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a couple of 'pillbox' mechs http://forums.heavymetalpro.com/viewtopic.php?f=20&t=22040 |
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Author: | lordwolf [ Tue Jun 06, 2017 8:18 pm ] |
Post subject: | a couple of 'pillbox' mechs |
OK I got a little bored and thought up this idea, How many RAC's could I get onto a Mech? here's what I came up with for a quick attempt. First with RAC-2s Quote: BattleMech Technical Readout
and with RAC-5s
Type/Model: Rain Maker Tech: Inner Sphere / 3025 Config: Biped BattleMech Rules: Level 2, Standard design Mass: 100 tons Chassis: Endo Steel Power Plant: 300 Light Fusion Walking Speed: 32.4 km/h Maximum Speed: 54.0 km/h Jump Jets: None Jump Capacity: 0 meters Armor Type: Standard Armament: 6 Rotary AC/2s Manufacturer: Mad Engineers Incorporated Location: (Unknown) Communications System: (Unknown) Targeting & Tracking System: (Unknown) -------------------------------------------------------- Type/Model: Rain Maker Mass: 100 tons Equipment: Crits Mass Int. Struct.: 152 pts Endo Steel 14 5.00 (Endo Steel Loc: 2 HD, 2 LA, 2 RA, 2 LT, 2 RT, 2 LL, 2 RL) Engine: 300 Light Fusion 10 14.50 Walking MP: 3 Running MP: 5 Jumping MP: 0 Heat Sinks: 12 Double Heat Sink 0 2.00 Extra Light (XL) Gyro: 6 1.50 Small Cockpit, Life Supt., Sensors: 4 2.00 Actuators: L: Sh+UA+LA R: Sh+UA+LA 14 .00 Armor Factor: 304 pts Standard 0 19.00 Internal Armor Structure Value Head: 3 9 Center Torso: 31 44 Center Torso (Rear): 15 L/R Side Torso: 21 32/32 L/R Side Torso (Rear): 10/10 L/R Arm: 17 34/34 L/R Leg: 21 42/42 Weapons and Equipment Loc Heat Ammo Crits Mass -------------------------------------------------------- 2 Rotary AC/2s RA 2 360 14 24.00 (Ammo Locations: 4 LT, 4 RT) 2 Rotary AC/2s LA 2 6 16.00 1 Rotary AC/2 RT 1 3 8.00 1 Rotary AC/2 LT 1 3 8.00 -------------------------------------------------------- TOTALS: 36 74 100.00 Crits & Tons Left: 4 .00 Calculated Factors: Total Cost: 18,692,000 C-Bills Battle Value: 1,807 Cost per BV: 10,344.22 Weapon Value: 2,887 / 2,887 (Ratio = 1.60 / 1.60) Damage Factors: SRDmg = 31; MRDmg = 20; LRDmg = 8 BattleForce: MP: 3, Armor/Structure: 8/6 Damage PB/M/L: 5/3/3, Overheat: 2 Class: MA; Point Value: 18 Quote: BattleMech Technical Readout
Type/Model: Thunder Tech: Inner Sphere / 3025 Config: Biped BattleMech Rules: Level 2, Standard design Mass: 100 tons Chassis: Standard Power Plant: 300 Light Fusion Walking Speed: 32.4 km/h Maximum Speed: 54.0 km/h Jump Jets: None Jump Capacity: 0 meters Armor Type: Light Ferro-Fibrous Armament: 4 Rotary AC/5s Manufacturer: Mad Engineers Incorporated Location: (Unknown) Communications System: (Unknown) Targeting & Tracking System: (Unknown) -------------------------------------------------------- Type/Model: Thunder Mass: 100 tons Equipment: Crits Mass Int. Struct.: 152 pts Standard 0 10.00 Engine: 300 Light Fusion 10 14.50 Walking MP: 3 Running MP: 5 Jumping MP: 0 Heat Sinks: 12 Double Heat Sink 0 2.00 Extra Light (XL) Gyro: 6 1.50 Small Cockpit, Life Supt., Sensors: 4 2.00 Actuators: L: Sh+UA+LA R: Sh+UA+LA 14 .00 Armor Factor: 305 pts Light Ferro-Fibrous 7 18.00 (Armor Crit Loc: 1 HD, 1 LT, 1 RT, 2 LL, 2 RL) Internal Armor Structure Value Head: 3 9 Center Torso: 31 45 Center Torso (Rear): 15 L/R Side Torso: 21 32/32 L/R Side Torso (Rear): 10/10 L/R Arm: 17 34/34 L/R Leg: 21 42/42 Weapons and Equipment Loc Heat Ammo Crits Mass -------------------------------------------------------- 1 Rotary AC/5 RA 1 240 18 22.00 (Ammo Locations: 3 LA, 3 RA, 3 LT, 3 RT) 1 Rotary AC/5 LA 1 6 10.00 1 Rotary AC/5 RT 1 6 10.00 1 Rotary AC/5 LT 1 6 10.00 -------------------------------------------------------- TOTALS: 24 77 100.00 Crits & Tons Left: 1 .00 Calculated Factors: Total Cost: 18,952,000 C-Bills Battle Value: 2,303 Cost per BV: 8,229.27 Weapon Value: 6,279 / 6,279 (Ratio = 2.73 / 2.73) Damage Factors: SRDmg = 69; MRDmg = 44; LRDmg = 5 BattleForce: MP: 3, Armor/Structure: 8/6 Damage PB/M/L: 10/8/-, Overheat: 0 Class: MA; Point Value: 23 |
Author: | cobayashimaru [ Sat Jun 17, 2017 4:26 pm ] |
Post subject: | Re: a couple of 'pillbox' mechs |
Code: BattleMech Technical Readout UK Weapons Type/Model: shredder Tech: Clan / 3025 Config: Biped BattleMech Rules: Level 3, Standard design Mass: 100 tons Chassis: Composite Power Plant: 400 XL Fusion Walking Speed: 43,2 km/h Maximum Speed: 64,8 km/h Jump Jets: 4 Standard Jump Jets Jump Capacity: 120 meters Armor Type: Ferro-Fibrous Armament: 1 Rotary AC/20 (UK) Manufacturer: (Unknown) Location: (Unknown) Communications System: (Unknown) Targeting & Tracking System: (Unknown) -------------------------------------------------------- Type/Model: shredder Mass: 100 tons Construction Options: Fractional Accounting Equipment: Crits Mass Int. Struct.: 152 pts Composite 0 5,00 Engine: 400 XL Fusion 10 26,25 Walking MP: 4 Running MP: 6 Jumping MP: 4 Heat Sinks: 23 Double [46] 14 13,00 (Heat Sink Loc: 2 LA, 2 RA, 2 LT, 1 CT) Gyro: 4 4,00 Cockpit, Life Supt., Sensors: 5 3,00 Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 ,00 Armor Factor: 307 pts Ferro-Fibrous 7 15,99 (Armor Crit Loc: 1 HD, 2 LA, 4 RA) Internal Armor Structure Value Head: 3 9 Center Torso: 31 46 Center Torso (Rear): 16 L/R Side Torso: 21 32/32 L/R Side Torso (Rear): 10/10 L/R Arm: 17 34/34 L/R Leg: 21 42/42 Weapons and Equipment Loc Heat Ammo Crits Mass -------------------------------------------------------- 1 Rotary AC/20 (UK) RT 7 40 18 24,00 (Ammo Locations: 2 LA, 6 LT) 4 Standard Jump Jets: 4 8,00 (Jump Jet Loc: 2 LL, 2 RL) -------------------------------------------------------- TOTALS: 42 78 99,24 Crits & Tons Left: 0 ,76 Calculated Factors: Total Cost: 29.644.934 C-Bills Battle Value 2: 3.476 (old BV = 3.840) Cost per BV2: 8.528,46 Weapon Value: 3.181 / 3.181 (Ratio = ,92 / ,92) Damage Factors: SRDmg = 69; MRDmg = 27; LRDmg = 0 BattleForce2: MP: 4J, Armor/Structure: 8/6 Damage PB/M/L: 10/8/-, Overheat: 0 Class: MA; Point Value: 35 |
Author: | cobayashimaru [ Sat Jun 17, 2017 4:58 pm ] |
Post subject: | Re: a couple of 'pillbox' mechs |
this one has a few backup weapons. Quote: BattleMech Technical Readout
UK Weapons Type/Model: shredder II Tech: Clan / 3025 Config: Biped BattleMech Rules: Level 3, Standard design Mass: 100 tons Chassis: Composite Power Plant: 300 XL Fusion Walking Speed: 32,4 km/h Maximum Speed: 54,0 km/h Jump Jets: 3 Standard Jump Jets Jump Capacity: 90 meters Armor Type: Standard Armament: 2 Rotary AC/10 (UK)s 2 ER Large Lasers 2 ER Medium Lasers Manufacturer: (Unknown) Location: (Unknown) Communications System: (Unknown) Targeting & Tracking System: (Unknown) -------------------------------------------------------- Type/Model: shredder II Mass: 100 tons Equipment: Crits Mass Int. Struct.: 152 pts Composite 0 5,00 Engine: 300 XL Fusion 10 9,50 Walking MP: 3 Running MP: 5 Jumping MP: 3 Heat Sinks: 20 Double [40] 16 10,00 (Heat Sink Loc: 3 LT, 3 RT, 1 LL, 1 RL) Gyro: 4 3,00 Cockpit, Life Supt., Sensors: 5 3,00 Actuators: L: Sh+UA R: Sh+UA 12 ,00 Armor Factor: 307 pts Standard 0 19,50 Internal Armor Structure Value Head: 3 9 Center Torso: 31 46 Center Torso (Rear): 16 L/R Side Torso: 21 32/32 L/R Side Torso (Rear): 10/10 L/R Arm: 17 34/34 L/R Leg: 21 42/42 Weapons and Equipment Loc Heat Ammo Crits Mass -------------------------------------------------------- 1 Rotary AC/10 (UK) RA 3 60 13 20,00 (Ammo Locations: 3 LA, 3 RA) 1 Rotary AC/10 (UK) LA 3 7 14,00 1 ER Large Laser RT 12 1 4,00 1 ER Large Laser LT 12 1 4,00 1 ER Medium Laser CT 5 1 1,00 1 ER Medium Laser HD 5 1 1,00 3 Standard Jump Jets: 3 6,00 (Jump Jet Loc: 1 LT, 1 RT, 1 CT) -------------------------------------------------------- TOTALS: 70 74 100,00 Crits & Tons Left: 4 ,00 Calculated Factors: Total Cost: 24.662.000 C-Bills Battle Value 2: 3.884 (old BV = 3.296) Cost per BV2: 6.349,64 Weapon Value: 4.089 / 4.089 (Ratio = 1,05 / 1,05) Damage Factors: SRDmg = 64; MRDmg = 42; LRDmg = 20 BattleForce2: MP: 3J, Armor/Structure: 8/6 Damage PB/M/L: 8/7/6, Overheat: 4 Class: MA; Point Value: 39 |
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