i wonder if one or more TAG beams, that hit a 'Mech's head, and roll for critical hits, but don't apply any damage to 'Mech's armor or internal structure, and if sensors critical slot is hit, then TAG beam(s) could impair its infrared & magscan & optical sensors & visual sighting like +2 to-hit modifier per TAG beam (or +1 to-hit modifier per Light TAG beam) that "hit" sensors critical slot, and that or those to-hit modifiers would only affect attack(s) that 'Mech or other unit makes through hexside that or those TAG or Light TAG beam(s) come through, but since all attacks including TAG and Light TAG are simultaneous, then those attack(s) would have to wait until next turn for TAG and Light TAG beam(s)' attack(s) attack(s) (attack(s) still occurring in next turn) to take effect?
also, do any of you play tag games using unit(s) each equipped with one or more TAG(s) or Light TAG(s) in BT games? wow, tag games in BT games, what a concept!