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PostPosted: Sun Mar 30, 2014 10:41 am 
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Commanding General
Commanding General

Joined: Sat Nov 24, 2007 5:28 pm
Posts: 1828
Code:
                    BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Carabinier 
Tech:          Clan / 3090
Config:        Tracked Vehicle
Rules:         Level 2, Standard design

Mass:          100 tons
Power Plant:   300 Vlar Fusion
Cruise Speed:  32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type:    Valiant Lamellor Standard
Armament:      
  16 Type V "Longbow" LRM 5s
  2 Series 2b ER Medium Lasers
  3 Chis Series Small Pulse Lasers
Manufacturer:  Wolf Clan Site 3
  Location:    Arc-Royal
Communications System:  Dalban Micronics
Targeting & Tracking System:  Dalban HiRez

--------------------------------------------------------



==Overview:==
Quick frame of reference.  These are a series of tanks, built to very basic Clan standards, all using the same engine, T&T, Comm, Armor, JJ, Clan DHS,and weapons limited to 
Clan ERML,ERLL, MPL, SPL, and LRM 5.  The idea is for a series of cheap, usable militia/garrison units that could be mass produced.  I picked the Wolves/Arc Royal randomly, 
but I could see any/all of the invading Clans doing something similar in the Post Jihad era.

Mameluke-50t
Dragoon-60t
Cuirassier-75t
Carabinier-100t

There will be a lighter engine, maybe a SFE 105 to cover the lighter hovers and such, and I will throw in a few wheeled vehicles as well.  I'm also working on a BA using Magnetic clamps to go with these, but I have yet to decide if I like that idea or not.

--------------------------------------------------------
Type/Model:    Carabinier 
Mass:          100 tons

Equipment:                                 Items    Mass
Int. Struct.:  50 pts Standard               0     10.00
Engine:        300 Fusion                    0     19.00
Shielding & Transmission Equipment:          0      9.50
    Cruise MP:   3
     Flank MP:   5
Heat Sinks:     16 Single                    0      6.00
Cockpit & Controls:                          0      5.00
Crew: 7 Members                              0       .00
Turret Equipment:                            0      1.50
Armor Factor:  256 pts Standard              0     16.00

                          Internal    Armor
                          Structure   Value
   Front:                    10         77 
   Left / Right Sides:       10      51/51 
   Rear:                     10         34 
   Turret:                   10         43 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
8 LRM 5s                 Front    0  144     9     14.00
8 LRM 5s                 Turret   0  144     8     14.00
2 ER Medium Lasers       Turret  10          2      2.00
1 Small Pulse Laser      Turret   2          1      1.00
1 Small Pulse Laser      Front    2          1      1.00
1 Small Pulse Laser      Front    2          1      1.00
1 C.A.S.E. Equipment     Body                0       .00
--------------------------------------------------------
TOTALS:                          16         22    100.00
Items & Tons Left:                           3       .00

Calculated Factors:
Total Cost:        6,855,000 C-Bills
Battle Value 2:    2,074 (old BV = 1,522)
Cost per BV:       3,305.21
Weapon Value:      3,195 / 3,195 (Ratio = 1.54 / 1.54)
Damage Factors:    SRDmg = 65;  MRDmg = 44;  LRDmg = 22
BattleForce2:      MP: 3T,  Armor/Structure: 0 / 10
                   Damage PB/M/L: 7/7/5,  Overheat: 0
                   Class: GA;  Point Value: 21
                   Specials: if



Last edited by Rockjock01 on Sun Mar 30, 2014 9:35 pm, edited 1 time in total.

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PostPosted: Sun Mar 30, 2014 10:43 am 
Offline
Commanding General
Commanding General

Joined: Sat Nov 24, 2007 5:28 pm
Posts: 1828
Code:
                  BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Carabinier 2
Tech:          Clan / 3090
Config:        Tracked Vehicle
Rules:         Level 2, Standard design

Mass:          100 tons
Power Plant:   300 Vlar Fusion
Cruise Speed:  32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type:    Valiant Lamellor Standard
Armament:      
  3 Series 6b ER Large Lasers
Manufacturer:  Wolf Clan Site 3
  Location:    Arc-Royal
Communications System:  Dalban Micronics
Targeting & Tracking System:  Dalban HiRez


--------------------------------------------------------



==Overview:==
Quick frame of reference.  These are a series of tanks, built to very basic Clan standards, all using the same engine, T&T, Comm, Armor, JJ, Clan DHS,and weapons limited to 
Clan ERML,ERLL, MPL, SPL, and LRM 5.  The idea is for a series of cheap, usable militia/garrison units that could be mass produced.  I picked the Wolves/Arc Royal randomly, 
but I could see any/all of the invading Clans doing something similar in the Post Jihad era.

Mameluke-50t
Dragoon-60t
Cuirassier-75t
Carabinier-100t

There will be a lighter engine, maybe a SFE 105 to cover the lighter hovers and such, and I will throw in a few wheeled vehicles as well.  I'm also working on a BA using Magnetic clamps to go with these, but I have yet to decide if I like that idea or not.

--------------------------------------------------------
Type/Model:    Carabinier 2
Mass:          100 tons

Equipment:                                 Items    Mass
Int. Struct.:  50 pts Standard               0     10.00
Engine:        300 Fusion                    0     19.00
Shielding & Transmission Equipment:          0      9.50
    Cruise MP:   3
     Flank MP:   5
Heat Sinks:     36 Single                    0     26.00
Cockpit & Controls:                          0      5.00
Crew: 7 Members                              0       .00
Turret Equipment:                            0      1.50
Armor Factor:  272 pts Standard              0     17.00

                          Internal    Armor
                          Structure   Value
   Front:                    10         81 
   Left / Right Sides:       10      55/55 
   Rear:                     10         36 
   Turret:                   10         45 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
3 ER Large Lasers        Turret  36          3     12.00
1 C.A.S.E. Equipment     Body                0       .00
--------------------------------------------------------
TOTALS:                          36          3    100.00
Items & Tons Left:                          22       .00

Calculated Factors:
Total Cost:        6,059,000 C-Bills
Battle Value 2:    1,609 (old BV = 1,029)
Cost per BV:       3,765.69
Weapon Value:      1,951 / 1,951 (Ratio = 1.21 / 1.21)
Damage Factors:    SRDmg = 28;  MRDmg = 22;  LRDmg = 14
BattleForce2:      MP: 3T,  Armor/Structure: 0 / 11
                   Damage PB/M/L: 3/3/3,  Overheat: 0
                   Class: GA;  Point Value: 16




Last edited by Rockjock01 on Sun Mar 30, 2014 9:36 pm, edited 1 time in total.

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PostPosted: Sun Mar 30, 2014 10:44 am 
Offline
Commanding General
Commanding General

Joined: Sat Nov 24, 2007 5:28 pm
Posts: 1828
Code:
              BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Carabinier 3
Tech:          Clan / 3060
Config:        Tracked Vehicle
Rules:         Level 2, Standard design

Mass:          100 tons
Power Plant:   300 Vlar Fusion
Cruise Speed:  32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type:    Valiant Lamellor Standard
Armament:      
  4 Type V "Longbow" LRM 5s
  2 Series 2b ER Medium Lasers
  4 ER Medium Lasers
  2 Small Pulse Lasers
Manufacturer:  Wolf Clan Site 3
  Location:    Arc-Royal
Communications System:  Dalban Micronics
Targeting & Tracking System:  Dalban HiRez
--------------------------------------------------------



==Overview:==
Quick frame of reference.  These are a series of tanks, built to very basic Clan standards, all using the same engine, T&T, Comm, Armor, JJ, Clan DHS,and weapons limited to 
Clan ERML,ERLL, MPL, SPL, and LRM 5.  The idea is for a series of cheap, usable militia/garrison units that could be mass produced.  I picked the Wolves/Arc Royal randomly, 
but I could see any/all of the invading Clans doing something similar in the Post Jihad era.

Mameluke-50t
Dragoon-60t
Cuirassier-75t
Carabinier-100t

There will be a lighter engine, maybe a SFE 105 to cover the lighter hovers and such, and I will throw in a few wheeled vehicles as well.  I'm also working on a BA using Magnetic clamps to go with these, but I have yet to decide if I like that idea or not.

--------------------------------------------------------
Type/Model:    Carabinier 3
Mass:          100 tons

Equipment:                                 Items    Mass
Int. Struct.:  50 pts Standard               0     10.00
Engine:        300 Fusion                    0     19.00
Shielding & Transmission Equipment:          0      9.50
    Cruise MP:   3
     Flank MP:   5
Heat Sinks:     34 Single                    0     24.00
Cockpit & Controls:                          0      5.00
Crew: 7 Members                              0       .00
Turret Equipment:                            0      1.00
Armor Factor:  264 pts Standard              0     16.50

                          Internal    Armor
                          Structure   Value
   Front:                    10         79 
   Left / Right Sides:       10      53/53 
   Rear:                     10         35 
   Turret:                   10         44 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
2 LRM 5s                 Front    0   24     3      3.00
2 LRM 5s                 Turret   0   48     2      4.00
2 ER Medium Lasers       Turret  10          2      2.00
4 ER Medium Lasers       Turret  20          4      4.00
2 Small Pulse Lasers     Turret   4          2      2.00
1 C.A.S.E. Equipment     Body                0       .00
--------------------------------------------------------
TOTALS:                          34         13    100.00
Items & Tons Left:                          12       .00

Calculated Factors:
Total Cost:        6,280,000 C-Bills
Battle Value 2:    1,781 (old BV = 1,214)
Cost per BV:       3,526.11
Weapon Value:      2,766 / 2,766 (Ratio = 1.55 / 1.55)
Damage Factors:    SRDmg = 52;  MRDmg = 32;  LRDmg = 8
BattleForce2:      MP: 3T,  Armor/Structure: 0 / 10
                   Damage PB/M/L: 6/6/1,  Overheat: 0
                   Class: GA;  Point Value: 18
                   Specials: if




Last edited by Rockjock01 on Sun Mar 30, 2014 9:36 pm, edited 1 time in total.

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PostPosted: Sun Mar 30, 2014 11:50 am 
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Stratego
Stratego

Joined: Sat Nov 10, 2001 8:00 pm
Posts: 10855
Location: Ft. Hood Texas
Would work for the mind set of Phelan's Wolves, not to sure if it would go over with the Vlad's side....

_________________
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Darkness is a friend of mine. Sometimes I have to beat it back, or it would overwhelm me. Shirley Meier

[url]http://karagin12.livejournal.com/[/url]

The Wookiee, he's not wearing any pants!

[img]http://www.heavymetalpro.com/countries/mil-army.gif[/img]


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PostPosted: Sun Mar 30, 2014 8:24 pm 
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Commanding General
Commanding General

Joined: Sat Nov 24, 2007 5:28 pm
Posts: 1828
I was thinking: WiE, Booboo Kitties, Horses, Dominion, and the Alliance. Vlad's boys and the turkeys MIGHT use something like this, since they are now deploying vehicles, but it wouldn't be a first or even third choice. I'll post some of the other weight classes when I have a chance.

Thanks for the comment Kar.


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PostPosted: Sun Mar 30, 2014 9:37 pm 
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Commanding General
Commanding General

Joined: Sat Nov 24, 2007 5:28 pm
Posts: 1828
Minor Edit. I somehow ended up with these as level 3 on an IS chassis instead of a a Clantech base.


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