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PostPosted: Sat Jun 05, 2004 9:22 pm 
Offline
MechMeister
MechMeister

Joined: Thu Sep 13, 2001 8:00 pm
Posts: 13482
Location: RCW Enterprises, SC, USA
Yeah, this is a silly one. But several people have wondered just how expensive a 'Mech can be, so I'm going to go with it. As some of the newer Level 3 stuff gets incredibly expensive, I'm going to have 3 contests, one for each rules Level. This one is for Level 1:

HIGHEST COST LEVEL 2 BATTLEMECH (Cost in C-Bills)

* Must be a BattleMech.

* Custom weapons and equipment are not allowed.

* Can be Inner Sphere or Clan technology base.

* Design must be made using HeavyMetal Pro.

* Must be a Level 2 design.

* As this is kind of a silly contest anyhow, I'm not going to limit the designs to something all that reasonable. The only thing I would say is that the design cannot have a bunch of the same, but relatively unusable, equipment. What's unusable? I'll decide. But in this case, at least, I'm not specifying a weapon or armor limit.

Have fun!

_________________
Rick
~~~~~
[email]rick@heavymetalpro.com[/email] [img]http://www.heavymetalpro.com/countries/flag-us.gif[/img] [img]http://www.heavymetalpro.com/countries/ ... rolina.gif[/img]

* There are 10 types of people in this world. Those who understand binary and those who don't. *


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 Post subject: 1# Gettoman Prime
PostPosted: Sun Jun 06, 2004 9:01 am 
Offline
Colonel
Colonel

Joined: Fri May 21, 2004 12:34 pm
Posts: 460
Code:
BattleMech Technical Readout

Type/Model:    Gettoman Prime
Tech:          Clan / 3067
Config:        Biped OmniMech
Rules:         Level 2, Standard design

Mass:          100 tons
Chassis:       Standard
Power Plant:   400 XL Fusion
Walking Speed: 43,2 km/h
Maximum Speed: 64,8 [86,4] km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Standard
Armament:      
  5 ER Medium Lasers
  3 Heavy Medium Lasers
  2 Adv. Tact. Msl. 12s
  1 Active Probe
  1 ECM Suite
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Gettoman Prime
Mass:          100 tons

Equipment:                                 Crits    Mass
Int. Struct.:  152 pts Standard              0     10,00
Engine:        400 XL Fusion                10     26,50
   Walking MP:   4
   Running MP:   6 [8]
   Jumping MP:   0
Heat Sinks:     16 Double [32]              12      6,00
 (Heat Sink Loc: 2 LA, 2 RA, 1 LL, 1 RL)
Gyro:                                        4      4,00
Cockpit, Life Supt., Sensors:                5      3,00
MASC:                                        4      4,00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       ,00
Armor Factor:  307 pts Standard              0     19,50

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             31         46      
   Center Torso (Rear):                 16      
   L/R Side Torso:           21      32/32      
   L/R Side Torso (Rear):            10/10      
   L/R Arm:                  17      34/34      
   L/R Leg:                  21      42/42      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
2 ER Medium Lasers       RA     10           2      2,00
1 Heavy Medium Laser     RA      7           2      1,00
2 ER Medium Lasers       LA     10           2      2,00
1 Heavy Medium Laser     LA      7           2      1,00
1 ER Medium Laser        RT      5           1      1,00
1 Adv. Tact. Msl. 12     RT      8   15      8     10,00
  (Ammo Locations: 3 LT)
1 Heavy Medium Laser     LT      7           2      1,00
1 Adv. Tact. Msl. 12     LT      8           5      7,00
1 Active Probe           CT      0           1      1,00
1 ECM Suite              CT      0           1      1,00
--------------------------------------------------------
TOTALS:                         62          77    100,00
Crits & Tons Left:                           1       ,00

Calculated Factors:
Total Cost:        41.596.668 C-Bills
Battle Value:      2.292
Cost per BV:       18.148,63
Weapon Value:      3.908 / 3.908 (Ratio = 1,71 / 1,71)
Damage Factors:    SRDmg = 38;  MRDmg = 29;  LRDmg = 3
BattleForce2:      MP: 4,  Armor/Structure: 8/6
                   Damage PB/M/L: 7/5/1,  Overheat: 4
                   Class: MA;  Point Value: 23
                   Specials: omni, ecm, prb


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 Post subject: #2 Highballs Devilstar
PostPosted: Sun Jun 06, 2004 4:19 pm 
Code:
               BattleMech Technical Readout

Type/Model:    DevilStar DVL-1S
Tech:          Clan / 3050
Config:        Biped OmniMech
Rules:         Level 2, Standard design

Mass:          100 tons
Chassis:       Standard
Power Plant:   400 XL Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 [86.4] km/h
Jump Jets:     4 Standard Jump Jets
Jump Capacity: 120 meters
Armor Type:    Ferro-Fibrous 
Armament:      
  6 Heavy Medium Lasers
  2 Adv. Tact. Msl. 12s
  1 Active Probe
  1 Light TAG
  1 ECM Suite
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    DevilStar DVL-1S
Mass:          100 tons

Equipment:                                 Crits    Mass
Int. Struct.:  152 pts Standard              0     10.00
Engine:        400 XL Fusion                10     26.50
   Walking MP:   4
   Running MP:   6 [8]
   Jumping MP:   4
Heat Sinks:     17 Double [34]               2      7.00
 (Heat Sink Loc: 1 RT)
Gyro:                                        4      4.00
Cockpit, Life Supt., Sensors:                5      3.00
MASC:                                        4      4.00
Actuators: L: Sh+UA+LA    R: Sh+UA+LA       14       .00
Armor Factor:  243 pts Ferro-Fibrous         7     13.00
 (Armor Crit Loc: 3 LA, 2 RA, 2 RT)

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             31         46      
   Center Torso (Rear):                 16      
   L/R Side Torso:           21      25/25      
   L/R Side Torso (Rear):            11/11      
   L/R Arm:                  17      25/25      
   L/R Leg:                  21      25/25      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
3 Heavy Medium Lasers    RA     21           6      3.00
3 Heavy Medium Lasers    LA     21           6      3.00
1 Adv. Tact. Msl. 12     RT      8   10      7      9.00
  (Ammo Locations: 1 LT, 1 RT)
1 Adv. Tact. Msl. 12     LT      8           5      7.00
1 Active Probe           CT      0           1      1.00
1 Light TAG              CT      0           1       .50
1 ECM Suite              HD      0           1      1.00
4 Standard Jump Jets:                        4      8.00
 (Jump Jet Loc: 2 LL, 2 RL)
--------------------------------------------------------
TOTALS:                         58          77    100.00
Crits & Tons Left:                           1       .00

Calculated Factors:
Total Cost:        42,321,668 C-Bills
Battle Value:      2,244
Cost per BV:       18,859.92
Weapon Value:      2,543 / 2,543 (Ratio = 1.13 / 1.13)
Damage Factors:    SRDmg = 34;  MRDmg = 18;  LRDmg = 2
BattleForce2:      MP: 4J,  Armor/Structure: 6/6
                   Damage PB/M/L: 7/5/1,  Overheat: 4
                   Class: MA;  Point Value: 22
                   Specials: omni, ecm, tag, prb


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 Post subject:
PostPosted: Thu Jun 10, 2004 10:42 pm 
Offline
Sergeant
Sergeant

Joined: Thu Mar 25, 2004 10:41 pm
Posts: 40
fixed this post, with code tags, so plz disregard my next post :)
Code:
BattleMech Technical Readout
                      UNDISTRIBUTED

Type/Model:    Untitled 'Mech 
Tech:          Clan / 3025
Config:        Biped OmniMech
Rules:         Level 2, Standard design

Mass:          100 tons
Chassis:       Endo Steel
Power Plant:   400 XL Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 [86.4] km/h
Jump Jets:     4 Standard Jump Jets
Jump Capacity: 120 meters
Armor Type:    Ferro-Fibrous 
Armament:      
  10 ER Medium Lasers
  2 ECM Suites
  2 ER PPCs
  1 Active Probe
  1 Light TAG
  1 Anti-Missile System
  1 Micro Pulse Laser
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Untitled 'Mech 
Mass:          100 tons

Equipment:                                 Crits    Mass
Int. Struct.:  152 pts Endo Steel            7      5.00
 (Endo Steel Loc: 7 Undist)
Engine:        400 XL Fusion                10     26.50
   Walking MP:   4
   Running MP:   6 [8]
   Jumping MP:   4
Heat Sinks:     16 Double [32]               0      6.00
Gyro:                                        4      4.00
Cockpit, Life Supt., Sensors:                5      3.00
MASC:                                        4      4.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       .00
Armor Factor:  307 pts Ferro-Fibrous         7     16.00
 (Armor Crit Loc: 7 Undist)

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             31         46      
   Center Torso (Rear):                 16      
   L/R Side Torso:           21      32/32      
   L/R Side Torso (Rear):            10/10      
   L/R Arm:                  17      34/34      
   L/R Leg:                  21      42/42      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
5 ER Medium Lasers       --     25           5      5.00
1 ECM Suite              --      0           1      1.00
1 ECM Suite              --      0           1      1.00
2 ER PPCs                --     30           4     12.00
1 Active Probe           --      0           1      1.00
1 Light TAG              --      0           1       .50
5 ER Medium Lasers       --     25           5      5.00
1 Anti-Missile System    --      1   24      2      1.50
  (Ammo Locations: 1 Undist)
1 Micro Pulse Laser      --      1           1       .50
4 Standard Jump Jets:                        4      8.00
 (Jump Jet Loc: 4 Undist)
--------------------------------------------------------
TOTALS:                         82          78    100.00
Crits & Tons Left:                           0       .00

Calculated Factors:
Total Cost:        43,207,918 C-Bills
Battle Value:      3,395
Cost per BV:       12,726.93
Weapon Value:      4,327 / 4,327 (Ratio = 1.27 / 1.27)
Damage Factors:    SRDmg = 37;  MRDmg = 24;  LRDmg = 13
BattleForce2:      MP: 4J,  Armor/Structure: 8/6
                   Damage PB/M/L: 5/4/1,  Overheat: 4
                   Class: MA;  Point Value: 34
                   Specials: omni, ecm, tag, prb


Last edited by hohiro on Thu Jun 10, 2004 10:55 pm, edited 1 time in total.

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 Post subject:
PostPosted: Thu Jun 10, 2004 10:43 pm 
Offline
Sergeant
Sergeant

Joined: Thu Mar 25, 2004 10:41 pm
Posts: 40
not sure how to add code tags to it, sorry.


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 Post subject:
PostPosted: Thu Jun 10, 2004 10:52 pm 
Offline
Sergeant
Sergeant

Joined: Thu Mar 25, 2004 10:41 pm
Posts: 40
ok i figured out code tags, so heres another design with even higher cost.
Code:
               BattleMech Technical Readout

Type/Model:    Untitled 'Mech 
Tech:          Inner Sphere / 3025
Config:        Biped OmniMech
Rules:         Level 2, Standard design

Mass:          100 tons
Chassis:       Standard
Power Plant:   400 LTV XL Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 [86.4] km/h
Jump Jets:     4 Standard Jump Jets
Jump Capacity: 120 meters
Armor Type:    Standard
Armament:      
  12 ER Medium Lasers
  1 Guardian ECM
  1 Improved C³ CPU
  1 TAG
  1 Beagle Active Probe
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Untitled 'Mech 
Mass:          100 tons

Equipment:                                 Crits    Mass
Int. Struct.:  152 pts Standard              0     10.00
Engine:        400 XL Fusion                12     26.50
   Walking MP:   4
   Running MP:   6 [8]
   Jumping MP:   4
Heat Sinks:     16 Double [32]               0      6.00
Gyro:                                        4      4.00
Cockpit, Life Supt., Sensors:                5      3.00
MASC:                                        5      5.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       .00
Armor Factor:  304 pts Standard              0     19.00

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             31         44      
   Center Torso (Rear):                 15      
   L/R Side Torso:           21      32/32      
   L/R Side Torso (Rear):            10/10      
   L/R Arm:                  17      34/34      
   L/R Leg:                  21      42/42      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
4 ER Medium Lasers       RA     20           4      4.00
4 ER Medium Lasers       LA     20           4      4.00
2 ER Medium Lasers       RT     10           2      2.00
1 Guardian ECM           RT      0           2      1.50
1 Improved C³ CPU        RT      0           2      2.50
1 TAG                    RT      0           1      1.00
2 ER Medium Lasers       LT     10           2      2.00
1 Beagle Active Probe    CT      0           2      1.50
4 Standard Jump Jets:                        4      8.00
 (Jump Jet Loc: 2 LT, 2 RT)
--------------------------------------------------------
TOTALS:                         60          65    100.00
Crits & Tons Left:                          13       .00

Calculated Factors:
Total Cost:        43,596,668 C-Bills
Battle Value:      1,935  (+264 for C³)
Cost per BV:       22,530.58
Weapon Value:      2,743 / 2,743 (Ratio = 1.42 / 1.42)
Damage Factors:    SRDmg = 30;  MRDmg = 11;  LRDmg = 0
BattleForce2:      MP: 4J,  Armor/Structure: 8/4
                   Damage PB/M/L: 4/3/-,  Overheat: 4
                   Class: MA;  Point Value: 19
                   Specials: omni, ecm, tag, c3i, prb


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PostPosted: Fri Jun 11, 2004 1:16 am 
Offline
Lieutenant, SG
Lieutenant, SG

Joined: Sun Jun 22, 2003 3:23 pm
Posts: 208
Code:
               BattleMech Technical Readout

Type/Model:    CH'ENG-HUANG Prime
Tech:          Inner Sphere / 3067
Config:        Biped OmniMech
Rules:         Level 2, Custom design

Mass:          100 tons
Chassis:       Standard
Power Plant:   400 LTV XL Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 [86.4] km/h
Jump Jets:     4 Standard Jump Jets
Jump Capacity: 120 meters
Armor Type:    Stealth
Armament:      
  2 ER Large Lasers
  1 Beagle Active Probe
  2 C³ Master Computers
  1 Guardian ECM
  1 ER Medium Laser
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    CH'ENG-HUANG Prime
Mass:          100 tons

Equipment:                                 Crits    Mass
Int. Struct.:  152 pts Standard              0     10.00
Engine:        400 XL Fusion                12     26.50
   Walking MP:   4
   Running MP:   6 [8]
   Jumping MP:   4
Heat Sinks:     10 Double [20]               0       .00
Gyro:                                        4      4.00
Cockpit, Life Supt., Sensors:                5      3.00
MASC:                                        5      5.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       .00
Armor Factor:  307 pts Stealth              12     19.50
 (Armor Crit Loc: 2 LA, 2 RA, 2 LT, 2 RT, 2 LL, 2 RL)

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             31         46      
   Center Torso (Rear):                 16      
   L/R Side Torso:           21      32/32      
   L/R Side Torso (Rear):            10/10      
   L/R Arm:                  17      34/34      
   L/R Leg:                  21      42/42      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
2 ER Large Lasers        RA     24           4     10.00
1 Beagle Active Probe    RA      0           2      1.50
1 C³ Master Computer     RT      0           5      5.00
1 C³ Master Computer     LT      0           5      5.00
1 Guardian ECM           CT      0           2      1.50
1 ER Medium Laser        HD      5           1      1.00
  Stealth Armor Heat            10
4 Standard Jump Jets:                        4      8.00
 (Jump Jet Loc: 2 LT, 2 RT)
--------------------------------------------------------
TOTALS:                         39          77    100.00
Crits & Tons Left:                           1       .00

Calculated Factors:
Total Cost:        49,769,168 C-Bills
Battle Value:      1,674  (+139 for C³)
Cost per BV:       29,730.69
Weapon Value:      1,217 / 1,217 (Ratio = .73 / .73)
Damage Factors:    SRDmg = 15;  MRDmg = 10;  LRDmg = 4
BattleForce2:      MP: 4J,  Armor/Structure: 8/4
                   Damage PB/M/L: 3/1/1,  Overheat: 1
                   Class: MA;  Point Value: 17
                   Specials: omni, ecm, c3m, c3m, prb
http://www.heavymetalpro.com/designs/CH ... _Prime.hmp


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 Post subject: #6: Monster Prime
PostPosted: Sat Jun 12, 2004 1:41 am 
Offline
Master Sergeant
Master Sergeant

Joined: Sat Jan 05, 2002 8:00 pm
Posts: 84
Location: Circinus Federation
Well, I've broken the 50 million mark on this one.
Code:
               BattleMech Technical Readout

Type/Model:    Monster Prime
Tech:          Inner Sphere / 3067
Config:        Biped OmniMech
Rules:         Level 2, Custom design

Mass:          100 tons
Chassis:       Standard
Power Plant:   400 LTV XL Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 [86.4] km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Stealth
Armament:      
  14 ER Medium Lasers
  1 Beagle Active Probe
  2 C³ Master Computers
  1 Guardian ECM
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Monster Prime
Mass:          100 tons

Equipment:                                 Crits    Mass
Int. Struct.:  152 pts Standard              0     10.00
Engine:        400 XL Fusion                12     26.50
   Walking MP:   4
   Running MP:   6 [8]
   Jumping MP:   0
Heat Sinks:     16 Double [32]               0      6.00
Gyro:                                        4      4.00
Cockpit, Life Supt., Sensors:                5      3.00
MASC:                                        5      5.00
Actuators: L: Sh+UA    R: Sh+UA             12       .00
Armor Factor:  296 pts Stealth              12     18.50
 (Armor Crit Loc: 2 LA, 2 RA, 2 LT, 2 RT, 2 LL, 2 RL)

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             31         43      
   Center Torso (Rear):                 14      
   L/R Side Torso:           21      31/31      
   L/R Side Torso (Rear):            10/10      
   L/R Arm:                  17      33/33      
   L/R Leg:                  21      41/41      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
6 ER Medium Lasers       RA     30           6      6.00
1 Beagle Active Probe    RA      0           2      1.50
3 ER Medium Lasers       LA     15           3      3.00
1 C³ Master Computer     RT      0           5      5.00
2 ER Medium Lasers       RT     10           2      2.00
1 C³ Master Computer     LT      0           5      5.00
2 ER Medium Lasers       LT     10           2      2.00
1 Guardian ECM           CT      0           2      1.50
1 ER Medium Laser        HD      5           1      1.00
  Stealth Armor Heat            10
--------------------------------------------------------
TOTALS:                         80          78    100.00
Crits & Tons Left:                           0       .00

Calculated Factors:
Total Cost:        50,469,168 C-Bills
Battle Value:      1,682  (+307 for C³)
Cost per BV:       30,005.45
Weapon Value:      2,445 / 2,445 (Ratio = 1.45 / 1.45)
Damage Factors:    SRDmg = 32;  MRDmg = 11;  LRDmg = 0
BattleForce2:      MP: 4,  Armor/Structure: 7/4
                   Damage PB/M/L: 4/3/-,  Overheat: 4
                   Class: MA;  Point Value: 17
                   Specials: omni, ecm, c3m, c3m, prb


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 Post subject: #7 - Monster A
PostPosted: Tue Jun 15, 2004 5:00 pm 
Offline
Master Sergeant
Master Sergeant

Joined: Sat Jan 05, 2002 8:00 pm
Posts: 84
Location: Circinus Federation
Well, I've pushed the cost up a few more thousand. This variant is something that might actually see use. Scary isn't it?
Code:
               BattleMech Technical Readout

Type/Model:    Monster A
Tech:          Inner Sphere / 3025
Config:        Biped OmniMech
Rules:         Level 2, Standard design

Mass:          100 tons
Chassis:       Standard
Power Plant:   400 LTV XL Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 [86.4] km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Stealth
Armament:      
  2 C³ Master Computers
  1 Beagle Active Probe
  11 ER Medium Lasers
  1 Guardian ECM
  1 ER PPC
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Monster A
Mass:          100 tons

Equipment:                                 Crits    Mass
Int. Struct.:  152 pts Standard              0     10.00
Engine:        400 XL Fusion                12     26.50
   Walking MP:   4
   Running MP:   6 [8]
   Jumping MP:   0
Heat Sinks:     11 Double [22]               0      1.00
Gyro:                                        4      4.00
Cockpit, Life Supt., Sensors:                5      3.00
MASC:                                        5      5.00
Actuators: L: Sh+UA    R: Sh+UA             12       .00
Armor Factor:  307 pts Stealth              12     19.50
 (Armor Crit Loc: 2 LA, 2 RA, 2 LT, 2 RT, 2 LL, 2 RL)

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             31         46      
   Center Torso (Rear):                 16      
   L/R Side Torso:           21      32/32      
   L/R Side Torso (Rear):            10/10      
   L/R Arm:                  17      34/34      
   L/R Leg:                  21      42/42      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 C³ Master Computer     RA      0           5      5.00
1 Beagle Active Probe    RA      0           2      1.50
1 ER Medium Laser        RA      5           1      1.00
1 Guardian ECM           LA      0           2      1.50
1 ER Medium Laser        LA      5           1      1.00
1 ER PPC                 RT     15           3      7.00
4 ER Medium Lasers       RT     20           4      4.00
1 C³ Master Computer     LT      0           5      5.00
2 ER Medium Lasers       LT     10           2      2.00
2 ER Medium Lasers       CT     10           2      2.00
1 ER Medium Laser        HD      5           1      1.00
  Stealth Armor Heat            10
--------------------------------------------------------
TOTALS:                         80          78    100.00
Crits & Tons Left:                           0       .00

Calculated Factors:
Total Cost:        50,669,168 C-Bills
Battle Value:      1,608  (+322 for C³)
Cost per BV:       31,510.68
Weapon Value:      1,754 / 1,754 (Ratio = 1.09 / 1.09)
Damage Factors:    SRDmg = 18;  MRDmg = 10;  LRDmg = 4
BattleForce2:      MP: 4,  Armor/Structure: 8/4
                   Damage PB/M/L: 3/2/-,  Overheat: 4
                   Class: MA;  Point Value: 16
                   Specials: omni, ecm, c3m, c3m, prb
http://www.heavymetalpro.com/designs/Monster_A.hmp


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 Post subject: Re: #7 - Monster A
PostPosted: Mon Jun 21, 2004 9:27 pm 
Offline
MechMeister
MechMeister

Joined: Thu Sep 13, 2001 8:00 pm
Posts: 13482
Location: RCW Enterprises, SC, USA
Quote:
Type/Model: Monster A
Total Cost: 50,669,168 C-Bills
Looks like the Major has done it again, with over 50 million for a Level 2 design. If you will please email me a final data file, with any fluff you'd like to add, and giving yourself credit in the Notes fluff section, I'll get it posted on my site.

_________________
Rick
~~~~~
[email]rick@heavymetalpro.com[/email] [img]http://www.heavymetalpro.com/countries/flag-us.gif[/img] [img]http://www.heavymetalpro.com/countries/ ... rolina.gif[/img]

* There are 10 types of people in this world. Those who understand binary and those who don't. *


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