thats a maximum of 3 LPL used, so one could be replaced by something else, maybe two.
Code:
BattleMech Technical Readout
Type/Model: Untitled 'Mech
Tech: Mixed Tech / 3025
Config: Biped BattleMech
Rules: Level 3, Standard design
Mass: 100 tons
Chassis: Standard (C)
Power Plant: 300 XL Fusion (C)
Walking Speed: 32,4 km/h
Maximum Speed: 54,0 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Stealth
Armament:
2 Large Pulse Lasers(C)
4 Medium Pulse Lasers(C)
2 Gauss Rifles(C)
1 Guardian ECM (IS)
1 ER Medium Laser(C)
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Untitled 'Mech
Mass: 100 tons
Equipment: Crits Mass
Int. Struct.: 152 pts Standard (C) 0 10,00
Engine: 300 XL Fusion 10 9,50
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks: 14 Double (C) [28] 4 4,00
(Heat Sink Loc: 1 LA, 1 RA)
Gyro: 4 3,00
Cockpit, Life Supt., Sensors: 5 3,00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 ,00
Armor Factor: 307 (IS) 12 19,50
(Armor Crit Loc: 2 LA, 2 RA, 2 LT, 2 RT, 2 LL, 2 RL)
Internal Armor
Structure Value
Head: 3 9
Center Torso: 31 46
Center Torso (Rear): 16
L/R Side Torso: 21 32/32
L/R Side Torso (Rear): 10/10
L/R Arm: 17 34/34
L/R Leg: 21 42/42
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Large Pulse Laser (C) RA 10 2 6,00
2 Medium Pulse Lasers (C)RA 8 2 4,00
1 Large Pulse Laser (C) LA 10 2 6,00
2 Medium Pulse Lasers (C)LA 8 2 4,00
1 Gauss Rifle (C) RT 1 32 10 16,00
(Ammo Locations: 2 LT, 2 RT)
1 Gauss Rifle (C) LT 1 6 12,00
1 Guardian ECM (IS) CT 0 2 1,50
1 ER Medium Laser (C) HD(R) 5 1 1,00
Stealth Armor Heat 10
--------------------------------------------------------
TOTALS: 53 78 99,50
Crits & Tons Left: 0 ,50
Calculated Factors:
Total Cost: 24.830.000 C-Bills
Battle Value: 2.576
Cost per BV: 9.638,98
Weapon Value: 4.503 / 4.503 (Ratio = 1,75 / 1,75)
Damage Factors: SRDmg = 51; MRDmg = 43; LRDmg = 27
BattleForce2: MP: 3, Armor/Structure: 8/6
Damage PB/M/L: 7/6/4, Overheat: 3
Class: MA; Point Value: 26
Specials: ecm
too bad it looks different, unless you take one of the tubes in each arm as two medium pulse lasers
but this thing could alpha strike for ten+ heat doing 38 more potential damage than the original.