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PostPosted: Wed Feb 21, 2007 12:42 am 
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Colonel
Colonel

Joined: Sun Apr 11, 2004 8:22 pm
Posts: 427
"36 to Base .............I'm moving towards the objective.......... Sensors picking up a strange reading ..........."

"36 to Base .......... SWEET JESUS !!........... I'M HIT !!............ I'M TAKING HEAVY ARMOR DAMAGE.....................IT'S TAKING MY MECH APART !!.......... INTERNAL SENSORS GOING CRITICAL !!......... ATTEMPTING TO EVADE..................it's taking my mech apart.............. Sweet Jesus, what is it ?!........... It's............
Image


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PostPosted: Wed Feb 21, 2007 2:19 am 
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Loki
Loki

Joined: Sun Sep 16, 2001 8:00 pm
Posts: 11444
Location: Minnesnowta
That is one SERIOUSLY tricked out Viking.

:thumbsup: :thumbsup:

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[url=http://www.pryderockindustries.com]P.R.I.[/url] - The home of BattleTech programs and files
"I'm gonna Tea Party like its 1776." - Medron Pryde
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PostPosted: Wed Feb 21, 2007 3:16 am 
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Test Pilot
Test Pilot

Joined: Fri Jan 25, 2002 8:00 pm
Posts: 12373
Location: That flattop, up the well, overhead …
:confused: I thought it was based on a Lightray, or whatever that Marik medium with the Beagle is . . .

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[url=http://www.hitbox.tv/hmpgoose]Goose - The Egyptian God of Frustration[/url]

"He closes his eyes and remembers the night splattered with brightness, the sudden flare of erupting fuel, the mad chase as, supersonic, he bobbed and weaved among the hills and valleys of the Ozarks, the laws on his tail, burning for home …"


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PostPosted: Wed Feb 21, 2007 2:37 pm 
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Commanding General
Commanding General

Joined: Fri Apr 05, 2002 8:00 pm
Posts: 1928
Location: At the base of America's Mountain
Bloodhound, Goose.

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PostPosted: Wed Feb 21, 2007 4:28 pm 
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The Last Boy Scout
The Last Boy Scout

Joined: Thu Oct 18, 2001 8:00 pm
Posts: 9172
Location: Innsifil, Ont., Canada
Nice bash. Got any stats?

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PostPosted: Wed Feb 21, 2007 11:31 pm 
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Colonel
Colonel

Joined: Sun Apr 11, 2004 8:22 pm
Posts: 427
not yet..........

I was thinking along the lines of dual Gauss rifles - 4 LPL - Stealth armor - MASC


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PostPosted: Thu Feb 22, 2007 12:18 am 
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The Last Boy Scout
The Last Boy Scout

Joined: Thu Oct 18, 2001 8:00 pm
Posts: 9172
Location: Innsifil, Ont., Canada
I don't think you can pull that off. Not even with paper thin armour.

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S.L.A.F. (Retired)
[img]http://www.heavymetalpro.com/countries/ ... da-red.gif[/img] [img]http://www.heavymetalpro.com/countries/can-ontario.gif[/img]


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 Post subject:
PostPosted: Thu Feb 22, 2007 2:32 am 
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Colonel
Colonel

Joined: Sun Apr 11, 2004 8:22 pm
Posts: 427
Running Lv 3 Clan tech it can be done with an 88% armor factor
Code:
 BattleMech Technical Readout

Type/Model:    Untitled 'Mech 
Tech:          Mixed Tech  /  3025
Config:        Biped BattleMech
Rules:         Level 3, Standard design

Mass:          100 tons
Chassis:       Standard (C)
Power Plant:   300 XL Fusion (C)
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 [64.8] km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Stealth
Armament:      
  4 Large Pulse Lasers(C)
  2 Gauss Rifles(C)
  1 Guardian ECM (IS)
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Untitled 'Mech 
Mass:          100 tons

Equipment:                                 Crits    Mass
Int. Struct.:  152 pts Standard (C)          0     10.00
Engine:        300 XL Fusion                10      9.50
   Walking MP:   3
   Running MP:   5 [6]
   Jumping MP:   0
Heat Sinks:     10 Double (C) [20]           0       .00
Gyro:                                        4      3.00
Cockpit, Life Supt., Sensors:                5      3.00
MASC (C):                                    4      4.00
Actuators: L: Sh+UA    R: Sh+UA             12       .00
Armor Factor:  272 (IS)                     12     17.00
 (Armor Crit Loc: 2 LA, 2 RA, 2 LT, 2 RT, 2 LL, 2 RL)

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             31         41      
   Center Torso (Rear):                 14      
   L/R Side Torso:           21      28/28      
   L/R Side Torso (Rear):              9/9      
   L/R Arm:                  17      30/30      
   L/R Leg:                  21      37/37      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
2 Large Pulse Lasers (C) RA     20           4     12.00
2 Large Pulse Lasers (C) LA     20           4     12.00
1 Gauss Rifle  (C)       RT      1   32     10     16.00
  (Ammo Locations: 2 LT, 2 RT)
1 Gauss Rifle  (C)       LT      1           6     12.00
1 Guardian ECM (IS)      CT      0           2      1.50
  Stealth Armor Heat            10
--------------------------------------------------------
TOTALS:                         52          73    100.00
Crits & Tons Left:                           5       .00

Calculated Factors:
Total Cost:        26,940,000 C-Bills
Battle Value:      2,396
Cost per BV:       11,243.74
Weapon Value:      3,136 / 3,136 (Ratio = 1.31 / 1.31)
Damage Factors:    SRDmg = 32;  MRDmg = 28;  LRDmg = 19
BattleForce2:      MP: 3,  Armor/Structure: 7/6
                   Damage PB/M/L: 4/4/4,  Overheat: 4
                   Class: MA;  Point Value: 24
                   Specials: ecm
FTFY


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 Post subject:
PostPosted: Thu Feb 22, 2007 5:35 am 
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Stratego
Stratego

Joined: Sat Nov 10, 2001 8:00 pm
Posts: 10855
Location: Ft. Hood Texas
Hell of a heat index for this one...

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Karagin-

Darkness is a friend of mine. Sometimes I have to beat it back, or it would overwhelm me. Shirley Meier

[url]http://karagin12.livejournal.com/[/url]

The Wookiee, he's not wearing any pants!

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 Post subject:
PostPosted: Thu Feb 22, 2007 6:09 am 
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Loki
Loki

Joined: Sun Sep 16, 2001 8:00 pm
Posts: 11444
Location: Minnesnowta
Yeah...but it's evil...:-)

_________________
Medron Pryde - The Great and Terrible :blah:
[img]http://faileas.greywolf.googlepages.com/WOTD.png[/img]
[url=http://www.pryderockindustries.com]P.R.I.[/url] - The home of BattleTech programs and files
"I'm gonna Tea Party like its 1776." - Medron Pryde
Who is John Galt?


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 Post subject:
PostPosted: Thu Feb 22, 2007 9:07 am 
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Supreme Mugwump
Supreme Mugwump

Joined: Wed Dec 06, 2006 3:42 pm
Posts: 3183
this mech would not loose firepower if you shoot of an arm...

_________________
typos and spelling-mistakes are property of the finder. english is not my mother-tongue.


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 Post subject:
PostPosted: Thu Feb 22, 2007 8:51 pm 
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Colonel
Colonel

Joined: Sun Apr 11, 2004 8:22 pm
Posts: 427
Quote:
Hell of a heat index for this one...
sure if you're attempting an "Alpha Strike" every round. Try looking at it like this

Definitely both Gauss constant every round while stealthed at long range

Both Gauss - one LPL while stealthed moving into medium range

1Gauss 2 LPL constant every round dropping stealth during manuvering

Both Gauss - 3 LPL closing in for the kill - take the 10 + heat .....gotta live dangerously

there's enough Gauss rounds to fire for 16 straight turns. Most games are over in 10 to 12 turns. Your opponent is gonna get real skittish facing 15 - 30 points of Gauss every damned turn for an entire game.

I'll play test this design and let you know how it turns out.


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 Post subject:
PostPosted: Thu Feb 22, 2007 9:10 pm 
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Supreme Mugwump
Supreme Mugwump

Joined: Wed Dec 06, 2006 3:42 pm
Posts: 3183
thats a maximum of 3 LPL used, so one could be replaced by something else, maybe two.
Code:
              BattleMech Technical Readout

Type/Model:    Untitled 'Mech 
Tech:          Mixed Tech  /  3025
Config:        Biped BattleMech
Rules:         Level 3, Standard design

Mass:          100 tons
Chassis:       Standard (C)
Power Plant:   300 XL Fusion (C)
Walking Speed: 32,4 km/h
Maximum Speed: 54,0 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Stealth
Armament:      
  2 Large Pulse Lasers(C)
  4 Medium Pulse Lasers(C)
  2 Gauss Rifles(C)
  1 Guardian ECM (IS)
  1 ER Medium Laser(C)
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Untitled 'Mech 
Mass:          100 tons

Equipment:                                 Crits    Mass
Int. Struct.:  152 pts Standard (C)          0     10,00
Engine:        300 XL Fusion                10      9,50
   Walking MP:   3
   Running MP:   5
   Jumping MP:   0
Heat Sinks:     14 Double (C) [28]           4      4,00
 (Heat Sink Loc: 1 LA, 1 RA)
Gyro:                                        4      3,00
Cockpit, Life Supt., Sensors:                5      3,00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       ,00
Armor Factor:  307 (IS)                     12     19,50
 (Armor Crit Loc: 2 LA, 2 RA, 2 LT, 2 RT, 2 LL, 2 RL)

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             31         46      
   Center Torso (Rear):                 16      
   L/R Side Torso:           21      32/32      
   L/R Side Torso (Rear):            10/10      
   L/R Arm:                  17      34/34      
   L/R Leg:                  21      42/42      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 Large Pulse Laser  (C) RA     10           2      6,00
2 Medium Pulse Lasers (C)RA      8           2      4,00
1 Large Pulse Laser  (C) LA     10           2      6,00
2 Medium Pulse Lasers (C)LA      8           2      4,00
1 Gauss Rifle  (C)       RT      1   32     10     16,00
  (Ammo Locations: 2 LT, 2 RT)
1 Gauss Rifle  (C)       LT      1           6     12,00
1 Guardian ECM (IS)      CT      0           2      1,50
1 ER Medium Laser  (C)   HD(R)   5           1      1,00
  Stealth Armor Heat            10
--------------------------------------------------------
TOTALS:                         53          78     99,50
Crits & Tons Left:                           0       ,50

Calculated Factors:
Total Cost:        24.830.000 C-Bills
Battle Value:      2.576
Cost per BV:       9.638,98
Weapon Value:      4.503 / 4.503 (Ratio = 1,75 / 1,75)
Damage Factors:    SRDmg = 51;  MRDmg = 43;  LRDmg = 27
BattleForce2:      MP: 3,  Armor/Structure: 8/6
                   Damage PB/M/L: 7/6/4,  Overheat: 3
                   Class: MA;  Point Value: 26
                   Specials: ecm
too bad it looks different, unless you take one of the tubes in each arm as two medium pulse lasers

but this thing could alpha strike for ten+ heat doing 38 more potential damage than the original.

_________________
typos and spelling-mistakes are property of the finder. english is not my mother-tongue.


Last edited by cobayashimaru on Thu Feb 22, 2007 10:45 pm, edited 1 time in total.

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 Post subject:
PostPosted: Thu Feb 22, 2007 10:41 pm 
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Colonel
Colonel

Joined: Sun Apr 11, 2004 8:22 pm
Posts: 427
Quote:
thats a maximum of 3 LPL used, so one could be replaced by something else, maybe two.
I'm open to suggestions.........whatcha got in mind ?? that still provides overwhelming despair.

:evil: :evil: :evil:

As is, the strategy is sound and provides a constant source of firepower against an opponent.


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 Post subject:
PostPosted: Thu Feb 22, 2007 10:46 pm 
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Supreme Mugwump
Supreme Mugwump

Joined: Wed Dec 06, 2006 3:42 pm
Posts: 3183
ROFL while i edited my post to give an example...

i forgot to mention the rearmounted laser and the price that is 2 mill lower.

_________________
typos and spelling-mistakes are property of the finder. english is not my mother-tongue.


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 Post subject:
PostPosted: Fri Feb 23, 2007 3:59 am 
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Major General
Major General

Joined: Sat Aug 03, 2002 8:00 pm
Posts: 843
Location: Nottingham
Changed the Stealth armor for Null Sig, MASC for engine supercharger and added a few toys. Now you can be hiding in some woods with Null Sig on and Alpha Strike twice for two heat, after which you start moving and can fire the Gauss and two LPL with Null Sig on or add a third LPL with the Null Sig off.
Code:
               BattleMech Technical Readout
                       THB Weapons

Type/Model:    Unidentified 30K
Tech:          Mixed Tech  /  3067
Config:        Biped BattleMech
Rules:         Level 3, Modified design

Mass:          100 tons
Chassis:       Composite (C)
Power Plant:   300 XL Fusion (C) with Supercharger
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 [64.8] km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Patchwork
Armament:      
  4 Large Pulse Lasers(C)
  2 Gauss Rifles(C)
  1 Watchdog ECM (THB)(C)
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)
  Enhanced Imaging Display

--------------------------------------------------------
Type/Model:    Unidentified 30K
Mass:          100 tons
Construction Options:  Fractional Accounting

Equipment:                                 Crits    Mass
Int. Struct.:  152 pts Composite (C)         0      5.00
Engine:        300 XL Fusion                10      9.50
Engine Supercharger:  (LT)                   1       .95
   Walking MP:   3
   Running MP:   5 [6]
   Jumping MP:   0
Heat Sinks:     17 Double (C) [34]          10      7.00
 (Heat Sink Loc: 2 LA, 2 RA, 1 RT)
Coolant Pods:    2                           2      2.00
 (Coolant Pod Loc: 1 LT, 1 RT)
Gyro:                                        4      3.00
Cockpit, Life Supt., Sensors:                5      3.00
  Enhanced Imaging Display:                  0       .00
Actuators: L: Sh+UA    R: Sh+UA             12       .00
Armor Factor:  304 (C)                       3     17.51

                          Internal    Armor    Armor
                          Structure   Value    Type
   Head:                      3          9      
   Center Torso:             31         46      ·ff
   Center Torso (Rear):                 15      ·ff
   L/R Side Torso:           21      32/32      
   L/R Side Torso (Rear):            10/10      
   L/R Arm:                  17      34/34      
   L/R Leg:                  21      41/41      ·ff

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
2 Large Pulse Lasers (C) RA     20           4     12.00
2 Large Pulse Lasers (C) LA     20           4     12.00
1 Gauss Rifle  (C)       RT      1   24      9     15.00
  (Ammo Locations: 1 LA, 1 RA, 1 LT)
1 Gauss Rifle  (C)       LT      1           6     12.00
1 Watchdog ECM (THB) (C) HD      0           1      1.00
1 Null Signature System         10           7       .00
--------------------------------------------------------
TOTALS:                         52          78     99.96
Crits & Tons Left:                           0       .04

Calculated Factors:
Total Cost:        34,674,200 C-Bills
Battle Value:      3,190
Cost per BV:       10,869.66
Weapon Value:      5,763 / 5,763 (Ratio = 1.81 / 1.81)
Damage Factors:    SRDmg = 51;  MRDmg = 47;  LRDmg = 32
BattleForce2:      MP: 3,  Armor/Structure: 8/6
                   Damage PB/M/L: 7/6/6,  Overheat: 2
                   Class: MA;  Point Value: 32
                   Specials: ecm, prb


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 Post subject:
PostPosted: Fri Feb 23, 2007 9:25 pm 
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Supreme Mugwump
Supreme Mugwump

Joined: Wed Dec 06, 2006 3:42 pm
Posts: 3183
where does hmpro hide the nullsig?

_________________
typos and spelling-mistakes are property of the finder. english is not my mother-tongue.


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PostPosted: Fri Feb 23, 2007 11:16 pm 
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MechMeister
MechMeister

Joined: Thu Sep 13, 2001 8:00 pm
Posts: 13482
Location: RCW Enterprises, SC, USA
Quote:
where does hmpro hide the nullsig?
"Hidden in plain sight" just to the right of the Engine Type on the Main & Weapons tab.

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~~~~~
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* There are 10 types of people in this world. Those who understand binary and those who don't. *


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PostPosted: Sat Feb 24, 2007 11:09 am 
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Supreme Mugwump
Supreme Mugwump

Joined: Wed Dec 06, 2006 3:42 pm
Posts: 3183
thx

_________________
typos and spelling-mistakes are property of the finder. english is not my mother-tongue.


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