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Jump Jets on Ground vehciles
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Author:  Karagin [ Thu Dec 27, 2018 12:24 am ]
Post subject:  Jump Jets on Ground vehciles

Okay here is something, what are the thoughts on tanks (hover or wheeled or tracked) with jump jets on them?

Is a good thing or not?

Looking to see what folks think about this idea.

Author:  cobayashimaru [ Thu Dec 27, 2018 3:20 pm ]
Post subject:  Re: Jump Jets on Ground vehciles

they have their uses.
i would think that a few units that could be sent over a river(or other obstacle) to protect the pioneers that build a bridge(or make the obstacle passable) would be handy.

also in scouting it would be good to have a scout on the other side of an obstacle to guide the artillery fire.
over all it is a tool in the toolbox.

Author:  Highball [ Tue Jan 01, 2019 1:53 am ]
Post subject:  Re: Jump Jets on Ground vehciles

There was an article in Challenge Magazine #36 concerning tanks with jump jets with construction rules.

Author:  Rick Raisley [ Thu Jan 03, 2019 12:59 am ]
Post subject:  Re: Jump Jets on Ground vehciles

I think they make as much sense as with 'Mechs. Maybe more, because a humanoid 'Mech should be able to climb a really steep wall, but no vehicle would be able to. So, turn to the jump jets.

Author:  boilerman [ Thu Jan 17, 2019 10:36 pm ]
Post subject:  Re: Jump Jets on Ground vehciles

I love the idea of jump jets on vehicles for improved mobility but those suspensions better me beefy.

Author:  Alayne Leung [ Sun Jan 20, 2019 4:41 pm ]
Post subject:  Re: Jump Jets on Ground vehciles

I agree with both Rick Raisley and boilerman regarding that vehicles should be allowed to have jump jets mounted on them [at discretion of vehicle(s)' designer(s)]. But I'm opposed to Motive System Damage Table rolls when landing a vehicle, that's using jump jets, unless that vehicle is attempting a DFA; because theoretically those jump jets would slow said landing of said vehicle to protect said vehicle's motive system like the way jump jet(s) mounted on a 'Mech, that's landing, protects its feet actuator(s) from damage unless said 'Mech is doing a DFA.

Author:  Leon Shirow [ Wed Feb 27, 2019 5:34 am ]
Post subject:  Re: Jump Jets on Ground vehciles

I keep playing around with WiGE designs that have jump jets but have not come up with a design I am happy with yet.

Author:  Medron Pryde [ Wed Mar 20, 2019 1:59 am ]
Post subject:  Re: Jump Jets on Ground vehciles

I like JJs on vehicles.

Anything that makes them more versatile is good in my book.

Author:  Shades of Grey [ Wed Jun 19, 2019 6:13 am ]
Post subject:  Re: Jump Jets on Ground vehciles

I would allow JJs for hovers and WIGEs because they have the type of near-ground, jet powered mobility to support having them. I would not allow JJs on other vehicle types.

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