I designed this hovertank for my Astral Republic faction a while back: a hovertank with a flotation hull. No fluff yet, but the idea is that it's basically an Amphibious Assault Vehicle, riverine or coastal patrol craft, and so forth. It has the mobility of a hovercraft, with the flexibility of a flotation hull for operation over water. The BV and cost aren't quite right because HM Vee doesn't have an option for flotation hulls yet. I decided to post this to see what y'all think of it.
NOTE: I house rule flotation hulls to allow 1 MP of "taxi" movement when landed on water. This makes sense given how things like floatplanes work in reality, and will be reflected in the fluff when I get around to it.
Code:
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Mouette Hovertank
Tech: Inner Sphere / 3060
Config: Hovercraft
Rules: Level 2, Custom design
Mass: 35 tons
Power Plant: 105 DAV Fusion
Cruise Speed: 86.4 km/h
Maximum Speed: 129.6 km/h
Armor Type: Ferro-Fibrous
Armament:
1 Large Laser
1 Small Pulse Laser
1 Anti-Missile System
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
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Type/Model: Mouette Hovertank
Mass: 35 tons
Equipment: Items Mass
Int. Struct.: 20 pts Standard 0 3.50
Engine: 105 Fusion 0 4.67
Shielding & Transmission Equipment: 0 2.33
Cruise MP: 8
Flank MP: 12
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 2.00
Crew: 3 Members 0 .00
Lift Equipment: 0 3.50
Turret Equipment: 0 1.00
Armor Factor: 108 pts Ferro-Fibrous 2 6.00
Internal Armor
Structure Value
Front: 4 24
Left / Right Sides: 4 20/20
Rear: 4 20
Turret: 4 24
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Large Laser Turret 8 1 5.00
1 Small Pulse Laser Turret 2 1 1.00
1 Anti-Missile System Turret 0 12 2 1.50
1 C.A.S.E. Equipment Body 1 .50
Infantry Bay Body 1 4.00
Flotation Hull (Tac Ops) Body 1 .00
--------------------------------------------------------
TOTALS: 10 9 35.00
Items & Tons Left: 3 .00
Calculated Factors:
Total Cost: 1,297,100 C-Bills
Battle Value 2: 624 (old BV = 390)
Cost per BV: 2,078.69
Weapon Value: 234 / 234 (Ratio = .38 / .38)
Damage Factors: SRDmg = 8; MRDmg = 4; LRDmg = 0
BattleForce2: MP: 8H, Armor/Structure: 0 / 4
Damage PB/M/L: 1/1/-, Overheat: 0
Class: GL; Point Value: 6
Specials: tran4
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Be careful what you wish for. I might let you have it.