Code:
BattleMech Technical Readout
Type/Model: murphys lawyer
Tech: Inner Sphere / 3025
Config: Biped BattleMech
Rules: Level 3, Custom design
Mass: 90 tons
Chassis: Composite
Power Plant: 270 GM XL Fusion
Walking Speed: 32,4 km/h
Maximum Speed: 54,0 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Standard
Armament:
2 Gauss Rifles
2 ER Large Lasers
4 Machine Guns
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
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==Overview:==
murphys lawyer has been built from the remains of non less than 3 different
mechs that were destroyed under the hands of the pilot george "murphys law"
barnette in 3 consecutive fights.
the techs analysed his fights and decided barnette needed a mech wich had a
good defense against infantry and other mechs comeing from the rear...needless
to say the next 2 years barnette had not a single encounter where he was
attacked from the rear, and infantry never came in range of his machineguns.
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Type/Model: murphys lawyer
Mass: 90 tons
Construction Options: Fractional Accounting
Equipment: Crits Mass
Int. Struct.: 138 pts Composite 0 4,50
Engine: 270 XL Fusion 12 7,25
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks: 14 Double [28] 12 4,00
(Heat Sink Loc: 2 LT, 2 RT)
XL Gyro: 6 1,50
Cockpit, Life Supt., Sensors: 5 3,00
Actuators: L: Sh+UA R: Sh+UA 12 ,00
Armor Factor: 279 pts Standard 0 17,44
Internal Armor
Structure Value
Head: 3 9
Center Torso: 29 44
Center Torso (Rear): 14
L/R Side Torso: 19 28/28
L/R Side Torso (Rear): 10/10
L/R Arm: 15 30/30
L/R Leg: 19 38/38
Weapons and Equipment Loc Heat Ammo Crits Mass
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1 Gauss Rifle RA 1 48 13 21,00
(Ammo Locations: 1 HD, 1 LA, 1 RA, 3 LT)
1 ER Large Laser RA 12 2 5,00
1 Gauss Rifle LA 1 7 15,00
1 ER Large Laser LA 12 2 5,00
1 Machine Gun LL 0 600 4 3,50
(Ammo Locations: 3 RT)
1 Machine Gun LL(R) 0 1 ,50
1 Machine Gun RL 0 1 ,50
1 Machine Gun RL(R) 0 1 ,50
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TOTALS: 26 78 88,69
Crits & Tons Left: 0 1,31
Calculated Factors:
Total Cost: 18.698.660 C-Bills
Battle Value: 1.928
Cost per BV: 9.698,48
Weapon Value: 2.972 / 2.972 (Ratio = 1,54 / 1,54)
Damage Factors: SRDmg = 39; MRDmg = 33; LRDmg = 19
BattleForce2: MP: 3, Armor/Structure: 7/3
Damage PB/M/L: 6/5/5, Overheat: 0
Class: MA; Point Value: 19