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 Post subject: low tech weapon systems
PostPosted: Sun Dec 28, 2014 1:34 pm 
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Supreme Mugwump
Supreme Mugwump

Joined: Wed Dec 06, 2006 3:42 pm
Posts: 3183
a periphery state might have to use simple weaponsystems, this is a few ideas on how they might defend themselves against a modern invader.

i think heavy rockets, like Tbolts, are not very advanced.
Code:
BattleTech Vehicle Technical Readout
                      UB Weapons

Type/Model:    Tbolt carrier 
Tech:          Inner Sphere / 3060
Config:        Tracked Vehicle
Rules:         Level 3, Standard design

Mass:          5 tons
Power Plant:   25 I.C.E.
Cruise Speed:  54,0 km/h
Maximum Speed: 86,4 km/h
Armor Type:    Standard
Armament:      
  2 Thunderbolt (OS)(UB)s
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Tbolt carrier 
Mass:          5 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  4 pts Standard                0       ,50
Engine:        25 I.C.E.                     0      1,00
    Cruise MP:   5
     Flank MP:   8
Heat Sinks:      0 Single                    0       ,00
Cockpit & Controls:                          0       ,25
Crew: 1 Members                              0       ,00
Armor Factor:   16 pts Standard              0      1,00

                          Internal    Armor
                          Structure   Value
   Front:                     1          5 
   Left / Right Sides:        1        4/4 
   Rear:                      1          3 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
2 Thunderbolt (OS)(UB)s  Front    0          2      2,00
1 Trailer Hitch          Rear                1       ,00
reloading crane          Body                1       ,25
--------------------------------------------------------
TOTALS:                           0          4      5,00
Items & Tons Left:                           2       ,00

Calculated Factors:
Total Cost:        545.563 C-Bills
Battle Value 2:    167 (old BV = 128)
Cost per BV:       3.266,84
Weapon Value:      14 / 14 (Ratio = ,08 / ,08)
Damage Factors:    SRDmg = 17;  MRDmg = 11;  LRDmg = 1
BattleForce2:      MP: 5T,  Armor/Structure: 0 / 1
                   Damage PB/M/L: -/-/-,  Overheat: 0
                   Class: GL;  Point Value: 2
as a light Trailer for light trucks and infantry-carriers:
Code:
BattleTech Vehicle Technical Readout
                      UB Weapons

Type/Model:    Tbolt trailer 
Tech:          Inner Sphere / 3060
Config:        Tracked Trailer
Rules:         Level 3, Standard design

Mass:          1,2 tons
Power Plant:   None
Cruise Speed:  None. Trailer pulled by Tractor.
Armor Type:    Standard
Armament:      
  1 Thunderbolt (OS)(UB)
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Tbolt trailer 
Mass:          1,2 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  4 pts Standard                0       ,12
Engine:        None                          0       ,00
    Cruise MP: None. BV based on 5 MP
Heat Sinks:      0 Single                    0       ,00
Crew: 1 Members                              0       ,00
Armor Factor:    0 pts Standard              0       ,00

                          Internal    Armor
                          Structure   Value
   Front:                     1          0 
   Left / Right Sides:        1        0/0 
   Rear:                      1          0 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 Thunderbolt (OS)(UB)   Front    0          1      1,00
1 Trailer Hitch          Front               1       ,00
--------------------------------------------------------
TOTALS:                           0          2      1,12
Items & Tons Left:                           3       ,08

Calculated Factors:
Total Cost:        254.214 C-Bills
Battle Value 2:    63 (old BV = 57)
Cost per BV:       4.035,15
Weapon Value:      1 / 1 (Ratio = ,02 / ,02)
Damage Factors:    SRDmg = 9;  MRDmg = 5;  LRDmg = 1
BattleForce2:      MP: 5T,  Armor/Structure: 0 / 0
                   Damage PB/M/L: -/-/-,  Overheat: 0
                   Class: GL;  Point Value: 1
and the Trailer with the reloads:
Code:
BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Tbolt ammo trailer 
Tech:          Inner Sphere / 3060
Config:        Tracked Trailer
Rules:         Level 3, Standard design

Mass:          2,5 tons
Power Plant:   None
Cruise Speed:  None. Trailer pulled by Tractor.
Armor Type:    Standard
Armament:      None
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Tbolt ammo trailer 
Mass:          2,5 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  4 pts Standard                0       ,25
Engine:        None                          0       ,00
    Cruise MP: None. BV based on 5 MP
Heat Sinks:      0 Single                    0       ,00
Crew: 1 Members                              0       ,00
Armor Factor:    4 pts Standard              0       ,25

                          Internal    Armor
                          Structure   Value
   Front:                     1          1 
   Left / Right Sides:        1        1/1 
   Rear:                      1          1 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 Trailer Hitch          Front               1       ,00
6 Tbolt reloads          Body                1      2,00
--------------------------------------------------------
TOTALS:                           0          2      2,50
Items & Tons Left:                           3       ,00

Calculated Factors:
Total Cost:        5.125 C-Bills
Battle Value 2:    20 (old BV = 6)
Cost per BV:       256,25
Weapon Value:      0 / 0 (Ratio = ,00 / ,00)
Damage Factors:    SRDmg = 0;  MRDmg = 0;  LRDmg = 0
BattleForce2:      MP: 5T,  Armor/Structure: 0 / 0
                   Damage PB/M/L: -/-/-,  Overheat: 0
                   Class: GL;  Point Value: 0

_________________
typos and spelling-mistakes are property of the finder. english is not my mother-tongue.


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PostPosted: Thu Aug 27, 2015 8:44 am 
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Antisocial General
Antisocial General

Joined: Mon Mar 17, 2003 8:35 am
Posts: 7883
Location: MLC, Lyran Alliance.
Well, Tbolts technically are guided missiles, but it's easy to imagine them as lower tech with simple guidance systems such as SACLOS. You could envision them as unguided rockets, but then you're starting to tread on the turf of RL's and MRM's or dumb Arrow IV's, and would need something to distinguish them.

_________________
Be careful what you wish for. I might let you have it. :evil:


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PostPosted: Thu Aug 27, 2015 2:33 pm 
Offline
Supreme Mugwump
Supreme Mugwump

Joined: Wed Dec 06, 2006 3:42 pm
Posts: 3183
well its cheaper to put 1 guidance System in a t-bolt than to put ten in LRMs.
i conclude that it would be most cost effective to use Tbolts if guidance is Advanced for a faction(read: expensive).
then when the weight of the tbolt10 is tenfold the weight of an Lrm the guidance/control System could weigh tenfold as well.
this allows for cheap components that are less weight-effective.

_________________
typos and spelling-mistakes are property of the finder. english is not my mother-tongue.


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