Code:
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Nightshade IIC
Tech: Clan / 2750
Config: V.T.O.L.
Rules: Level 2, Standard design
Mass: 25 tons
Power Plant: 160 Vlar Fusion
Cruise Speed: 129.6 km/h
Maximum Speed: 194.4 km/h
Armor Type: FiberTech Light Standard
Armament:
1 Randall ER Medium Laser
1 ECM Suite
Manufacturer: Yelm Weapons
Location: (Unknown)
Communications System: Johnston VRR
Targeting & Tracking System: NIRAD 210
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==Overview:==
Though it is classified as a combat scout VTOL craft, the Nightshade's
main function is to carry the Guardian ECM Suite into combat.
The Guardian emits a broad-band signal that interferes with all sonar,
radar, UV, IR, and magscan sensors. This signal projects a "cloak" to a radius
of 180 meters, protecting all units within the circle.
Enemy long-range sensors can find vehicles and 'Mechs within the curtain,
but the Guardian obscures the reading, preventing identification. By the time
the enemy gets within visual range, sensors can sometimes override the
jamming, but most pilots rely on their own eyes.
The Nightshade, designed in 2597, was the first craft to carry the
Guardian system.
==Capabilities:==
As a combat chopper, the Nightshade is mediocre. The massive engine gives
the Nightshade excellent acceleration, but at a cost of cargo space.
The only weapon on the Nightshade is a medium laser mounted in the nose
of the craft. The laser has an excellent service record and is hooked to the
pilot's helmet. When the pilot turns his head, the gun swivels with him. It is
a good system, but the Nightshade carries only two tons of standard armor
plating, and so it is vulnerable even to light ground fire. As with any VTOL,
the pilot's main concern is the vulnerable rotor assembly, which cannot be
effectively armored for aerodynamic reasons.
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Type/Model: Nightshade IIC
Mass: 25 tons
Equipment: Items Mass
Int. Struct.: 15 pts Standard 0 2.50
Engine: 160 Fusion 0 6.00
Shielding & Transmission Equipment: 0 3.00
Cruise MP: 12
Flank MP: 18
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 1.50
Crew: 2 Members 0 .00
Rotor Equipment: Main/Tail Rotors 0 2.50
Armor Factor: 32 pts Standard 0 2.00
Internal Armor
Structure Value
Front: 3 10
Left / Right Sides: 3 6/6
Rear: 3 8
Rotor: 3 2
Weapons and Equipment Loc Heat Ammo Items Mass
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1 ER Medium Laser Front 5 1 1.00
1 ECM Suite Body 0 1 1.00
1 C.A.S.E. Equipment Body 0 .00
Cargo Bay Capacity Body 1 5.50
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TOTALS: 5 3 25.00
Items & Tons Left: 7 .00
Calculated Factors:
Total Cost: 1,387,222 C-Bills
Battle Value 2: 511 (old BV = 648)
Cost per BV: 2,714.72
Weapon Value: 69 / 69 (Ratio = .14 / .14)
Damage Factors: SRDmg = 6; MRDmg = 4; LRDmg = 0
BattleForce2: MP: 12V, Armor/Structure: 0 / 2
Damage PB/M/L: 1/1/-, Overheat: 0
Class: VA; Point Value: 5
Specials: tran5, ecm
_________________
Karagin-
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