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PostPosted: Wed Dec 20, 2006 6:50 pm 
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Colonel
Colonel

Joined: Sun Apr 11, 2004 8:22 pm
Posts: 427
Well, since I 'm dragging stuff out........... : :curtain:

Rather than go with a C-130 Spectre Gunship I thought I'd uprate the genre
to the jet age. The lights on the top wing work, but they didn't stay on long enough for me to take a photo.

WEE !! it even has sounds to go with the lights.......... :lol: :lol: :lol:

I standardized the weapons payload to reflect RAC 5 technology. That should really put a world of hurt on target. Just imagine five RAC 5's tripping the hammer on full auto........BBBBBBBBBZBZBZBBZZZZZZZZZZZZZZZZZZZZ

When the Gunship lands it even has its own mobile protection unit on board.

Image


Someone who will remain nameless asked for some noseart.

I know it's a horrible rendition but its all the time I got for this one........
:shocked: :shocked:

Image


Someone on another BT site stated that the plane couldn't hold all the miniguns, all the ammo, the heavy tank exiting the plane, and still be able to fly.

WHAT ???????.............. we're playing with humanoid shaped walking tanks here.................so what else is improbable ??? :D :D


So rather than argue the point I decided to put in a smaller rapid response force to respond to enemy probes while DUMBO is on the ground...........


How's this !!!!

Image


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PostPosted: Wed Dec 20, 2006 10:03 pm 
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The Last Boy Scout
The Last Boy Scout

Joined: Thu Oct 18, 2001 8:00 pm
Posts: 9172
Location: Innsifil, Ont., Canada
It looks neat. You could always use the support Vee rules for it.

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General Brett "Hitman" Coote S.L.M.H., P.H. w/9 Clusters, S.S.B.
S.L.A.F. (Retired)
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PostPosted: Fri Dec 22, 2006 5:56 am 
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Loki
Loki

Joined: Sun Sep 16, 2001 8:00 pm
Posts: 11444
Location: Minnesnowta
Goose? Why did you want Dumbo on the nose?

;-)

Seriously...cool. I like it. :-)

_________________
Medron Pryde - The Great and Terrible :blah:
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[url=http://www.pryderockindustries.com]P.R.I.[/url] - The home of BattleTech programs and files
"I'm gonna Tea Party like its 1776." - Medron Pryde
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PostPosted: Fri Dec 22, 2006 9:41 am 
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The Last Boy Scout
The Last Boy Scout

Joined: Thu Oct 18, 2001 8:00 pm
Posts: 9172
Location: Innsifil, Ont., Canada
Having the smaller units makes more sense. Gives you more 'wheels' on the ground & it also looks like it leaves room inside for the crew to operate the guns.

_________________
General Brett "Hitman" Coote S.L.M.H., P.H. w/9 Clusters, S.S.B.
S.L.A.F. (Retired)
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PostPosted: Fri Dec 22, 2006 3:12 pm 
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Test Pilot
Test Pilot

Joined: Fri Jan 25, 2002 8:00 pm
Posts: 12373
Location: That flattop, up the well, overhead …
If it don't go Mach 3, it's "Dumb-O"! :lol:

_________________
[url=http://www.hitbox.tv/hmpgoose]Goose - The Egyptian God of Frustration[/url]

"He closes his eyes and remembers the night splattered with brightness, the sudden flare of erupting fuel, the mad chase as, supersonic, he bobbed and weaved among the hills and valleys of the Ozarks, the laws on his tail, burning for home …"


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PostPosted: Fri Dec 22, 2006 4:54 pm 
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The Last Boy Scout
The Last Boy Scout

Joined: Thu Oct 18, 2001 8:00 pm
Posts: 9172
Location: Innsifil, Ont., Canada
You got any stats for the tank or the buggies?

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General Brett "Hitman" Coote S.L.M.H., P.H. w/9 Clusters, S.S.B.
S.L.A.F. (Retired)
[img]http://www.heavymetalpro.com/countries/ ... da-red.gif[/img] [img]http://www.heavymetalpro.com/countries/can-ontario.gif[/img]


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 Post subject:
PostPosted: Fri Dec 22, 2006 5:09 pm 
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Supreme Mugwump
Supreme Mugwump

Joined: Wed Dec 06, 2006 3:42 pm
Posts: 3183
take "Vee" and make some

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typos and spelling-mistakes are property of the finder. english is not my mother-tongue.


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 Post subject:
PostPosted: Fri Dec 22, 2006 5:20 pm 
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The Last Boy Scout
The Last Boy Scout

Joined: Thu Oct 18, 2001 8:00 pm
Posts: 9172
Location: Innsifil, Ont., Canada
Quote:
take "Vee" and make some
There not my models to make stats for.

_________________
General Brett "Hitman" Coote S.L.M.H., P.H. w/9 Clusters, S.S.B.
S.L.A.F. (Retired)
[img]http://www.heavymetalpro.com/countries/ ... da-red.gif[/img] [img]http://www.heavymetalpro.com/countries/can-ontario.gif[/img]


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 Post subject:
PostPosted: Fri Dec 22, 2006 6:23 pm 
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Colonel
Colonel

Joined: Sun Apr 11, 2004 8:22 pm
Posts: 427
I used to have CBT stats in my custom folder.......

When my HD went kaput it took everything with it. :( :(

I'm slowly re-building.

I'm always open yo some one elses interpretation of stats.

Have fun...............


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 Post subject:
PostPosted: Fri Dec 22, 2006 7:02 pm 
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MiniMeister
MiniMeister

Joined: Tue Oct 05, 2004 11:56 pm
Posts: 306
Location: Terra, 170 Miles from Comstar Headquarters in Hilton Head
All the shots look good. Where did you get the buggies from? Can you post pics with all of them with a couple mechs to show a sense of scale?

_________________
-All fun and games 'till somebody loses an eye. Then it's fun and games without depth perception.

"I reject your reality, and substitute my own." -Adam Savage, Mythbusters


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 Post subject:
PostPosted: Fri Dec 22, 2006 10:01 pm 
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The Last Boy Scout
The Last Boy Scout

Joined: Thu Oct 18, 2001 8:00 pm
Posts: 9172
Location: Innsifil, Ont., Canada
No fluff, but I think you get the idea.
Code:
          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Dumbo Outrider Mk I
Tech:          Inner Sphere / 3067
Config:        Wheeled Vehicle
Rules:         Level 3, Standard design

Mass:          20 tons
Power Plant:   120 GM Fusion
Cruise Speed:  64.8 km/h
Maximum Speed: 97.2 km/h
Armor Type:    StarSlab 511 Hvy Ferro-Fibrous
Armament:      
  2 Magna Mk VI ER Medium Lasers
  2 Guided Technologies 2nd Gen Streak SRM 2s
Manufacturer:  New Earth Trading Company
  Location:    New Earth
Communications System:  Garret T-19G
Targeting & Tracking System:  Garret T15AJ

--------------------------------------------------------
Type/Model:    Dumbo Outrider Mk I
Mass:          20 tons

Equipment:                                 Items    Mass
Int. Struct.:  10 pts Standard               0      2.00
Engine:        120 Fusion                    0      4.00
Shielding & Transmission Equipment:          0      2.00
    Cruise MP:   6
     Flank MP:   9
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      1.00
Crew: 2 Members                              0       .00
Dune Buggy Equipment:                        0       .00
Turret Equipment:                            0       .50
Armor Factor:   79 pts Hvy Ferro-Fibrous     3      4.00

                          Internal    Armor
                          Structure   Value
   Front:                     2         23 
   Left / Right Sides:        2      16/16 
   Rear:                      2         11 
   Turret:                    2         13 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
2 ER Medium Lasers       Turret  10          2      2.00
2 Streak SRM 2s          Turret   0   50     3      4.00
1 C.A.S.E. Equipment     Body                1       .50
--------------------------------------------------------
TOTALS:                          10          9     20.00
Items & Tons Left:                           0       .00

Calculated Factors:
Total Cost:        649,550 C-Bills
Battle Value:      364
Cost per BV:       1,784.48
Weapon Value:      232 / 212 (Ratio = .64 / .58)
Damage Factors:    SRDmg = 14;  MRDmg = 4;  LRDmg = 0
BattleForce2:      MP: 6W,  Armor/Structure: 0 / 3
                   Damage PB/M/L: 2/2/-,  Overheat: 0
                   Class: GL;  Point Value: 4

_________________
General Brett "Hitman" Coote S.L.M.H., P.H. w/9 Clusters, S.S.B.
S.L.A.F. (Retired)
[img]http://www.heavymetalpro.com/countries/ ... da-red.gif[/img] [img]http://www.heavymetalpro.com/countries/can-ontario.gif[/img]


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