Okay I was playing around with some ideas, mainly speed could be armor in the sense that if it moves to fast then you can't hit it. Yes I know it doesn't always work well, but still this thing used right could drive someone nuts trying to take it down:
Code:
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Dowak
Tech: Inner Sphere / 3060
Config: Hovercraft
Rules: Level 3, Standard design
Mass: 5 tons
Power Plant: 145 XXL Fusion
Cruise Speed: 399.6 km/h
Maximum Speed: 604.8 km/h
Armor Type: Standard
Armament:
1 ER Small Laser
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Dowak
Mass: 5 tons
Construction Options: Fractional Accounting
Equipment: Items Mass
Int. Struct.: 4 pts Standard 0 .50
Engine: 145 XXL Fusion 4 1.67
Shielding & Transmission Equipment: 0 .84
Cruise MP: 37
Flank MP: 56
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 .25
Crew: 1 Members 0 .00
Lift Equipment: 0 .50
Armor Factor: 11 pts Standard 0 .69
Internal Armor
Structure Value
Front: 1 3
Left / Right Sides: 1 3/3
Rear: 1 2
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 ER Small Laser Front 2 1 .50
Cargo Bay Capacity Body 1 .05
--------------------------------------------------------
TOTALS: 2 6 5.00
Items & Tons Left: 0 .00
Calculated Factors:
Total Cost: 1,102,548 C-Bills
Battle Value 2: 208 (old BV = 160)
Cost per BV: 5,300.71
Weapon Value: 4 / 4 (Ratio = .02 / .02)
Damage Factors: SRDmg = 2; MRDmg = 0; LRDmg = 0
BattleForce2: MP: 37H, Armor/Structure: 0 / 1
Damage PB/M/L: -/-/-, Overheat: 0
Class: GL; Point Value: 2
Specials: tran0
_________________
Karagin-
Darkness is a friend of mine. Sometimes I have to beat it back, or it would overwhelm me. Shirley Meier
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