this is my turn on halfing mechs, as i had already critizised the supernova as overweaponed/undersinked and useless(6 Alpha strikes in one battle and the Pilot is DEAD, among other things) the obvious object of my halfing is the Supernova. this one does not have the full firepower, but much more than half. it is able to contionously running Alpha, even jumping now and then without breaking a sweat.
while it costs more than half of what a SN costs ist Battle value is also about 75% of what a SN has.
Code:
BattleMech Technical Readout
Type/Model: Half Nova
Tech: Clan / 3058
Config: Biped BattleMech
Rules: Level 3, Standard design
Mass: 45 tons
Chassis: Endo Steel
Power Plant: 225 XL Fusion
Walking Speed: 54,0 km/h
Maximum Speed: 86,4 km/h
Jump Jets: 4 Standard Jump Jets
Jump Capacity: 120 meters
Armor Type: Ferro-Fibrous
Armament:
3 ER Large Lasers
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
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Type/Model: Half Nova
Mass: 45 tons
Construction Options: Fractional Accounting
Equipment: Crits Mass
Int. Struct.: 75 pts Endo Steel 7 2,25
(Endo Steel Loc: 2 HD, 1 LA, 2 LT, 2 RT)
Engine: 225 XL Fusion 10 5,00
Walking MP: 5
Running MP: 8
Jumping MP: 4
Heat Sinks: 19 Double [38] 20 9,00
(Heat Sink Loc: 3 LA, 4 RA, 1 LT, 1 LL, 1 RL)
XL Gyro: 6 1,50
Small Cockpit, Life Supt.: 4 2,00
Actuators: L: Sh+UA+LA R: Sh+UA+LA 14 ,00
Armor Factor: 153 pts Ferro-Fibrous 7 7,97
(Armor Crit Loc: 1 LT, 6 RT)
Internal Armor
Structure Value
Head: 3 9
Center Torso: 14 21
Center Torso (Rear): 7
L/R Side Torso: 11 16/16
L/R Side Torso (Rear): 6/6
L/R Arm: 7 14/14
L/R Leg: 11 22/22
Weapons and Equipment Loc Heat Ammo Crits Mass
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1 ER Large Laser RA 12 1 4,00
2 ER Large Lasers LA 24 2 8,00
1 Targeting Computer LT 3 3,00
4 Standard Jump Jets: 4 2,00
(Jump Jet Loc: 2 LT, 2 RT)
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TOTALS: 36 78 44,72
Crits & Tons Left: 0 ,28
Calculated Factors:
Total Cost: 7.821.880 C-Bills
Battle Value 2: 2.114 (old BV = 2.088)
Cost per BV2: 3.700,04
Weapon Value: 2.332 / 2.332 (Ratio = 1,10 / 1,10)
Damage Factors: SRDmg = 29; MRDmg = 26; LRDmg = 19
BattleForce2: MP: 5, Armor/Structure: 4/3
Damage PB/M/L: 4/3/3, Overheat: 0
Class: MM; Point Value: 21