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 Post subject: Design Contest
PostPosted: Mon Oct 30, 2017 7:06 pm 
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Stratego
Stratego

Joined: Sat Nov 10, 2001 8:00 pm
Posts: 10855
Location: Ft. Hood Texas
Let's see what you folks come up with:

Talk the Hollander and make it into a LAM, one catch it has to keep it's main weapon.

_________________
Karagin-

Darkness is a friend of mine. Sometimes I have to beat it back, or it would overwhelm me. Shirley Meier

[url]http://karagin12.livejournal.com/[/url]

The Wookiee, he's not wearing any pants!

[img]http://www.heavymetalpro.com/countries/mil-army.gif[/img]


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 Post subject: Re: Design Contest
PostPosted: Mon Oct 30, 2017 9:15 pm 
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Supreme Mugwump
Supreme Mugwump

Joined: Wed Dec 06, 2006 3:42 pm
Posts: 3183
there are two versions listed in HMPro, i guess you are talking about the gausrifle-variant?

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typos and spelling-mistakes are property of the finder. english is not my mother-tongue.


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 Post subject: Re: Design Contest
PostPosted: Mon Oct 30, 2017 9:22 pm 
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Supreme Mugwump
Supreme Mugwump

Joined: Wed Dec 06, 2006 3:42 pm
Posts: 3183
QND: Exchange the engine with an XXL Version, endosteel with Composite, Gyro with xl-Gyro, raise weight to 40 tons and voila:
Code:
BattleMech Technical Readout

Type/Model:    Hollander LAM BZK-F3
Tech:          Inner Sphere / 3055
Config:        Land Air BattleMech
Rules:         Level 3, Standard design

Mass:          40 tons
Chassis:       Coventry BZK-III Composite
Power Plant:   200 Omni XXL Fusion
Walking Speed: 54,0 km/h
Maximum Speed: 86,4 km/h
Jump Jets:     5 Standard Jump Jets
Jump Capacity: 150 meters
Armor Type:    Lexington Limited High Grade Ferro-Fibrous 
Armament:      
  1 Gauss Rifle
Manufacturer:  Coventry Metal Works
  Location:    Coventry
Communications System:  TharHes Muse 54-58K
Targeting & Tracking System:  Cyclops 9

------------------------------------------------------------------------------
--------------------------------------------------------
Type/Model:    Hollander LAM BZK-F3
Mass:          40 tons
Construction Options:  Fractional Accounting

Equipment:                                 Crits    Mass
Int. Struct.:  67 pts Composite              0      2,00
Engine:        200 XXL Fusion               18      2,84
   Walking MP:   5
   Running MP:   8
   Jumping MP:   5 [15]
Heat Sinks:     10 Single                    2       ,00
 (Heat Sink Loc: 1 LL, 1 RL)
XL Gyro:                                     6      1,00
Cockpit, Life Supt., Sensors:                5      3,00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       ,00
Armor Factor:  137 pts Ferro-Fibrous        14      7,65
 (Armor Crit Loc: 1 HD, 5 RA, 3 LT, 3 RT, 1 LL, 1 RL)

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             12         18      
   Center Torso (Rear):                  6      
   L/R Side Torso:           10      15/15      
   L/R Side Torso (Rear):              5/5      
   L/R Arm:                   6      12/12      
   L/R Leg:                  10      20/20      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 Gauss Rifle            LA      1   16      9     17,00
  (Ammo Locations: 1 LA, 1 LT)
5 Standard Jump Jets:                        5      2,50
 (Jump Jet Loc: 2 LT, 3 RT)
LAM Conversion Equipment:                    0      4,00
--------------------------------------------------------
TOTALS:                          1          75     39,99
Crits & Tons Left:                           3       ,01

Calculated Factors:
Total Cost:        30.943.664 C-Bills
Battle Value 2:    1.447 (old BV = 1.666)
Cost per BV2:      21.384,7
Weapon Value:      467 / 467 (Ratio = ,32 / ,32)
Damage Factors:    SRDmg = 14;  MRDmg = 11;  LRDmg = 7
BattleForce2:      MP: 5J,  Armor/Structure: 3/2
                   Damage PB/M/L: 2/2/2,  Overheat: 0
                   Class: MM;  Point Value: 14

_________________
typos and spelling-mistakes are property of the finder. english is not my mother-tongue.


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 Post subject: Re: Design Contest
PostPosted: Mon Oct 30, 2017 9:27 pm 
Offline
Stratego
Stratego

Joined: Sat Nov 10, 2001 8:00 pm
Posts: 10855
Location: Ft. Hood Texas
Impressive, expensive but impressive.

_________________
Karagin-

Darkness is a friend of mine. Sometimes I have to beat it back, or it would overwhelm me. Shirley Meier

[url]http://karagin12.livejournal.com/[/url]

The Wookiee, he's not wearing any pants!

[img]http://www.heavymetalpro.com/countries/mil-army.gif[/img]


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 Post subject: Re: Design Contest
PostPosted: Mon Oct 30, 2017 9:32 pm 
Offline
Supreme Mugwump
Supreme Mugwump

Joined: Wed Dec 06, 2006 3:42 pm
Posts: 3183
the 45-ton Version has a movement of 6-9-6 all the 10 HS are in the engine, and i exchanged them for doubles so there is no Need to worry about heat.
Code:
BattleMech Technical Readout

Type/Model:    Hollander LAM BZK-F3
Tech:          Inner Sphere / 3055
Config:        Land Air BattleMech
Rules:         Level 3, Standard design

Mass:          45 tons
Chassis:       Coventry BZK-III Composite
Power Plant:   270 Omni XXL Fusion
Walking Speed: 64,8 km/h
Maximum Speed: 97,2 km/h
Jump Jets:     6 Standard Jump Jets
Jump Capacity: 180 meters
Armor Type:    Lexington Limited High Grade Ferro-Fibrous 
Armament:      
  1 Gauss Rifle
Manufacturer:  Coventry Metal Works
  Location:    Coventry
Communications System:  TharHes Muse 54-58K
Targeting & Tracking System:  Cyclops 9

------------------------------------------------------------------------------
==Overview:==
  

==Capabilities:==
    

==Variants:==
    

==Deployment==
  

--------------------------------------------------------
Type/Model:    Hollander LAM BZK-F3
Mass:          45 tons
Construction Options:  Fractional Accounting

Equipment:                                 Crits    Mass
Int. Struct.:  75 pts Composite              0      2,25
Engine:        270 XXL Fusion               18      4,84
   Walking MP:   6
   Running MP:   9
   Jumping MP:   6 [18]
Heat Sinks:     10 Double [20]               0       ,00
XL Gyro:                                     6      1,50
Cockpit, Life Supt., Sensors:                5      3,00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       ,00
Armor Factor:  153 pts Ferro-Fibrous        14      8,54
 (Armor Crit Loc: 1 HD, 6 RA, 2 LT, 3 RT, 1 LL, 1 RL)

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             14         21      
   Center Torso (Rear):                  7      
   L/R Side Torso:           11      16/16      
   L/R Side Torso (Rear):              6/6      
   L/R Arm:                   7      14/14      
   L/R Leg:                  11      22/22      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 Gauss Rifle            LA      1   16      9     17,00
  (Ammo Locations: 1 LA, 1 LT)
6 Standard Jump Jets:                        6      3,00
 (Jump Jet Loc: 3 LT, 3 RT)
LAM Conversion Equipment:                    0      4,50
--------------------------------------------------------
TOTALS:                          1          74     44,63
Crits & Tons Left:                           4       ,37

Calculated Factors:
Total Cost:        47.639.025 C-Bills
Battle Value 2:    1.628 (old BV = 1.901)
Cost per BV2:      29.262,3
Weapon Value:      591 / 591 (Ratio = ,36 / ,36)
Damage Factors:    SRDmg = 14;  MRDmg = 11;  LRDmg = 7
BattleForce2:      MP: 6J,  Armor/Structure: 4/2
                   Damage PB/M/L: 2/2/2,  Overheat: 0
                   Class: MM;  Point Value: 16
the 55 ton Version has an added heatsink and two ERMLs as secondary weapon.
Code:
 BattleMech Technical Readout
                      UNDISTRIBUTED

Type/Model:    Hollander LAM BZK-F3
Tech:          Inner Sphere / 3055
Config:        Land Air BattleMech
Rules:         Level 3, Standard design

Mass:          55 tons
Chassis:       Coventry BZK-III Composite
Power Plant:   330 Omni XXL Fusion
Walking Speed: 64,8 km/h
Maximum Speed: 97,2 km/h
Jump Jets:     6 Standard Jump Jets
Jump Capacity: 180 meters
Armor Type:    Lexington Limited High Grade Ferro-Fibrous 
Armament:      
  2 ER Medium Lasers
  1 Gauss Rifle
Manufacturer:  Coventry Metal Works
  Location:    Coventry
Communications System:  TharHes Muse 54-58K
Targeting & Tracking System:  Cyclops 9

------------------------------------------------------------------------------
==Overview:==
  

==Capabilities:==
    

==Variants:==
    

==Deployment==
  

--------------------------------------------------------
Type/Model:    Hollander LAM BZK-F3
Mass:          55 tons
Construction Options:  Fractional Accounting

Equipment:                                 Crits    Mass
Int. Struct.:  91 pts Composite              0      2,75
Engine:        330 XXL Fusion               18      8,17
   Walking MP:   6
   Running MP:   9
   Jumping MP:   6 [18]
Heat Sinks:     11 Double [22]               0      1,00
XL Gyro:                                     6      2,00
Cockpit, Life Supt., Sensors:                5      3,00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       ,00
Armor Factor:  185 pts Ferro-Fibrous        14     10,32
 (Armor Crit Loc: 1 HD, 4 RA, 2 LT, 3 RT, 2 LL, 2 RL)

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             18         27      
   Center Torso (Rear):                  9      
   L/R Side Torso:           13      20/20      
   L/R Side Torso (Rear):              6/6      
   L/R Arm:                   9      18/18      
   L/R Leg:                  13      26/26      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
2 ER Medium Lasers       --     10           2      2,00
1 Gauss Rifle            LA      1   16      9     17,00
  (Ammo Locations: 1 LA, 1 LT)
6 Standard Jump Jets:                        6      3,00
 (Jump Jet Loc: 3 LT, 3 RT)
LAM Conversion Equipment:                    0      5,50
--------------------------------------------------------
TOTALS:                         11          76     54,74
Crits & Tons Left:                           2       ,26

Calculated Factors:
Total Cost:        74.567.168 C-Bills
Battle Value 2:    2.060 (old BV = 2.444)
Cost per BV2:      36.197,65
Weapon Value:      1.246 / 1.246 (Ratio = ,60 / ,60)
Damage Factors:    SRDmg = 22;  MRDmg = 14;  LRDmg = 7
BattleForce2:      MP: 6J,  Armor/Structure: 5/2
                   Damage PB/M/L: 3/3/2,  Overheat: 0
                   Class: MM;  Point Value: 21

_________________
typos and spelling-mistakes are property of the finder. english is not my mother-tongue.


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 Post subject: Re: Design Contest
PostPosted: Mon Oct 30, 2017 9:40 pm 
Offline
Supreme Mugwump
Supreme Mugwump

Joined: Wed Dec 06, 2006 3:42 pm
Posts: 3183
finally: the Clantech-Version
Code:
BattleMech Technical Readout

Type/Model:    Hollander LAM BZK-F3
Tech:          Clan / 3055
Config:        Land Air BattleMech
Rules:         Level 3, Standard design

Mass:          55 tons
Chassis:       Coventry BZK-III Composite
Power Plant:   330 Omni XXL Fusion
Walking Speed: 64,8 km/h
Maximum Speed: 97,2 km/h
Jump Jets:     6 Standard Jump Jets
Jump Capacity: 180 meters
Armor Type:    Lexington Limited High Grade Ferro-Fibrous 
Armament:      
  2 ER Medium Lasers
  2 Micro Pulse Lasers
  1 Gauss Rifle
Manufacturer:  Coventry Metal Works
  Location:    Coventry
Communications System:  TharHes Muse 54-58K
Targeting & Tracking System:  Cyclops 9

------------------------------------------------------------------------------
==Overview:==
  

==Capabilities:==
    

==Variants:==
    

==Deployment==
  

--------------------------------------------------------
Type/Model:    Hollander LAM BZK-F3
Mass:          55 tons
Construction Options:  Fractional Accounting

Equipment:                                 Crits    Mass
Int. Struct.:  91 pts Composite              0      2,75
Engine:        330 XXL Fusion               14      8,17
   Walking MP:   6
   Running MP:   9
   Jumping MP:   6 [18]
Heat Sinks:     13 Double [26]               0      3,00
XL Gyro:                                     6      2,00
Cockpit, Life Supt., Sensors:                5      3,00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       ,00
Armor Factor:  184 pts Ferro-Fibrous         7      9,58
 (Armor Crit Loc: 3 LA, 2 RA, 2 RT)

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             18         26      
   Center Torso (Rear):                  9      
   L/R Side Torso:           13      20/20      
   L/R Side Torso (Rear):              6/6      
   L/R Arm:                   9      18/18      
   L/R Leg:                  13      26/26      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 ER Medium Laser        RA      5           1      1,00
1 Micro Pulse Laser      RA      1           1       ,50
1 ER Medium Laser        LA      5           1      1,00
1 Micro Pulse Laser      LA      1           1       ,50
1 Gauss Rifle            LT      1   24      9     15,00
  (Ammo Locations: 1 LT, 2 RT)
6 Standard Jump Jets:                        6      3,00
 (Jump Jet Loc: 1 LT, 1 RT, 2 LL, 2 RL)
LAM Conversion Equipment:                    0      5,50
--------------------------------------------------------
TOTALS:                         13          67     55,00
Crits & Tons Left:                          11       ,00

Calculated Factors:
Total Cost:        74.817.260 C-Bills
Battle Value 2:    2.413 (old BV = 2.995)
Cost per BV2:      31.005,91
Weapon Value:      1.708 / 1.708 (Ratio = ,71 / ,71)
Damage Factors:    SRDmg = 27;  MRDmg = 18;  LRDmg = 8
BattleForce2:      MP: 6J,  Armor/Structure: 5/2
                   Damage PB/M/L: 4/3/2,  Overheat: 0
                   Class: MM;  Point Value: 24

_________________
typos and spelling-mistakes are property of the finder. english is not my mother-tongue.


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 Post subject: Re: Design Contest
PostPosted: Thu Nov 02, 2017 9:52 pm 
Offline
Village Drunk
Village Drunk

Joined: Sat Sep 15, 2001 8:00 pm
Posts: 4113
Location: Worcester, MA
I have deleted all of Chip's posts senseless posts using the snrdg101206 name, and the replies to them.

Any post not specifically related to this thread in this thread will be deleted.

In other words Chip/snrdg101206/whomever...don't bother replying.

_________________
[b]When life gives you lemons, throw them back and ask for cookies.[/b]
[url]http://210darryl.wordpress.com/[/url]
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 Post subject: Re: Design Contest
PostPosted: Sat Nov 04, 2017 12:20 am 
Offline
Supreme Mugwump
Supreme Mugwump

Joined: Wed Dec 06, 2006 3:42 pm
Posts: 3183
i tried to do a somewhat cheaper Version
Code:
BattleMech Technical Readout

Type/Model:    Hollander 45 IS CH 
Tech:          Inner Sphere / 3055
Config:        Land Air BattleMech
Rules:         Level 3, Standard design

Mass:          45 tons
Chassis:       Coventry BZK-III Composite
Power Plant:   225 Omni XL Fusion
Walking Speed: 54,0 km/h
Maximum Speed: 86,4 km/h
Jump Jets:     4 Standard Jump Jets
Jump Capacity: 120 meters
Armor Type:    Lexington Limited High Grade Ferro-Fibrous 
Armament:      
  1 Poland Main Model A Gauss Rifle
Manufacturer:  Coventry Metal Works
  Location:    Coventry
Communications System:  TharHes Muse 54-58K
Targeting & Tracking System:  Cyclops 9

-----------------------------------------------------------------------------
-------------------------------------------------------
Type/Model:    Hollander 45 IS CH 
Mass:          45 tons

Equipment:                                 Crits    Mass
Int. Struct.:  75 pts Composite              0      2,50
Engine:        225 XL Fusion                12      5,00
   Walking MP:   5
   Running MP:   8
   Jumping MP:   4 [12]
Heat Sinks:     10 Single                    1       ,00
 (Heat Sink Loc: 1 CT)
Gyro:                                        4      3,00
Cockpit, Life Supt., Sensors:                5      3,00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       ,00
Armor Factor:  143 pts Ferro-Fibrous        14      8,00
 (Armor Crit Loc: 1 HD, 4 LA, 4 RA, 5 LT)

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             14         18      
   Center Torso (Rear):                  6      
   L/R Side Torso:           11      16/16      
   L/R Side Torso (Rear):              5/5      
   L/R Arm:                   7      13/13      
   L/R Leg:                  11      21/21      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 Gauss Rifle            RT      1   16      9     17,00
  (Ammo Locations: 2 RT)
4 Standard Jump Jets:                        4      2,00
 (Jump Jet Loc: 2 LL, 2 RL)
LAM Conversion Equipment:                    0      4,50
--------------------------------------------------------
TOTALS:                          1          65     45,00
Crits & Tons Left:                          13       ,00

Calculated Factors:
Total Cost:        12.175.432 C-Bills
Battle Value 2:    1.385 (old BV = 1.541)
Cost per BV2:      8.790,93
Weapon Value:      492 / 492 (Ratio = ,36 / ,36)
Damage Factors:    SRDmg = 14;  MRDmg = 11;  LRDmg = 7
BattleForce2:      MP: 5,  Armor/Structure: 4/2
                   Damage PB/M/L: 2/2/2,  Overheat: 0
                   Class: MM;  Point Value: 14
the clan Version adds a TC
Code:
BattleMech Technical Readout

Type/Model:    Hollander 45 CL CH 
Tech:          Clan / 3055
Config:        Land Air BattleMech
Rules:         Level 3, Standard design

Mass:          45 tons
Chassis:       Coventry BZK-III Composite
Power Plant:   225 Omni XL Fusion
Walking Speed: 54,0 km/h
Maximum Speed: 86,4 km/h
Jump Jets:     4 Standard Jump Jets
Jump Capacity: 120 meters
Armor Type:    Lexington Limited High Grade Ferro-Fibrous 
Armament:      
  1 Poland Main Model A Gauss Rifle
Manufacturer:  Coventry Metal Works
  Location:    Coventry
Communications System:  TharHes Muse 54-58K
Targeting & Tracking System:  Cyclops 9

------------------------------------------------------------------------------
-------------------------------------------------------
Type/Model:    Hollander 45 CL CH 
Mass:          45 tons

Equipment:                                 Crits    Mass
Int. Struct.:  75 pts Composite              0      2,50
Engine:        225 XL Fusion                10      5,00
   Walking MP:   5
   Running MP:   8
   Jumping MP:   4 [12]
Heat Sinks:     10 Single                    1       ,00
 (Heat Sink Loc: 1 HD)
Gyro:                                        4      3,00
Cockpit, Life Supt.:                         5      3,00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       ,00
Armor Factor:  153 pts Ferro-Fibrous         7      8,00
 (Armor Crit Loc: 2 LA, 1 RA, 1 LT, 1 CT, 1 LL, 1 RL)

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             14         21      
   Center Torso (Rear):                  7      
   L/R Side Torso:           11      16/16      
   L/R Side Torso (Rear):              6/6      
   L/R Arm:                   7      14/14      
   L/R Leg:                  11      22/22      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 Gauss Rifle            RT      1   16      8     14,00
  (Ammo Locations: 2 RT)
1 Targeting Computer     LT                  3      3,00
4 Standard Jump Jets:                        4      2,00
 (Jump Jet Loc: 2 LT, 2 RT)
LAM Conversion Equipment:                    0      4,50
--------------------------------------------------------
TOTALS:                          1          58     45,00
Crits & Tons Left:                          20       ,00

Calculated Factors:
Total Cost:        12.378.432 C-Bills
Battle Value 2:    1.595 (old BV = 1.787)
Cost per BV2:      7.760,77
Weapon Value:      663 / 663 (Ratio = ,42 / ,42)
Damage Factors:    SRDmg = 15;  MRDmg = 12;  LRDmg = 9
BattleForce2:      MP: 5,  Armor/Structure: 4/3
                   Damage PB/M/L: 2/2/2,  Overheat: 0
                   Class: MM;  Point Value: 16

_________________
typos and spelling-mistakes are property of the finder. english is not my mother-tongue.


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 Post subject: Re: Design Contest
PostPosted: Sun Nov 05, 2017 9:30 pm 
Offline
Stratego
Stratego

Joined: Sat Nov 10, 2001 8:00 pm
Posts: 10855
Location: Ft. Hood Texas
All of the offered examples are impressive and I think they would offer the value of a surprise since no one would expect a LAM to have that kind of firepower.

_________________
Karagin-

Darkness is a friend of mine. Sometimes I have to beat it back, or it would overwhelm me. Shirley Meier

[url]http://karagin12.livejournal.com/[/url]

The Wookiee, he's not wearing any pants!

[img]http://www.heavymetalpro.com/countries/mil-army.gif[/img]


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 Post subject: Re: Design Contest
PostPosted: Sun Nov 12, 2017 5:44 pm 
Offline
Commanding General
Commanding General

Joined: Sat Nov 24, 2007 5:28 pm
Posts: 1828
You should extend it to the LBX version as well. I mean you need a LAM fighter escort right?


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 Post subject: Re: Design Contest
PostPosted: Mon Nov 13, 2017 1:46 pm 
Offline
Stratego
Stratego

Joined: Sat Nov 10, 2001 8:00 pm
Posts: 10855
Location: Ft. Hood Texas
If y'all want to post a LBX LAM version that is cool with me.

_________________
Karagin-

Darkness is a friend of mine. Sometimes I have to beat it back, or it would overwhelm me. Shirley Meier

[url]http://karagin12.livejournal.com/[/url]

The Wookiee, he's not wearing any pants!

[img]http://www.heavymetalpro.com/countries/mil-army.gif[/img]


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 Post subject: Re: Design Contest
PostPosted: Fri Dec 22, 2017 2:12 pm 
Offline
Major General
Major General

Joined: Mon May 20, 2002 8:00 pm
Posts: 939
Location: Keene, NH
Make it 50 tons, give it 5 jets, done. Ends up with roughly the same armor as the original -- using either the F1 or G3.

_________________
[size=80][color=#114488][i]
It seems very queer that we invariably entrust the writing of our regulations for the next war to men totally devoid of anything but theoretical knowledge.[/i][/color][/size]


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