Code:
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Dragoon 2
Tech: Clan / 3090
Config: Tracked Vehicle
Rules: Level 2, Standard design
Mass: 60 tons
Power Plant: 300 Vlar Fusion
Cruise Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Armor Type: Valiant Lamellor Standard
Armament:
5 Type V "Longbow" LRM 5s
2 Series 2b ER Medium Lasers
Manufacturer: Wolf Clan Site 3
Location: Arc-Royal
Communications System: Dalban Micronics
Targeting & Tracking System: Dalban HiRez
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==Overview:==
Quick frame of reference. These are a series of tanks, built to very basic Clan standards, all using the same engine, T&T, Comm, Armor, JJ, Clan DHS,and weapons limited to
Clan ERML,ERLL, MPL, SPL, and LRM 5. The idea is for a series of cheap, usable militia/garrison units that could be mass produced. I picked the Wolves/Arc Royal randomly,
but I could see any/all of the invading Clans doing something similar in the Post Jihad era.
Mameluke-50t
Dragoon-60t
Cuirassier-75t
Carabinier-100t
There will be a lighter engine, maybe a SFE 105 to cover the lighter hovers and such, and I will throw in a few wheeled vehicles as well. I'm also working on a BA using Magnetic clamps to go with these, but I have yet to decide if I like that idea or not.
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Type/Model: Dragoon 2
Mass: 60 tons
Equipment: Items Mass
Int. Struct.: 30 pts Standard 0 6.00
Engine: 300 Fusion 0 19.00
Shielding & Transmission Equipment: 0 9.50
Cruise MP: 5
Flank MP: 8
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 3.00
Crew: 4 Members 0 .00
Turret Equipment: 0 .50
Armor Factor: 176 pts Standard 0 11.00
Internal Armor
Structure Value
Front: 6 53
Left / Right Sides: 6 35/35
Rear: 6 24
Turret: 6 29
Weapons and Equipment Loc Heat Ammo Items Mass
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2 LRM 5s Turret 0 48 3 4.00
2 ER Medium Lasers Turret 10 2 2.00
3 LRM 5s Front 0 48 3 5.00
1 C.A.S.E. Equipment Body 0 .00
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TOTALS: 10 8 60.00
Items & Tons Left: 9 .00
Calculated Factors:
Total Cost: 3,012,000 C-Bills
Battle Value 2: 1,320 (old BV = 910)
Cost per BV: 2,281.82
Weapon Value: 1,100 / 1,100 (Ratio = .83 / .83)
Damage Factors: SRDmg = 27; MRDmg = 19; LRDmg = 7
BattleForce2: MP: 5T, Armor/Structure: 0 / 7
Damage PB/M/L: 3/3/2, Overheat: 0
Class: GH; Point Value: 13
Specials: if