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 Post subject: Hammer HMR-6S1
PostPosted: Mon Aug 26, 2013 9:15 pm 
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Stratego
Stratego

Joined: Sat Nov 10, 2001 8:00 pm
Posts: 10855
Location: Ft. Hood Texas
Code:
               BattleMech Technical Readout

Type/Model:    Hammer HMR-6S1
Tech:          Inner Sphere / 3055
Config:        Biped BattleMech
Rules:         Level 3, Standard design

Mass:          30 tons
Chassis:       Duralyte 299 Composite
Power Plant:   180 GM Light Fusion
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets:     6 Standard Jump Jets
Jump Capacity: 180 meters
Armor Type:    Jolassa-325 Light Ferro-Fibrous 
Armament:      
  2 Martel Model 5X ER Medium Lasers
  2 Coventry Five-Tube LRM 5s w/ Artemis IV
Manufacturer:  Free Worlds Defense Industries
  Location:    Thermopolis
Communications System:  Datacom 50
Targeting & Tracking System:  Dynatec 1122

------------------------------------------------------------------------------
==Overview:==
With advent of new technology and the end of the Jihad, the board of directors
at Free Worlds Defense Industries took another look at the Hammer. Seeing that
they could use former Word of Blake technologies and plans they had access to
prior to the slagging of Gibson during the Jihad and the Marik Civil War after
the war, meant that they could take the steps to bring sales back up to
pre-3075 levels and gain from the use of new technologies.

Thus was born the HMR-6S1 Hammer, the first of what FWDI hoped would be the
start of many more to follow.

--------------------------------------------------------
Type/Model:    Hammer HMR-6S1
Mass:          30 tons

Equipment:                                 Crits    Mass
Int. Struct.:  51 pts Composite              0      1.50
Engine:        180 Light Fusion             10      5.50
   Walking MP:   6
   Running MP:   9
   Jumping MP:   6
Heat Sinks:     10 Double [20]               9       .00
 (Heat Sink Loc: 1 RA, 1 LT, 1 RT)
XL Gyro:                                     6      1.00
Small Cockpit, Life Supt., Sensors:          4      2.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       .00
Armor Factor:  101 pts Light Ferro-Fibrous   7      6.00
 (Armor Crit Loc: 1 HD, 2 LA, 1 RA, 1 LT, 1 LL, 1 RL)

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             10         15      
   Center Torso (Rear):                  5      
   L/R Side Torso:            7      11/11      
   L/R Side Torso (Rear):              3/3      
   L/R Arm:                   5      10/10      
   L/R Leg:                   7      12/12      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 ER Medium Laser        RA      5           1      1.00
1 ER Medium Laser        LA      5           1      1.00
1 LRM 5 w/ Artemis IV    RT      2   72      5      6.00
  (Ammo Locations: 1 LT, 2 RT)
1 LRM 5 w/ Artemis IV    LT      2           2      3.00
6 Standard Jump Jets:                        6      3.00
 (Jump Jet Loc: 3 LT, 3 RT)
--------------------------------------------------------
TOTALS:                         14          67     30.00
Crits & Tons Left:                          11       .00

Calculated Factors:
Total Cost:        4,190,940 C-Bills
Battle Value 2:    813 (old BV = 794)
Cost per BV2:      5,154.91
Weapon Value:      505 / 469 (Ratio = .62 / .58)
Damage Factors:    SRDmg = 13;  MRDmg = 9;  LRDmg = 3
BattleForce2:      MP: 6J,  Armor/Structure: 3/2
                   Damage PB/M/L: 2/2/1,  Overheat: 0
                   Class: ML;  Point Value: 8
                   Specials: if
 

_________________
Karagin-

Darkness is a friend of mine. Sometimes I have to beat it back, or it would overwhelm me. Shirley Meier

[url]http://karagin12.livejournal.com/[/url]

The Wookiee, he's not wearing any pants!

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