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 Post subject: Sweeper M94
PostPosted: Mon Nov 26, 2018 1:52 am 

Joined: Sat Nov 10, 2001 8:00 pm
Posts: 10855
Location: Ft. Hood Texas
          BattleTech Vehicle Technical Readout

Type/Model:    Sweeper M94
Tech:          Inner Sphere / 3060
Config:        Tracked Vehicle
Rules:         Level 3, Standard design

Mass:          40 tons
Power Plant:   120 General Motors Fusion
Cruise Speed:  32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type:    Clydesdale Standard
  2 Armstrong Autocannon/5s
  2 Armstrong Minigun Machine Guns
Manufacturer:  Cheapas Industries
  Location:    Proxya
Communications System:  Dawson III
Targeting & Tracking System:  Garret A6

The M94 Sweeper was born out of a badly thought out idea of using an exist
tank chassis to make an AC-5 carrier. After seeing the overall cost of using a
chassis with an XL engine the head of the design team was shot by the
company's CEO for even dreaming of bring the board a design that came in at
over 2 million C-Bills and the only weapons were twin Class 5 Autocaonnons. 

The message was clear to the design team, and they acted quickly, the removed
the XL engine, and went with the heavier standard fusion engine, which
increased teh overall weight of the vehicles but allowed it to bring cost down
by almost 100%.

This end product came in at 40 tons with 4 tons of standard armor and managed
to get two secondary weapons. They offered plans to allow for future upgrades
with relative low cost over all. They showed that Ferro Armor could be used as
could the new MagShot Gauss machine guns as well.

The CEO was happy, the design team was rewarded and the death of the lead
designer was written off as a freak misfiring of the main weapons of the

Type/Model:    Sweeper M94
Mass:          40 tons

Equipment:                                 Items    Mass
Int. Struct.:  20 pts Standard               0      4.00
Engine:        120 Fusion                    0      4.00
Shielding & Transmission Equipment:          0      2.00
    Cruise MP:   3
     Flank MP:   5
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      2.00
Crew: 3 Members                              0       .00
Turret Equipment:                            0      2.00
Armor Factor:   64 pts Standard              0      4.00

                          Internal    Armor
                          Structure   Value
   Front:                     4         14 
   Left / Right Sides:        4      12/12 
   Rear:                      4         12 
   Turret:                    4         14 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
2 Autocannon/5s          Turret   0   80     3     20.00
1 Machine Gun            Turret   0  200     2      1.50
1 Machine Gun            Front    0          1       .50
TOTALS:                           0          6     40.00
Items & Tons Left:                           7       .00

Calculated Factors:
Total Cost:        992,600 C-Bills
Battle Value 2:    412 (old BV = 258)
Cost per BV:       2,409.22
Weapon Value:      107 / 107 (Ratio = .26 / .26)
Damage Factors:    SRDmg = 9;  MRDmg = 6;  LRDmg = 2
BattleForce2:      MP: 3T,  Armor/Structure: 0 / 3
                   Damage PB/M/L: 1/1/1,  Overheat: 0
                   Class: GM;  Point Value: 4


Darkness is a friend of mine. Sometimes I have to beat it back, or it would overwhelm me. Shirley Meier


The Wookiee, he's not wearing any pants!


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