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Sweeper M94 http://forums.heavymetalpro.com/viewtopic.php?f=21&t=23549 |
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Author: | Karagin [ Mon Nov 26, 2018 1:52 am ] |
Post subject: | Sweeper M94 |
Code: BattleTech Vehicle Technical Readout VALIDATED Type/Model: Sweeper M94 Tech: Inner Sphere / 3060 Config: Tracked Vehicle Rules: Level 3, Standard design Mass: 40 tons Power Plant: 120 General Motors Fusion Cruise Speed: 32.4 km/h Maximum Speed: 54.0 km/h Armor Type: Clydesdale Standard Armament: 2 Armstrong Autocannon/5s 2 Armstrong Minigun Machine Guns Manufacturer: Cheapas Industries Location: Proxya Communications System: Dawson III Targeting & Tracking System: Garret A6 ------------------------------------------------------------------------------ ==Overview:== The M94 Sweeper was born out of a badly thought out idea of using an exist tank chassis to make an AC-5 carrier. After seeing the overall cost of using a chassis with an XL engine the head of the design team was shot by the company's CEO for even dreaming of bring the board a design that came in at over 2 million C-Bills and the only weapons were twin Class 5 Autocaonnons. The message was clear to the design team, and they acted quickly, the removed the XL engine, and went with the heavier standard fusion engine, which increased teh overall weight of the vehicles but allowed it to bring cost down by almost 100%. This end product came in at 40 tons with 4 tons of standard armor and managed to get two secondary weapons. They offered plans to allow for future upgrades with relative low cost over all. They showed that Ferro Armor could be used as could the new MagShot Gauss machine guns as well. The CEO was happy, the design team was rewarded and the death of the lead designer was written off as a freak misfiring of the main weapons of the prototype. -------------------------------------------------------- Type/Model: Sweeper M94 Mass: 40 tons Equipment: Items Mass Int. Struct.: 20 pts Standard 0 4.00 Engine: 120 Fusion 0 4.00 Shielding & Transmission Equipment: 0 2.00 Cruise MP: 3 Flank MP: 5 Heat Sinks: 10 Single 0 .00 Cockpit & Controls: 0 2.00 Crew: 3 Members 0 .00 Turret Equipment: 0 2.00 Armor Factor: 64 pts Standard 0 4.00 Internal Armor Structure Value Front: 4 14 Left / Right Sides: 4 12/12 Rear: 4 12 Turret: 4 14 Weapons and Equipment Loc Heat Ammo Items Mass -------------------------------------------------------- 2 Autocannon/5s Turret 0 80 3 20.00 1 Machine Gun Turret 0 200 2 1.50 1 Machine Gun Front 0 1 .50 -------------------------------------------------------- TOTALS: 0 6 40.00 Items & Tons Left: 7 .00 Calculated Factors: Total Cost: 992,600 C-Bills Battle Value 2: 412 (old BV = 258) Cost per BV: 2,409.22 Weapon Value: 107 / 107 (Ratio = .26 / .26) Damage Factors: SRDmg = 9; MRDmg = 6; LRDmg = 2 BattleForce2: MP: 3T, Armor/Structure: 0 / 3 Damage PB/M/L: 1/1/1, Overheat: 0 Class: GM; Point Value: 4 |
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