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 Post subject: Half Supernova
PostPosted: Sun Nov 29, 2015 5:34 pm 
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Supreme Mugwump
Supreme Mugwump

Joined: Wed Dec 06, 2006 3:42 pm
Posts: 3183
this is my turn on halfing mechs, as i had already critizised the supernova as overweaponed/undersinked and useless(6 Alpha strikes in one battle and the Pilot is DEAD, among other things) the obvious object of my halfing is the Supernova. this one does not have the full firepower, but much more than half. it is able to contionously running Alpha, even jumping now and then without breaking a sweat.
while it costs more than half of what a SN costs ist Battle value is also about 75% of what a SN has.
Code:
BattleMech Technical Readout

Type/Model:    Half Nova 
Tech:          Clan / 3058
Config:        Biped BattleMech
Rules:         Level 3, Standard design

Mass:          45 tons
Chassis:       Endo Steel
Power Plant:   225 XL Fusion
Walking Speed: 54,0 km/h
Maximum Speed: 86,4 km/h
Jump Jets:     4 Standard Jump Jets
Jump Capacity: 120 meters
Armor Type:    Ferro-Fibrous 
Armament:      
  3 ER Large Lasers
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

------------------------------------------------------------------------------
--------------------------------------------------------
Type/Model:    Half Nova 
Mass:          45 tons
Construction Options:  Fractional Accounting

Equipment:                                 Crits    Mass
Int. Struct.:  75 pts Endo Steel             7      2,25
 (Endo Steel Loc: 2 HD, 1 LA, 2 LT, 2 RT)
Engine:        225 XL Fusion                10      5,00
   Walking MP:   5
   Running MP:   8
   Jumping MP:   4
Heat Sinks:     19 Double [38]              20      9,00
 (Heat Sink Loc: 3 LA, 4 RA, 1 LT, 1 LL, 1 RL)
XL Gyro:                                     6      1,50
Small Cockpit, Life Supt.:                   4      2,00
Actuators: L: Sh+UA+LA    R: Sh+UA+LA       14       ,00
Armor Factor:  153 pts Ferro-Fibrous         7      7,97
 (Armor Crit Loc: 1 LT, 6 RT)

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             14         21      
   Center Torso (Rear):                  7      
   L/R Side Torso:           11      16/16      
   L/R Side Torso (Rear):              6/6      
   L/R Arm:                   7      14/14      
   L/R Leg:                  11      22/22      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 ER Large Laser         RA     12           1      4,00
2 ER Large Lasers        LA     24           2      8,00
1 Targeting Computer     LT                  3      3,00
4 Standard Jump Jets:                        4      2,00
 (Jump Jet Loc: 2 LT, 2 RT)
--------------------------------------------------------
TOTALS:                         36          78     44,72
Crits & Tons Left:                           0       ,28

Calculated Factors:
Total Cost:        7.821.880 C-Bills
Battle Value 2:    2.114 (old BV = 2.088)
Cost per BV2:      3.700,04
Weapon Value:      2.332 / 2.332 (Ratio = 1,10 / 1,10)
Damage Factors:    SRDmg = 29;  MRDmg = 26;  LRDmg = 19
BattleForce2:      MP: 5,  Armor/Structure: 4/3
                   Damage PB/M/L: 4/3/3,  Overheat: 0
                   Class: MM;  Point Value: 21

_________________
typos and spelling-mistakes are property of the finder. english is not my mother-tongue.


Last edited by cobayashimaru on Sun Nov 29, 2015 5:53 pm, edited 1 time in total.

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 Post subject: Re: Half Supernova
PostPosted: Sun Nov 29, 2015 5:49 pm 
Offline
Supreme Mugwump
Supreme Mugwump

Joined: Wed Dec 06, 2006 3:42 pm
Posts: 3183
a bit heavier, but also faster:
Code:
 BattleMech Technical Readout
                      UNDISTRIBUTED

Type/Model:    Half Nova 
Tech:          Clan / 3058
Config:        Biped BattleMech
Rules:         Level 3, Standard design

Mass:          50 tons
Chassis:       Endo Steel
Power Plant:   300 XL Fusion
Walking Speed: 64,8 km/h
Maximum Speed: 97,2 km/h
Jump Jets:     4 Standard Jump Jets
Jump Capacity: 120 meters
Armor Type:    Ferro-Fibrous 
Armament:      
  3 ER Large Lasers
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

------------------------------------------------------------------------------

--------------------------------------------------------
Type/Model:    Half Nova 
Mass:          50 tons
Construction Options:  Fractional Accounting

Equipment:                                 Crits    Mass
Int. Struct.:  83 pts Endo Steel             7      2,50
 (Endo Steel Loc: 2 HD, 1 LA, 2 LT, 2 RT)
Engine:        300 XL Fusion                10      9,50
   Walking MP:   6
   Running MP:   9
   Jumping MP:   4
Heat Sinks:     19 Double [38]              14      9,00
 (Heat Sink Loc: 2 LA, 2 RA, 1 LT, 1 LL, 1 RL)
XL Gyro:                                     6      1,50
Small Cockpit, Life Supt.:                   4      2,00
Actuators: L: Sh+UA+LA    R: Sh+UA+LA       14       ,00
Armor Factor:  163 pts Ferro-Fibrous         7      8,49
 (Armor Crit Loc: 1 LT, 6 RT)

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             16         22      
   Center Torso (Rear):                  8      
   L/R Side Torso:           12      17/17      
   L/R Side Torso (Rear):              6/6      
   L/R Arm:                   8      16/16      
   L/R Leg:                  12      23/23      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 ER Large Laser         RA     12           1      4,00
2 ER Large Lasers        LA     24           2      8,00
1 Targeting Computer     Undi                3      3,00
4 Standard Jump Jets:                        4      2,00
 (Jump Jet Loc: 2 LT, 2 RT)
--------------------------------------------------------
TOTALS:                         36          72     50,00
Crits & Tons Left:                           6       ,00

Calculated Factors:
Total Cost:        10.130.700 C-Bills
Battle Value 2:    2.288 (old BV = 2.238)
Cost per BV2:      4.427,75
Weapon Value:      2.810 / 2.810 (Ratio = 1,23 / 1,23)
Damage Factors:    SRDmg = 29;  MRDmg = 26;  LRDmg = 19
BattleForce2:      MP: 6,  Armor/Structure: 4/3
                   Damage PB/M/L: 4/3/3,  Overheat: 0
                   Class: MM;  Point Value: 23

_________________
typos and spelling-mistakes are property of the finder. english is not my mother-tongue.


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 Post subject: Re: Half Supernova
PostPosted: Sun Nov 29, 2015 9:30 pm 
Offline
Commanding General
Commanding General

Joined: Fri Feb 15, 2002 8:00 pm
Posts: 1786
Interesting, haven't been considering Clan Mechs but here's a take that keeps the same number of weapons even if some are downgraded to Mediums.
Quote:
BattleMech Technical Readout

Type/Model: Supernova .5
Tech: Clan / 3058
Config: Biped BattleMech
Rules: Level 2, Standard design

Mass: 45 tons
Chassis: Endo Steel
Power Plant: 180 XL Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: 4 Standard Jump Jets
Jump Capacity: 120 meters
Armor Type: Standard
Armament:
2 ER Large Lasers
4 ER Medium Lasers
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

--------------------------------------------------------
Type/Model: Supernova .5
Mass: 45 tons

Equipment: Crits Mass
Int. Struct.: 75 pts Endo Steel 7 2.50
(Endo Steel Loc: 1 HD, 2 RA, 2 LT, 2 RT)
Engine: 180 XL Fusion 10 3.50
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks: 21 Double Heat Sink 28 11.00
(Heat Sink Loc: 3 LA, 2 RA, 3 LT, 3 RT, 1 CT, 1 LL, 1 RL)
Gyro: 4 2.00
Standard Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA R: Sh+UA+LA 14 .00
Armor Factor: 144 pts Standard 0 9.00

Internal Armor
Structure Value
Head: 3 9
Center Torso: 14 19
Center Torso (Rear): 6
L/R Side Torso: 11 16/16
L/R Side Torso (Rear): 5/5
L/R Arm: 7 13/13
L/R Leg: 11 21/21

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 ER Large Laser RA 12 1 4.00
2 ER Medium Lasers RA 10 2 2.00
1 ER Large Laser LA 12 1 4.00
2 ER Medium Lasers LA 10 2 2.00
4 Standard Jump Jets: 4 2.00
(Jump Jet Loc: 2 LT, 2 RT)
--------------------------------------------------------
TOTALS: 44 78 45.00
Crits & Tons Left: 0 .00

Calculated Factors:
Total Cost: 6,361,150 C-Bills
Battle Value: 1,893
Cost per BV: 3,360.35
Weapon Value: 1,892 / 1,892 (Ratio = 1.00 / 1.00)
Damage Factors: SRDmg = 41; MRDmg = 29; LRDmg = 11
BattleForce: MP: 4J, Armor/Structure: 4/3
Damage PB/M/L: 5/5/2, Overheat: 1
Class: MM; Point Value: 19


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