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 Post subject: Half a Thug
PostPosted: Thu Nov 26, 2015 11:57 am 
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Commanding General
Commanding General

Joined: Fri Feb 15, 2002 8:00 pm
Posts: 1786
a while back I was trying out mechs that had all, or most, of the firepower with half the size and was just thinking of a joke about the Thug mech that was made some years ago. something about it being the perfect assault mech, the arm being the perfect light, the rest being the perfect heave and half a Thug being the perfect medium.

well I just decided to try out Half a Thug but with all the firepower
Quote:
BattleMech Technical Readout

Type/Model: Thug .5
Tech: Inner Sphere / 3025
Config: Biped BattleMech
Rules: Level 2, Standard design

Mass: 40 tons
Chassis: Endo Steel
Power Plant: 200 Light Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Ferro-Fibrous
Armament:
2 Snub-Nose PPCs
2 SRM 6s
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

--------------------------------------------------------
Type/Model: Thug .5
Mass: 40 tons

Equipment: Crits Mass
Int. Struct.: 67 pts Endo Steel 14 2.00
(Endo Steel Loc: 1 HD, 2 LA, 2 RA, 2 LT, 2 RT, 1 CT, 2 LL, 2 RL)
Engine: 200 Light Fusion 10 6.50
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks: 10 Double Heat Sink 6 .00
(Heat Sink Loc: 1 LT, 1 RT)
Gyro: 4 2.00
Standard Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 134 pts Ferro-Fibrous 14 7.50
(Armor Crit Loc: 4 LA, 4 RA, 3 LT, 3 RT)

Internal Armor
Structure Value
Head: 3 9
Center Torso: 12 16
Center Torso (Rear): 5
L/R Side Torso: 10 15/15
L/R Side Torso (Rear): 5/5
L/R Arm: 6 12/12
L/R Leg: 10 20/20

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Snub-Nose PPC RA 10 2 6.00
1 Snub-Nose PPC LA 10 2 6.00
1 SRM 6 RT 4 15 3 4.00
(Ammo Locations: 1 CT)
1 SRM 6 LT 4 2 3.00
--------------------------------------------------------
TOTALS: 28 78 40.00
Crits & Tons Left: 0 .00

Calculated Factors:
Total Cost: 5,204,360 C-Bills
Battle Value: 1,178
Cost per BV: 4,417.96
Weapon Value: 735 / 735 (Ratio = .62 / .62)
Damage Factors: SRDmg = 23; MRDmg = 15; LRDmg = 1
BattleForce: MP: 5, Armor/Structure: 3/3
Damage PB/M/L: 3/2/-, Overheat: 1
Class: MM; Point Value: 12
and since I noticed I put SRM 6 where the old one had SRM 4 I made a variant
Quote:
BattleMech Technical Readout

Type/Model: Thug .5 a
Tech: Inner Sphere / 3025
Config: Biped BattleMech
Rules: Level 2, Standard design

Mass: 40 tons
Chassis: Endo Steel
Power Plant: 200 Light Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Ferro-Fibrous
Armament:
2 Snub-Nose PPCs
2 Streak SRM 4s
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

--------------------------------------------------------
Type/Model: Thug .5 a
Mass: 40 tons

Equipment: Crits Mass
Int. Struct.: 67 pts Endo Steel 14 2.00
(Endo Steel Loc: 1 HD, 2 LA, 2 RA, 2 LT, 2 RT, 1 CT, 2 LL, 2 RL)
Engine: 200 Light Fusion 10 6.50
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks: 10 Double Heat Sink 6 .00
(Heat Sink Loc: 1 LT, 1 RT)
Gyro: 4 2.00
Standard Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 134 pts Ferro-Fibrous 14 7.50
(Armor Crit Loc: 4 LA, 4 RA, 3 LT, 3 RT)

Internal Armor
Structure Value
Head: 3 9
Center Torso: 12 16
Center Torso (Rear): 5
L/R Side Torso: 10 15/15
L/R Side Torso (Rear): 5/5
L/R Arm: 6 12/12
L/R Leg: 10 20/20

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Snub-Nose PPC RA 10 2 6.00
1 Snub-Nose PPC LA 10 2 6.00
2 Streak SRM 4s RT 6 25 3 7.00
(Ammo Locations: 1 LT)
--------------------------------------------------------
TOTALS: 26 76 40.00
Crits & Tons Left: 2 .00

Calculated Factors:
Total Cost: 5,270,160 C-Bills
Battle Value: 1,218
Cost per BV: 4,326.9
Weapon Value: 788 / 706 (Ratio = .65 / .58)
Damage Factors: SRDmg = 25; MRDmg = 15; LRDmg = 1
BattleForce: MP: 5, Armor/Structure: 3/3
Damage PB/M/L: 4/3/-, Overheat: 0
Class: MM; Point Value: 12


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 Post subject: Re: Half a Thug
PostPosted: Thu Nov 26, 2015 2:31 pm 
Offline
Loki
Loki

Joined: Sun Sep 16, 2001 8:00 pm
Posts: 11444
Location: Minnesnowta
Very nice. :)

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