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PostPosted: Wed Aug 08, 2018 1:22 pm 
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Lieutenant General
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Joined: Sun Apr 30, 2006 7:13 pm
Posts: 670
Location: Sheffield UK
These are the modded mechs of my Battletech that don't fit any of the standard variants unit I play in the new PC game.
Code:
 BattleMech Technical Readout

Type/Model:    Centurion CN9-ASR
Tech:          Inner Sphere / 3025
Config:        Biped BattleMech
Rules:         Level 1, Standard design

Mass:          50 tons
Chassis:       Corean Model K7 Standard
Power Plant:   200 Nissan Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    StarGuard III Standard
Armament:      
  1 Autocannon/5
  1 LRM 15
  2 Medium Lasers
Manufacturer:  Corean Enterprises
  Location:    Ramen II
Communications System:  Corean TransBand-J9
Targeting & Tracking System:  Corean B-Tech

------------------------------------------------------------------------------
==Overview:==
   

==Battle History:==
   

==Variants:==
   

==Notable 'Mechs & MechWarriors:==
This mech is used by Striders Rangers it's Current pilot is unit Commander
Aragorn "Strider" Telcontar after he had his ancestral Blackjack shot out from
under him and spending 110 days in the med bay. They were gifted this mech
unarmed by Lady Arano. Lack of an available AC/10 forced the engineers
re-fitting it to use an AC/5 which freed room for an LRM15 which is belived to
be a superior model doing extra damage

--------------------------------------------------------
Type/Model:    Centurion CN9-ASR
Mass:          50 tons

Equipment:                                 Crits    Mass
Int. Struct.:  83 pts Standard               0      5.00
Engine:        200 Fusion                    6      8.50
   Walking MP:   4
   Running MP:   6
   Jumping MP:   0
Heat Sinks:     11 Single                    3      1.00
 (Heat Sink Loc: 1 HD, 1 LT, 1 RT)
Gyro:                                        4      2.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA     15       .00
Armor Factor:  168 pts Standard              0     10.50

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             16         23      
   Center Torso (Rear):                  8      
   L/R Side Torso:           12      18/18      
   L/R Side Torso (Rear):              6/6      
   L/R Arm:                   8      16/16      
   L/R Leg:                  12      24/24      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 Autocannon/5           RT      1   20      5      9.00
  (Ammo Locations: 1 RT)
1 LRM 15                 LT      5   16      5      9.00
  (Ammo Locations: 2 LT)
2 Medium Lasers          CT      6           2      2.00
--------------------------------------------------------
TOTALS:                         12          45     50.00
Crits & Tons Left:                          33       .00

Calculated Factors:
Total Cost:        3,513,250 C-Bills
Battle Value 2:    1,067 (old BV = 864)
Cost per BV2:      3,292.64
Weapon Value:      989 / 989 (Ratio = .93 / .93)
Damage Factors:    SRDmg = 17;  MRDmg = 11;  LRDmg = 5
BattleForce2:      MP: 4,  Armor/Structure: 4/4
                   Damage PB/M/L: 3/2/1,  Overheat: 0
                   Class: MM;  Point Value: 11
                   Specials: if

_________________
hmmm hooom


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PostPosted: Wed Aug 08, 2018 1:38 pm 
Offline
Lieutenant General
Lieutenant General

Joined: Sun Apr 30, 2006 7:13 pm
Posts: 670
Location: Sheffield UK
Code:
    BattleMech Technical Readout

Type/Model:    Jagermech JM6-SSR
Tech:          Inner Sphere / 3025
Config:        Biped BattleMech
Rules:         Level 1, Standard design

Mass:          65 tons
Chassis:       Kallon Type XII Standard
Power Plant:   260 Magna Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Kallon Royalstar Standard
Armament:      
  2 Autocannon/10s
  2 Medium Lasers
Manufacturer:  Kallon Industries
  Location:    (Unknown)
Communications System:  Garret T-11A
Targeting & Tracking System:  Garret D2j

------------------------------------------------------------------------------
==Overview:==
  

==Capabilities:==
  

==Battle History:==
    

==Variants:==
    

==Notable 'Mechs & MechWarriors:==
After the assault on the Prison Striders Rangers salvaged a Jagermech.
Thinking that an second line AA mech would not fit the  combat style and
opposition that Striders Rangers face. Not wanting to waste a heavy mech  the
techs managed to obtain 2 AC/10's to replace all the autocannons and give them
3 tonnes of ammo between the cannons. Keeping the lasers as back up weapon and
adding 4 tonnes of armour that will keep the Jager in the fight a lot longer
than the standard variant. Still under refit it remains to be seen how well
this mech will perform.

--------------------------------------------------------
Type/Model:    Jagermech JM6-SSR
Mass:          65 tons

Equipment:                                 Crits    Mass
Int. Struct.:  104 pts Standard              0      6.50
Engine:        260 Fusion                    6     13.50
   Walking MP:   4
   Running MP:   6
   Jumping MP:   0
Heat Sinks:     10 Single                    0       .00
Gyro:                                        4      3.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA    R: Sh+UA             12       .00
Armor Factor:  160 pts Standard              0     10.00

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             21         22      
   Center Torso (Rear):                  7      
   L/R Side Torso:           15      17/17      
   L/R Side Torso (Rear):              6/6      
   L/R Arm:                  10      15/15      
   L/R Leg:                  15      23/23      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 Autocannon/10          RA      3   30     10     15.00
  (Ammo Locations: 1 LA, 2 RA)
1 Autocannon/10          LA      3           7     12.00
1 Medium Laser           RT      3           1      1.00
1 Medium Laser           LT      3           1      1.00
--------------------------------------------------------
TOTALS:                         12          46     65.00
Crits & Tons Left:                          32       .00

Calculated Factors:
Total Cost:        5,311,626 C-Bills
Battle Value 2:    1,154 (old BV = 921)
Cost per BV2:      4,602.8
Weapon Value:      1,095 / 1,095 (Ratio = .95 / .95)
Damage Factors:    SRDmg = 21;  MRDmg = 11;  LRDmg = 1
BattleForce2:      MP: 4,  Armor/Structure: 4/5
                   Damage PB/M/L: 4/3/-,  Overheat: 0
                   Class: MH;  Point Value: 12

_________________
hmmm hooom


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