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 Post subject: Roto-Lifter Mk. VI
PostPosted: Sat Mar 12, 2016 4:13 pm 
Test Pilot
Test Pilot

Joined: Fri Jan 25, 2002 8:00 pm
Posts: 12373
Location: That flattop, up the well, overhead …
          BattleTech Vehicle Technical Readout
                   * CUSTOM WEAPON

Type/Model:    Roto-Lifter Mk. VI
Tech:          Inner Sphere / 3067
Config:        V.T.O.L.
Rules:         Level 3, Standard design

Mass:          29 tons
Power Plant:   125 Nissan Fusion
Cruise Speed:  97.2 km/h
Maximum Speed: 151.2 km/h
Armor Type:    Hvy Ferro-Fibrous
  1 Laser AMS*
  1 Small X-Pulse Laser 
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

Type/Model:    Roto-Lifter Mk. VI
Mass:          29 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  18 pts Standard               0      2.90
Engine:        125 Fusion                    0      4.00
Shielding & Transmission Equipment:          0      2.00
    Cruise MP:   9
     Flank MP:  14
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      1.45
Crew: 2 Members                              0       .00
Rotor Equipment:  Dual Rotors                0      2.90
Turret Equipment:                            0       .25
Armor Factor:   39 pts Hvy Ferro-Fibrous     3      1.97

                          Internal    Armor
                          Structure   Value
   Front:                     3          9 
   Left / Right Sides:        3        8/8 
   Rear:                      3          6 
   Rotor:                     3          2 
   Chin Turret:               3          6 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
1 Laser AMS*             ChinTur  3          1      1.50
1 Small X-Pulse Laser    ChinTur  3          1      1.00
Cargo Bay Capacity       Body                1     11.00
TOTALS:                           6          6     28.97
Items & Tons Left:                           4       .03

Calculated Factors:
Total Cost:        1,391,744 C-Bills
Battle Value 2:    318 (old BV = 180)
Cost per BV:       4,376.55
Weapon Value:      15 / 15 (Ratio = .05 / .05)
Damage Factors:    SRDmg = 2;  MRDmg = 0;  LRDmg = 0
BattleForce2:      MP: 9V,  Armor/Structure: 0 / 2
                   Damage PB/M/L: 1/-/-,  Overheat: 0
                   Class: VA;  Point Value: 3
                   Specials: tran11
Design Comity is Comity :suave:

"General Purpose Transport Helicopter" is always going to have compromises, and some of them deeply: There's only one armor location that can't eat a large laser and give the crew a second chance, but a turreted L-AMS is a net-gain, right? A small x-pulse isn't much firepower, but it's only for dealing with hot LZs, right? No dumper/ hydrolic ram makes the armor more valuable on a hot LZ, right? :eyes:

But not only will a 10-ton pallet fit internally just fine, the extra internal ton means you can move forty at max overload …

[spoiler]http://www.heavymetalpro.com/forums/vie ... 21&t=19723
http://www.heavymetalpro.com/forums/vie ... 21&t=19812[/spoiler]

[url=http://www.hitbox.tv/hmpgoose]Goose - The Egyptian God of Frustration[/url]

"He closes his eyes and remembers the night splattered with brightness, the sudden flare of erupting fuel, the mad chase as, supersonic, he bobbed and weaved among the hills and valleys of the Ozarks, the laws on his tail, burning for home …"

 Post subject: Re: Roto-Lifter Mk. VI
PostPosted: Sat Mar 12, 2016 9:31 pm 
Supreme Mugwump
Supreme Mugwump

Joined: Wed Dec 06, 2006 3:42 pm
Posts: 3183
the fluff should mention the cargo hook this has, as well as the inbuilt ability to lift two empty roto-lifters at once, when they are broken down, or one with normal internal cargo.

typos and spelling-mistakes are property of the finder. english is not my mother-tongue.

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