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PostPosted: Wed Mar 04, 2009 11:38 am 
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General
General

Joined: Tue Aug 05, 2008 12:20 pm
Posts: 1201
Location: Hattiesburg, MS
This morning, we will look at one of the stars of Operation Revival: the Kit Fox. Admittedly, it is not an A-list Oscar nominee, more like a third-rate made-for-cable mini-series star you can hire for couple of grand plus meals. Common among Clan Jade Falcon, it is heavily armed for its size with 16 tons of available pod space. The speed however borders on the low end of acceptability at 6/9/0, and armor protection is a mere 73% of the maximum. Since the 30-ton chassis is one of the few that can actually mount the maximum while using ferro-fibrous armor, I for one consider it an affront that engineers did not do so.

Though possessing the speed of a Commando, the Kit Fox has ample room for a blistering array of weapons; alas most of the configurations leave one scratching the head and asking Why Me O Lord? At least the design team did not pad the chassis with extra fixed heat sinks, so let us be grateful for small favors.

The Prime Config starts with a good weapon: a Clan ER Large Laser, and backs-up that gun with a Streak SRM-4 launcher (25 shots). Both weapons are mounted in the arms (laser in the left and SRM in the right) as well. Good! Excellent! But we still have nine tons of pod space left. What pray tell comes next? Well, a Small Pulse Laser in the left arm alongside the ER Large. OK, we got some anti-infantry ability. I am good with that. Eight tons to go, and here it goes off the rails. What is that last weapon? It is an LB-5X autocannon with 20 shots. Yes, trothkin, for 1 hex less range than our ER Large, we have half the damage, only 20 shots, and more than twice the weight. Maybe the design team was thinking of heat, that’s why they included the LB-5X. ER Large (12) + Streak SRM-4 (3) + Small Pulse Laser (2) + running (2) = 19. That must be it. We can run and never ever go overheat. But it is a crit-seeker! And it gets a bonus against VTOLs! I am now SO happy. Thank you design team, thank you.

Config A is the one most people actually USE when they field a Kit Fox. A Gauss Rifle with 16 shots is the main gun in the right arm. Two ER Medium Lasers finish off the design, both in the left arm. Pretty solid long-ranged punch for a light Omni. Yep, but they still could have done it better, and for less tonnage.

Config B features an Ultra AC-10 with 20 shots (RA), an SRM-6 with 15 shots (RA), an ER Medium Laser (LA), and an ER Small Laser (LA). Except for the jamming and limited ammo stocks, this one is ok. Not great, but ok.

Config C confuses me. Are not Active Probes and ECM Suites electronics gear? Do we not have any free torso or heat critical slots left? So why are they mounted in the right arm? I do not have an answer for that. But that arm also carries TAG and three (3) Anti-Missile Systems with 96 shots. The left arm by contrast carries an ER Large Laser, a Small Pulse Laser (sound familiar?), and two machine-guns with a WHOLE TON of ammo. Yippee! I am always so concerned with running out of machine-gun ammo during a battle; it keeps me up at night in a cold sweat. Rounding out the design are two A-Pods, mounted one per leg.

In the D Config we see warriors we know what they want in life. Missile spam. The right arm carries an LRM-15 with 16 shots and a NARC with 6 shots. They left carries an LRM-15 with 16 shots and an LRM-5 with 24 shots. There are NO back-up weapons. NONE! I mean, it is not like we are going to run out of ammunition, right? Oh, wait . . . oops.

The E Config features a mix of technologies. Six jump jets make this Kit Fox one of the most maneuverable around, while an ER PPC in the right arm provides the same damage and greater range than the A Config Gauss. And backing up that head-capper is an ATM-3 with 60 shots in the left arm. Two double heat sinks are overkill, and wasted pod space (ER PPC [15] + ATM-3 [2] + JUMP [6] = 23; we can sink 24).

Config F features a HAG-20 in the right arm, with 12 shots. Now personally, I like HAGs (except for the green-skinned ones with warts), but could we not have added just one more ton of ammo? Please? Instead, with the four tons left over, we have two Medium Pulse Lasers in the LA. But this one is the coolest running of the bunch! Maximum heat is a mere 14, and we can vent 20. Bring on the Plasma Guns, Flamers, and Infernos!

The H Configuration is not too bad. It returns to the Gauss Rifle with 16 shots in the right arm, but this time it is backed up by a pair of Heavy Medium Lasers in the left arm. The cool-running Gauss balances the white-hot heavy lasers, leaving us with a total heat generation of 17. Inside of 9 hexes, damage is pretty spiffy, and you still got that long-range gun as well.

Another city/urban/anti-infantry design is Config S. Once again mounting jump jets (6 in total), it backs those up by three pulse lasers: a Large (RA), a Medium (LA), and a Small (RA). Two machines guns are mounted, one in each torso, with a half ton of ammo split between them. Finally, a Streak SRM-4 is mounted in the left arm, with 25 shots. Overheat is a mere +5 if you jump, which I consider to be acceptable.

The last configuration is used by Clan Wolf, Wolf-in-Exile, and Wolf’s Dragoons as a training Omni. The first REALLY good configuration, and of course it gets wasted as a training unit. Each arm carries a Large Pulse Laser and a Medium Pulse Laser. This one runs hot enough that you have to be careful, because you actually can shut yourself down in this machine (+10 overheat on a running Alpha).

A hard-hitting machine, indeed, is the Kit Fox. Go try and sell that to someone else, brother. I know, I know, Master Arminas (you say), you should not let it get to you. And I will not let it get to me. Instead we will turn to look at what it should have been.




For our base configuration, we keep the 30-tonner moving at 6/9/0, with an XL engine, and with endo-steel structure. For armor, we MAX IT OUT, BABY! That costs us 1.5 tons of pod space, which might render some configurations unworkable. But you tell me: would you rather have 14 armor on a leg or 8? 10 on an arm or 7? 15 on the center torso front or 9? Just like we did with the Hellion, those excess double heat sinks go in the legs, while the third gets put into the center torso. Each side torso gets seven slots of ES and FF, leaving our arms nice and free to mount weapons and our steely chests and pecs and backs free to carry Elementals!
Code:
               BattleMech Technical Readout

Type/Model:    Kit Fox Base
Tech:          Clan / 3050
Config:        Biped OmniMech
Rules:         Level 2, Custom design

Mass:          30 tons
Chassis:       Endo Steel
Power Plant:   180 XL Fusion
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Ferro-Fibrous 
Armament:      None
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Kit Fox Base
Mass:          30 tons

Equipment:                                 Crits    Mass
Int. Struct.:  51 pts Endo Steel             7      1.50
 (Endo Steel Loc: 7 RT)
Engine:        180 XL Fusion                10      3.50
   Walking MP:   6
   Running MP:   9
   Jumping MP:   0
Heat Sinks:     10 Double [20]               6       .00
 (Heat Sink Loc: 1 CT, 1 LL, 1 RL)
Gyro:                                        4      2.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       .00
Armor Factor:  105 pts Ferro-Fibrous         7      5.50
 (Armor Crit Loc: 7 LT)

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             10         15      
   Center Torso (Rear):                  5      
   L/R Side Torso:            7      10/10      
   L/R Side Torso (Rear):              4/4      
   L/R Arm:                   5      10/10      
   L/R Leg:                   7      14/14      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
--------------------------------------------------------
TOTALS:                          0          55     15.50
Crits & Tons Left:                          23     14.50

Calculated Factors:
Total Cost:        4,327,050 C-Bills
Battle Value:      387
Cost per BV:       11,181.01
Weapon Value:      0 / 0 (Ratio = .00 / .00)
Damage Factors:    SRDmg = 1;  MRDmg = 0;  LRDmg = 0
BattleForce2:      MP: 6,  Armor/Structure: 3/2
                   Damage PB/M/L: 1/-/-,  Overheat: 0
                   Class: ML;  Point Value: 4
                   Specials: omni
OK, enough of that. For the Prime, we mount an ER PPC in the left arm and a Streak SRM-6 with 15 shots in the right. Damage is the same as the original Prime at range, and the two extra missile racks more than compensate for the Small Pulse. Since we have 4.5 tons left, let’s add a Flamer (can’t say we are ignoring the infantry threat now) in the head and an ER Medium Laser in the right arm. Max heat is now 29, but we can safely say that the Flamer gets used only seldom, so three extra double heat sinks give us a total of 13 (for 26 dissipated per turn). At range, our damage is the SAME (15), but in close it jumps from 26 to 34, plus the Flamer.
Code:
               BattleMech Technical Readout

Type/Model:    Kit Fox Prime
Tech:          Clan / 3050
Config:        Biped OmniMech
Rules:         Level 2, Custom design

Mass:          30 tons
Chassis:       Endo Steel
Power Plant:   180 XL Fusion
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Ferro-Fibrous 
Armament:      
  1 Streak SRM 6
  1 ER Medium Laser
  1 ER PPC
  1 Flamer
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Kit Fox Prime
Mass:          30 tons

Equipment:                                 Crits    Mass
Int. Struct.:  51 pts Endo Steel             7      1.50
 (Endo Steel Loc: 7 RT)
Engine:        180 XL Fusion                10      3.50
   Walking MP:   6
   Running MP:   9
   Jumping MP:   0
Heat Sinks:     13 Double [26]              12      3.00
 (Heat Sink Loc: 1 LA, 1 LT, 1 RT, 1 CT, 1 LL, 1 RL)
Gyro:                                        4      2.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA    R: Sh+UA+LA+H        14       .00
Armor Factor:  105 pts Ferro-Fibrous         7      5.50
 (Armor Crit Loc: 7 LT)

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             10         15      
   Center Torso (Rear):                  5      
   L/R Side Torso:            7      10/10      
   L/R Side Torso (Rear):              4/4      
   L/R Arm:                   5      10/10      
   L/R Leg:                   7      14/14      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 Streak SRM 6           RA      4   15      3      4.00
  (Ammo Locations: 1 RA)
1 ER Medium Laser        RA      5           1      1.00
1 ER PPC                 LA     15           2      6.00
1 Flamer                 HD      3           1       .50
--------------------------------------------------------
TOTALS:                         27          66     30.00
Crits & Tons Left:                          12       .00

Calculated Factors:
Total Cost:        5,343,650 C-Bills
Battle Value:      1,352
Cost per BV:       3,952.4
Weapon Value:      1,302 / 1,190 (Ratio = .96 / .88)
Damage Factors:    SRDmg = 30;  MRDmg = 19;  LRDmg = 7
BattleForce2:      MP: 6,  Armor/Structure: 3/2
                   Damage PB/M/L: 4/3/2,  Overheat: 0
                   Class: ML;  Point Value: 14
                   Specials: omni
Config A is going to lose the Gauss (man, I can hear the screaming all the way down south in Dixie). Yeah, I said we are going to LOSE THE GAUSS. Instead it gets an ER PPC and a targeting computer. The PPC goes in the left arm and in the right we mount two ER Mediums. A Flamer rounds out the weapons (gotta have some anti-PBI guns), and 14 double heat sinks means a running Alpha is only +2 overheat. Same damage, better accuracy, no ammo. He shoots, he scores!
Code:
               BattleMech Technical Readout

Type/Model:    Kit Fox Config A
Tech:          Clan / 3050
Config:        Biped OmniMech
Rules:         Level 2, Custom design

Mass:          30 tons
Chassis:       Endo Steel
Power Plant:   180 XL Fusion
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Ferro-Fibrous 
Armament:      
  2 ER Medium Lasers
  1 ER PPC
  1 Flamer
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Kit Fox Config A
Mass:          30 tons

Equipment:                                 Crits    Mass
Int. Struct.:  51 pts Endo Steel             7      1.50
 (Endo Steel Loc: 7 RT)
Engine:        180 XL Fusion                10      3.50
   Walking MP:   6
   Running MP:   9
   Jumping MP:   0
Heat Sinks:     14 Double [28]              14      4.00
 (Heat Sink Loc: 2 LA, 1 RA, 1 LT, 1 CT, 1 LL, 1 RL)
Gyro:                                        4      2.00
Cockpit, Life Supt.:                         5      3.00
Actuators: L: Sh+UA    R: Sh+UA+LA+H        14       .00
Armor Factor:  105 pts Ferro-Fibrous         7      5.50
 (Armor Crit Loc: 7 LT)

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             10         15      
   Center Torso (Rear):                  5      
   L/R Side Torso:            7      10/10      
   L/R Side Torso (Rear):              4/4      
   L/R Arm:                   5      10/10      
   L/R Leg:                   7      14/14      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
2 ER Medium Lasers       RA     10           2      2.00
1 ER PPC                 LA     15           2      6.00
1 Flamer                 HD      3           1       .50
1 Targeting Computer     RT                  2      2.00
--------------------------------------------------------
TOTALS:                         28          68     30.00
Crits & Tons Left:                          10       .00

Calculated Factors:
Total Cost:        5,151,900 C-Bills
Battle Value:      1,475
Cost per BV:       3,492.81
Weapon Value:      1,485 / 1,485 (Ratio = 1.01 / 1.01)
Damage Factors:    SRDmg = 28;  MRDmg = 22;  LRDmg = 10
BattleForce2:      MP: 6,  Armor/Structure: 3/2
                   Damage PB/M/L: 4/3/2,  Overheat: 0
                   Class: ML;  Point Value: 15
                   Specials: omni


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PostPosted: Wed Mar 04, 2009 11:40 am 
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General
General

Joined: Tue Aug 05, 2008 12:20 pm
Posts: 1201
Location: Hattiesburg, MS
I still do not like Config B. That 1.5 tons we lost to armor hurts us in this config. Weapons boil down to an Ultra AC-10 with 20 shots (LA), two ER Medium Lasers (RA), and a Flamer (H). Good news is a running alpha is only +1 overheat. But I still do not like it.
Code:
               BattleMech Technical Readout

Type/Model:    Kit Fox Config B
Tech:          Clan / 3050
Config:        Biped OmniMech
Rules:         Level 2, Custom design

Mass:          30 tons
Chassis:       Endo Steel
Power Plant:   180 XL Fusion
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Ferro-Fibrous 
Armament:      
  2 ER Medium Lasers
  1 Ultra AC/10
  1 Flamer
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Kit Fox Config B
Mass:          30 tons

Equipment:                                 Crits    Mass
Int. Struct.:  51 pts Endo Steel             7      1.50
 (Endo Steel Loc: 7 RT)
Engine:        180 XL Fusion                10      3.50
   Walking MP:   6
   Running MP:   9
   Jumping MP:   0
Heat Sinks:     10 Double [20]               6       .00
 (Heat Sink Loc: 1 CT, 1 LL, 1 RL)
Gyro:                                        4      2.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA    R: Sh+UA+LA+H        14       .00
Armor Factor:  105 pts Ferro-Fibrous         7      5.50
 (Armor Crit Loc: 7 LT)

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             10         15      
   Center Torso (Rear):                  5      
   L/R Side Torso:            7      10/10      
   L/R Side Torso (Rear):              4/4      
   L/R Arm:                   5      10/10      
   L/R Leg:                   7      14/14      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
2 ER Medium Lasers       RA     10           2      2.00
1 Ultra AC/10            LA      3   20      6     12.00
  (Ammo Locations: 2 LA)
1 Flamer                 HD      3           1       .50
--------------------------------------------------------
TOTALS:                         19          62     30.00
Crits & Tons Left:                          16       .00

Calculated Factors:
Total Cost:        5,233,150 C-Bills
Battle Value:      1,090
Cost per BV:       4,801.06
Weapon Value:      953 / 953 (Ratio = .87 / .87)
Damage Factors:    SRDmg = 25;  MRDmg = 17;  LRDmg = 4
BattleForce2:      MP: 6,  Armor/Structure: 3/2
                   Damage PB/M/L: 4/3/2,  Overheat: 0
                   Class: ML;  Point Value: 11
                   Specials: omni
Config C seems to be the Falcon version of recon before the Fire Falcon came about. We keep the Active Probe and ECM Suite, but mount them in the right torso and head. Keeping with the tradition of the Omni, we add two Anti-Missile Systems, each with a ton of ammo (24 shots each), one in each arm. The left arm gets an ER Large Laser, while the right gets the Streak SRM-4 with 25 shots and an ER Medium Laser. With a ton-and-a-half left over, we add four machine-guns in the torsos, along with a half-ton of ammo in the left torso. Max overheat is +4, and any Clan warrior worth his Bloodname should be able to handle THAT.
Code:
               BattleMech Technical Readout

Type/Model:    Kit Fox Config C
Tech:          Clan / 3050
Config:        Biped OmniMech
Rules:         Level 2, Custom design

Mass:          30 tons
Chassis:       Endo Steel
Power Plant:   180 XL Fusion
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Ferro-Fibrous 
Armament:      
  1 ER Medium Laser
  1 Streak SRM 4
  2 Anti-Missile Systems
  1 ER Large Laser
  1 Active Probe
  4 Machine Guns
  1 ECM Suite
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Kit Fox Config C
Mass:          30 tons

Equipment:                                 Crits    Mass
Int. Struct.:  51 pts Endo Steel             7      1.50
 (Endo Steel Loc: 7 RT)
Engine:        180 XL Fusion                10      3.50
   Walking MP:   6
   Running MP:   9
   Jumping MP:   0
Heat Sinks:     10 Double [20]               6       .00
 (Heat Sink Loc: 1 CT, 1 LL, 1 RL)
Gyro:                                        4      2.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       .00
Armor Factor:  105 pts Ferro-Fibrous         7      5.50
 (Armor Crit Loc: 7 LT)

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             10         15      
   Center Torso (Rear):                  5      
   L/R Side Torso:            7      10/10      
   L/R Side Torso (Rear):              4/4      
   L/R Arm:                   5      10/10      
   L/R Leg:                   7      14/14      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 ER Medium Laser        RA      5           1      1.00
1 Streak SRM 4           RA      3   25      2      3.00
  (Ammo Locations: 1 RA)
1 Anti-Missile System    RA      1   48      3      2.50
  (Ammo Locations: 1 LA, 1 RA)
1 ER Large Laser         LA     12           1      4.00
1 Anti-Missile System    LA      1           1       .50
1 Active Probe           RT      0           1      1.00
2 Machine Guns           RT      0  100      3      1.00
  (Ammo Locations: 1 LT)
2 Machine Guns           LT      0           2       .50
1 ECM Suite              HD      0           1      1.00
--------------------------------------------------------
TOTALS:                         22          70     30.00
Crits & Tons Left:                           8       .00

Calculated Factors:
Total Cost:        6,274,612 C-Bills
Battle Value:      1,346
Cost per BV:       4,661.67
Weapon Value:      1,003 / 928 (Ratio = .75 / .69)
Damage Factors:    SRDmg = 24;  MRDmg = 14;  LRDmg = 5
BattleForce2:      MP: 6,  Armor/Structure: 3/2
                   Damage PB/M/L: 5/3/1,  Overheat: 0
                   Class: ML;  Point Value: 13
                   Specials: omni, ecm, prb
Config D is Fire-Support by Missile. Instead of the mixed racks, we use two LRM-15 launchers with Artemis IV and two tons of ammo (16 shots) each. We no longer have room for a NARC, but we do not need it anymore. Three ER Small Lasers give us back-up guns just in case our racks run dry (you never know, it might just happen).
Code:
               BattleMech Technical Readout

Type/Model:    Kit Fox Config D
Tech:          Clan / 3050
Config:        Biped OmniMech
Rules:         Level 2, Custom design

Mass:          30 tons
Chassis:       Endo Steel
Power Plant:   180 XL Fusion
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Ferro-Fibrous 
Armament:      
  3 ER Small Lasers
  2 LRM 15s w/ Artemis IV
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Kit Fox Config D
Mass:          30 tons

Equipment:                                 Crits    Mass
Int. Struct.:  51 pts Endo Steel             7      1.50
 (Endo Steel Loc: 7 RT)
Engine:        180 XL Fusion                10      3.50
   Walking MP:   6
   Running MP:   9
   Jumping MP:   0
Heat Sinks:     10 Double [20]               6       .00
 (Heat Sink Loc: 1 CT, 1 LL, 1 RL)
Gyro:                                        4      2.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       .00
Armor Factor:  105 pts Ferro-Fibrous         7      5.50
 (Armor Crit Loc: 7 LT)

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             10         15      
   Center Torso (Rear):                  5      
   L/R Side Torso:            7      10/10      
   L/R Side Torso (Rear):              4/4      
   L/R Arm:                   5      10/10      
   L/R Leg:                   7      14/14      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 ER Small Laser         RA      2           1       .50
1 LRM 15 w/ Artemis IV   RA      5   32      7      8.50
  (Ammo Locations: 2 LA, 2 RA)
1 ER Small Laser         LA      2           1       .50
1 LRM 15 w/ Artemis IV   LA      5           3      4.50
1 ER Small Laser         HD      2           1       .50
--------------------------------------------------------
TOTALS:                         16          68     30.00
Crits & Tons Left:                          10       .00

Calculated Factors:
Total Cost:        5,828,144 C-Bills
Battle Value:      1,242
Cost per BV:       4,692.55
Weapon Value:      1,125 / 979 (Ratio = .91 / .79)
Damage Factors:    SRDmg = 30;  MRDmg = 16;  LRDmg = 9
BattleForce2:      MP: 6,  Armor/Structure: 3/2
                   Damage PB/M/L: 5/4/2,  Overheat: 0
                   Class: ML;  Point Value: 12
                   Specials: omni, if


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PostPosted: Wed Mar 04, 2009 11:41 am 
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General
General

Joined: Tue Aug 05, 2008 12:20 pm
Posts: 1201
Location: Hattiesburg, MS
For Config E, we keep those six jump jets. The ER PPC is replaced with an ER Large Laser, while the ATM-3 is upgraded to an ATM-6 with 30 shots. To help offset the targeting difficulty while jumping, we also fit a targeting computer to the Omni. Overall damage is about the same, but even without those two extra DHS, our max heat output is 22 on a Jumping Alpha, and we can handle 20 each turn with ease.
Code:
               BattleMech Technical Readout

Type/Model:    Kit Fox Config E
Tech:          Clan / 3050
Config:        Biped OmniMech
Rules:         Level 2, Custom design

Mass:          30 tons
Chassis:       Endo Steel
Power Plant:   180 XL Fusion
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets:     6 Standard Jump Jets
Jump Capacity: 180 meters
Armor Type:    Ferro-Fibrous 
Armament:      
  1 Adv. Tact. Msl. 6
  1 ER Large Laser
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Kit Fox Config E
Mass:          30 tons

Equipment:                                 Crits    Mass
Int. Struct.:  51 pts Endo Steel             7      1.50
 (Endo Steel Loc: 7 RT)
Engine:        180 XL Fusion                10      3.50
   Walking MP:   6
   Running MP:   9
   Jumping MP:   6
Heat Sinks:     10 Double [20]               6       .00
 (Heat Sink Loc: 1 CT, 1 LL, 1 RL)
Gyro:                                        4      2.00
Cockpit, Life Supt.:                         5      3.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       .00
Armor Factor:  105 pts Ferro-Fibrous         7      5.50
 (Armor Crit Loc: 7 LT)

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             10         15      
   Center Torso (Rear):                  5      
   L/R Side Torso:            7      10/10      
   L/R Side Torso (Rear):              4/4      
   L/R Arm:                   5      10/10      
   L/R Leg:                   7      14/14      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 Adv. Tact. Msl. 6      RA      4   30      6      6.50
  (Ammo Locations: 3 RA)
1 ER Large Laser         LA     12           1      4.00
1 Targeting Computer     HD                  1      1.00
6 Standard Jump Jets:                        6      3.00
 (Jump Jet Loc: 3 LT, 3 RT)
--------------------------------------------------------
TOTALS:                         16          69     30.00
Crits & Tons Left:                           9       .00

Calculated Factors:
Total Cost:        5,669,300 C-Bills
Battle Value:      1,431
Cost per BV:       3,961.77
Weapon Value:      822 / 822 (Ratio = .57 / .57)
Damage Factors:    SRDmg = 15;  MRDmg = 13;  LRDmg = 7
BattleForce2:      MP: 6J,  Armor/Structure: 3/2
                   Damage PB/M/L: 3/2/2,  Overheat: 0
                   Class: ML;  Point Value: 14
                   Specials: omni
Config F, we keep the HAG-20 (with only 12 shots, thanks to that increased armor—DUH!). For back-up guns, we mount two ER Mediums and an ER Small (mediums in the right arm and small in the head). This one is not QUITE as cool-running, but you almost cannot make it overheat.
Code:
               BattleMech Technical Readout
                     Custom* Weapons

Type/Model:    Kit Fox Config F
Tech:          Clan / 3050
Config:        Biped OmniMech
Rules:         Level 2, Custom design

Mass:          30 tons
Chassis:       Endo Steel
Power Plant:   180 XL Fusion
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Ferro-Fibrous 
Armament:      
  2 ER Medium Lasers
  1 HAG-20*
  1 ER Small Laser
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Kit Fox Config F
Mass:          30 tons

Equipment:                                 Crits    Mass
Int. Struct.:  51 pts Endo Steel             7      1.50
 (Endo Steel Loc: 7 RT)
Engine:        180 XL Fusion                10      3.50
   Walking MP:   6
   Running MP:   9
   Jumping MP:   0
Heat Sinks:     10 Double [20]               6       .00
 (Heat Sink Loc: 1 CT, 1 LL, 1 RL)
Gyro:                                        4      2.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA    R: Sh+UA+LA+H        14       .00
Armor Factor:  105 pts Ferro-Fibrous         7      5.50
 (Armor Crit Loc: 7 LT)

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             10         15      
   Center Torso (Rear):                  5      
   L/R Side Torso:            7      10/10      
   L/R Side Torso (Rear):              4/4      
   L/R Arm:                   5      10/10      
   L/R Leg:                   7      14/14      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
2 ER Medium Lasers       RA     10           2      2.00
1 HAG-20*                LA      4   12      8     12.00
  (Ammo Locations: 2 LA)
1 ER Small Laser         HD      2           1       .50
--------------------------------------------------------
TOTALS:                         16          64     30.00
Crits & Tons Left:                          14       .00

Calculated Factors:
Total Cost:        5,427,744 C-Bills
Battle Value:      1,257
Cost per BV:       4,318.01
Weapon Value:      1,391 / 1,391 (Ratio = 1.11 / 1.11)
Damage Factors:    SRDmg = 33;  MRDmg = 23;  LRDmg = 11
BattleForce2:      MP: 6,  Armor/Structure: 3/2
                   Damage PB/M/L: 4/4/2,  Overheat: 0
                   Class: ML;  Point Value: 13
                   Specials: omni
For Config H, we can no longer fit that Gauss Rifle. Instead, we use an LB-10X with 20 shots as the sole long-range gun (5 points less damage). Backing it up is a Flamer (Head) and two Heavy Medium Lasers in the right arm! For an H model, this one runs pretty cool, and damage (while not spectacular) is pretty good.
Code:
               BattleMech Technical Readout

Type/Model:    Kit Fox Config H
Tech:          Clan / 3050
Config:        Biped OmniMech
Rules:         Level 2, Custom design

Mass:          30 tons
Chassis:       Endo Steel
Power Plant:   180 XL Fusion
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Ferro-Fibrous 
Armament:      
  2 Heavy Medium Lasers
  1 LB 10-X AC
  1 Flamer
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Kit Fox Config H
Mass:          30 tons

Equipment:                                 Crits    Mass
Int. Struct.:  51 pts Endo Steel             7      1.50
 (Endo Steel Loc: 7 RT)
Engine:        180 XL Fusion                10      3.50
   Walking MP:   6
   Running MP:   9
   Jumping MP:   0
Heat Sinks:     10 Double [20]               6       .00
 (Heat Sink Loc: 1 CT, 1 LL, 1 RL)
Gyro:                                        4      2.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA    R: Sh+UA+LA+H        14       .00
Armor Factor:  105 pts Ferro-Fibrous         7      5.50
 (Armor Crit Loc: 7 LT)

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             10         15      
   Center Torso (Rear):                  5      
   L/R Side Torso:            7      10/10      
   L/R Side Torso (Rear):              4/4      
   L/R Arm:                   5      10/10      
   L/R Leg:                   7      14/14      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
2 Heavy Medium Lasers    RA     14           4      2.00
1 LB 10-X AC             LA      2   20      7     12.00
  (Ammo Locations: 2 LA)
1 Flamer                 HD      3           1       .50
--------------------------------------------------------
TOTALS:                         19          65     30.00
Crits & Tons Left:                          13       .00

Calculated Factors:
Total Cost:        5,428,150 C-Bills
Battle Value:      884
Cost per BV:       6,140.44
Weapon Value:      783 / 783 (Ratio = .89 / .89)
Damage Factors:    SRDmg = 22;  MRDmg = 8;  LRDmg = 2
BattleForce2:      MP: 6,  Armor/Structure: 3/2
                   Damage PB/M/L: 4/3/1,  Overheat: 0
                   Class: ML;  Point Value: 9
                   Specials: omni


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PostPosted: Wed Mar 04, 2009 11:44 am 
Offline
General
General

Joined: Tue Aug 05, 2008 12:20 pm
Posts: 1201
Location: Hattiesburg, MS
I found it strange that Clan Jade Falcon, inventor of the AP Gauss does not mount it on their most common light OmniMech. So for Config S, first off those two machine-guns are gone, replaced with four AP Gauss and two tons of ammo (80 shots). The jump jets we keep, of course. We keep the Streak SRM-4 and its 25 salvoes as well. Last, but not least, two Medium Pulses in the left arm and a Flamer in the head round out the design. This is the only Kit Fox to lack hand and lower arm actuators on both arms. Sure, it is a short-range machine, but max overheat is only +4 when jumping. Plus, it is accurate and scary as heck in an urban combat environment.
Code:
               BattleMech Technical Readout
                     Custom* Weapons

Type/Model:    Kit Fox Config S
Tech:          Clan / 3050
Config:        Biped OmniMech
Rules:         Level 2, Custom design

Mass:          30 tons
Chassis:       Endo Steel
Power Plant:   180 XL Fusion
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets:     6 Standard Jump Jets
Jump Capacity: 180 meters
Armor Type:    Ferro-Fibrous 
Armament:      
  1 Streak SRM 4
  4 AP Gauss Rifles*
  2 Medium Pulse Lasers
  1 Flamer
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Kit Fox Config S
Mass:          30 tons

Equipment:                                 Crits    Mass
Int. Struct.:  51 pts Endo Steel             7      1.50
 (Endo Steel Loc: 7 RT)
Engine:        180 XL Fusion                10      3.50
   Walking MP:   6
   Running MP:   9
   Jumping MP:   6
Heat Sinks:     10 Double [20]               6       .00
 (Heat Sink Loc: 1 CT, 1 LL, 1 RL)
Gyro:                                        4      2.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA    R: Sh+UA             12       .00
Armor Factor:  105 pts Ferro-Fibrous         7      5.50
 (Armor Crit Loc: 7 LT)

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             10         15      
   Center Torso (Rear):                  5      
   L/R Side Torso:            7      10/10      
   L/R Side Torso (Rear):              4/4      
   L/R Arm:                   5      10/10      
   L/R Leg:                   7      14/14      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 Streak SRM 4           RA      3   25      2      3.00
  (Ammo Locations: 1 RA)
2 AP Gauss Rifles*       RA      2   80      4      3.00
  (Ammo Locations: 1 LA, 1 RA)
2 Medium Pulse Lasers    LA      8           2      4.00
2 AP Gauss Rifles*       LA      2           2      1.00
1 Flamer                 HD      3           1       .50
6 Standard Jump Jets:                        6      3.00
 (Jump Jet Loc: 3 LT, 3 RT)
--------------------------------------------------------
TOTALS:                         18          68     30.00
Crits & Tons Left:                          10       .00

Calculated Factors:
Total Cost:        5,343,812 C-Bills
Battle Value:      1,254
Cost per BV:       4,261.41
Weapon Value:      1,043 / 968 (Ratio = .83 / .77)
Damage Factors:    SRDmg = 30;  MRDmg = 12;  LRDmg = 0
BattleForce2:      MP: 6J,  Armor/Structure: 3/2
                   Damage PB/M/L: 4/4/-,  Overheat: 0
                   Class: ML;  Point Value: 13
                   Specials: omni
And so we come to the final configuration in today’s countdown. HEEEEEEEEERE’S W. (Cue Hail to the Chief). We keep the two Large Pulse Lasers (one per arm) and replace the Mediums with Smalls (once again, one per arm). A Flamer in the head rounds out the design. Heat is slightly less (+9 max overheat), but it did lose some firepower overall. However, the main guns still reach out to 20 hexes and deal reasonable and accurate damage. And in close, PBIs should fear to tread.
Code:
               BattleMech Technical Readout

Type/Model:    Kit Fox Config W
Tech:          Clan / 3050
Config:        Biped OmniMech
Rules:         Level 2, Custom design

Mass:          30 tons
Chassis:       Endo Steel
Power Plant:   180 XL Fusion
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Ferro-Fibrous 
Armament:      
  2 Large Pulse Lasers
  2 Small Pulse Lasers
  1 Flamer
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Kit Fox Config W
Mass:          30 tons

Equipment:                                 Crits    Mass
Int. Struct.:  51 pts Endo Steel             7      1.50
 (Endo Steel Loc: 7 RT)
Engine:        180 XL Fusion                10      3.50
   Walking MP:   6
   Running MP:   9
   Jumping MP:   0
Heat Sinks:     10 Double [20]               6       .00
 (Heat Sink Loc: 1 CT, 1 LL, 1 RL)
Gyro:                                        4      2.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       .00
Armor Factor:  105 pts Ferro-Fibrous         7      5.50
 (Armor Crit Loc: 7 LT)

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             10         15      
   Center Torso (Rear):                  5      
   L/R Side Torso:            7      10/10      
   L/R Side Torso (Rear):              4/4      
   L/R Arm:                   5      10/10      
   L/R Leg:                   7      14/14      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 Large Pulse Laser      RA     10           2      6.00
1 Small Pulse Laser      RA      2           1      1.00
1 Large Pulse Laser      LA     10           2      6.00
1 Small Pulse Laser      LA      2           1      1.00
1 Flamer                 HD      3           1       .50
--------------------------------------------------------
TOTALS:                         27          62     30.00
Crits & Tons Left:                          16       .00

Calculated Factors:
Total Cost:        4,959,988 C-Bills
Battle Value:      1,068
Cost per BV:       4,644.18
Weapon Value:      907 / 907 (Ratio = .85 / .85)
Damage Factors:    SRDmg = 21;  MRDmg = 18;  LRDmg = 12
BattleForce2:      MP: 6,  Armor/Structure: 3/2
                   Damage PB/M/L: 3/2/2,  Overheat: 1
                   Class: ML;  Point Value: 11
                   Specials: omni
Well, that is my take on what the Kit Fox OmniMech should have been. I know that many of you will disagree, especially with my pompous, sarcastic style. Just remember, this is only a game, and we are adults who can debate without resorting to violence. OH-HO! Nearly had you there, huh? No, we are clanners, quiaff? Draw a circle of equals if you dare to challenge me, stavag freebirth!

Ahem, sorry about that, my alter ego sometimes gets the better of me. Until next week, then, when the guest of honor for our series is the Adder, fare well America, and Good Night.


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PostPosted: Wed Apr 15, 2009 3:31 pm 
Offline
Lieutenant General
Lieutenant General

Joined: Fri Jun 23, 2006 1:41 pm
Posts: 548
Location: PHOENIX, AZ
This one was pretty much a no brainer, not much you can do to a Kit Fox but add ARMOR !

I would probably have gone w/ just 1 ton more instead of 1.5 to keep your pod space at 15 tons, but no worries.

I might also have done the DHS & Endo/Ferro a little differnt, leaving some critsoaking space in the torsos with those XL engines woudldn't have been a bad idea really.

Making the Adder faster was good but in this case the Kit Fox can stay a nice solid gun boat & fire support unit for light mechs.

I like what you've done here.


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