Code:
Type/Model: Strider SR1-OG
Tech: Inner Sphere / 3073
Config: Biped OmniMech
Rules: Level 3, Custom design
Mass: 40 tons
Chassis: Endo Steel
Power Plant: 240 Pitban Fusion
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Standard
Armament:
4 MagShot Gauss Rifles
1 Medium Laser
1 ER Flamer
1 TAG
Manufacturer: Luthien Armor Works - OmniMech Production Facility
Location: Luthien / DC (LAW-OMPF)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
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==Overview:==
After the Magshot Gauss Rifle, which was originally used on the Infiltrator
Mk. II Battle Armor, was redesigned to be mounted on BattleMechs, a number of
companies were quick to make use of this new weapon on their light and medium
'Mechs, one such company, L.A.W., decided to use this new Magshot on the
Strider OmniMech, designated the SR1-OG, it mounts 4 of the new Magshot Gauss
Rifles, two in each arm, with a full ton of ammo per weapon, also a Medium
Laser is mounted in the center torso in the event that the Magshots run dry,
for anti-infantry use, the a Flamer is also mounted in the center torso just
below the Medium Laser, as an after-thought, a TAG is mounted in the head to
call in friendly artillery support.
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Type/Model: Strider SR1-OG
Mass: 40 tons
Equipment: Crits Mass
Int. Struct.: 67 pts Endo Steel 14 2.00
(Endo Steel Loc: 6 LT, 6 RT, 1 LL, 1 RL)
Engine: 240 Fusion 6 11.50
Walking MP: 6
Running MP: 9
Jumping MP: 0
Heat Sinks: 13 Single 4 3.00
(Heat Sink Loc: 1 LT, 1 RT, 1 LL, 1 RL)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA R: Sh+UA 12 .00
Armor Factor: 120 pts Standard 0 7.50
Internal Armor
Structure Value
Head: 3 9
Center Torso: 12 15
Center Torso (Rear): 6
L/R Side Torso: 10 14/14
L/R Side Torso (Rear): 5/5
L/R Arm: 6 12/12
L/R Leg: 10 14/14
Weapons and Equipment Loc Heat Ammo Crits Mass
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2 MagShot Gauss Rifles RA 2 200 8 5.00
(Ammo Locations: 2 LA, 2 RA)
2 MagShot Gauss Rifles LA 2 4 1.00
1 Medium Laser CT 3 1 1.00
1 ER Flamer CT 4 1 1.00
1 TAG HD 0 1 1.00
CASE Equipment: LT RT 2 1.00
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TOTALS: 11 62 40.00
Crits & Tons Left: 16 .00
Calculated Factors:
Total Cost: 4,161,500 C-Bills
Battle Value 2: 676 (old BV = 564)
Cost per BV2: 6,156.07
Weapon Value: 411 / 411 (Ratio = .61 / .61)
Damage Factors: SRDmg = 11; MRDmg = 2; LRDmg = 0
BattleForce2: MP: 6, Armor/Structure: 3/3
Damage PB/M/L: 2/2/-, Overheat: 0
Class: MM; Point Value: 7
Specials: omni, tag