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 Post subject: Napoleon NAP-MC
PostPosted: Mon Mar 09, 2009 1:24 am 
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Stratego
Stratego

Joined: Sat Nov 10, 2001 8:00 pm
Posts: 10855
Location: Ft. Hood Texas
Okay I was looking at a list of mechs and noticed one of the forgotten mechs, well not forgotten just never made, this one first popped up when the MercHandbook 3055 came out, remember those days of interesting times and things were still fresh and not spiraling out of control?

Well here it is:
Code:
               BattleMech Technical Readout

Type/Model:    Napoleon NAP-MC
Tech:          Inner Sphere / 3050
Config:        Biped BattleMech
Rules:         Level 2, Standard design

Mass:          35 tons
Chassis:       Endo Steel
Power Plant:   245 Magna Fusion
Walking Speed: 75.6 km/h
Maximum Speed: 118.8 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Ferro-Fibrous 
Armament:      
  5 Falcon Mediums Medium Lasers
  2 Generation Streak SRM 2s
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

------------------------------------------------------------------------------
==Variants:==
The only know variant swaps the Mediums out for ER versions. Test are also
under way with adding in an XL style engine and using the weight gain to add
more armor.

--------------------------------------------------------
Type/Model:    Napoleon NAP-MC
Mass:          35 tons

Equipment:                                 Crits    Mass
Int. Struct.:  58 pts Endo Steel            14      2.00
 (Endo Steel Loc: 4 LA, 4 RA, 3 LT, 3 RT)
Engine:        245 Fusion                    6     12.00
   Walking MP:   7
   Running MP:  11
   Jumping MP:   0
Heat Sinks:     10 Double [20]               3       .00
 (Heat Sink Loc: 1 RT)
Gyro:                                        4      3.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA    R: Sh+UA             12       .00
Armor Factor:   90 pts Ferro-Fibrous        14      5.00
 (Armor Crit Loc: 1 HD, 2 LA, 2 RA, 2 LT, 2 RT, 1 CT, 2 LL, 2 RL)

                          Internal    Armor
                          Structure   Value
   Head:                      3          8      
   Center Torso:             11         12      
   Center Torso (Rear):                  4      
   L/R Side Torso:            8        9/9      
   L/R Side Torso (Rear):              3/3      
   L/R Arm:                   6        9/9      
   L/R Leg:                   8      12/12      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 Medium Laser           RA      3           1      1.00
1 Medium Laser           LA      3           1      1.00
2 Streak SRM 2s          RT      4  100      4      5.00
  (Ammo Locations: 2 RT)
2 Medium Lasers          LT      6           2      2.00
1 Medium Laser           CT      3           1      1.00
--------------------------------------------------------
TOTALS:                         19          67     35.00
Crits & Tons Left:                          11       .00

Calculated Factors:
Total Cost:        3,303,675 C-Bills
Battle Value 2:    1,005 (old BV = 891)
Cost per BV2:      3,287.24
Weapon Value:      728 / 690 (Ratio = .72 / .69)
Damage Factors:    SRDmg = 25;  MRDmg = 4;  LRDmg = 0
BattleForce2:      MP: 7,  Armor/Structure: 2/3
                   Damage PB/M/L: 4/3/-,  Overheat: 0
                   Class: ML;  Point Value: 10
What I thought could be done was a mixing of some of the new tech the FWL and CapCon have to make a joint mech or something like that...or this one could be a WoB mech or a ComStar mech. Anyways thoughts or ideas?

_________________
Karagin-

Darkness is a friend of mine. Sometimes I have to beat it back, or it would overwhelm me. Shirley Meier

[url]http://karagin12.livejournal.com/[/url]

The Wookiee, he's not wearing any pants!

[img]http://www.heavymetalpro.com/countries/mil-army.gif[/img]


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 Post subject: Re: Napoleon NAP-MC
PostPosted: Mon Mar 09, 2009 3:20 am 
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Major General
Major General

Joined: Sat Aug 03, 2002 8:00 pm
Posts: 843
Location: Nottingham
Maybe drop a ton of ammo for CASE and more armor :-?


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 Post subject: Re: Napoleon NAP-MC
PostPosted: Mon Mar 09, 2009 8:16 am 
Offline
Antisocial General
Antisocial General

Joined: Mon Mar 17, 2003 8:35 am
Posts: 7883
Location: MLC, Lyran Alliance.
Exactly what I was thinking. Consolidate the SSRM-2's into a single SSRM-4 with one ton of ammo, add CASE and another half ton of armor.

_________________
Be careful what you wish for. I might let you have it. :evil:


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 Post subject: Re: Napoleon NAP-MC
PostPosted: Mon Mar 09, 2009 7:25 pm 
Offline
Commanding General
Commanding General

Joined: Sat Nov 24, 2007 5:28 pm
Posts: 1828
Nice mech, and I also like the single ton of ammo tweak.


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 Post subject: Re: Napoleon NAP-MC
PostPosted: Tue Mar 10, 2009 12:24 am 
Offline
Stratego
Stratego

Joined: Sat Nov 10, 2001 8:00 pm
Posts: 10855
Location: Ft. Hood Texas
Okay I can add the changes in as variant or new version, say the NAP Mk2 or something like that.

_________________
Karagin-

Darkness is a friend of mine. Sometimes I have to beat it back, or it would overwhelm me. Shirley Meier

[url]http://karagin12.livejournal.com/[/url]

The Wookiee, he's not wearing any pants!

[img]http://www.heavymetalpro.com/countries/mil-army.gif[/img]


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 Post subject: Re: Napoleon NAP-MC
PostPosted: Tue Mar 10, 2009 12:30 am 
Offline
Stratego
Stratego

Joined: Sat Nov 10, 2001 8:00 pm
Posts: 10855
Location: Ft. Hood Texas
Code:
               BattleMech Technical Readout

Type/Model:    Napoleon NAP-MC 1
Tech:          Inner Sphere / 3050
Config:        Biped BattleMech
Rules:         Level 2, Standard design

Mass:          35 tons
Chassis:       Endo Steel
Power Plant:   245 Magna Fusion
Walking Speed: 75.6 km/h
Maximum Speed: 118.8 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Ferro-Fibrous 
Armament:      
  5 Medium Lasers
  1 Streak SRM 4
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

------------------------------------------------------------------------------
==Variants:==
The only know variant swaps the Mediums out for ER versions. Test are also
under way with adding in an XL style engine and using the weight gain to add
more armor.

--------------------------------------------------------
Type/Model:    Napoleon NAP-MC 1
Mass:          35 tons

Equipment:                                 Crits    Mass
Int. Struct.:  58 pts Endo Steel            14      2.00
 (Endo Steel Loc: 4 LA, 4 RA, 3 LT, 3 RT)
Engine:        245 Fusion                    6     12.00
   Walking MP:   7
   Running MP:  11
   Jumping MP:   0
Heat Sinks:     10 Double [20]               3       .00
 (Heat Sink Loc: 1 RT)
Gyro:                                        4      3.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA    R: Sh+UA             12       .00
Armor Factor:   98 pts Ferro-Fibrous        14      5.50
 (Armor Crit Loc: 1 HD, 2 LA, 2 RA, 2 LT, 2 RT, 1 CT, 2 LL, 2 RL)

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             11         12      
   Center Torso (Rear):                  5      
   L/R Side Torso:            8      10/10      
   L/R Side Torso (Rear):              4/4      
   L/R Arm:                   6      10/10      
   L/R Leg:                   8      12/12      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 Medium Laser           RA      3           1      1.00
1 Medium Laser           LA      3           1      1.00
1 Streak SRM 4           RT      3   25      2      4.00
  (Ammo Locations: 1 RT)
2 Medium Lasers          LT      6           2      2.00
1 Medium Laser           CT      3           1      1.00
CASE Equipment:          RT                  1       .50
--------------------------------------------------------
TOTALS:                         18          66     35.00
Crits & Tons Left:                          12       .00

Calculated Factors:
Total Cost:        3,392,775 C-Bills
Battle Value 2:    1,072 (old BV = 966)
Cost per BV2:      3,164.9
Weapon Value:      808 / 749 (Ratio = .75 / .70)
Damage Factors:    SRDmg = 25;  MRDmg = 4;  LRDmg = 0
BattleForce2:      MP: 7,  Armor/Structure: 2/3
                   Damage PB/M/L: 4/3/-,  Overheat: 0
                   Class: ML;  Point Value: 11

_________________
Karagin-

Darkness is a friend of mine. Sometimes I have to beat it back, or it would overwhelm me. Shirley Meier

[url]http://karagin12.livejournal.com/[/url]

The Wookiee, he's not wearing any pants!

[img]http://www.heavymetalpro.com/countries/mil-army.gif[/img]


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