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Cupids' Gaze
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Author:  Goose [ Sat Mar 30, 2019 6:01 pm ]
Post subject:  Cupids' Gaze

Code:
          BattleTech Vehicle Technical Readout
                   * CUSTOM WEAPON

Type/Model:    Cupids' Gaze 
Tech:          Inner Sphere / 3067
Config:        Tracked Vehicle
Rules:         Level 3, Standard design

Mass:          40 tons
Power Plant:   200 Nissan XL Fusion
Cruise Speed:  54.0 km/h
Maximum Speed: 86.4 km/h
Armor Type:    Reactive
Armament:      
  1 Arrow IV System 
  1 Laser AMS*
  1 Machine Gun 
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Cupids' Gaze 
Mass:          40 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  16 pts Standard               0      4.00
Engine:        200 XL Fusion                 2      4.25
Shielding & Transmission Equipment:          0      2.13
    Cruise MP:   5
     Flank MP:   8
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      2.00
Crew: 3 Members                              0       .00
Armor Factor:   57 pts Reactive              2      3.56

                          Internal    Armor
                          Structure   Value
   Front:                     4         20 
   Left / Right Sides:        4      15/15 
   Rear:                      4          7 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 Arrow IV System        Front    0   20     2     19.00
1 Laser AMS*             Front    3          1      1.50
1 Machine Gun            Front    0  100     2      1.00
1 C.A.S.E. Equipment     Body                1       .50
1 Bulldozer              Front               1      2.00
--------------------------------------------------------
TOTALS:                           3         11     39.94
Items & Tons Left:                           2       .06

Calculated Factors:
Total Cost:        4,368,887 C-Bills
Battle Value 2:    857 (old BV = 688)
Cost per BV:       5,097.88
Weapon Value:      175 / 175 (Ratio = .20 / .20)
Damage Factors:    SRDmg = 12;  MRDmg = 12;  LRDmg = 12
BattleForce2:      MP: 5T,  Armor/Structure: 0 / 2
                   Damage PB/M/L: 2/1/2,  Overheat: 0
                   Class: GM;  Point Value: 9
                   Specials: artA, eng
It pains me in my doctrine to have this unit: A different, and pricey, engine, to mess up logistics; But there simply is no other way to move many if the like-gun(s) across a medium bridge.

The zen-sureal part is how nicely this model pans out, which, of cores, was the whole point of the Arrow IVs: You just have to get over the price of ammo for there results.

I only half-remember how I was going to House Rule™ L-AMS into a useful item: I don't thing I have a choice but to make them into something you need a Schrek, as a doaner platform, to put moar then one on a tank …

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