Quote:
Pretty standard weapons complement, I would say that is on average equal to an Atlas or any other 100 tonner and would fare well enough against them.
That is what I was aiming for. Below is the targeting computer version. Enjoy !!!
BattleMech Technical Readout
Type/Model: Guardian II
Tech: Clan / 3067
Config: Biped BattleMech
Rules: Level 2, Custom design
Mass: 100 tons
Chassis: Endo Steel
Power Plant: 300 Fusion
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: 3 Standard Jump Jets
Jump Capacity: 90 meters
Armor Type: Standard
Armament:
1 Large Pulse Laser
1 ER Large Laser
1 LB 10-X AC
1 Streak SRM 6
1 LRM 15 w/ Artemis IV
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Guardian II
Mass: 100 tons
Equipment: Crits Mass
Int. Struct.: 152 pts Endo Steel 7 5.00
(Endo Steel Loc: 2 RA, 2 LT, 3 RT)
Engine: 300 Fusion 6 19.00
Walking MP: 3
Running MP: 5
Jumping MP: 3
Heat Sinks: 17 Double [34] 10 7.00
(Heat Sink Loc: 2 RA, 2 LT, 1 RT)
Gyro: 4 3.00
Cockpit, Life Supt.: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 307 pts Standard 0 19.50
Internal Armor
Structure Value
Head: 3 9
Center Torso: 31 47
Center Torso (Rear): 15
L/R Side Torso: 21 32/32
L/R Side Torso (Rear): 10/10
L/R Arm: 17 34/34
L/R Leg: 21 42/42
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Large Pulse Laser RA 10 2 6.00
1 ER Large Laser LA 12 1 4.00
1 LB 10-X AC LA 2 20 7 12.00
(Ammo Locations: 2 LA)
1 Streak SRM 6 RT 4 15 3 4.00
(Ammo Locations: 1 RT)
1 LRM 15 w/ Artemis IV LT 5 24 6 7.50
(Ammo Locations: 3 LT)
1 Targeting Computer RT 4 4.00
3 Standard Jump Jets: 3 6.00
(Jump Jet Loc: 1 CT, 1 LL, 1 RL)
--------------------------------------------------------
TOTALS: 33 74 100.00
Crits & Tons Left: 4 .00
Calculated Factors:
Total Cost: 11,842,000 C-Bills
Battle Value 2: 2,940 (old BV = 2,810)
Cost per BV2: 4,027.89
Weapon Value: 5,469 / 5,071 (Ratio = 1.86 / 1.72)
Damage Factors: SRDmg = 50; MRDmg = 38; LRDmg = 21
BattleForce2: MP: 3J, Armor/Structure: 8/8
Damage PB/M/L: 8/6/5, Overheat: 0
Class: MA; Point Value: 29