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Which troop-mover?
Bandit 80%  80%  [ 4 ]
Strong Bad 20%  20%  [ 1 ]
Mystery WiGE 0%  0%  [ 0 ]
Total votes: 5
Author Message
 Post subject: Move your damn infantry
PostPosted: Thu Jul 28, 2016 6:22 pm 
Offline
Test Pilot
Test Pilot

Joined: Fri Jan 25, 2002 8:00 pm
Posts: 12373
Location: That flattop, up the well, overhead …
Medium Bridges mean everything, but not all the things:
Code:
          BattleTech Vehicle Technical Readout
                   * CUSTOM WEAPON

Type/Model:    Bandit Mk. IV Beta
Tech:          Inner Sphere / 3067
Config:        Hovercraft Omni
Rules:         Level 3, Standard design

Mass:          40 tons
Power Plant:   145 Leenex Fusion
Cruise Speed:  86.4 km/h
Maximum Speed: 129.6 km/h
Armor Type:    Hvy Ferro-Fibrous
Armament:      
  2 ER Medium Lasers
  1 Anti-Missile System 
  1 Heavy Machine Gun*
  2 Rocket Launcher 20 (OS)s
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Bandit Mk. IV Beta
Mass:          40 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  20 pts Standard               0      4.00
Engine:        145 Fusion                    0      5.33
Shielding & Transmission Equipment:          0      2.67
    Cruise MP:   8
     Flank MP:  12
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      2.00
Crew: 3 Members                              0       .00
Lift Equipment:                              0      4.00
Turret Equipment (Locked):                   0       .75
Armor Factor:  124 pts Hvy Ferro-Fibrous     3      6.25

                          Internal    Armor
                          Structure   Value
   Front:                     4         30 
   Left / Right Sides:        4      25/25 
   Rear:                      4         19 
   Turret:                    4         25 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
2 ER Medium Lasers       Turret  10          2      2.00
1 Anti-Missile System    Turret   0   12     2      1.50
1 Heavy Machine Gun*     Turret   0  100     2      2.00
2 Rocket Launcher 20 (OS)Turret   0          2      3.00
1 C.A.S.E. Equipment     Body                1       .50
Infantry Bay             Body                1      6.00
--------------------------------------------------------
TOTALS:                          10         13     40.00
Items & Tons Left:                           0       .00

Calculated Factors:
Total Cost:        2,468,625 C-Bills
Battle Value 2:    751 (old BV = 487)
Cost per BV:       3,287.12
Weapon Value:      424 / 424 (Ratio = .56 / .56)
Damage Factors:    SRDmg = 37;  MRDmg = 11;  LRDmg = 0
BattleForce2:      MP: 8H,  Armor/Structure: 0 / 5
                   Damage PB/M/L: 1/1/-,  Overheat: 0
                   Class: GM;  Point Value: 8
                   Specials: omni, tran6
In desperate need of a renaming; Armor placement is doctrinally challenging
Code:
          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Strong Bad 
Tech:          Inner Sphere / 3060
Config:        Tracked Vehicle
Rules:         Level 3, Standard design

Mass:          40 tons
Power Plant:   240 Pitban Fusion
Cruise Speed:  64.8 km/h
Maximum Speed: 97.2 km/h
Armor Type:    Hvy Ferro-Fibrous
Armament:      
  1 ER Medium Laser 
  1 Rocket Launcher 10 (OS)
  1 Small X-Pulse Laser 
  1 Anti-Missile System 
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Strong Bad 
Mass:          40 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  20 pts Standard               0      4.00
Engine:        240 Fusion                    0     11.50
Shielding & Transmission Equipment:          0      5.75
    Cruise MP:   6
     Flank MP:   9
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      2.00
Crew: 3 Members                              0       .00
Turret Equipment:                            0       .30
Armor Factor:  118 pts Hvy Ferro-Fibrous     3      5.95

                          Internal    Armor
                          Structure   Value
   Front:                     4         35 
   Left / Right Sides:        4      25/25 
   Rear:                      4         13 
   Turret:                    4         20 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 ER Medium Laser        Turret   5          1      1.00
1 Rocket Launcher 10 (OS)Turret   0          1       .50
1 Small X-Pulse Laser    Turret   3          1      1.00
1 Anti-Missile System    Turret   0   12     2      1.50
1 C.A.S.E. Equipment     Body                1       .50
Infantry Bay             Body                1      6.00
--------------------------------------------------------
TOTALS:                           8         10     40.00
Items & Tons Left:                           3       .00

Calculated Factors:
Total Cost:        1,579,550 C-Bills
Battle Value 2:    612 (old BV = 329)
Cost per BV:       2,580.96
Weapon Value:      204 / 204 (Ratio = .33 / .33)
Damage Factors:    SRDmg = 14;  MRDmg = 6;  LRDmg = 2
BattleForce2:      MP: 6T,  Armor/Structure: 0 / 5
                   Damage PB/M/L: 1/1/-,  Overheat: 0
                   Class: GM;  Point Value: 6
                   Specials: tran6
Will hide in light woods at the drop of a hat, and seems more likely to dig in along side it's charges.

Then we have a 40-ton WiGE, moving only cruse-8 … for whom I can't really mock-up well enough to present here. :embarrased:

_________________
[url=http://www.hitbox.tv/hmpgoose]Goose - The Egyptian God of Frustration[/url]

"He closes his eyes and remembers the night splattered with brightness, the sudden flare of erupting fuel, the mad chase as, supersonic, he bobbed and weaved among the hills and valleys of the Ozarks, the laws on his tail, burning for home …"


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PostPosted: Tue Aug 23, 2016 1:33 am 
Offline
Test Pilot
Test Pilot

Joined: Fri Jan 25, 2002 8:00 pm
Posts: 12373
Location: That flattop, up the well, overhead …
Though means, both fowl and ugly:
Code:
New Tank
IS unofficial
39 tons  
BV: 784
Cost: 6,888,448 C-bills

Movement: 8/12 (Wing in Ground Effect)
Engine: 197 XL

Internal: 20
Armor: 161 (Ferro-Fibrous)
                     Internal    Armor
--------------------------------------
Front                       4       40
Right                       4       32
Left                        4       32
Rear                        4       25
Turret                      4       32

Weapon                         Loc  Heat
----------------------------------------
AMS                             TU     1
ER Medium Laser                 TU     5
Heavy Machine Gun               TU     0
ER Medium Laser                 TU     5

Ammo                           Loc Shots
----------------------------------------
AMS Ammo                        BD    12
Heavy Machine Gun Ammo          BD   100

Equipment                      Loc
----------------------------------
CASE                            BD


Carrying Capacity:
Troops - 6.0 tons







I feel dirty.

So the frame and lift eqip is 3.9 each, the turret is .35, the engine is 6.38, and there's this silly max armor number of 161 at this armor type, and zero slots left over: Cheat, and bump both ammo types to fill the leftover weight?

You do remember the line about a WiGE in this thread, right? :thinker:
Code:
          BattleTech Vehicle Technical Readout
                   * CUSTOM WEAPON

Type/Model:    HellishElevator 
Tech:          Inner Sphere / 3060
Config:        Hovercraft
Rules:         Level 3, Standard design

Mass:          39 tons
Power Plant:   140 Hermes XL Fusion
Cruise Speed:  86.4 km/h
Maximum Speed: 129.6 km/h
Armor Type:    Ferro-Fibrous
Armament:      
  2 ER Medium Lasers
  1 Anti-Missile System 
  1 Heavy Machine Gun*
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    HellishElevator 
Mass:          39 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  20 pts Standard               0      3.90
Engine:        140 XL Fusion                 2      5.20
Shielding & Transmission Equipment:          0      2.60
    Cruise MP:   8
     Flank MP:  12
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      1.95
Crew: 3 Members                              0       .00
Lift Equipment:                              0      3.90
Turret Equipment:                            0       .35
Armor Factor:  163 pts Ferro-Fibrous         2      9.10

                          Internal    Armor
                          Structure   Value
   Front:                     4         48 
   Left / Right Sides:        4      33/33 
   Rear:                      4         22 
   Turret:                    4         27 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
2 ER Medium Lasers       Turret  10          2      2.00
1 Anti-Missile System    Turret   0   12     2      1.50
1 Heavy Machine Gun*     Turret   0  100     2      2.00
1 C.A.S.E. Equipment     Body                1       .50
Infantry Bay             Body                1      6.00
--------------------------------------------------------
TOTALS:                          10         12     39.00
Items & Tons Left:                           0       .00

Calculated Factors:
Total Cost:        3,732,215 C-Bills
Battle Value 2:    755 (old BV = 429)
Cost per BV:       4,943.33
Weapon Value:      371 / 371 (Ratio = .49 / .49)
Damage Factors:    SRDmg = 9;  MRDmg = 3;  LRDmg = 0
BattleForce2:      MP: 8H,  Armor/Structure: 0 / 6
                   Damage PB/M/L: 1/1/-,  Overheat: 0
                   Class: GM;  Point Value: 8
                   Specials: tran6
:-? Dat engine …

_________________
[url=http://www.hitbox.tv/hmpgoose]Goose - The Egyptian God of Frustration[/url]

"He closes his eyes and remembers the night splattered with brightness, the sudden flare of erupting fuel, the mad chase as, supersonic, he bobbed and weaved among the hills and valleys of the Ozarks, the laws on his tail, burning for home …"


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PostPosted: Wed Aug 24, 2016 1:21 am 
Offline
Test Pilot
Test Pilot

Joined: Fri Jan 25, 2002 8:00 pm
Posts: 12373
Location: That flattop, up the well, overhead …
Code:
          BattleTech Vehicle Technical Readout
                   * CUSTOM WEAPON

Type/Model:    HellishElevator 
Tech:          Inner Sphere / 3060
Config:        [s]Hovercraft[/s]WiGE
Rules:         Level 3, Standard design

Mass:          39 tons
Power Plant:   [s]140 Hermes[/s]200 XL Fusion
Cruise Speed:  86.4 km/h
Maximum Speed: 129.6 km/h
Armor Type:    Ferro-Fibrous
Armament:      
  2 ER Medium Lasers
  1 Anti-Missile System 
  1 Heavy Machine Gun*
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    HellishElevator 
Mass:          39 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  20 pts Standard               0      3.90
Engine:        [s]140[/s]200 XL Fusion                 2      4.25
Shielding & Transmission Equipment:          0      2.13
    Cruise MP:   8
     Flank MP:  12
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      1.95
Crew: 3 Members                              0       .00
Lift Equipment:                              0      3.90
Turret Equipment:                            0       .35
Armor Factor:  170 pts Ferro-Fibrous         2      9.49

                          Internal    Armor
                          Structure   Value
   Front:                     4         45 
   Left / Right Sides:        4      40/40 
   Rear:                      4         20 
   Turret:                    4         25 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
2 ER Medium Lasers       Turret  10          2      2.00
1 Anti-Missile System    Turret   0   18     2      2.00
1 Heavy Machine Gun*     Turret   0  150     2      2.50
1 C.A.S.E. Equipment     Body                1       .50
Infantry Bay             Body                1      6.00
--------------------------------------------------------
TOTALS:                          10         12     38.89
Items & Tons Left:                           0       .11

Calculated Factors:
Total Cost:        3,748,769 C-Bills ???
Battle Value 2:    779 (old BV = 440)
Cost per BV:       4,812.28
Weapon Value:      386 / 386 (Ratio = .50 / .50)
Damage Factors:    SRDmg = 9;  MRDmg = 3;  LRDmg = 0
BattleForce2:      MP: 8H,  Armor/Structure: 0 / 6
                   Damage PB/M/L: 1/1/-,  Overheat: 0
                   Class: GM;  Point Value: 8
                   Specials: tran4
Hax :angel:

_________________
[url=http://www.hitbox.tv/hmpgoose]Goose - The Egyptian God of Frustration[/url]

"He closes his eyes and remembers the night splattered with brightness, the sudden flare of erupting fuel, the mad chase as, supersonic, he bobbed and weaved among the hills and valleys of the Ozarks, the laws on his tail, burning for home …"


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PostPosted: Wed Aug 24, 2016 11:02 pm 
Offline
Test Pilot
Test Pilot

Joined: Fri Jan 25, 2002 8:00 pm
Posts: 12373
Location: That flattop, up the well, overhead …
Code:
          BattleTech Vehicle Technical Readout
                   * CUSTOM WEAPONS

Type/Model:    HellishElevator ack 
Tech:          Inner Sphere / 3060
Config:        Hovercraft
Rules:         Level 3, Standard design

Mass:          39 tons
Power Plant:   200 Nissan XL Fusion
Cruise Speed:  86.4 km/h
Maximum Speed: 129.6 km/h
Armor Type:    Ferro-Fibrous
Armament:      
  1 ER Medium Laser 
  1 Anti-Missile System 
  1 Heavy Machine Gun*
  1 Light PPC*
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    HellishElevator
Mass:          39 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  20 pts Standard               0      3.90
Engine:        200 XL Fusion                 2      4.25
Shielding & Transmission Equipment:          0      2.13
    Cruise MP:   8
     Flank MP:  12
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      1.95
Crew: 3 Members                              0       .00
Lift Equipment:                              0      3.90
Turret Equipment:                            0       .55
Armor Factor:  149 pts Ferro-Fibrous         2      8.31

                          Internal    Armor
                          Structure   Value
   Front:                     4         45 
   Left / Right Sides:        4      30/30 
   Rear:                      4         19 
   Turret:                    4         25 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 Light PPC*             Turret   5          1      3.00
1 ER Medium Laser        Turret   5          1      1.00
1 Anti-Missile System    Turret   0   12     2      1.50
1 Heavy Machine Gun*     Turret   0  100     2      2.00
1 C.A.S.E. Equipment     Body                1       .50
Infantry Bay             Body                1      6.00
--------------------------------------------------------
TOTALS:                          10         12     38.99
Items & Tons Left:                           0       .03

Calculated Factors:
Total Cost:        4,415,553.48 C-Bills
Battle Value 2:    773 (old BV = 467)
Cost per BV:       4,958.09
Weapon Value:      386 / 386 (Ratio = .50 / .50)
Damage Factors:    SRDmg = 9;  MRDmg = 5;  LRDmg = 1
BattleForce2:      MP: 8H,  Armor/Structure: 0 / 6
                   Damage PB/M/L: 1/1/1,  Overheat: 0
                   Class: GM;  Point Value: 8
                   Specials: tran4
Moar Hax, to get the price right, and try to reduce the outrageous armor weight …

_________________
[url=http://www.hitbox.tv/hmpgoose]Goose - The Egyptian God of Frustration[/url]

"He closes his eyes and remembers the night splattered with brightness, the sudden flare of erupting fuel, the mad chase as, supersonic, he bobbed and weaved among the hills and valleys of the Ozarks, the laws on his tail, burning for home …"


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