Code:
BattleMech Technical Readout
Type/Model: Sniper
Tech: Clan / 3060
Config: Quad BattleMech
Rules: Level 3, Standard design
Mass: 70 tons
Chassis: Composite
Power Plant: 350 XL Fusion
Walking Speed: 54,0 km/h
Maximum Speed: 86,4 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Ferro-Fibrous
Armament:
4 ER Large Lasers
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
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Type/Model: Sniper
Mass: 70 tons
Construction Options: Fractional Accounting
Equipment: Crits Mass
Int. Struct.: 115 pts Composite 0 3,50
Engine: 350 XL Fusion 10 14,75
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks: 25 Double [50] 22 15,00
(Heat Sink Loc: 1 HD, 1 LFL, 1 RFL, 2 LT, 2 RT, 2 CT, 1 LRL, 1 RRL)
Compact Gyro: 2 6,00
Small Cockpit, Life Supt.: 4 2,00
Leg Act: Hip + UpLeg + LowLeg + Foot 16 ,00
Armor Factor: 214 pts Ferro-Fibrous 7 11,15
(Armor Crit Loc: 6 LT, 1 RT)
Internal Armor
Structure Value
Head: 3 9
Center Torso: 22 28
Center Torso (Rear): 9
L/R Side Torso: 15 21/21
L/R Side Torso (Rear): 7/7
L/R Front Leg: 15 28/28
L/R Rear Leg: 15 28/28
Weapons and Equipment Loc Heat Ammo Crits Mass
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4 ER Large Lasers RT(T) 48 4 16,00
1 Long-Range Targeting 0 ,00
Turret Equipment: Right ShoulderMain 1 1,60
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TOTALS: 48 66 70,00
Crits & Tons Left: 0 ,00
Calculated Factors:
Total Cost: 18.409.866 C-Bills
Battle Value 2: 2.166 (old BV = 1.986)
Cost per BV2: 8.499,48
Weapon Value: 3.301 / 3.301 (Ratio = 1,52 / 1,52)
Damage Factors: SRDmg = 35; MRDmg = 30; LRDmg = 24
BattleForce2: MP: 5, Armor/Structure: 5/4
Damage PB/M/L: 5/4/4, Overheat: 0
Class: MH; Point Value: 22
tried what i could do with such a chassis.
I intend this for long range support fire, 360° with a turret and with a specialised long range targeting computer