a periphery state might have to use simple weaponsystems, this is a few ideas on how they might defend themselves against a modern invader.
i think heavy rockets, like Tbolts, are not very advanced.
Code:
BattleTech Vehicle Technical Readout
UB Weapons
Type/Model: Tbolt carrier
Tech: Inner Sphere / 3060
Config: Tracked Vehicle
Rules: Level 3, Standard design
Mass: 5 tons
Power Plant: 25 I.C.E.
Cruise Speed: 54,0 km/h
Maximum Speed: 86,4 km/h
Armor Type: Standard
Armament:
2 Thunderbolt (OS)(UB)s
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Tbolt carrier
Mass: 5 tons
Construction Options: Fractional Accounting
Equipment: Items Mass
Int. Struct.: 4 pts Standard 0 ,50
Engine: 25 I.C.E. 0 1,00
Cruise MP: 5
Flank MP: 8
Heat Sinks: 0 Single 0 ,00
Cockpit & Controls: 0 ,25
Crew: 1 Members 0 ,00
Armor Factor: 16 pts Standard 0 1,00
Internal Armor
Structure Value
Front: 1 5
Left / Right Sides: 1 4/4
Rear: 1 3
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
2 Thunderbolt (OS)(UB)s Front 0 2 2,00
1 Trailer Hitch Rear 1 ,00
reloading crane Body 1 ,25
--------------------------------------------------------
TOTALS: 0 4 5,00
Items & Tons Left: 2 ,00
Calculated Factors:
Total Cost: 545.563 C-Bills
Battle Value 2: 167 (old BV = 128)
Cost per BV: 3.266,84
Weapon Value: 14 / 14 (Ratio = ,08 / ,08)
Damage Factors: SRDmg = 17; MRDmg = 11; LRDmg = 1
BattleForce2: MP: 5T, Armor/Structure: 0 / 1
Damage PB/M/L: -/-/-, Overheat: 0
Class: GL; Point Value: 2
as a light Trailer for light trucks and infantry-carriers:
Code:
BattleTech Vehicle Technical Readout
UB Weapons
Type/Model: Tbolt trailer
Tech: Inner Sphere / 3060
Config: Tracked Trailer
Rules: Level 3, Standard design
Mass: 1,2 tons
Power Plant: None
Cruise Speed: None. Trailer pulled by Tractor.
Armor Type: Standard
Armament:
1 Thunderbolt (OS)(UB)
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Tbolt trailer
Mass: 1,2 tons
Construction Options: Fractional Accounting
Equipment: Items Mass
Int. Struct.: 4 pts Standard 0 ,12
Engine: None 0 ,00
Cruise MP: None. BV based on 5 MP
Heat Sinks: 0 Single 0 ,00
Crew: 1 Members 0 ,00
Armor Factor: 0 pts Standard 0 ,00
Internal Armor
Structure Value
Front: 1 0
Left / Right Sides: 1 0/0
Rear: 1 0
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Thunderbolt (OS)(UB) Front 0 1 1,00
1 Trailer Hitch Front 1 ,00
--------------------------------------------------------
TOTALS: 0 2 1,12
Items & Tons Left: 3 ,08
Calculated Factors:
Total Cost: 254.214 C-Bills
Battle Value 2: 63 (old BV = 57)
Cost per BV: 4.035,15
Weapon Value: 1 / 1 (Ratio = ,02 / ,02)
Damage Factors: SRDmg = 9; MRDmg = 5; LRDmg = 1
BattleForce2: MP: 5T, Armor/Structure: 0 / 0
Damage PB/M/L: -/-/-, Overheat: 0
Class: GL; Point Value: 1
and the Trailer with the reloads:
Code:
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Tbolt ammo trailer
Tech: Inner Sphere / 3060
Config: Tracked Trailer
Rules: Level 3, Standard design
Mass: 2,5 tons
Power Plant: None
Cruise Speed: None. Trailer pulled by Tractor.
Armor Type: Standard
Armament: None
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Tbolt ammo trailer
Mass: 2,5 tons
Construction Options: Fractional Accounting
Equipment: Items Mass
Int. Struct.: 4 pts Standard 0 ,25
Engine: None 0 ,00
Cruise MP: None. BV based on 5 MP
Heat Sinks: 0 Single 0 ,00
Crew: 1 Members 0 ,00
Armor Factor: 4 pts Standard 0 ,25
Internal Armor
Structure Value
Front: 1 1
Left / Right Sides: 1 1/1
Rear: 1 1
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Trailer Hitch Front 1 ,00
6 Tbolt reloads Body 1 2,00
--------------------------------------------------------
TOTALS: 0 2 2,50
Items & Tons Left: 3 ,00
Calculated Factors:
Total Cost: 5.125 C-Bills
Battle Value 2: 20 (old BV = 6)
Cost per BV: 256,25
Weapon Value: 0 / 0 (Ratio = ,00 / ,00)
Damage Factors: SRDmg = 0; MRDmg = 0; LRDmg = 0
BattleForce2: MP: 5T, Armor/Structure: 0 / 0
Damage PB/M/L: -/-/-, Overheat: 0
Class: GL; Point Value: 0