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 Post subject: Re'em
PostPosted: Mon Dec 18, 2017 2:00 am 
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Stratego
Stratego

Joined: Sat Nov 10, 2001 8:00 pm
Posts: 10855
Location: Ft. Hood Texas
This one is a jack of no trades, the mech was built during a "hey let's fix things" discussion between myself and two friends. So I took the Shadow Hawk and went on to try and fix it, needless to say it didn't quite work out, but it was fun.
Code:
               BattleMech Technical Readout

Type/Model:    Re'em 
Tech:          Inner Sphere / 3025
Config:        Biped BattleMech
Rules:         Level 1, Standard design

Mass:          70 tons
Chassis:       Standard
Power Plant:   280 VOX Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Standard
Armament:      
  3 Medium Lasers
  1 Autocannon/5
  2 LRM 5s
  1 Large Laser
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Re'em 
Mass:          70 tons

Equipment:                                 Crits    Mass
Int. Struct.:  107 pts Standard              0      7.00
Engine:        280 Fusion                    6     16.00
   Walking MP:   4
   Running MP:   6
   Jumping MP:   0
Heat Sinks:     17 Single                    6      7.00
 (Heat Sink Loc: 1 HD, 1 RA, 2 LL, 2 RL)
Gyro:                                        4      3.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA+LA    R: Sh+UA+LA+H     15       .00
Armor Factor:  192 pts Standard              0     12.00

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             22         28      
   Center Torso (Rear):                  9      
   L/R Side Torso:           15      20/20      
   L/R Side Torso (Rear):              7/7      
   L/R Arm:                  11      19/19      
   L/R Leg:                  15      27/27      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 Medium Laser           RA      3           1      1.00
1 Autocannon/5           LA      1   20      5      9.00
  (Ammo Locations: 1 LA)
2 LRM 5s                 RT      4   24      3      5.00
  (Ammo Locations: 1 RT)
2 Medium Lasers          LT      6           2      2.00
1 Large Laser            CT      8           2      5.00
--------------------------------------------------------
TOTALS:                         22          49     70.00
Crits & Tons Left:                          29       .00

Calculated Factors:
Total Cost:        5,803,404 C-Bills
Battle Value 2:    1,341 (old BV = 1,065)
Cost per BV2:      4,327.67
Weapon Value:      1,420 / 1,420 (Ratio = 1.06 / 1.06)
Damage Factors:    SRDmg = 21;  MRDmg = 13;  LRDmg = 4
BattleForce2:      MP: 4,  Armor/Structure: 5/5
                   Damage PB/M/L: 4/3/1,  Overheat: 0
                   Class: MH;  Point Value: 13
                   Specials: if

_________________
Karagin-

Darkness is a friend of mine. Sometimes I have to beat it back, or it would overwhelm me. Shirley Meier

[url]http://karagin12.livejournal.com/[/url]

The Wookiee, he's not wearing any pants!

[img]http://www.heavymetalpro.com/countries/mil-army.gif[/img]


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 Post subject: Re: Re'em
PostPosted: Mon Dec 18, 2017 10:30 pm 
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Commanding General
Commanding General

Joined: Sat Nov 24, 2007 5:28 pm
Posts: 1828
It looks like what happens when you need to make a frankenmech out of the scrap piles of a Rifleman and Battleax.

It looks to be a not so horrible general purpose heavy.


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 Post subject: Re: Re'em
PostPosted: Tue Dec 19, 2017 10:01 am 
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Stratego
Stratego

Joined: Sat Nov 10, 2001 8:00 pm
Posts: 10855
Location: Ft. Hood Texas
Thanks for the kind words. This one has about 10 fights under it's belt, 3 loses and 7 that it walked off the field.

_________________
Karagin-

Darkness is a friend of mine. Sometimes I have to beat it back, or it would overwhelm me. Shirley Meier

[url]http://karagin12.livejournal.com/[/url]

The Wookiee, he's not wearing any pants!

[img]http://www.heavymetalpro.com/countries/mil-army.gif[/img]


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 Post subject: Re: Re'em
PostPosted: Wed Dec 20, 2017 5:25 pm 
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Commanding General
Commanding General

Joined: Sat Nov 24, 2007 5:28 pm
Posts: 1828
Not too shabby for an old work horse.


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 Post subject: Re: Re'em
PostPosted: Fri Dec 22, 2017 1:29 pm 
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Major General
Major General

Joined: Mon May 20, 2002 8:00 pm
Posts: 939
Location: Keene, NH
Oversinked IMHO... I would not put more than 14 sinks on it; enough to lean on the LRM's, AC/5 and LL at a run. Give it a ton more LRM ammo and two more mediums. UCAP cycle out the LL and LRM's (since they dwindle in utility inside 6 hexes anywho) and lean on the mediums HARD.

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It seems very queer that we invariably entrust the writing of our regulations for the next war to men totally devoid of anything but theoretical knowledge.[/i][/color][/size]


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 Post subject: Re: Re'em
PostPosted: Fri Dec 22, 2017 8:35 pm 
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Stratego
Stratego

Joined: Sat Nov 10, 2001 8:00 pm
Posts: 10855
Location: Ft. Hood Texas
Okay, I can add that as variant, say a field refit after damage or something that was beat into the head design team.

_________________
Karagin-

Darkness is a friend of mine. Sometimes I have to beat it back, or it would overwhelm me. Shirley Meier

[url]http://karagin12.livejournal.com/[/url]

The Wookiee, he's not wearing any pants!

[img]http://www.heavymetalpro.com/countries/mil-army.gif[/img]


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