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 Post subject: 2011 HMPDT, contest #7
PostPosted: Sat Jun 11, 2011 10:12 pm 
Offline
Village Drunk
Village Drunk

Joined: Sat Sep 15, 2001 8:00 pm
Posts: 4113
Location: Worcester, MA
Contest #7 will be to create two Inner Sphere mechs and two Inner Sphere vehicles that are to be used as a mixed unit. Their MOS is up to the designer. Maximum tonnage is 320.

Any equipment in use in 3055 and previous is allowed.

Presume cost is an issue.

Deadline for entries is 2359 EDT on 2 July 2011.

Questions/comments should be posted in the comments thread: http://www.heavymetalpro.com/forums/vie ... 14&t=19790

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PostPosted: Sat Jun 11, 2011 10:55 pm 
Offline
Test Pilot
Test Pilot

Joined: Fri Jan 25, 2002 8:00 pm
Posts: 12373
Location: That flattop, up the well, overhead …
I'm here to convey Power Armor, and chew bubble gum. And I'm all out of gum …
Code:
               BattleMech Technical Readout

Type/Model:    Toad Taxi I 
Tech:          Inner Sphere / 3055
Config:        Biped OmniMech
Rules:         Level 3, Standard design

Mass:          25 tons
Chassis:       Endo Steel
Power Plant:   225 VOX Fusion
Walking Speed: 97.2 km/h
Maximum Speed: 151.2 [194.4] km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Ferro-Fibrous 
Armament:      
  2 Medium Lasers
  1 Guardian ECM
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Toad Taxi I 
Mass:          25 tons
Construction Options:  Fractional Accounting

Equipment:                                 Crits    Mass
Int. Struct.:  43 pts Endo Steel            14      1.25
 (Endo Steel Loc: 2 LA, 3 RA, 5 LT, 4 RT)
Engine:        225 Fusion                    6     10.00
   Walking MP:   9
   Running MP:  14 [18]
   Jumping MP:   0
Heat Sinks:     10 Double [20]               3       .00
 (Heat Sink Loc: 1 LT)
XL Gyro:                                     6      1.50
Cockpit, Life Supt., Sensors:                5      3.00
MASC:                                        1      1.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       .00
Armor Factor:   85 pts Ferro-Fibrous        14      4.75
 (Armor Crit Loc: 3 LA, 3 RA, 2 LT, 2 RT, 2 LL, 2 RL)

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:              8          9      
   Center Torso (Rear):                  3      
   L/R Side Torso:            6        9/9      
   L/R Side Torso (Rear):              3/3      
   L/R Arm:                   4        8/8      
   L/R Leg:                   6      12/12      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 Medium Laser           RA      3           1      1.00
1 Medium Laser           LA      3           1      1.00
1 Guardian ECM           RT      0           2      1.50
--------------------------------------------------------
TOTALS:                          6          69     25.00
Crits & Tons Left:                           9       .00

Calculated Factors:
Total Cost:        4,029,688 C-Bills
Battle Value:      844
Cost per BV:       4,774.51
Weapon Value:      239 / 239 (Ratio = .28 / .28)
Damage Factors:    SRDmg = 8;  MRDmg = 1;  LRDmg = 0
BattleForce:       MP: 9,  Armor/Structure: 2/2
                   Damage PB/M/L: 2/1/-,  Overheat: 0
                   Class: ML;  Point Value: 8
                   Specials: omni, ecm
Code:
               BattleMech Technical Readout

Type/Model:    Toad Taxi II 
Tech:          Inner Sphere / 3055
Config:        Biped OmniMech
Rules:         Level 3, Standard design

Mass:          35 tons
Chassis:       Endo Steel
Power Plant:   245 Magna Fusion
Walking Speed: 75.6 km/h
Maximum Speed: 118.8 km/h
Jump Jets:     7 Standard Jump Jets
Jump Capacity: 210 meters
Armor Type:    Ferro-Fibrous 
Armament:      
  4 Medium Lasers
  1 Guardian ECM
  1 TAG
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Toad Taxi II 
Mass:          35 tons
Construction Options:  Fractional Accounting

Equipment:                                 Crits    Mass
Int. Struct.:  58 pts Endo Steel            14      1.75
 (Endo Steel Loc: 3 LA, 3 RA, 4 LT, 4 RT)
Engine:        245 Fusion                    6     12.00
   Walking MP:   7
   Running MP:  11
   Jumping MP:   7
Heat Sinks:     10 Double [20]               3       .00
 (Heat Sink Loc: 1 LT)
XL Gyro:                                     6      1.50
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       .00
Armor Factor:  119 pts Ferro-Fibrous        14      6.65
 (Armor Crit Loc: 3 LA, 3 RA, 2 LT, 2 RT, 2 LL, 2 RL)

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             11         16      
   Center Torso (Rear):                  6      
   L/R Side Torso:            8      12/12      
   L/R Side Torso (Rear):              4/4      
   L/R Arm:                   6      12/12      
   L/R Leg:                   8      16/16      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
2 Medium Lasers          RA      6           2      2.00
2 Medium Lasers          LA      6           2      2.00
1 Guardian ECM           RT      0           2      1.50
1 TAG                    HD      0           1      1.00
7 Standard Jump Jets:                        7      3.50
 (Jump Jet Loc: 3 LT, 4 RT)
--------------------------------------------------------
TOTALS:                         12          78     34.90
Crits & Tons Left:                           0       .10

Calculated Factors:
Total Cost:        5,280,638 C-Bills
Battle Value:      1,152
Cost per BV:       4,583.89
Weapon Value:      592 / 592 (Ratio = .51 / .51)
Damage Factors:    SRDmg = 15;  MRDmg = 2;  LRDmg = 0
BattleForce:       MP: 7J,  Armor/Structure: 3/3
                   Damage PB/M/L: 3/2/-,  Overheat: 0
                   Class: ML;  Point Value: 12
                   Specials: omni, ecm, tag
Code:
          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Oakland Gamma
Tech:          Inner Sphere / 3067
Config:        Hovercraft Omni
Rules:         Level 3, Standard design

Mass:          40 tons
Power Plant:   145 Leenex Fusion
Cruise Speed:  86.4 km/h
Maximum Speed: 129.6 km/h
Armor Type:    Ferro-Fibrous
Armament:      
  1 Large Laser 
  1 Rocket Launcher 20 (OS)
  1 Machine Gun 
  1 Anti-Missile System 
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Oakland Gamma
Mass:          40 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  20 pts Standard               0      4.00
Engine:        145 Fusion                    0      5.33
Shielding & Transmission Equipment:          0      2.67
    Cruise MP:   8
     Flank MP:  12
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      2.00
Crew: 3 Members                              0       .00
Lift Equipment:                              0      4.00
Turret Equipment (Locked):                   0       .75
Armor Factor:  112 pts Ferro-Fibrous         2      6.25

                          Internal    Armor
                          Structure   Value
   Front:                     4         30 
   Left / Right Sides:        4      20/20 
   Rear:                      4         17 
   Turret:                    4         25 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 Large Laser            Turret   8          1      5.00
1 Rocket Launcher 20 (OS)Turret   0          1      1.50
1 Machine Gun            Turret   0  100     2      1.00
1 Anti-Missile System    Turret   0   12     2      1.50
Infantry Bay             Body                1      6.00
--------------------------------------------------------
TOTALS:                           8          9     40.00
Items & Tons Left:                           4       .00

Calculated Factors:
Total Cost:        2,042,813 C-Bills
Battle Value 2:    672 (old BV = 427)
Cost per BV:       3,039.9
Weapon Value:      293 / 293 (Ratio = .44 / .44)
Damage Factors:    SRDmg = 21;  MRDmg = 8;  LRDmg = 0
BattleForce2:      MP: 8H,  Armor/Structure: 0 / 4
                   Damage PB/M/L: 1/1/-,  Overheat: 0
                   Class: GM;  Point Value: 7
                   Specials: omni, tran6
Code:
          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Sioux Block One
Tech:          Inner Sphere / 3067
Config:        V.T.O.L.
Rules:         Level 3, Standard design

Mass:          30 tons
Power Plant:   100 Hermes Fusion
Cruise Speed:  86.4 km/h
Maximum Speed: 129.6 km/h
Armor Type:    Ferro-Fibrous
Armament:      
  3 Small Pulse Lasers
  1 Anti-Missile System 
  1 Guardian ECM 
  1 Beagle Active Probe 
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Sioux Block One
Mass:          30 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  18 pts Standard               0      3.00
Engine:        100 Fusion                    0      3.00
Shielding & Transmission Equipment:          0      1.50
    Cruise MP:   8
     Flank MP:  12
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      1.50
Crew: 2 Members                              0       .00
Rotor Equipment:  Co-axial Rotors            0      3.00
Turret Equipment:                            0       .15
Sponson Turret Equipment:                    0       .20
Armor Factor:   65 pts Ferro-Fibrous         2      3.63

                          Internal    Armor
                          Structure   Value
   Front:                     3         15 
   Left / Right Sides:        3      15/15 
   Rear:                      3         13 
   Rotor:                     3          2 
   Chin Turret:               3          5 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 Small Pulse Laser      ChinTur  2          1      1.00
1 Small Pulse Laser      Lf_Spon  2          1      1.00
1 Small Pulse Laser      Rt_Spon  2          1      1.00
1 Anti-Missile System    ChinTur  0   12     2      1.50
1 Guardian ECM           Body     0          1      1.50
1 Beagle Active Probe    Body     0          1      1.50
1 C.A.S.E. Equipment     Body                1       .50
Infantry Bay             Body                1      6.00
--------------------------------------------------------
TOTALS:                           6         11     29.98
Items & Tons Left:                           0       .02

Calculated Factors:
Total Cost:        2,078,300 C-Bills
Battle Value 2:    415 (old BV = 242)
Cost per BV:       5,007.95
Weapon Value:      33 / 33 (Ratio = .08 / .08)
Damage Factors:    SRDmg = 3;  MRDmg = 0;  LRDmg = 0
BattleForce2:      MP: 8V,  Armor/Structure: 0 / 3
                   Damage PB/M/L: 1/-/-,  Overheat: 0
                   Class: VA;  Point Value: 4
                   Specials: tran6, ecm, prb
Having the vehicles as Omnis wasn't nearly as important as for the 'Mechs.

There: Lasers and armor fixed. The RLs stay, as it's just silly they where "forgotten about". :tongue:

_________________
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PostPosted: Sun Jun 12, 2011 6:05 am 
Offline
General Know it All
General Know it All

Joined: Thu Sep 13, 2001 8:00 pm
Posts: 1830
Location: Stafford , England
This combined lance is a Fire Support Lance with the 25 ton Caballero 'Mech the spotter for the other 3 members of the lance. While the tech / era level is set for 3050, only a few level 2 items of equipment are used across lance.

Dave.
Code:
               BattleMech Technical Readout

Type/Model:    Caballero CAB-1O
Tech:          Inner Sphere / 3050
Config:        Biped BattleMech
Rules:         Level 2, Custom design

Mass:          25 tons
Chassis:       Standard
Power Plant:   175 Omni Fusion
Walking Speed: 75.6 km/h
Maximum Speed: 118.8 km/h
Jump Jets:     3 Standard Jump Jets
Jump Capacity: 90 meters
Armor Type:    Standard
Armament:      
  1 Medium Laser
  2 Machine Guns
  1 TAG
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Caballero CAB-1O
Mass:          25 tons

Equipment:                                 Crits    Mass
Int. Struct.:  43 pts Standard               0      2.50
Engine:        175 Fusion                    6      7.00
   Walking MP:   7
   Running MP:  11
   Jumping MP:   3
Heat Sinks:     10 Single                    3       .00
 (Heat Sink Loc: 1 RT, 1 LL, 1 RL)
Gyro:                                        4      2.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       .00
Armor Factor:   88 pts Standard              0      5.50

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:              8         11      
   Center Torso (Rear):                  4      
   L/R Side Torso:            6        9/9      
   L/R Side Torso (Rear):              3/3      
   L/R Arm:                   4        8/8      
   L/R Leg:                   6      12/12      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 Medium Laser           RA      3           1      1.00
1 Machine Gun            RA      0  100      2      1.00
  (Ammo Locations: 1 CT)
1 Machine Gun            LA      0           1       .50
1 TAG                    HD      0           1      1.00
3 Standard Jump Jets:                        3      1.50
 (Jump Jet Loc: 1 CT, 1 LL, 1 RL)
--------------------------------------------------------
TOTALS:                          3          42     25.00
Crits & Tons Left:                          36       .00

Calculated Factors:
Total Cost:        1,851,459 C-Bills
Battle Value 2:    559 (old BV = 480)
Cost per BV2:      3,312.09
Weapon Value:      127 / 127 (Ratio = .23 / .23)
Damage Factors:    SRDmg = 5;  MRDmg = 1;  LRDmg = 0
BattleForce2:      MP: 7,  Armor/Structure: 2/2
                   Damage PB/M/L: 1/1/-,  Overheat: 0
                   Class: ML;  Point Value: 6
                   Specials: tag
Code:
               BattleMech Technical Readout

Type/Model:    Bane BAN-3E
Tech:          Inner Sphere / 3050
Config:        Biped BattleMech
Rules:         Level 2, Custom design

Mass:          100 tons
Chassis:       Standard
Power Plant:   300 Vlar Fusion
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets:     3 Standard Jump Jets
Jump Capacity: 90 meters
Armor Type:    Standard
Armament:      
  1 Large Laser
  4 Medium Lasers
  2 LRM 20s
  1 Guardian ECM
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Bane BAN-3E
Mass:          100 tons

Equipment:                                 Crits    Mass
Int. Struct.:  152 pts Standard              0     10.00
Engine:        300 Fusion                    6     19.00
   Walking MP:   3
   Running MP:   5
   Jumping MP:   3
Heat Sinks:     10 Double [20]               0       .00
Gyro:                                        4      3.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       .00
Armor Factor:  307 pts Standard              0     19.50

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             31         46      
   Center Torso (Rear):                 16      
   L/R Side Torso:           21      32/32      
   L/R Side Torso (Rear):            10/10      
   L/R Arm:                  17      34/34      
   L/R Leg:                  21      42/42      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 Large Laser            RA      8           2      5.00
2 Medium Lasers          LA      6           2      2.00
1 LRM 20                 RT      6   48     13     18.00
  (Ammo Locations: 4 LT, 4 RT)
1 Medium Laser           RT      3           1      1.00
1 LRM 20                 LT      6           5     10.00
1 Guardian ECM           LT      0           2      1.50
1 Medium Laser           CT(R)   3           1      1.00
CASE Equipment:          LT     RT           2      1.00
3 Standard Jump Jets:                        3      6.00
 (Jump Jet Loc: 1 CT, 1 LL, 1 RL)
--------------------------------------------------------
TOTALS:                         32          62    100.00
Crits & Tons Left:                          16       .00

Calculated Factors:
Total Cost:        10,882,000 C-Bills
Battle Value 2:    2,410 (old BV = 2,055)
Cost per BV2:      4,515.35
Weapon Value:      2,054 / 2,054 (Ratio = .85 / .85)
Damage Factors:    SRDmg = 24;  MRDmg = 23;  LRDmg = 11
BattleForce2:      MP: 3J,  Armor/Structure: 8/8
                   Damage PB/M/L: 4/3/2,  Overheat: 2
                   Class: MA;  Point Value: 24
                   Specials: if, ecm
Code:
          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Hulk FS01
Tech:          Inner Sphere / 3050
Config:        Tracked Vehicle
Rules:         Level 2, Custom design

Mass:          95 tons
Power Plant:   285 Pitban Fusion
Cruise Speed:  32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type:    Standard
Armament:      
  1 LRM 15 
  1 Autocannon/20 
  5 Machine Guns
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Hulk FS01
Mass:          95 tons

Equipment:                                 Items    Mass
Int. Struct.:  50 pts Standard               0      9.50
Engine:        285 Fusion                    0     16.50
Shielding & Transmission Equipment:          0      8.50
    Cruise MP:   3
     Flank MP:   5
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      5.00
Crew: 7 Members                              0       .00
Turret Equipment:                            0      2.50
Armor Factor:  288 pts Standard              0     18.00

                          Internal    Armor
                          Structure   Value
   Front:                    10         86 
   Left / Right Sides:       10      58/58 
   Rear:                     10         38 
   Turret:                   10         48 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 LRM 15                 Turret   0   48     2     13.00
1 Autocannon/20          Turret   0   20     2     18.00
1 Machine Gun            Turret   0  100     2      1.00
1 Machine Gun            Front    0  100     1      1.00
1 Machine Gun            Left     0          1       .50
1 Machine Gun            Right    0          1       .50
1 Machine Gun            Rear     0          1       .50
1 C.A.S.E. Equipment     Body                1       .50
--------------------------------------------------------
TOTALS:                           0         11     95.00
Items & Tons Left:                          13       .00

Calculated Factors:
Total Cost:        5,681,325 C-Bills
Battle Value 2:    1,434 (old BV = 828)
Cost per BV:       3,961.87
Weapon Value:      878 / 878 (Ratio = .61 / .61)
Damage Factors:    SRDmg = 23;  MRDmg = 9;  LRDmg = 4
BattleForce2:      MP: 3T,  Armor/Structure: 0 / 11
                   Damage PB/M/L: 3/3/1,  Overheat: 0
                   Class: GA;  Point Value: 14
                   Specials: if
Code:
          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Gorron FS03
Tech:          Inner Sphere / 3050
Config:        Tracked Vehicle
Rules:         Level 2, Custom design

Mass:          100 tons
Power Plant:   300 Vlar Fusion
Cruise Speed:  32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type:    Standard
Armament:      
  1 LRM 15 
  1 Gauss Rifle 
  5 Machine Guns
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Gorron FS03
Mass:          100 tons

Equipment:                                 Items    Mass
Int. Struct.:  50 pts Standard               0     10.00
Engine:        300 Fusion                    0     19.00
Shielding & Transmission Equipment:          0      9.50
    Cruise MP:   3
     Flank MP:   5
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      5.00
Crew: 7 Members                              0       .00
Turret Equipment:                            0      2.50
Armor Factor:  320 pts Standard              0     20.00

                          Internal    Armor
                          Structure   Value
   Front:                    10         96 
   Left / Right Sides:       10      64/64 
   Rear:                     10         43 
   Turret:                   10         53 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 LRM 15                 Turret   0   24     2     10.00
1 Gauss Rifle            Turret   0   24     2     18.00
1 Machine Gun            Turret   0  100     2      1.00
1 Machine Gun            Front    0  100     1      1.00
1 Machine Gun            Left     0          1       .50
1 Machine Gun            Right    0          1       .50
1 Machine Gun            Rear     0          1       .50
1 C.A.S.E. Equipment     Body                1       .50
Infantry Bay             Body                1      2.00
--------------------------------------------------------
TOTALS:                           0         12    100.00
Items & Tons Left:                          13       .00

Calculated Factors:
Total Cost:        6,127,000 C-Bills
Battle Value 2:    1,646 (old BV = 982)
Cost per BV:       3,722.36
Weapon Value:      1,097 / 1,097 (Ratio = .67 / .67)
Damage Factors:    SRDmg = 21;  MRDmg = 18;  LRDmg = 11
BattleForce2:      MP: 3T,  Armor/Structure: 0 / 12
                   Damage PB/M/L: 3/2/2,  Overheat: 0
                   Class: GA;  Point Value: 16
                   Specials: tran2


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Battle Corps : FED-03C3

[img]http://www.heavymetalpro.com/countries/flag-uk.gif[/img]

Ahahahahaha! Ahahahaha! Aahahaha!

BEWARE!!!!!

Yrs sincerely
The Opera Ghost
— (Terry Pratchett, Maskerade)


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PostPosted: Thu Jun 30, 2011 1:55 am 
Offline
Captain
Captain

Joined: Mon Dec 17, 2007 1:18 am
Posts: 298
Location: Las Vegas, Nv
I now present: The Musketeers.

d'Artagnan is the scout. He is the nimble unit that gets in close to provide the targeting setup for everyone else.
Code:
               BattleMech Technical Readout

Type/Model:    d'Artagnan AGN-3C
Tech:          Inner Sphere / 3050
Config:        Biped BattleMech
Rules:         Level 2, Standard design

Mass:          40 tons
Chassis:       Endo Steel
Power Plant:   240 Pitban Fusion
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets:     6 Standard Jump Jets
Jump Capacity: 180 meters
Armor Type:    Standard
Armament:      
  1 Large Laser
  3 Medium Lasers
  1 TAG
  1 C³ Slave Unit
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    d'Artagnan AGN-3C
Mass:          40 tons

Equipment:                                 Crits    Mass
Int. Struct.:  67 pts Endo Steel            14      2.00
 (Endo Steel Loc: 3 LA, 3 RA, 3 LT, 3 RT, 1 LL, 1 RL)
Engine:        240 Fusion                    6     11.50
   Walking MP:   6
   Running MP:   9
   Jumping MP:   6
Heat Sinks:     10 Double [20]               3       .00
 (Heat Sink Loc: 1 RT)
Gyro:                                        4      3.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       .00
Armor Factor:  112 pts Standard              0      7.00

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             12         13      
   Center Torso (Rear):                  6      
   L/R Side Torso:           10      11/11      
   L/R Side Torso (Rear):              5/5      
   L/R Arm:                   6      10/10      
   L/R Leg:                  10      16/16      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 Large Laser            RA      8           2      5.00
1 Medium Laser           RT      3           1      1.00
1 Medium Laser           LT      3           1      1.00
1 Medium Laser           CT      3           1      1.00
1 TAG                    CT      0           1      1.00
1 C³ Slave Unit          HD      0           1      1.00
6 Standard Jump Jets:                        6      3.00
 (Jump Jet Loc: 2 LT, 2 RT, 1 LL, 1 RL)
--------------------------------------------------------
TOTALS:                         17          61     39.50
Crits & Tons Left:                          17       .50

Calculated Factors:
Total Cost:        4,197,760 C-Bills
Battle Value 2:    1,090 (old BV = 1,015)
Cost per BV2:      3,851.16
Weapon Value:      762 / 762 (Ratio = .70 / .70)
Damage Factors:    SRDmg = 19;  MRDmg = 6;  LRDmg = 0
BattleForce2:      MP: 6J,  Armor/Structure: 3/3
                   Damage PB/M/L: 3/2/-,  Overheat: 0
                   Class: MM;  Point Value: 11
                   Specials: tag, c3s
Porthos is the heavy brawler and is equally at home fighting ground or air targets. He is the defender.
Code:
               BattleMech Technical Readout

Type/Model:    Porthos PRT-6O
Tech:          Inner Sphere / 3050
Config:        Biped BattleMech
Rules:         Level 2, Standard design

Mass:          95 tons
Chassis:       Endo Steel
Power Plant:   380 GM XL Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Standard
Armament:      
  2 ER PPCs
  4 Medium Lasers
  2 LB 10-X ACs
  1 C³ Slave Unit
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Porthos PRT-6O
Mass:          95 tons

Equipment:                                 Crits    Mass
Int. Struct.:  145 pts Endo Steel           14      5.00
 (Endo Steel Loc: 4 LA, 4 RA, 1 LT, 1 RT, 2 LL, 2 RL)
Engine:        380 XL Fusion                12     20.50
   Walking MP:   4
   Running MP:   6
   Jumping MP:   0
Heat Sinks:     15 Double [30]               0      5.00
Gyro:                                        4      4.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA    R: Sh+UA             12       .00
Armor Factor:  192 pts Standard              0     12.00

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             30         21      
   Center Torso (Rear):                 10      
   L/R Side Torso:           20      20/20      
   L/R Side Torso (Rear):            10/10      
   L/R Arm:                  16      20/20      
   L/R Leg:                  20      26/26      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 ER PPC                 RA     15           3      7.00
2 Medium Lasers          RA      6           2      2.00
1 ER PPC                 LA     15           3      7.00
2 Medium Lasers          LA      6           2      2.00
1 LB 10-X AC             RT      2   30      9     14.00
  (Ammo Locations: 1 LT, 1 RT, 1 CT)
1 LB 10-X AC             LT      2           6     11.00
1 C³ Slave Unit          HD      0           1      1.00
CASE Equipment:          LT     CT     RT    3      1.50
--------------------------------------------------------
TOTALS:                         46          76     95.00
Crits & Tons Left:                           2       .00

Calculated Factors:
Total Cost:        27,105,326 C-Bills
Battle Value 2:    1,827 (old BV = 1,431)
Cost per BV2:      14,835.97
Weapon Value:      2,517 / 2,517 (Ratio = 1.38 / 1.38)
Damage Factors:    SRDmg = 36;  MRDmg = 24;  LRDmg = 12
BattleForce2:      MP: 4,  Armor/Structure: 5/4
                   Damage PB/M/L: 5/4/3,  Overheat: 3
                   Class: MA;  Point Value: 18
                   Specials: c3s
Athos is the leader and father figure. While he can fight as a frontline fighter, his primary duty is as coordinator for all the others. His missile systems provide the surprise package in battle.
Code:
          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Athos Command Tank 
Tech:          Inner Sphere / 3050
Config:        Wheeled Tractor
Rules:         Level 3, Standard design

Mass:          80 tons
Power Plant:   220 DAV Fusion
Cruise Speed:  32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type:    Ferro-Fibrous
Armament:      
  1 C³ Master Computer 
  2 LRM 15s w/ Artemis IV
  2 SRM 6s w/ Artemis IV
  2 Medium Lasers
  4 Machine Guns
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Athos Command Tank 
Mass:          80 tons

Equipment:                                 Items    Mass
Int. Struct.:  40 pts Standard               0      8.00
Engine:        220 Fusion                    0     10.00
Shielding & Transmission Equipment:          0      5.00
    Cruise MP:   3
     Flank MP:   5
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      4.00
Crew: 6 Members                              0       .00
Turret Equipment:                            0      1.00
Sponson Turret Equipment:                    0       .50
Armor Factor:  224 pts Ferro-Fibrous         2     12.50

                          Internal    Armor
                          Structure   Value
   Front:                     8         60 
   Left / Right Sides:        8      40/40 
   Rear:                      8         30 
   Turret:                    8         54 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 C³ Master Computer     Body     0          1      5.00
2 LRM 15s w/ Artemis IV  Front    0   24     3     19.00
2 SRM 6s w/ Artemis IV   Turret   0   30     3     10.00
2 Medium Lasers          Turret   6          2      2.00
2 Machine Guns           Lf_Spon  0  100     3      1.50
2 Machine Guns           Rt_Spon  0          2      1.00
1 C.A.S.E. Equipment     Body                1       .50
1 Trailer Hitch          Rear                1       .00
--------------------------------------------------------
TOTALS:                           6         18     80.00
Items & Tons Left:                           3       .00

Calculated Factors:
Total Cost:        6,158,367 C-Bills
Battle Value 2:    1,281 (old BV = 850)
Cost per BV:       4,807.47
Weapon Value:      1,347 / 1,171 (Ratio = 1.05 / .91)
Damage Factors:    SRDmg = 37;  MRDmg = 20;  LRDmg = 9
BattleForce2:      MP: 3W,  Armor/Structure: 0 / 9
                   Damage PB/M/L: 5/5/2,  Overheat: 0
                   Class: GA;  Point Value: 13
                   Specials: if, c3m
And Aramis is the reason for them all. He is the preist that blesses the battlefield.
Code:
          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Aramis Siege Tank 
Tech:          Inner Sphere / 3050
Config:        Tracked Tractor
Rules:         Level 3, Standard design

Mass:          100 tons
Power Plant:   300 Vlar XL Fusion
Cruise Speed:  32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type:    Ferro-Fibrous
Armament:      
  1 C³ Slave Unit 
  1 Sniper Artillery 
  1 Arrow IV System 
  4 Medium Lasers
  4 Machine Guns
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Aramis Siege Tank 
Mass:          100 tons

Equipment:                                 Items    Mass
Int. Struct.:  50 pts Standard               0     10.00
Engine:        300 XL Fusion                 2      9.50
Shielding & Transmission Equipment:          0      5.00
    Cruise MP:   3
     Flank MP:   5
Heat Sinks:     12 Single                    0      2.00
Cockpit & Controls:                          0      5.00
Crew: 7 Members                              0       .00
Turret Equipment:                            0       .50
Sponson Turret Equipment:                    0       .50
Armor Factor:  385 pts Ferro-Fibrous         2     21.50

                          Internal    Armor
                          Structure   Value
   Front:                    10         80 
   Left / Right Sides:       10      75/75 
   Rear:                     10         75 
   Turret:                   10         80 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 C³ Slave Unit          Body     0          1      1.00
1 Sniper Artillery       Front    0   10     2     21.00
1 Arrow IV System        Front    0   10     2     17.00
4 Medium Lasers          Turret  12          4      4.00
2 Machine Guns           Lf_Spon  0  100     3      1.50
2 Machine Guns           Rt_Spon  0          2      1.00
1 C.A.S.E. Equipment     Body                1       .50
1 Trailer Hitch          Rear                1       .00
--------------------------------------------------------
TOTALS:                          12         20    100.00
Items & Tons Left:                           5       .00

Calculated Factors:
Total Cost:        19,690,000 C-Bills
Battle Value 2:    1,771 (old BV = 994)
Cost per BV:       11,118.01
Weapon Value:      2,239 / 2,239 (Ratio = 1.26 / 1.26)
Damage Factors:    SRDmg = 41;  MRDmg = 26;  LRDmg = 23
BattleForce2:      MP: 3T,  Armor/Structure: 0 / 15
                   Damage PB/M/L: 5/4/4,  Overheat: 0
                   Class: GA;  Point Value: 18
                   Specials: c3s, artA
And all for the bargain price of: 57,151,453 C-Bills.


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_________________
ViperXTC

The first law of battle planning: "No plan survives the first contact intact."


Last edited by ViperXTC on Sat Jul 02, 2011 12:47 pm, edited 1 time in total.

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PostPosted: Thu Jun 30, 2011 9:44 pm 
Offline
Supreme Mugwump
Supreme Mugwump

Joined: Wed Dec 06, 2006 3:42 pm
Posts: 3183
this 4 units are intended as a complete artillery unit.
the main unit is a 100 ton mech that carries 2 Arrow IV systems.for self protection it has 2 medium 2 small and one large lasers, the heat management allows to fire either the artillery weapons or all other weapons without heating up at all, even moving.as it is a valuable unit it has almost the maximum allowable armor for its size.

note: there are special ammunitions available for the arrow IV, they are all available before 3055.

the second mech is a loader, its hands are designed to carry and load 2 1-ton pallettes of arrow IV ammunition at a time, assisted by a lift hoist in each forearm,, the rope of wich runs through the carrying hand.
the loader mech is unarmed to avoid drawing fire, but it is rather mobile to be able to evade fire, and also to allow a swift reloading of the artillery mech. as not everybody agrees with the idea of an unarmed mech on the battlefield variants that sacrifice some or even all of the jumpjets for weapons exist.

third comes a wheeled truck that carries 10 tons of ammunition for the arrow IV launchers, it has a lift hoist to ease cargo handling and a single machinegun in a turret for protection.

last but not least comes the hover-scout that is designed to allow the effective use of tag-equipped arrow IV rockets.

the simplest organisation is one unit each.
when more such units are involved several such units are supported by added group(s) of trucks. protection and HQ is then added from whatever is available.

Code:
BattleMech Technical Readout

Type/Model:    contest #7  artillery
Tech:          Inner Sphere / 3055
Config:        Biped BattleMech
Rules:         Level 2, Standard design

Mass:          100 tons
Chassis:       Standard
Power Plant:   300 Vlar Fusion
Walking Speed: 32,4 km/h
Maximum Speed: 54,0 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Standard
Armament:      
  2 Arrow IV Systems
  2 Medium Lasers
  1 ER Large Laser
  2 Small Lasers
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    contest #7  artillery
Mass:          100 tons

Equipment:                                 Crits    Mass
Int. Struct.:  152 pts Standard              0     10,00
Engine:        300 Fusion                    6     19,00
   Walking MP:   3
   Running MP:   5
   Jumping MP:   0
Heat Sinks:     12 Double [24]               0      2,00
Gyro:                                        4      3,00
Cockpit, Life Supt., Sensors:                5      3,00
Actuators: L: Sh+UA    R: Sh+UA             12       ,00
Armor Factor:  304 pts Standard              0     19,00

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             31         44      
   Center Torso (Rear):                 15      
   L/R Side Torso:           21      32/32      
   L/R Side Torso (Rear):            10/10      
   L/R Arm:                  17      34/34      
   L/R Leg:                  21      42/42      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 Arrow IV System        RA     10   30     21     21,00
  (Ammo Locations: 3 LT, 3 RT)
1 Arrow IV System        LA     10          15     15,00
2 Medium Lasers          RT      6           2      2,00
1 ER Large Laser         LT     12           2      5,00
1 Small Laser            CT(R)   1           1       ,50
1 Small Laser            HD      1           1       ,50
--------------------------------------------------------
TOTALS:                         40          69    100,00
Crits & Tons Left:                           9       ,00

Calculated Factors:
Total Cost:        10.409.000 C-Bills
Battle Value:      1.413
Cost per BV:       7.366,6
Weapon Value:      2.125 / 2.125 (Ratio = 1,50 / 1,50)
Damage Factors:    SRDmg = 27;  MRDmg = 23;  LRDmg = 23
BattleForce2:      MP: 3,  Armor/Structure: 8/8
                   Damage PB/M/L: 4/2/3,  Overheat: 2
                   Class: MA;  Point Value: 14
                   Specials: artA
Code:
BattleMech Technical Readout

Type/Model:    contest #7 b reloader
Tech:          Inner Sphere / 3055
Config:        Biped BattleMech
Rules:         Level 3, Standard design

Mass:          50 tons
Chassis:       Standard
Power Plant:   300 Vlar Fusion
Walking Speed: 64,8 km/h
Maximum Speed: 97,2 km/h
Jump Jets:     6 Standard Jump Jets
Jump Capacity: 180 meters
Armor Type:    Standard
Armament:      
  2 Lift Hoists
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    contest #7 b reloader
Mass:          50 tons

Equipment:                                 Crits    Mass
Int. Struct.:  83 pts Standard               0      5,00
Engine:        300 Fusion                    6     19,00
   Walking MP:   6
   Running MP:   9
   Jumping MP:   6
Heat Sinks:     10 Single                    0       ,00
Gyro:                                        4      3,00
Cockpit, Life Supt., Sensors:                5      3,00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       ,00
Armor Factor:  169 pts Standard              0     11,00

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             16         24      
   Center Torso (Rear):                  8      
   L/R Side Torso:           12      18/18      
   L/R Side Torso (Rear):              6/6      
   L/R Arm:                   8      16/16      
   L/R Leg:                  12      24/24      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 Lift Hoist             RA      0           3      3,00
1 Lift Hoist             LA      0           3      3,00
6 Standard Jump Jets:                        6      3,00
 (Jump Jet Loc: 2 CT, 2 LL, 2 RL)
--------------------------------------------------------
TOTALS:                          0          43     50,00
Crits & Tons Left:                          35       ,00

Calculated Factors:
Total Cost:        4.497.000 C-Bills
Battle Value:      666
Cost per BV:       6.752,25
Weapon Value:      0 / 0 (Ratio = ,00 / ,00)
Damage Factors:    SRDmg = 1;  MRDmg = 0;  LRDmg = 0
BattleForce2:      MP: 6J,  Armor/Structure: 4/4
                   Damage PB/M/L: 1/-/-,  Overheat: 0
                   Class: MM;  Point Value: 7
Code:
BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    contest 7  ammo truck
Tech:          Inner Sphere / 3060
Config:        Wheeled Vehicle
Rules:         Level 3, Standard design

Mass:          40 tons
Power Plant:   180 I.C.E.
Cruise Speed:  54,0 km/h
Maximum Speed: 86,4 km/h
Armor Type:    Standard
Armament:      
  1 Machine Gun 
  1 Cargo Lift Hoist
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    contest 7  ammo truck
Mass:          40 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  20 pts Standard               0      4,00
Engine:        180 I.C.E.                    0     14,00
    Cruise MP:   5
     Flank MP:   8
Heat Sinks:      0 Single                    0       ,00
Cockpit & Controls:                          0      2,00
Crew: 3 Members                              0       ,00
Turret Equipment:                            0       ,05
Armor Factor:   95 pts Standard              0      5,94

                          Internal    Armor
                          Structure   Value
   Front:                     4         28 
   Left / Right Sides:        4      19/19 
   Rear:                      4         13 
   Turret:                    4         16 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 Machine Gun            Turret   0  100     2      1,00
1 Cargo Lift Hoist       Rear     0          1      3,00
1 Trailer Hitch          Rear                1       ,00
amunition                Body                1     10,00
--------------------------------------------------------
TOTALS:                           0          5     39,99
Items & Tons Left:                           8       ,01

Calculated Factors:
Total Cost:        354.180 C-Bills
Battle Value:      103
Cost per BV:       3.438,64
Weapon Value:      5 / 5 (Ratio = ,05 / ,05)
Damage Factors:    SRDmg = 1;  MRDmg = 0;  LRDmg = 0
BattleForce2:      MP: 5W,  Armor/Structure: 0 / 4
                   Damage PB/M/L: -/-/-,  Overheat: 0
                   Class: GM;  Point Value: 1
Code:
BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    contest 7 d scout
Tech:          Inner Sphere / 3060
Config:        Hovercraft
Rules:         Level 2-FA, Standard design

Mass:          5 tons
Power Plant:   25 Omni Fusion
Cruise Speed:  140,4 km/h
Maximum Speed: 216,0 km/h
Armor Type:    Standard
Armament:      
  1 TAG 
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    contest 7 d scout
Mass:          5 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  5 pts Standard                0       ,50
Engine:        25 Fusion                     0       ,67
Shielding & Transmission Equipment:          0       ,33
    Cruise MP:  13
     Flank MP:  20
Heat Sinks:     10 Single                    0       ,00
Cockpit & Controls:                          0       ,25
Crew: 1 Members                              0       ,00
Lift Equipment:                              0       ,50
Turret Equipment:                            0       ,10
Armor Factor:   24 pts Standard              0      1,50

                          Internal    Armor
                          Structure   Value
   Front:                     1          7 
   Left / Right Sides:        1        5/5 
   Rear:                      1          3 
   Turret:                    1          4 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 TAG                    Turret   0          1      1,00
--------------------------------------------------------
TOTALS:                           0          1      4,85
Items & Tons Left:                           5       ,15

Calculated Factors:
Total Cost:        100.467 C-Bills
Battle Value:      22
Cost per BV:       4.566,67
Weapon Value:      0 / 0 (Ratio = ,00 / ,00)
Damage Factors:    SRDmg = 0;  MRDmg = 0;  LRDmg = 0
BattleForce2:      MP: 13H,  Armor/Structure: 0 / 1
                   Damage PB/M/L: -/-/-,  Overheat: 0
                   Class: GL;  Point Value: 0
                   Specials: tag
the mechs have ordinary fusion, normal armor and internal structure, the truck has an ice engine, all to keep cost as low as possible, only the engine of the scout is a fusion engine because the mobility of the scout is of high importance and value.

variations of this team exist in wich the arrowIV are replaced with thumper artillery. in this versions the scout does not have a TAG as it is of no use with tube-artillery.

EDITED: replaced the ER mediums with mediums, added 2 small lasers in artillery mech

_________________
typos and spelling-mistakes are property of the finder. english is not my mother-tongue.


Last edited by cobayashimaru on Sat Jul 02, 2011 2:20 pm, edited 3 times in total.

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PostPosted: Sat Jul 02, 2011 7:49 am 
Here is my mixed assault unit.
Code:
               BattleMech Technical Readout

Type/Model:    Sledgehammer SLG-2D
Tech:          Inner Sphere / 3055
Config:        Biped BattleMech
Rules:         Level 2, Standard design

Mass:          75 tons
Chassis:       Endo Steel
Power Plant:   300 Vlar Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Standard
Armament:      
  1 Autocannon/20
  4 Medium Lasers
  1 LRM 15 w/ Artemis IV
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Sledgehammer SLG-2D
Mass:          75 tons

Equipment:                                 Crits    Mass
Int. Struct.:  114 pts Endo Steel           14      4.00
 (Endo Steel Loc: 1 HD, 3 LA, 3 LT, 3 RT, 2 LL, 2 RL)
Engine:        300 Fusion                    6     19.00
   Walking MP:   4
   Running MP:   6
   Jumping MP:   0
Heat Sinks:     10 Double [20]               0       .00
Gyro:                                        4      3.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA        14       .00
Armor Factor:  224 pts Standard              0     14.00

                          Internal    Armor
                          Structure   Value
   Head:                      3          8      
   Center Torso:             23         35      
   Center Torso (Rear):                 11      
   L/R Side Torso:           16      24/24      
   L/R Side Torso (Rear):              8/8      
   L/R Arm:                  12      24/24      
   L/R Leg:                  16      29/29      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 Autocannon/20          RA      7   15     13     17.00
  (Ammo Locations: 3 RT)
2 Medium Lasers          RT      6           2      2.00
1 LRM 15 w/ Artemis IV   LT      5   24      7     11.00
  (Ammo Locations: 3 LT)
1 Medium Laser           CT(R)   3           1      1.00
1 Medium Laser           CT      3           1      1.00
--------------------------------------------------------
TOTALS:                         24          67     75.00
Crits & Tons Left:                          11       .00

Calculated Factors:
Total Cost:        7,511,438 C-Bills
Battle Value 2:    1,592 (old BV = 1,319)
Cost per BV2:      4,718.24
Weapon Value:      2,009 / 1,914 (Ratio = 1.26 / 1.20)
Damage Factors:    SRDmg = 32;  MRDmg = 12;  LRDmg = 5
BattleForce2:      MP: 4,  Armor/Structure: 6/6
                   Damage PB/M/L: 6/5/1,  Overheat: 0
                   Class: MH;  Point Value: 16
                   Specials: if
Code:
               BattleMech Technical Readout

Type/Model:    Iron Cross IRN-2X
Tech:          Inner Sphere / 3055
Config:        Biped BattleMech
Rules:         Level 2, Standard design

Mass:          95 tons
Chassis:       Endo Steel
Power Plant:   285 Pitban Fusion
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Standard
Armament:      
  1 ER PPC
  2 Gauss Rifles
  2 Anti-Missile Systems
  1 Streak SRM 2
  1 Guardian ECM
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Iron Cross IRN-2X
Mass:          95 tons

Equipment:                                 Crits    Mass
Int. Struct.:  145 pts Endo Steel           14      5.00
 (Endo Steel Loc: 5 LA, 7 RA, 2 LL)
Engine:        285 Fusion                    6     16.50
   Walking MP:   3
   Running MP:   5
   Jumping MP:   0
Heat Sinks:     10 Double [20]               0       .00
Gyro:                                        4      3.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       .00
Armor Factor:  279 pts Standard              0     17.50

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             30         45      
   Center Torso (Rear):                 15      
   L/R Side Torso:           20      30/30      
   L/R Side Torso (Rear):            10/10      
   L/R Arm:                  16      30/30      
   L/R Leg:                  20      35/35      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 ER PPC                 LA     15           3      7.00
1 Gauss Rifle            RT      1   48     13     21.00
  (Ammo Locations: 3 LT, 3 RT)
1 Gauss Rifle            LT      1           7     15.00
2 Anti-Missile Systems   CT      2   24      4      3.00
  (Ammo Locations: 1 LT, 1 RT)
1 Streak SRM 2           HD      2   50      2      2.50
  (Ammo Locations: 1 RT)
1 Guardian ECM           RL      0           2      1.50
--------------------------------------------------------
TOTALS:                         21          76     95.00
Crits & Tons Left:                           2       .00

Calculated Factors:
Total Cost:        10,384,140 C-Bills
Battle Value 2:    2,499 (old BV = 2,180)
Cost per BV2:      4,155.32
Weapon Value:      2,812 / 2,770 (Ratio = 1.13 / 1.11)
Damage Factors:    SRDmg = 40;  MRDmg = 29;  LRDmg = 18
BattleForce2:      MP: 3,  Armor/Structure: 7/7
                   Damage PB/M/L: 6/4/4,  Overheat: 0
                   Class: MA;  Point Value: 25
                   Specials: ecm
Code:
          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Patriot 
Tech:          Inner Sphere / 3050
Config:        Wheeled Vehicle
Rules:         Level 2-FA, Standard design

Mass:          80 tons
Power Plant:   220 GM I.C.E.
Cruise Speed:  32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type:    Hellespont Lite Ferro-Fibrous
Armament:      
  2 LRM 20s w/ Artemis IV
  1 Medium Laser 
  2 Anti-Missile Systems
  1 Guardian ECM 
Manufacturer:  Aldis Industries
  Location:    Betelgeuse
Communications System:  Olmstead 37
Targeting & Tracking System:  Virtutrak S1

--------------------------------------------------------
Type/Model:    Patriot 
Mass:          80 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  40 pts Standard               0      8.00
Engine:        220 I.C.E.                    0     20.00
Power Amplifiers:                            0       .10
    Cruise MP:   3
     Flank MP:   5
Heat Sinks:      3 Single                    0      3.00
Cockpit & Controls:                          0      4.00
Crew: 6 Members                              0       .00
Turret Equipment:                            0      2.40
Armor Factor:  179 pts Ferro-Fibrous         2     10.00

                          Internal    Armor
                          Structure   Value
   Front:                     8         38 
   Left / Right Sides:        8      37/37 
   Rear:                      8         29 
   Turret:                    8         38 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
2 LRM 20s w/ Artemis IV  Turret   0   30     3     27.00
1 Medium Laser           Turret   3          1      1.00
2 Anti-Missile Systems   Turret   0   24     3      3.00
1 Guardian ECM           Body     0          1      1.50
--------------------------------------------------------
TOTALS:                           3         10     80.00
Items & Tons Left:                          11       .00

Calculated Factors:
Total Cost:        2,908,267 C-Bills
Battle Value 2:    1,264 (old BV = 886)
Cost per BV:       2,300.84
Weapon Value:      770 / 660 (Ratio = .61 / .52)
Damage Factors:    SRDmg = 21;  MRDmg = 23;  LRDmg = 13
BattleForce2:      MP: 3W,  Armor/Structure: 0 / 7
                   Damage PB/M/L: 2/4/3,  Overheat: 0
                   Class: GA;  Point Value: 13
                   Specials: if, ecm
Code:
          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Minuteman 
Tech:          Inner Sphere / 3050
Config:        Hovercraft
Rules:         Level 2-FA, Standard design

Mass:          50 tons
Power Plant:   215 GM Fusion
Cruise Speed:  97.2 km/h
Maximum Speed: 151.2 km/h
Armor Type:    Hellespont Lite Ferro-Fibrous
Armament:      
  1 ER PPC 
  1 Anti-Missile System 
  1 Guardian ECM 
Manufacturer:  Aldis Industries
  Location:    Betelgeuse
Communications System:  Olmstead 37
Targeting & Tracking System:  Virtutrak S1

--------------------------------------------------------
Type/Model:    Minuteman 
Mass:          50 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  25 pts Standard               0      5.00
Engine:        215 Fusion                    0      9.50
Shielding & Transmission Equipment:          0      4.75
    Cruise MP:   9
     Flank MP:  14
Heat Sinks:     15 Single                    0      5.00
Cockpit & Controls:                          0      2.50
Crew: 4 Members                              0       .00
Lift Equipment:                              0      5.00
Turret Equipment:                            0       .75
Armor Factor:  134 pts Ferro-Fibrous         2      7.50

                          Internal    Armor
                          Structure   Value
   Front:                     5         28 
   Left / Right Sides:        5      28/28 
   Rear:                      5         22 
   Turret:                    5         28 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 ER PPC                 Turret  15          1      7.00
1 Anti-Missile System    Turret   0   12     2      1.50
1 Guardian ECM           Body     0          1      1.50
--------------------------------------------------------
TOTALS:                          15          6     50.00
Items & Tons Left:                           9       .00

Calculated Factors:
Total Cost:        3,314,833 C-Bills
Battle Value 2:    1,016 (old BV = 705)
Cost per BV:       3,262.63
Weapon Value:      392 / 392 (Ratio = .39 / .39)
Damage Factors:    SRDmg = 9;  MRDmg = 7;  LRDmg = 4
BattleForce2:      MP: 9H,  Armor/Structure: 0 / 5
                   Damage PB/M/L: 1/1/1,  Overheat: 0
                   Class: GM;  Point Value: 10
                   Specials: ecm
Attachment:
Iron Cross IRN-2X.hmp
Attachment:
Sledgehammer SLG-2D.hmp
Attachment:
Patriot.hmv
Attachment:
Minuteman.hmv


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PostPosted: Sat Jul 02, 2011 11:47 am 
Offline
Major General
Major General

Joined: Sat Aug 03, 2002 8:00 pm
Posts: 843
Location: Nottingham
Code:
               BattleMech Technical Readout

Type/Model:    Mugger MGG-11
Tech:          Inner Sphere / 2750
Config:        Biped BattleMech
Rules:         Level 3, Modified design

Mass:          100 tons
Chassis:       Endo Steel
Power Plant:   300 Vlar Fusion
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Standard
Armament:      
  1 Arrow IV System
  1 Gauss Rifle
  1 ER PPC
  2 Medium Lasers
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Mugger MGG-11
Mass:          100 tons

Equipment:                                 Crits    Mass
Int. Struct.:  152 pts Endo Steel           14      5.00
 (Endo Steel Loc: 7 LT, 3 RT, 2 LL, 2 RL)
Engine:        300 Fusion                    6     19.00
   Walking MP:   3
   Running MP:   5
   Jumping MP:   0
Heat Sinks:     12 Double [24]               0      2.00
Gyro:                                        4      3.00
Command Console, Life Supt., Sensors:        6      6.00
Actuators: L: Sh+UA    R: Sh+UA             12       .00
Armor Factor:  304 pts Standard              0     19.00

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             31         44      
   Center Torso (Rear):                 15      
   L/R Side Torso:           21      32/32      
   L/R Side Torso (Rear):            10/10      
   L/R Arm:                  17      34/34      
   L/R Leg:                  21      42/42      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 Arrow IV System        RA     10   15     18     18.00
  (Ammo Locations: 3 RA)
1 Gauss Rifle            LA      1   24     10     18.00
  (Ammo Locations: 3 LA)
1 ER PPC                 LT     15           3      7.00
2 Medium Lasers          CT      6           2      2.00
CASE Equipment:          LT     RT           2      1.00
--------------------------------------------------------
TOTALS:                         32          77    100.00
Crits & Tons Left:                           1       .00

Calculated Factors:
Total Cost:        11,364,000 C-Bills
Battle Value 2:    2,444 (old BV = 2,024)
Cost per BV2:      4,649.75
Weapon Value:      2,698 / 2,698 (Ratio = 1.10 / 1.10)
Damage Factors:    SRDmg = 33;  MRDmg = 27;  LRDmg = 21
BattleForce2:      MP: 3,  Armor/Structure: 8/8
                   Damage PB/M/L: 5/4/4,  Overheat: 1
                   Class: MA;  Point Value: 24
Code:
               BattleMech Technical Readout

Type/Model:    Serval SVL-2A
Tech:          Inner Sphere / 2750
Config:        Biped BattleMech
Rules:         Level 3, Modified design

Mass:          40 tons
Chassis:       Endo Steel
Power Plant:   280 VOX XL Fusion
Walking Speed: 75.6 km/h
Maximum Speed: 118.8 km/h
Jump Jets:     7 Standard Jump Jets
Jump Capacity: 210 meters
Armor Type:    Ferro-Fibrous 
Armament:      
  1 ER PPC
  2 Medium Lasers
  1 Guardian ECM
  1 Beagle Active Probe
  1 Small Pulse Laser
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Serval SVL-2A
Mass:          40 tons

Equipment:                                 Crits    Mass
Int. Struct.:  67 pts Endo Steel            14      2.00
 (Endo Steel Loc: 3 LA, 2 RA, 2 LT, 2 RT, 1 CT, 2 LL, 2 RL)
Engine:        280 XL Fusion                12      8.00
   Walking MP:   7
   Running MP:  11
   Jumping MP:   7
Heat Sinks:     10 Double [20]               0       .00
Gyro:                                        4      3.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA    R: Sh+UA             12       .00
Armor Factor:  134 pts Ferro-Fibrous        14      7.50
 (Armor Crit Loc: 5 LA, 5 RA, 2 LT, 2 RT)

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             12         16      
   Center Torso (Rear):                  5      
   L/R Side Torso:           10      15/15      
   L/R Side Torso (Rear):              5/5      
   L/R Arm:                   6      12/12      
   L/R Leg:                  10      20/20      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 ER PPC                 RA     15           3      7.00
2 Medium Lasers          LA      6           2      2.00
1 Guardian ECM           RT      0           2      1.50
1 Beagle Active Probe    LT      0           2      1.50
1 Small Pulse Laser      HD      2           1      1.00
7 Standard Jump Jets:                        7      3.50
 (Jump Jet Loc: 3 LT, 3 RT, 1 CT)
--------------------------------------------------------
TOTALS:                         23          78     40.00
Crits & Tons Left:                           0       .00

Calculated Factors:
Total Cost:        8,112,534 C-Bills
Battle Value 2:    1,511 (old BV = 1,286)
Cost per BV2:      5,368.98
Weapon Value:      706 / 706 (Ratio = .47 / .47)
Damage Factors:    SRDmg = 17;  MRDmg = 8;  LRDmg = 4
BattleForce2:      MP: 7J,  Armor/Structure: 3/2
                   Damage PB/M/L: 2/2/1,  Overheat: 1
                   Class: MM;  Point Value: 15
                   Specials: ecm, prb
Code:
          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Bludgeon BDN-3A
Tech:          Inner Sphere / 2750
Config:        Tracked Vehicle
Rules:         Level 3, Modified design

Mass:          90 tons
Power Plant:   270 GM Fusion
Cruise Speed:  32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type:    Ferro-Fibrous
Armament:      
  2 Arrow IV Systems
  1 Anti-Missile System 
  2 Medium Lasers
  2 Small Pulse Lasers
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Bludgeon BDN-3A
Mass:          90 tons

Equipment:                                 Items    Mass
Int. Struct.:  45 pts Standard               0      9.00
Engine:        270 Fusion                    0     14.50
Shielding & Transmission Equipment:          0      7.50
    Cruise MP:   3
     Flank MP:   5
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      4.50
Crew: 6 Members                              0       .00
Turret Equipment:                            0      3.50
Sponson Turret Equipment:                    0       .50
Armor Factor:  152 pts Ferro-Fibrous         2      8.50

                          Internal    Armor
                          Structure   Value
   Front:                     9         40 
   Left / Right Sides:        9      30/30 
   Rear:                      9         22 
   Turret:                    9         30 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 Arrow IV System        Turret   0   15     2     18.00
1 Arrow IV System        Turret   0   15     1     18.00
1 Anti-Missile System    Turret   0   12     2      1.50
2 Medium Lasers          Turret   6          2      2.00
1 Small Pulse Laser      Lf_Spon  2          1      1.00
1 Small Pulse Laser      Rt_Spon  2          1      1.00
1 C.A.S.E. Equipment     Body                1       .50
--------------------------------------------------------
TOTALS:                          10         12     90.00
Items & Tons Left:                          11       .00

Calculated Factors:
Total Cost:        6,020,150 C-Bills
Battle Value 2:    1,351 (old BV = 985)
Cost per BV:       4,456.07
Weapon Value:      877 / 877 (Ratio = .65 / .65)
Damage Factors:    SRDmg = 33;  MRDmg = 25;  LRDmg = 23
BattleForce2:      MP: 3T,  Armor/Structure: 0 / 7
                   Damage PB/M/L: 4/3/4,  Overheat: 0
                   Class: GA;  Point Value: 14
                   Specials: artA
Code:
          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Aardwolf ADF-1A
Tech:          Inner Sphere / 2750
Config:        V.T.O.L.
Rules:         Level 3, Modified design

Mass:          22 tons
Power Plant:   125 Nissan Fusion
Cruise Speed:  129.6 km/h
Maximum Speed: 194.4 km/h
Armor Type:    Standard
Armament:      
  1 TAG 
  1 Medium Laser 
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Aardwolf ADF-1A
Mass:          22 tons

Equipment:                                 Items    Mass
Int. Struct.:  18 pts Standard               0      2.50
Engine:        125 Fusion                    0      4.00
Shielding & Transmission Equipment:          0      2.00
    Cruise MP:  12
     Flank MP:  18
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      1.50
Crew: 2 Members                              0       .00
Rotor Equipment:  Main/Tail Rotors           0      2.50
Turret Equipment:                            0       .50
Armor Factor:   80 pts Standard              0      5.00

                          Internal    Armor
                          Structure   Value
   Front:                     3         22 
   Left / Right Sides:        3      16/16 
   Rear:                      3          8 
   Rotor:                     3          2 
   Chin Turret:               3         16 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 TAG                    ChinTur  0          1      1.00
1 Medium Laser           ChinTur  3          1      1.00
1 VTOL Mast Mount                            0       .50
1 Beagle Active Probe    Mast                1      1.50
--------------------------------------------------------
TOTALS:                           3          3     22.00
Items & Tons Left:                           6       .00

Calculated Factors:
Total Cost:        1,214,778 C-Bills
Battle Value 2:    464 (old BV = 412)
Cost per BV:       2,618.06
Weapon Value:      75 / 75 (Ratio = .16 / .16)
Damage Factors:    SRDmg = 4;  MRDmg = 1;  LRDmg = 0
BattleForce2:      MP: 12V,  Armor/Structure: 0 / 3
                   Damage PB/M/L: 1/1/-,  Overheat: 0
                   Class: VA;  Point Value: 5
                   Specials: tag, prb


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PostPosted: Sat Jul 16, 2011 2:47 pm 
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Village Drunk
Village Drunk

Joined: Sat Sep 15, 2001 8:00 pm
Posts: 4113
Location: Worcester, MA
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