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 Post subject: Templar (Revised)
PostPosted: Fri Nov 25, 2011 10:35 am 
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Test Pilot
Test Pilot

Joined: Fri Jan 25, 2002 8:00 pm
Posts: 12373
Location: That flattop, up the well, overhead …
Code:
               BattleMech Technical Readout

Type/Model:    TLR-23 Templar (base)
Tech:          Inner Sphere / 3062
Config:        Biped OmniMech
Rules:         Level  4, Standard design

Mass:          85 tons
Chassis:       Endo-Composite
Power Plant:   340 VOX XL Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Standard
Armament:      None
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    TLR-23 Templar (base)
Mass:          85 tons
Construction Options:  Fractional Accounting

Equipment:                                 Crits    Mass
Int. Struct.:  130 pts Endo-Composite        7      6.38
 (Endo Steel Loc: 2 LT, 1 RT, 2 LL, 2 RL)
Engine:        340 XL Fusion                12     13.50
   Walking MP:   4
   Running MP:   6
   Jumping MP:   0
Heat Sinks:     13 Double Heat Sink          0      3.00
Gyro:                                        4      4.00
Standard Cockpit, Life Supt., Sensors:       5      3.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       .00
Armor Factor:  258 pts Standard              0     16.13

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             27         40      
   Center Torso (Rear):                 13      
   L/R Side Torso:           18      25/25      
   L/R Side Torso (Rear):            11/11      
   L/R Arm:                  14      28/28      
   L/R Leg:                  18      34/34      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
--------------------------------------------------------
TOTALS:                          0          44     46.00
Crits & Tons Left:                          34     39.00

Calculated Factors:
Total Cost:        23,371,320 C-Bills
Battle Value:      1,008
Cost per BV:       23,185.83
Weapon Value:      0 / 0 (Ratio = .00 / .00)
Damage Factors:    SRDmg = 2;  MRDmg = 0;  LRDmg = 0
BattleForce:       MP: 4,  Armor/Structure: 6/3
                   Damage PB/M/L: 2/-/-,  Overheat: 0
                   Class: MA;  Point Value: 10
                   Specials: omni
Code:
               BattleMech Technical Readout
                     Custom* Weapons

Type/Model:    TLR-23 Templar Prime
Tech:          Inner Sphere / 3062
Config:        Biped OmniMech
Rules:         Level  4, Standard design

Mass:          85 tons
Chassis:       Endo-Composite
Power Plant:   340 VOX XL Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Standard
Armament:      
  1 Gauss Rifle
  1 Large X-Pulse Laser
  1 Streak-6*
  1 Guardian ECM
  2 ER Medium Lasers
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    TLR-23 Templar Prime
Mass:          85 tons
Construction Options:  Fractional Accounting

Equipment:                                 Crits    Mass
Int. Struct.:  130 pts Endo-Composite        7      6.38
 (Endo Steel Loc: 2 LT, 1 RT, 2 LL, 2 RL)
Engine:        340 XL Fusion                12     13.50
   Walking MP:   4
   Running MP:   6
   Jumping MP:   0
Heat Sinks:     13 Double Heat Sink          0      3.00
Gyro:                                        4      4.00
Standard Cockpit, Life Supt.:                5      3.00
Actuators: L: Sh+UA+LA    R: Sh+UA          13       .00
Armor Factor:  258 pts Standard              0     16.13

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             27         40      
   Center Torso (Rear):                 13      
   L/R Side Torso:           18      25/25      
   L/R Side Torso (Rear):            11/11      
   L/R Arm:                  14      28/28      
   L/R Leg:                  18      34/34      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 Gauss Rifle            RA      1   16      9     17.00
  (Ammo Locations: 2 RA)
1 Large X-Pulse Laser    LA     14           2      7.00
1 Streak-6*              RT      4   16      4      5.00
  (Ammo Locations: 1 RT)
1 Guardian ECM           RT      0           2      1.50
2 ER Medium Lasers       CT     10           2      2.00
1 Targeting Computer     LT                  6      6.00
1 Lower Arm Actuator     RA
CASE Equipment:          RT                  1       .50
--------------------------------------------------------
TOTALS:                         29          67     85.00
Crits & Tons Left:                          11       .00

Calculated Factors:
Total Cost:        26,241,480 C-Bills
Battle Value:      2,127
Cost per BV:       12,337.32
Weapon Value:      3,398 / 3,237 (Ratio = 1.60 / 1.52)
Damage Factors:    SRDmg = 38;  MRDmg = 26;  LRDmg = 10
BattleForce:       MP: 4,  Armor/Structure: 6/3
                   Damage PB/M/L: 6/5/2,  Overheat: 0
                   Class: MA;  Point Value: 21
                   Specials: omni, ecm
Anyone remember the Templar?

No?

See: Since it was more fun then anyone wanted to have filling the crits of this Omni, it gut left in the dust by the Sunder. Davion Engies had outsmarted themselves.

So here we have the revision: Free up some crits by using mild endo, stick with the 'too much TC' shtick, one point of CTR armor removed to get a nice round pod-space number, and see if anyone notices the loss of firepower.

I'm surprised at how close the Prime came out: I chose to skip the one medium pulse and HS for CASE and the ECM.

_________________
[url=http://www.hitbox.tv/hmpgoose]Goose - The Egyptian God of Frustration[/url]

"He closes his eyes and remembers the night splattered with brightness, the sudden flare of erupting fuel, the mad chase as, supersonic, he bobbed and weaved among the hills and valleys of the Ozarks, the laws on his tail, burning for home …"


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 Post subject: Re: Templar (Revised)
PostPosted: Fri Nov 25, 2011 12:29 pm 
Offline
Stratego
Stratego

Joined: Sat Nov 10, 2001 8:00 pm
Posts: 10855
Location: Ft. Hood Texas
I like where you are taking this. I could see all of the Inner Sphere Omnis getting a nice revamping that makes sense like you have did with this one.

_________________
Karagin-

Darkness is a friend of mine. Sometimes I have to beat it back, or it would overwhelm me. Shirley Meier

[url]http://karagin12.livejournal.com/[/url]

The Wookiee, he's not wearing any pants!

[img]http://www.heavymetalpro.com/countries/mil-army.gif[/img]


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 Post subject: Re: Templar (Revised)
PostPosted: Sat Dec 31, 2011 11:33 pm 
Offline
Commanding General
Commanding General

Joined: Sat Nov 24, 2007 5:28 pm
Posts: 1828
I like it as well. We need a refresh that also beats the stupid parts with a wrench.


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