that is feasible, when u replace the fusion engine with a light fusion one u can have 7 tons of armor.
Code:
BattleMech Technical Readout
Type/Model: Javelin JVN-coba
Tech: Inner Sphere / 3050
Config: Biped BattleMech
Rules: Level 2, Standard design
Mass: 30 tons
Chassis: Duralyte 246 Endo Steel
Power Plant: 180 GM Light Fusion
Walking Speed: 64,8 km/h
Maximum Speed: 97,2 km/h
Jump Jets: 6 Rawlings 95 Standard Jump Jets
Jump Capacity: 180 meters
Armor Type: StarGuard I Standard
Armament:
4 Medium Lasers
2 Streak SRM 2s
Manufacturer: Stormvanger Assemblies, Light Division
Location: Caph
Communications System: Garret T-10B
Targeting & Tracking System: Dynatec 128C
------------------------------------------------------------------------------
==Overview:==
Though Davion units employ the Javelin, this 'Mech has been rare in other
armies since Stefan Amaris' Rim Worlds troops destroyed the Stormvanger
Assemblies factory on Caph in 2774. Davion commanders have always held the
Javelin in high regard, deploying it in much greater numbers than the other
states and preserving them through the centuries of Succession Wars.
With many Javelins in service, Davion officers are expected to make field
modifications to keep the 'Mechs abreast of recovered technology. Though no
confirmation has been possible, one variation has been reported. The Federated
Commonwealth's secretiveness about modifications to the Javelin are consistent
with the Mech's reputation for being sneaky.
The unconfirmed reports indicate that commanders are replacing the left
torso SRM-6 rack with two SRM-2 launchers, presumably the Hovertec Streak. For
a small sacrifice in firepower, this change would make the Javelin appreciably
more efficient in using ammunition, enhancing its ability to stay on the
battlefield. By keeping one of the SRM-6 racks, the sneaky Javelin could
confuse an enemy about whether he was facing an original or a modified version
of the 'Mech.
--------------------------------------------------------
Type/Model: Javelin JVN-coba
Mass: 30 tons
Equipment: Crits Mass
Int. Struct.: 51 pts Endo Steel 14 1,50
(Endo Steel Loc: 1 HD, 3 LA, 3 RA, 3 LT, 2 RT, 1 LL, 1 RL)
Engine: 180 Light Fusion 10 5,50
Walking MP: 6
Running MP: 9
Jumping MP: 6
Heat Sinks: 10 Double [20] 9 ,00
(Heat Sink Loc: 1 LA, 1 RA, 1 RT)
Gyro: 4 2,00
Cockpit, Life Supt., Sensors: 5 3,00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 ,00
Armor Factor: 105 pts Standard 0 7,00
Internal Armor
Structure Value
Head: 3 9
Center Torso: 10 15
Center Torso (Rear): 5
L/R Side Torso: 7 10/10
L/R Side Torso (Rear): 4/4
L/R Arm: 5 10/10
L/R Leg: 7 14/14
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
2 Medium Lasers RA 6 2 2,00
2 Medium Lasers LA 6 2 2,00
2 Streak SRM 2s CT 4 50 3 4,00
(Ammo Locations: 1 RT)
6 Standard Jump Jets: 6 3,00
(Jump Jet Loc: 2 LT, 2 RT, 1 LL, 1 RL)
--------------------------------------------------------
TOTALS: 16 71 30,00
Crits & Tons Left: 7 ,00
Calculated Factors:
Total Cost: 3.539.640 C-Bills
Battle Value: 931
Cost per BV: 3.801,98
Weapon Value: 668 / 626 (Ratio = ,72 / ,67)
Damage Factors: SRDmg = 21; MRDmg = 3; LRDmg = 0
BattleForce2: MP: 6J, Armor/Structure: 3/2
Damage PB/M/L: 3/3/-, Overheat: 0
Class: ML; Point Value: 9
but ur version is much cheaper:
Code:
BattleMech Technical Readout
Type/Model: Javelin JVN-rock
Tech: Inner Sphere / 3050
Config: Biped BattleMech
Rules: Level 2, Standard design
Mass: 30 tons
Chassis: Duralyte 246 Endo Steel
Power Plant: 180 GM Fusion
Walking Speed: 64,8 km/h
Maximum Speed: 97,2 km/h
Jump Jets: 6 Rawlings 95 Standard Jump Jets
Jump Capacity: 180 meters
Armor Type: StarGuard I Standard
Armament:
4 Medium Lasers
2 Streak SRM 2s
Manufacturer: Stormvanger Assemblies, Light Division
Location: Caph
Communications System: Garret T-10B
Targeting & Tracking System: Dynatec 128C
------------------------------------------------------------------------------
==Overview:==
Though Davion units employ the Javelin, this 'Mech has been rare in other
armies since Stefan Amaris' Rim Worlds troops destroyed the Stormvanger
Assemblies factory on Caph in 2774. Davion commanders have always held the
Javelin in high regard, deploying it in much greater numbers than the other
states and preserving them through the centuries of Succession Wars.
With many Javelins in service, Davion officers are expected to make field
modifications to keep the 'Mechs abreast of recovered technology. Though no
confirmation has been possible, one variation has been reported. The Federated
Commonwealth's secretiveness about modifications to the Javelin are consistent
with the Mech's reputation for being sneaky.
The unconfirmed reports indicate that commanders are replacing the left
torso SRM-6 rack with two SRM-2 launchers, presumably the Hovertec Streak. For
a small sacrifice in firepower, this change would make the Javelin appreciably
more efficient in using ammunition, enhancing its ability to stay on the
battlefield. By keeping one of the SRM-6 racks, the sneaky Javelin could
confuse an enemy about whether he was facing an original or a modified version
of the 'Mech.
--------------------------------------------------------
Type/Model: Javelin JVN-rock
Mass: 30 tons
Equipment: Crits Mass
Int. Struct.: 51 pts Endo Steel 14 1,50
(Endo Steel Loc: 1 HD, 3 LA, 3 RA, 3 LT, 2 RT, 1 LL, 1 RL)
Engine: 180 Fusion 6 7,00
Walking MP: 6
Running MP: 9
Jumping MP: 6
Heat Sinks: 10 Double [20] 9 ,00
(Heat Sink Loc: 1 LA, 1 RA, 1 RT)
Gyro: 4 2,00
Cockpit, Life Supt., Sensors: 5 3,00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 ,00
Armor Factor: 88 pts Standard 0 5,50
Internal Armor
Structure Value
Head: 3 9
Center Torso: 10 11
Center Torso (Rear): 4
L/R Side Torso: 7 9/9
L/R Side Torso (Rear): 3/3
L/R Arm: 5 8/8
L/R Leg: 7 12/12
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
2 Medium Lasers RA 6 2 2,00
2 Medium Lasers LA 6 2 2,00
2 Streak SRM 2s CT 4 50 3 4,00
(Ammo Locations: 1 RT)
6 Standard Jump Jets: 6 3,00
(Jump Jet Loc: 2 LT, 2 RT, 1 LL, 1 RL)
--------------------------------------------------------
TOTALS: 16 67 30,00
Crits & Tons Left: 11 ,00
Calculated Factors:
Total Cost: 2.584.140 C-Bills
Battle Value: 912
Cost per BV: 2.833,49
Weapon Value: 581 / 545 (Ratio = ,64 / ,60)
Damage Factors: SRDmg = 21; MRDmg = 3; LRDmg = 0
BattleForce2: MP: 6J, Armor/Structure: 2/3
Damage PB/M/L: 3/3/-, Overheat: 0
Class: ML; Point Value: 9