I was thinking something like this:
Code:
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Opprimo V/RJ
Tech: Inner Sphere / 3060
Config: Tracked Vehicle
Rules: Level 3, Standard design
Mass: 100 tons
Power Plant: 300 Vlar XL Fusion
Cruise Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type: Hvy Ferro-Fibrous
Armament:
2 Light Gauss Rifles
1 Anti-Missile System
2 SRM 4s
1 ER PPC
1 Guardian ECM
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Opprimo V/RJ
Mass: 100 tons
Construction Options: Fractional Accounting
Equipment: Items Mass
Int. Struct.: 50 pts Standard 0 10.00
Engine: 300 XL Fusion 2 9.50
Shielding & Transmission Equipment: 0 4.75
Cruise MP: 3
Flank MP: 5
Heat Sinks: 15 Single 0 5.00
Cockpit & Controls: 0 5.00
Crew: 7 Members 0 .00
Turret Equipment: 0 3.15
Armor Factor: 359 pts Hvy Ferro-Fibrous 3 18.09
Internal Armor
Structure Value
Front: 10 107
Left / Right Sides: 10 72/72
Rear: 10 48
Turret: 10 60
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
2 Light Gauss Rifles Turret 0 64 3 28.00
1 Anti-Missile System Turret 0 24 2 2.50
2 SRM 4s Front 0 25 3 5.00
1 ER PPC Turret 15 1 7.00
1 Guardian ECM Body 0 1 1.50
1 C.A.S.E. Equipment Body 1 .50
--------------------------------------------------------
TOTALS: 15 16 99.99
Items & Tons Left: 9 .01
Calculated Factors:
Total Cost: 20,118,000 C-Bills
Battle Value 2: 1,935 (old BV = 1,189)
Cost per BV: 10,396.9
Weapon Value: 1,771 / 1,771 (Ratio = .92 / .92)
Damage Factors: SRDmg = 30; MRDmg = 20; LRDmg = 13
BattleForce2: MP: 3T, Armor/Structure: 0 / 14
Damage PB/M/L: 3/4/3, Overheat: 0
Class: GA; Point Value: 19
Specials: ecm
Basically I switched the standard GR for an extra Light and an ERPPC. The Beagle became a Guardian for variety, and the FF became Heavy FF to make up a bit of the weight difference. The SRMs and AMS stayed the same. If you don't like the Heavy FF you can always drop the electronics to give a bit more tonnage in armor.
I prefer my version because the extreme range firepower is increased, as is the point blank while helping endurance for a very minimum cost difference, basically for the sacrifice of a head chopper.
I could see both versions being deployed together as well.