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Firedrake
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Author:  Karagin [ Fri Jan 24, 2014 11:11 pm ]
Post subject:  Firedrake

Code:
          BattleTech Vehicle Technical Readout
                     THB Weapons

Type/Model:    Firedrake 
Tech:          Inner Sphere / 3085
Config:        Tracked Vehicle
Rules:         Level 3, Standard design

Mass:          75 tons
Power Plant:   225 VOX Fusion
Cruise Speed:  32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type:    Babyalion Heavy w. CASE Ferro-Fibrous
Armament:      
  1 Tolgren Heavy Arms Mk10 HV AC/10 (THB)
  1 Zeus LRM 15 
  2 Hawkeye Sure Fire SRM 4s
  1 Apple Churchill 442x TAG TAG 
  2 Falcon Lasers ER Medium Lasers
Manufacturer:  Faraday Combine
  Location:    Friesland
Communications System:  CurtissComm Mk IV
Targeting & Tracking System:  Apple Churchill 2000 w. 442 TAG

------------------------------------------------------------------------------
==Overview:==
The Firedreke was the first armored
fighting vehicle to be developed by Faraday Combine that went from prototype
to final production model in record time.

==Capabilities:==
Looking to make something that paid homage to the older tanks but at the same
time was different the engineer and design team set out to make the Firedrake
a class of it's own.

The armament is formidable, mounting the newly developed Tolgren Heavy Arms
Mk10 HV AC/10. This allows the tank’s commander
to punch through a target with ease and kill most things in one shot. Once the
gunner has "harpooned" an opposing unit, the twin
Hawkeye Sure Fire four-tube missile racks take advantage of the damaged armor
to further punch into and gut then enemy. This combination is all but
guaranteed to cripple enemy vehicles with the first close-range shots.

Adding in the Zeus Long Range Missiles, that works in conjunction with the
Apple Churchill 442x TAG to guide the missiles into the target further
completes the death of anything caught in the crosshairs of the Firedrake.

--------------------------------------------------------
Type/Model:    Firedrake 
Mass:          75 tons

Equipment:                                 Items    Mass
Int. Struct.:  40 pts Standard               0      7.50
Engine:        225 Fusion                    0     10.00
Shielding & Transmission Equipment:          0      5.00
    Cruise MP:   3
     Flank MP:   5
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      4.00
Crew: 5 Members                              0       .00
Turret Equipment:                            0      3.00
Armor Factor:  215 pts Ferro-Fibrous         2     12.00

                          Internal    Armor
                          Structure   Value
   Front:                     8         55 
   Left / Right Sides:        8      40/40 
   Rear:                      8         30 
   Turret:                    8         50 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 HV AC/10 (THB)         Turret   0   16     2     16.00
1 LRM 15                 Turret   0   16     2      9.00
2 SRM 4s                 Turret   0   25     3      5.00
1 TAG                    Turret   0          1      1.00
2 ER Medium Lasers       Turret  10          2      2.00
1 C.A.S.E. Equipment     Body                1       .50
--------------------------------------------------------
TOTALS:                          10         13     75.00
Items & Tons Left:                           7       .00

Calculated Factors:
Total Cost:        4,439,750 C-Bills
Battle Value 2:    1,258 (old BV = 801)
Cost per BV:       3,529.21
Weapon Value:      1,089 / 1,089 (Ratio = .87 / .87)
Damage Factors:    SRDmg = 31;  MRDmg = 18;  LRDmg = 8
BattleForce2:      MP: 3T,  Armor/Structure: 0 / 9
                   Damage PB/M/L: 4/4/2,  Overheat: 0
                   Class: GH;  Point Value: 13
                   Specials: tag

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