Code:
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Carabinier
Tech: Clan / 3090
Config: Tracked Vehicle
Rules: Level 2, Standard design
Mass: 100 tons
Power Plant: 300 Vlar Fusion
Cruise Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type: Valiant Lamellor Standard
Armament:
16 Type V "Longbow" LRM 5s
2 Series 2b ER Medium Lasers
3 Chis Series Small Pulse Lasers
Manufacturer: Wolf Clan Site 3
Location: Arc-Royal
Communications System: Dalban Micronics
Targeting & Tracking System: Dalban HiRez
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==Overview:==
Quick frame of reference. These are a series of tanks, built to very basic Clan standards, all using the same engine, T&T, Comm, Armor, JJ, Clan DHS,and weapons limited to
Clan ERML,ERLL, MPL, SPL, and LRM 5. The idea is for a series of cheap, usable militia/garrison units that could be mass produced. I picked the Wolves/Arc Royal randomly,
but I could see any/all of the invading Clans doing something similar in the Post Jihad era.
Mameluke-50t
Dragoon-60t
Cuirassier-75t
Carabinier-100t
There will be a lighter engine, maybe a SFE 105 to cover the lighter hovers and such, and I will throw in a few wheeled vehicles as well. I'm also working on a BA using Magnetic clamps to go with these, but I have yet to decide if I like that idea or not.
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Type/Model: Carabinier
Mass: 100 tons
Equipment: Items Mass
Int. Struct.: 50 pts Standard 0 10.00
Engine: 300 Fusion 0 19.00
Shielding & Transmission Equipment: 0 9.50
Cruise MP: 3
Flank MP: 5
Heat Sinks: 16 Single 0 6.00
Cockpit & Controls: 0 5.00
Crew: 7 Members 0 .00
Turret Equipment: 0 1.50
Armor Factor: 256 pts Standard 0 16.00
Internal Armor
Structure Value
Front: 10 77
Left / Right Sides: 10 51/51
Rear: 10 34
Turret: 10 43
Weapons and Equipment Loc Heat Ammo Items Mass
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8 LRM 5s Front 0 144 9 14.00
8 LRM 5s Turret 0 144 8 14.00
2 ER Medium Lasers Turret 10 2 2.00
1 Small Pulse Laser Turret 2 1 1.00
1 Small Pulse Laser Front 2 1 1.00
1 Small Pulse Laser Front 2 1 1.00
1 C.A.S.E. Equipment Body 0 .00
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TOTALS: 16 22 100.00
Items & Tons Left: 3 .00
Calculated Factors:
Total Cost: 6,855,000 C-Bills
Battle Value 2: 2,074 (old BV = 1,522)
Cost per BV: 3,305.21
Weapon Value: 3,195 / 3,195 (Ratio = 1.54 / 1.54)
Damage Factors: SRDmg = 65; MRDmg = 44; LRDmg = 22
BattleForce2: MP: 3T, Armor/Structure: 0 / 10
Damage PB/M/L: 7/7/5, Overheat: 0
Class: GA; Point Value: 21
Specials: if