I've been toying with Torso Mounted Cockpits, mostly to see how much I can increase the survivability of the pilot, without affecting the combat-efficiency too much.
In an effort to further improve the protection of the now-empty head, I've also been adding the Armoured Cowl for the extra 5pts of armour.
Anyway, this is the Acephalos, named after a headless monster apparently from Greek myth.
Code:
BattleMech Technical Readout
Custom* Weapons
Type/Model: Acephalos ACP-4H
Tech: Inner Sphere / 3132
Config: Biped BattleMech
Rules: Level 3, Custom design
Mass: 95 tons
Chassis: Standard
Power Plant: 285 Pitban Fusion
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Standard
Armament:
4 Light PPCs*
2 SRM 4s
1 C³ Master Computer
1 Guardian ECM
1 Anti-Missile System
1 LRM 15
2 Rocket Launcher 15 (OS)s
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Acephalos ACP-4H
Mass: 95 tons
Equipment: Crits Mass
Int. Struct.: 145 pts Standard 0 9.50
Engine: 285 Fusion 6 16.50
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks: 14 Double [28] 9 4.00
(Heat Sink Loc: 1 LA, 1 RA, 1 LT)
Gyro: 4 3.00
Torso-Mounted Cockpit, Life Supt.: 6 4.00
Actuators: L: Sh+UA+LA R: Sh+UA+LA 14 .00
Armor Factor: 264 pts Standard 0 16.50
Armored Cowl (UK): + 5 pts 1 1.00
Internal Armor
Structure Value
Head: 3 9
Center Torso: 30 47
Center Torso (Rear): 12
L/R Side Torso: 20 29/29
L/R Side Torso (Rear): 11/11
L/R Arm: 16 26/26
L/R Leg: 20 32/32
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
2 Light PPCs* RA 10 4 6.00
2 Light PPCs* LA 10 4 6.00
1 SRM 4 RT 3 25 2 3.00
(Ammo Locations: 1 LT)
1 C³ Master Computer RT 0 5 5.00
1 Guardian ECM RT 0 2 1.50
1 Anti-Missile System LT 1 24 3 2.50
(Ammo Locations: 2 LT)
1 SRM 4 LT 3 1 2.00
1 LRM 15 HD 5 16 5 9.00
(Ammo Locations: 2 LT)
1 Rocket Launcher 15 (OS)LL 4 2 1.00
1 Rocket Launcher 15 (OS)RL 4 2 1.00
1 Targeting Computer RT 3 3.00
CASE Equipment: LT 1 .50
--------------------------------------------------------
TOTALS: 32 74 95.00
Crits & Tons Left: 4 .00
Calculated Factors:
Total Cost: 14,045,850 C-Bills
Battle Value 2: 2,113 (old BV = 1,826) (+239 for C³)
Cost per BV2: 6,647.35
Weapon Value: 2,749 / 2,749 (Ratio = 1.30 / 1.30)
Damage Factors: SRDmg = 40; MRDmg = 27; LRDmg = 11
BattleForce2: MP: 3, Armor/Structure: 7/7
Damage PB/M/L: 5/4/3, Overheat: 1
Class: MA; Point Value: 21
Specials: ecm, c3m
As a C3 command mech, the headless-ness of the Acephalous is a deliberate bit of irony.
It doesn't do a massive level of damage, but then again it's there to support the rest of the lance/squad.