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 Post subject: Mameluke
PostPosted: Fri Apr 11, 2014 3:40 pm 
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Commanding General
Commanding General

Joined: Sat Nov 24, 2007 5:28 pm
Posts: 1828
A few more of my Clan Militia designs. Basically uses a handful of components for multiple units to ease repairs and supply.
Code:
          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Mameluke 
Tech:          Clan / 3090
Config:        Tracked Vehicle
Rules:         Level 2, Standard design

Mass:          50 tons
Power Plant:   300 Vlar Fusion
Cruise Speed:  64.8 km/h
Maximum Speed: 97.2 km/h
Armor Type:    Valiant Lamellor Standard
Armament:      
  2 Type V "Longbow" LRM 5s
  2 Series 2b ER Medium Lasers
Manufacturer:  Wolf Clan Site 3
  Location:    Arc-Royal
Communications System:  Dalban Micronics
Targeting & Tracking System:  Dalban HiRez

--------------------------------------------------------



==Overview:==
Quick frame of reference.  These are a series of tanks, built to very basic Clan standards, all using the same engine, T&T, Comm, Armor, JJ, Clan DHS,and weapons limited to 
Clan ERML,ERLL, MPL, SPL, and LRM 5.  The idea is for a series of cheap, usable militia/garrison units that could be mass produced.  I picked the Wolves/Arc Royal randomly, 
but I could see any/all of the invading Clans doing something similar in the Post Jihad era.

Mameluke-50t
Dragoon-60t
Cuirassier-75t
Carabinier-100t

There will be a lighter engine, maybe a SFE 105 to cover the lighter hovers and such, and I will throw in a few wheeled vehicles as well.  I'm also working on a BA using Magnetic clamps to go with these, but I have yet to decide if I like that idea or not.

--------------------------------------------------------
Type/Model:    Mameluke 
Mass:          50 tons

Equipment:                                 Items    Mass
Int. Struct.:  25 pts Standard               0      5.00
Engine:        300 Fusion                    0     19.00
Shielding & Transmission Equipment:          0      9.50
    Cruise MP:   6
     Flank MP:   9
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      2.50
Crew: 4 Members                              0       .00
Turret Equipment:                            0       .50
Armor Factor:  136 pts Standard              0      8.50

                          Internal    Armor
                          Structure   Value
   Front:                     5         41 
   Left / Right Sides:        5      27/27 
   Rear:                      5         18 
   Turret:                    5         23 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
2 LRM 5s                 Turret   0   24     3      3.00
2 ER Medium Lasers       Turret  10          2      2.00
1 C.A.S.E. Equipment     Body                0       .00
--------------------------------------------------------
TOTALS:                          10          5     50.00
Items & Tons Left:                          10       .00

Calculated Factors:
Total Cost:        2,193,750 C-Bills
Battle Value 2:    979 (old BV = 654)
Cost per BV:       2,240.81
Weapon Value:      666 / 666 (Ratio = .68 / .68)
Damage Factors:    SRDmg = 18;  MRDmg = 12;  LRDmg = 3
BattleForce2:      MP: 6T,  Armor/Structure: 0 / 5
                   Damage PB/M/L: 2/2/1,  Overheat: 0
                   Class: GM;  Point Value: 10
                   Specials: if



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 Post subject: Re: Mameluke
PostPosted: Fri Apr 11, 2014 3:41 pm 
Offline
Commanding General
Commanding General

Joined: Sat Nov 24, 2007 5:28 pm
Posts: 1828
Code:
          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Mameluke 2
Tech:          Clan / 3090
Config:        Tracked Vehicle
Rules:         Level 2, Standard design

Mass:          50 tons
Power Plant:   300 Vlar Fusion
Cruise Speed:  64.8 km/h
Maximum Speed: 97.2 km/h
Armor Type:    Valiant Lamellor Standard
Armament:      
  3 Type V "Longbow" LRM 5s
Manufacturer:  Wolf Clan Site 3
  Location:    Arc-Royal
Communications System:  Dalban Micronics
Targeting & Tracking System:  Dalban HiRez
--------------------------------------------------------


==Overview:==
Quick frame of reference.  These are a series of tanks, built to very basic Clan standards, all using the same engine, T&T, Comm, Armor, JJ, Clan DHS,and weapons limited to 
Clan ERML,ERLL, MPL, SPL, and LRM 5.  The idea is for a series of cheap, usable militia/garrison units that could be mass produced.  I picked the Wolves/Arc Royal randomly, 
but I could see any/all of the invading Clans doing something similar in the Post Jihad era.

Mameluke-50t
Dragoon-60t
Cuirassier-75t
Carabinier-100t

There will be a lighter engine, maybe a SFE 105 to cover the lighter hovers and such, and I will throw in a few wheeled vehicles as well.  I'm also working on a BA using Magnetic clamps to go with these, but I have yet to decide if I like that idea or not.

--------------------------------------------------------
Type/Model:    Mameluke 2
Mass:          50 tons

Equipment:                                 Items    Mass
Int. Struct.:  25 pts Standard               0      5.00
Engine:        300 Fusion                    0     19.00
Shielding & Transmission Equipment:          0      9.50
    Cruise MP:   6
     Flank MP:   9
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      2.50
Crew: 4 Members                              0       .00
Turret Equipment:                            0       .50
Armor Factor:  136 pts Standard              0      8.50

                          Internal    Armor
                          Structure   Value
   Front:                     5         41 
   Left / Right Sides:        5      27/27 
   Rear:                      5         18 
   Turret:                    5         23 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
2 LRM 5s                 Turret   0   24     3      3.00
1 LRM 5                  Turret   0   24     1      2.00
1 C.A.S.E. Equipment     Body                0       .00
--------------------------------------------------------
TOTALS:                           0          4     50.00
Items & Tons Left:                          11       .00

Calculated Factors:
Total Cost:        2,043,750 C-Bills
Battle Value 2:    748 (old BV = 423)
Cost per BV:       2,732.29
Weapon Value:      300 / 300 (Ratio = .40 / .40)
Damage Factors:    SRDmg = 9;  MRDmg = 7;  LRDmg = 4
BattleForce2:      MP: 6T,  Armor/Structure: 0 / 5
                   Damage PB/M/L: 1/1/1,  Overheat: 0
                   Class: GM;  Point Value: 7
                   Specials: if



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 Post subject: Re: Mameluke
PostPosted: Fri Apr 11, 2014 3:41 pm 
Offline
Commanding General
Commanding General

Joined: Sat Nov 24, 2007 5:28 pm
Posts: 1828
Code:
          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Mameluke 3
Tech:          Clan / 3090
Config:        Tracked Vehicle
Rules:         Level 2, Standard design

Mass:          50 tons
Power Plant:   300 Vlar Fusion
Cruise Speed:  64.8 km/h
Maximum Speed: 97.2 km/h
Armor Type:    Valiant Lamellor Standard
Armament:      
  3 Chis Series Small Pulse Lasers
  1 Series 14a Medium Pulse Laser
Manufacturer:  Wolf Clan Site 3
  Location:    Arc-Royal
Communications System:  Dalban Micronics
Targeting & Tracking System:  Dalban HiRez
--------------------------------------------------------



==Overview:==
Quick frame of reference.  These are a series of tanks, built to very basic Clan standards, all using the same engine, T&T, Comm, Armor, JJ, Clan DHS,and weapons limited to 
Clan ERML,ERLL, MPL, SPL, and LRM 5.  The idea is for a series of cheap, usable militia/garrison units that could be mass produced.  I picked the Wolves/Arc Royal randomly, 
but I could see any/all of the invading Clans doing something similar in the Post Jihad era.

Mameluke-50t
Dragoon-60t
Cuirassier-75t
Carabinier-100t

There will be a lighter engine, maybe a SFE 105 to cover the lighter hovers and such, and I will throw in a few wheeled vehicles as well.  I'm also working on a BA using Magnetic clamps to go with these, but I have yet to decide if I like that idea or not.

--------------------------------------------------------
Type/Model:    Mameluke 3
Mass:          50 tons

Equipment:                                 Items    Mass
Int. Struct.:  25 pts Standard               0      5.00
Engine:        300 Fusion                    0     19.00
Shielding & Transmission Equipment:          0      9.50
    Cruise MP:   6
     Flank MP:   9
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      2.50
Crew: 4 Members                              0       .00
Turret Equipment:                            0       .50
Armor Factor:  136 pts Standard              0      8.50

                          Internal    Armor
                          Structure   Value
   Front:                     5         41 
   Left / Right Sides:        5      27/27 
   Rear:                      5         18 
   Turret:                    5         23 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
2 Small Pulse Lasers     Turret   4          2      2.00
1 Medium Pulse Laser     Turret   4          1      2.00
1 Small Pulse Laser      Turret   2          1      1.00
1 C.A.S.E. Equipment     Body                0       .00
--------------------------------------------------------
TOTALS:                          10          4     50.00
Items & Tons Left:                          11       .00

Calculated Factors:
Total Cost:        1,980,750 C-Bills
Battle Value 2:    754 (old BV = 429)
Cost per BV:       2,626.99
Weapon Value:      384 / 384 (Ratio = .51 / .51)
Damage Factors:    SRDmg = 14;  MRDmg = 4;  LRDmg = 0
BattleForce2:      MP: 6T,  Armor/Structure: 0 / 5
                   Damage PB/M/L: 2/2/-,  Overheat: 0
                   Class: GM;  Point Value: 8



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