I did these ages ago, as Karagin pointed out these original designs were made way before the current rule sets, The Super Griffin mounts 10 single heat sinks & 3 prototype double Heat sinks (best source of information for these is the War of 3039 source book) I've left the Super Griffin mounting 13 SHS's. Please read the notes section of the HMPro files for other information.
Dave.
Code:
BattleMech Technical Readout
Type/Model: Super Wasp WSP-2A
Tech: Inner Sphere / 3025
Config: Biped BattleMech
Rules: Level 2, Standard design
Mass: 25 tons
Chassis: 1A Type 3 Endo Steel
Power Plant: 200 GM Fusion
Walking Speed: 86.4 km/h
Maximum Speed: 129.6 km/h
Jump Jets: 6 Rawlings 52 Standard Jump Jets
Jump Capacity: 180 meters
Armor Type: Durallex Light Standard
Armament:
1 Diverse Optics Type 2 Medium Laser
1 Bical SRM 2
Manufacturer: General Mechanics, Incorporated
Location: (Unknown)
Communications System: Duotech 65
Targeting & Tracking System: Radcom TXX
------------------------------------------------------------------------------
==Overview:==
Tales of the Black Widow Company
"Inside, in a bay that had once held prototype aerospace fighters, stood the
research team's last hope: two shining mechs, the end product of 18 months of
hard work, and the first fully-rebuilt and
redesigned units produced in more than four decades."
"Unfortunately for the Widow's calculations, House Davion's scientists still
have a surprise ace in the hole (albeit an untested one) that could deny Wolf
and Kurita their prize. For the past
several months, the research team has been designing and building two new
prototype mechs that are essentially more mobile, beefed-up versions of the
Griffin and the Wasp. The 25-ton Super Wasp employs
a substantially larger engine that provides it with a substantial land
movement speed advantage over all standard light mechs."
--------------------------------------------------------
Type/Model: Super Wasp WSP-2A
Mass: 25 tons
Equipment: Crits Mass
Int. Struct.: 43 pts Endo Steel 14 1.50
(Endo Steel Loc: 7 LT, 7 RT)
Engine: 200 Fusion 6 8.50
Walking MP: 8
Running MP: 12
Jumping MP: 6
Heat Sinks: 10 Single 2 .00
(Heat Sink Loc: 2 RT)
Gyro: 4 2.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 64 pts Standard 0 4.00
Internal Armor
Structure Value
Head: 3 8
Center Torso: 8 10
Center Torso (Rear): 4
L/R Side Torso: 6 6/6
L/R Side Torso (Rear): 2/2
L/R Arm: 4 6/6
L/R Leg: 6 7/7
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Medium Laser RA 3 1 1.00
1 SRM 2 LL 2 50 2 2.00
(Ammo Locations: 1 LT)
6 Standard Jump Jets: 6 3.00
(Jump Jet Loc: 1 LT, 1 RT, 2 CT, 1 LL, 1 RL)
--------------------------------------------------------
TOTALS: 5 56 25.00
Crits & Tons Left: 22 .00
Calculated Factors:
Total Cost: 2,061,666 C-Bills
Battle Value 2: 529 (old BV = 451)
Cost per BV2: 3,897.29
Weapon Value: 127 / 127 (Ratio = .24 / .24)
Damage Factors: SRDmg = 6; MRDmg = 1; LRDmg = 0
BattleForce2: MP: 8, Armor/Structure: 2/2
Damage PB/M/L: 1/1/-, Overheat: 0
Class: ML; Point Value: 5
Code:
BattleMech Technical Readout
Type/Model: Super Griffin GRF-2N
Tech: Inner Sphere / 3025
Config: Biped BattleMech
Rules: Level 1, Standard design
Mass: 60 tons
Chassis: Earthwerk GRF Standard
Power Plant: 240 Core Tek Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: 4 Rawlings 55 Standard Jump Jets
Jump Capacity: 120 meters
Armor Type: Starshield A Standard
Armament:
1 PPC
1 Medium Laser
1 LRM 10
Manufacturer: Earthwerks Incorporated
Location: (Unknown)
Communications System: Neil 6000
Targeting & Tracking System: Octagon Tartrac System C
------------------------------------------------------------------------------
==Overview:==
Tales of the Black Widow Company
"Inside, in a bay that had once held prototype aerospace fighters, stood the
research team's last hope: two shining mechs, the end product of 18 months of
hard work, and the first fully-rebuilt and
redesigned units produced in more than four decades."
"Unfortunately for the Widow's calculations, House Davion's scientists still
have a surprise ace in the hole (albeit an untested one) that could deny Wolf
and Kurita their prize. For the past several months, the research team has
been designing and building two new prototype mechs that are essentially more
mobile, beefed-up versions of the Griffin and the Wasp. The 60-ton Super
Griffin moves slightly more slowly than its standard counterpart, but packs
more heat sinks, armor, more powerful jump jets, and an additional piece of
weaponry (a medium laser)."
--------------------------------------------------------
Type/Model: Super Griffin GRF-2N
Mass: 60 tons
Equipment: Crits Mass
Int. Struct.: 99 pts Standard 0 6.00
Engine: 240 Fusion 6 11.50
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks: 13 Single 4 3.00
(Heat Sink Loc: 2 LT, 2 RT)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 158 pts Standard 0 10.00
Internal Armor
Structure Value
Head: 3 9
Center Torso: 20 24
Center Torso (Rear): 7
L/R Side Torso: 14 21/21
L/R Side Torso (Rear): 7/7
L/R Arm: 10 13/13
L/R Leg: 14 18/18
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 PPC RA 10 3 7.00
1 Medium Laser LA 3 1 1.00
1 LRM 10 RT 4 24 4 7.00
(Ammo Locations: 2 RT)
4 Standard Jump Jets: 4 4.00
(Jump Jet Loc: 1 LT, 1 RT, 2 CT)
--------------------------------------------------------
TOTALS: 17 47 55.50
Crits & Tons Left: 31 4.50
Calculated Factors:
Total Cost: 5,026,560 C-Bills
Battle Value 2: 1,192 (old BV = 974)
Cost per BV2: 4,216.91
Weapon Value: 756 / 756 (Ratio = .63 / .63)
Damage Factors: SRDmg = 12; MRDmg = 10; LRDmg = 5
BattleForce2: MP: 4J, Armor/Structure: 4/5
Damage PB/M/L: 2/2/1, Overheat: 1
Class: MH; Point Value: 12
_________________
Battle Corps : FED-03C3
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