Welcome to the HeavyMetalPro Forums

It is currently Mon Apr 15, 2024 5:47 pm

All times are UTC-04:00




Post new topic  Reply to topic  [ 11 posts ] 
Author Message
PostPosted: Fri Sep 05, 2008 5:48 am 
Offline
Supreme Mugwump
Supreme Mugwump

Joined: Wed Dec 06, 2006 3:42 pm
Posts: 3183
this warship would be designed by a nation that is about to build up a fleet. at this stage of development the size of shipyards only allows for 200000 ton-ships, the lack of experience make it impossible to decide for one version of vessel before construction starts, therefore the ship is variable. the complete navigational equipment is present, but the vessel is hollow, with wide distances between the structural elements, when the KF-drive + sublight-engine and manouvering-drive plus crew quarters compare to a human backbone the structure is attached to it like ribs, leaving the oportunity to change the vessel in a wide number of varietys. the armor is aranged in large plates that could be exchanged to allow for neccessary openings.

the first vessel would be built in this first version, and the weight would be brought to 200000 tons with scrap-metal and the like, to test the navigational abilitys of the craft:
Code:
AeroTech 2 Vessel Technical Readout
                                  VALIDATED

Class/Model/Name:  type 1 HULL
Tech:              Clan / 2962
Vessel Type:       WarShip
Rules:             Level 2, Standard design
Rules Set:         AeroTech2

Mass:              200.000 tons
K-F Drive System:  (Unknown)
Length:            381 meters
Sail Diameter:     903 meters
Power Plant:       Standard
Safe Thrust:       4
Maximum Thrust:    6
Armor Type:        Lamellor Ferro-carbide
Armament:          None
------------------------------------------------------------------------------
Class/Model/Name:  type 1 HULL
Mass:              200.000 tons

Equipment:                                                            Mass  
Power Plant, Drive & Control:                                       48.000,00
Thrust:  Safe Thrust: 4
      Maximum Thrust: 6
Kearny-Fuchida Hyperdrive:  Compact (Integrity = 6)                 90.500,00
Jump Sail: (Integrity = 3)                                              40,00
Structural Integrity: 40                                             8.000,00
Total Heat Sinks:    354 Double                                           ,00
Fuel & Fuel Pumps:                                                   3.629,00
Bridge, Controls, Radar, Computer & Attitude Thrusters:                500,00
Fire Control Computers:                                                   ,00
Food & Water:  (365 days supply)                                       155,25
Armor Type:  Lamellor Ferro-carbide  (232 total armor pts)             160,00
                           Capital Scale Armor Pts
   Location:                            L / R
   Fore:                                 46
   Fore-Left/Right:                   38/38
   Aft-Left/Right:                    38/38
   Aft:                                  34

DropShip Capacity:  4 Docking Hardpoints                             4.000,00
Grav Deck #1:  (100-meter diameter)                                    100,00
Life Boats:  15 (7 tons each)                                          105,00

Crew and Passengers:
     15 Officers (14 minimum)                                          150,00
     70 Crew (70 minimum)                                              490,00
Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
1 Lot Spare Parts (1,00%)                                            2.000,00
------------------------------------------------------------------------------
TOTALS:                                                Heat: 0     157.839,30
Tons Left:                                                          42.170,75

Calculated Factors:
Total Cost:        4.762.511.256 C-Bills
Battle Value:      8.720
Cost per BV:       546.159,55
Weapon Value:      0 (Ratio = ,00)
Damage Factors:    SRV = 0;  MRV = 0;  LRV = 0;  ERV = 0
Maintenance:       Maintenance Point Value (MPV) = 163.300
                   (50.460 Structure, 109.300 Life Support, 3.540 Weapons)
                   Support Points (SP) = 189.000  (116% of MPV)
BattleForce2:      Not applicable
then various versions would be built to test different arrangement of weapons, this one puts most firepower to the front, to do as much damage as possible while aproaching the enemy:
Code:
AeroTech 2 Vessel Technical Readout
                                  UK Weapons

Class/Model/Name:  type 2 frontal attack
Tech:              Clan / 3050
Vessel Type:       WarShip
Rules:             Level 3, Standard design
Rules Set:         AeroTech2

Mass:              200.000 tons
K-F Drive System:  (Unknown)
Length:            381 meters
Sail Diameter:     903 meters
Power Plant:       Standard
Safe Thrust:       4
Maximum Thrust:    6
Armor Type:        Lamellor Ferro-carbide
Armament:          
   20 NL55
   32 ER Large Laser
   16 AMS
   16 Rotary AC/2 (UK)
    8 Killer Whale
------------------------------------------------------------------------------
Class/Model/Name:  type 2 frontal attack
Mass:              200.000 tons

Equipment:                                                            Mass  
Power Plant, Drive & Control:                                       48.000,00
Thrust:  Safe Thrust: 4
      Maximum Thrust: 6
Kearny-Fuchida Hyperdrive:  Compact (Integrity = 6)                 90.500,00
Lithium Fusion Battery                                               2.000,00
Jump Sail: (Integrity = 3)                                              40,00
Structural Integrity: 40                                             8.000,00
Total Heat Sinks:    1.178 Double                                      824,00
Fuel & Fuel Pumps:                                                   3.629,00
Bridge, Controls, Radar, Computer & Attitude Thrusters:                500,00
Fire Control Computers:                                                784,00
Food & Water:  (365 days supply)                                       273,75
Armor Type:  Lamellor Ferro-carbide  (232 total armor pts)             160,00
                           Capital Scale Armor Pts
   Location:                            L / R
   Fore:                                 46
   Fore-Left/Right:                   38/38
   Aft-Left/Right:                    38/38
   Aft:                                  34

Cargo:
   Bay 1:  Cargo (1) with 2 doors                                   10.048,00
   Bay 2:  Small Craft (2) with 2 doors                                400,00

DropShip Capacity:  4 Docking Hardpoints                             4.000,00
Grav Deck #1:  (100-meter diameter)                                    100,00
Life Boats:  26 (7 tons each)                                          182,00

Crew and Passengers:
     25 Officers (23 minimum)                                          250,00
     70 Crew (60 minimum)                                              490,00
     45 Gunners (39 minimum)                                           315,00
     10 Bay Personnel                                                     ,00
Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
2 NL55                     Nose        11     11     11     11  170  2.200,00
2 NL55                     Nose        11     11     11     11  170  2.200,00
4 ER Large Laser           Nose     4(40)  4(40)  4(40)  4(40)   48     16,00
2 AMS(24 rounds)           Nose        --     --     --     --    2      2,00
2 Rotary AC/2 (UK)(270 rounNose     2(16)  2(16)  2(16)  2(16)   12     20,00
4 Killer Whale(40 msls)    Nose        16     16     16     16   80  2.600,00
4 Killer Whale(40 msls)    Nose        16     16     16     16   80  2.600,00
2 NL55                     Nose        11     11     11     11  170  2.200,00
2 NL55                     FL/R        11     11     11     11  340  4.400,00
4 ER Large Laser           FL/R     4(40)  4(40)  4(40)  4(40)   96     32,00
2 AMS(24 rounds)           FL/R        --     --     --     --    4      4,00
2 Rotary AC/2 (UK)(270 rounFL/R     2(16)  2(16)  2(16)  2(16)   24     40,00
2 NL55                     L/RBS       11     11     11     11  340  4.400,00
4 ER Large Laser           L/RBS    4(40)  4(40)  4(40)  4(40)   96     32,00
2 AMS(24 rounds)           L/RBS       --     --     --     --    4      4,00
2 Rotary AC/2 (UK)(270 rounL/RBS    2(16)  2(16)  2(16)  2(16)   24     40,00
2 NL55                     AL/R        11     11     11     11  340  4.400,00
4 ER Large Laser           AL/R     4(40)  4(40)  4(40)  4(40)   96     32,00
2 AMS(24 rounds)           AL/R        --     --     --     --    4      4,00
2 Rotary AC/2 (UK)(270 rounAL/R     2(16)  2(16)  2(16)  2(16)   24     40,00
2 NL55                     Aft         11     11     11     11  170  2.200,00
4 ER Large Laser           Aft      4(40)  4(40)  4(40)  4(40)   48     16,00
2 AMS(24 rounds)           Aft         --     --     --     --    2      2,00
2 Rotary AC/2 (UK)(270 rounAft      2(16)  2(16)  2(16)  2(16)   12     20,00
1 Lot Spare Parts (1,00%)                                            2.000,00
------------------------------------------------------------------------------
TOTALS:                                            Heat: 2.356     199.999,80
Tons Left:                                                                ,25

Calculated Factors:
Total Cost:        14.025.399.256 C-Bills
Battle Value:      51.785
Cost per BV:       270.839,03
Weapon Value:      28.256 (Ratio = ,55)
Damage Factors:    SRV = 1.786;  MRV = 1.625;  LRV = 1.154;  ERV = 411
Maintenance:       Maintenance Point Value (MPV) = 224.158
                   (50.960 Structure, 112.550 Life Support, 60.648 Weapons)
                   Support Points (SP) = 311.625  (139% of MPV)
BattleForce2:      Not applicable
the next prototype would be putting the weaponry to the broadsides:
Code:
AeroTech 2 Vessel Technical Readout
                                  UK Weapons

Class/Model/Name:  type 3 Broadside/Ship of the line
Tech:              Clan / 3050
Vessel Type:       WarShip
Rules:             Level 3, Standard design
Rules Set:         AeroTech2

Mass:              200.000 tons
K-F Drive System:  (Unknown)
Length:            381 meters
Sail Diameter:     903 meters
Power Plant:       Standard
Safe Thrust:       4
Maximum Thrust:    6
Armor Type:        Lamellor Ferro-carbide
Armament:          
   40 ER Large Laser
   16 AMS
   16 Rotary AC/2 (UK)
   20 NL55
    8 Killer Whale-T
------------------------------------------------------------------------------
Class/Model/Name:  type 3 Broadside/Ship of the line
Mass:              200.000 tons

Equipment:                                                            Mass  
Power Plant, Drive & Control:                                       48.000,00
Thrust:  Safe Thrust: 4
      Maximum Thrust: 6
Kearny-Fuchida Hyperdrive:  Compact (Integrity = 6)                 90.500,00
Lithium Fusion Battery                                               2.000,00
Jump Sail: (Integrity = 3)                                              40,00
Structural Integrity: 40                                             8.000,00
Total Heat Sinks:    1.226 Double                                      872,00
Fuel & Fuel Pumps:                                                   3.629,00
Bridge, Controls, Radar, Computer & Attitude Thrusters:                500,00
Fire Control Computers:                                                   ,00
Food & Water:  (365 days supply)                                       273,75
Armor Type:  Lamellor Ferro-carbide  (232 total armor pts)             160,00
                           Capital Scale Armor Pts
   Location:                            L / R
   Fore:                                 46
   Fore-Left/Right:                   38/38
   Aft-Left/Right:                    38/38
   Aft:                                  34

Cargo:
   Bay 1:  Cargo (1) with 2 doors                                   10.672,00
   Bay 2:  Small Craft (2) with 2 doors                                400,00

DropShip Capacity:  4 Docking Hardpoints                             4.000,00
Grav Deck #1:  (100-meter diameter)                                    100,00
Life Boats:  26 (7 tons each)                                          182,00

Crew and Passengers:
     25 Officers (23 minimum)                                          250,00
     70 Crew (60 minimum)                                              490,00
     45 Gunners (40 minimum)                                           315,00
     10 Bay Personnel                                                     ,00
Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
4 ER Large Laser           Nose     4(40)  4(40)  4(40)  4(40)   48     16,00
2 AMS(24 rounds)           Nose        --     --     --     --    2      2,00
2 Rotary AC/2 (UK)(270 rounNose     2(16)  2(16)  2(16)  2(16)   12     20,00
2 NL55                     Nose        11     11     11     11  170  2.200,00
2 NL55                     FL/R        11     11     11     11  340  4.400,00
4 ER Large Laser           FL/R     4(40)  4(40)  4(40)  4(40)   96     32,00
2 AMS(24 rounds)           FL/R        --     --     --     --    4      4,00
2 Rotary AC/2 (UK)(270 rounFL/R     2(16)  2(16)  2(16)  2(16)   24     40,00
2 NL55                     L/RBS       11     11     11     11  340  4.400,00
4 ER Large Laser           L/RBS    4(40)  4(40)  4(40)  4(40)   96     32,00
2 AMS(24 rounds)           L/RBS       --     --     --     --    4      4,00
2 Rotary AC/2 (UK)(270 rounL/RBS    2(16)  2(16)  2(16)  2(16)   24     40,00
2 NL55                     L/RBS       11     11     11     11  340  4.400,00
4 Killer Whale-T(40 msls)  L/RBS       16     16     16     16  160  5.280,00
4 ER Large Laser           L/RBS    4(40)  4(40)  4(40)  4(40)   96     32,00
2 NL55                     AL/R        11     11     11     11  340  4.400,00
4 ER Large Laser           AL/R     4(40)  4(40)  4(40)  4(40)   96     32,00
2 AMS(24 rounds)           AL/R        --     --     --     --    4      4,00
2 Rotary AC/2 (UK)(270 rounAL/R     2(16)  2(16)  2(16)  2(16)   24     40,00
2 NL55                     Aft         11     11     11     11  170  2.200,00
4 ER Large Laser           Aft      4(40)  4(40)  4(40)  4(40)   48     16,00
2 AMS(24 rounds)           Aft         --     --     --     --    2      2,00
2 Rotary AC/2 (UK)(270 rounAft      2(16)  2(16)  2(16)  2(16)   12     20,00
1 Lot Spare Parts (1,00%)                                            2.000,00
------------------------------------------------------------------------------
TOTALS:                                            Heat: 2.452     199.999,80
Tons Left:                                                                ,25

Calculated Factors:
Total Cost:        14.028.935.256 C-Bills
Battle Value:      55.298
Cost per BV:       253.696,97
Weapon Value:      26.845 (Ratio = ,49)
Damage Factors:    SRV = 1.859;  MRV = 1.683;  LRV = 1.177;  ERV = 411
Maintenance:       Maintenance Point Value (MPV) = 244.533
                   (50.967 Structure, 112.550 Life Support, 81.016 Weapons)
                   Support Points (SP) = 311.625  (127% of MPV)
BattleForce2:      Not applicable
then there is the version with symetric weapons all around:
Code:
AeroTech 2 Vessel Technical Readout
                                  UK Weapons

Class/Model/Name:  type 4 symetric weapons
Tech:              Clan / 3050
Vessel Type:       WarShip
Rules:             Level 3, Standard design
Rules Set:         AeroTech2

Mass:              200.000 tons
K-F Drive System:  (Unknown)
Length:            381 meters
Sail Diameter:     903 meters
Power Plant:       Standard
Safe Thrust:       4
Maximum Thrust:    6
Armor Type:        Lamellor Ferro-carbide
Armament:          
    6 NL35
   24 ER Large Laser
   12 AMS
   12 Rotary AC/2 (UK)
   12 Killer Whale-T
   12 NL55
------------------------------------------------------------------------------
Class/Model/Name:  type 4 symetric weapons
Mass:              200.000 tons

Equipment:                                                            Mass  
Power Plant, Drive & Control:                                       48.000,00
Thrust:  Safe Thrust: 4
      Maximum Thrust: 6
Kearny-Fuchida Hyperdrive:  Compact (Integrity = 6)                 90.500,00
Lithium Fusion Battery                                               2.000,00
Jump Sail: (Integrity = 3)                                              40,00
Structural Integrity: 40                                             8.000,00
Total Heat Sinks:    1.226 Double                                      872,00
Fuel & Fuel Pumps:                                                   3.629,00
Bridge, Controls, Radar, Computer & Attitude Thrusters:                500,00
Fire Control Computers:                                                   ,00
Food & Water:  (365 days supply)                                       273,75
Armor Type:  Lamellor Ferro-carbide  (232 total armor pts)             160,00
                           Capital Scale Armor Pts
   Location:                            L / R
   Fore:                                 46
   Fore-Left/Right:                   38/38
   Aft-Left/Right:                    38/38
   Aft:                                  34

Cargo:
   Bay 1:  Cargo (1) with 2 doors                                   12.740,00
   Bay 2:  Small Craft (2) with 2 doors                                400,00

DropShip Capacity:  4 Docking Hardpoints                             4.000,00
Grav Deck #1:  (100-meter diameter)                                    100,00
Life Boats:  26 (7 tons each)                                          182,00

Crew and Passengers:
     25 Officers (23 minimum)                                          250,00
     70 Crew (60 minimum)                                              490,00
     45 Gunners (38 minimum)                                           315,00
     10 Bay Personnel                                                     ,00
Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
1 NL35                     Nose         4      4      4     --   52    700,00
4 ER Large Laser           Nose     4(40)  4(40)  4(40)  4(40)   48     16,00
2 AMS(24 rounds)           Nose        --     --     --     --    2      2,00
2 Rotary AC/2 (UK)(270 rounNose     2(16)  2(16)  2(16)  2(16)   12     20,00
2 Killer Whale-T(20 msls)  Nose         8      8      8      8   40  1.320,00
2 NL55                     Nose        11     11     11     11  170  2.200,00
1 NL35                     FL/R         4      4      4     --  104  1.400,00
4 ER Large Laser           FL/R     4(40)  4(40)  4(40)  4(40)   96     32,00
2 AMS(24 rounds)           FL/R        --     --     --     --    4      4,00
2 Rotary AC/2 (UK)(270 rounFL/R     2(16)  2(16)  2(16)  2(16)   24     40,00
2 Killer Whale-T(20 msls)  FL/R         8      8      8      8   80  2.640,00
2 NL55                     FL/R        11     11     11     11  340  4.400,00
1 NL35                     AL/R         4      4      4     --  104  1.400,00
4 ER Large Laser           AL/R     4(40)  4(40)  4(40)  4(40)   96     32,00
2 AMS(24 rounds)           AL/R        --     --     --     --    4      4,00
2 Rotary AC/2 (UK)(270 rounAL/R     2(16)  2(16)  2(16)  2(16)   24     40,00
2 Killer Whale-T(20 msls)  AL/R         8      8      8      8   80  2.640,00
2 NL55                     AL/R        11     11     11     11  340  4.400,00
1 NL35                     Aft          4      4      4     --   52    700,00
4 ER Large Laser           Aft      4(40)  4(40)  4(40)  4(40)   48     16,00
2 AMS(24 rounds)           Aft         --     --     --     --    2      2,00
2 Rotary AC/2 (UK)(270 rounAft      2(16)  2(16)  2(16)  2(16)   12     20,00
2 Killer Whale-T(20 msls)  Aft          8      8      8      8   40  1.320,00
2 NL55                     Aft         11     11     11     11  170  2.200,00
1 Lot Spare Parts (1,00%)                                            2.000,00
------------------------------------------------------------------------------
TOTALS:                                            Heat: 1.944     199.999,80
Tons Left:                                                                ,25

Calculated Factors:
Total Cost:        14.008.327.256 C-Bills
Battle Value:      52.524
Cost per BV:       266.703,36
Weapon Value:      25.736 (Ratio = ,49)
Damage Factors:    SRV = 1.601;  MRV = 1.480;  LRV = 1.071;  ERV = 389
Maintenance:       Maintenance Point Value (MPV) = 246.051
                   (50.987 Structure, 112.550 Life Support, 82.514 Weapons)
                   Support Points (SP) = 311.625  (127% of MPV)
BattleForce2:      Not applicable
when later bigger ships will be available some of the above models might be put to new use, so this vessel might not only be another variation, but also usefull as an alternative use of then surplus hulls.
the carrier version:

Code:
AeroTech 2 Vessel Technical Readout
                                  UK Weapons

Class/Model/Name:  type 5 Carrier
Tech:              Clan / 3050
Vessel Type:       WarShip
Rules:             Level 3, Standard design
Rules Set:         AeroTech2

Mass:              200.000 tons
K-F Drive System:  (Unknown)
Length:            381 meters
Sail Diameter:     903 meters
Power Plant:       Standard
Safe Thrust:       4
Maximum Thrust:    6
Armor Type:        Lamellor Ferro-carbide
Armament:          
   60 ER Large Laser
   24 AMS
   60 Rotary AC/2 (UK)
------------------------------------------------------------------------------
Class/Model/Name:  type 5 Carrier
Mass:              200.000 tons

Equipment:                                                            Mass  
Power Plant, Drive & Control:                                       48.000,00
Thrust:  Safe Thrust: 4
      Maximum Thrust: 6
Kearny-Fuchida Hyperdrive:  Compact (Integrity = 6)                 90.500,00
Lithium Fusion Battery                                               2.000,00
Jump Sail: (Integrity = 3)                                              40,00
Structural Integrity: 40                                             8.000,00
Total Heat Sinks:    552 Double                                        198,00
Fuel & Fuel Pumps:                                                   4.838,00
Bridge, Controls, Radar, Computer & Attitude Thrusters:                500,00
Fire Control Computers:                                                 72,00
Food & Water:  (365 days supply)                                       509,25
Armor Type:  Lamellor Ferro-carbide  (232 total armor pts)             160,00
                           Capital Scale Armor Pts
   Location:                            L / R
   Fore:                                 46
   Fore-Left/Right:                   38/38
   Aft-Left/Right:                    38/38
   Aft:                                  34

Cargo:
   Bay 1:  Cargo (1) with 2 doors                                   25.799,00
   Bay 2:  Small Craft (2) with 2 doors                                400,00
   Bay 3:  Fighters (36) with 2 doors                                5.400,00
   Bay 4:  Fighters (36) with 2 doors                                5.400,00

DropShip Capacity:  4 Docking Hardpoints                             4.000,00
Grav Deck #1:  (100-meter diameter)                                    100,00
Life Boats:  47 (7 tons each)                                          329,00

Crew and Passengers:
     25 Officers (20 minimum)                                          250,00
     70 Crew (60 minimum)                                              490,00
     30 Gunners (24 minimum)                                           210,00
    154 Bay Personnel                                                     ,00
Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
5 ER Large Laser           Nose     5(50)  5(50)  5(50)  5(50)   60     20,00
2 AMS(24 rounds)           Nose        --     --     --     --    2      2,00
5 Rotary AC/2 (UK)(450 rounNose     4(40)  4(40)  4(40)  4(40)   30     45,00
5 ER Large Laser           Nose     5(50)  5(50)  5(50)  5(50)   60     20,00
2 AMS(24 rounds)           Nose        --     --     --     --    2      2,00
5 Rotary AC/2 (UK)(450 rounNose     4(40)  4(40)  4(40)  4(40)   30     45,00
5 ER Large Laser           FL/R     5(50)  5(50)  5(50)  5(50)  120     40,00
2 AMS(24 rounds)           FL/R        --     --     --     --    4      4,00
5 Rotary AC/2 (UK)(450 rounFL/R     4(40)  4(40)  4(40)  4(40)   60     90,00
5 ER Large Laser           FL/R     5(50)  5(50)  5(50)  5(50)  120     40,00
2 AMS(24 rounds)           FL/R        --     --     --     --    4      4,00
5 Rotary AC/2 (UK)(450 rounFL/R     4(40)  4(40)  4(40)  4(40)   60     90,00
5 ER Large Laser           AL/R     5(50)  5(50)  5(50)  5(50)  120     40,00
2 AMS(24 rounds)           AL/R        --     --     --     --    4      4,00
5 Rotary AC/2 (UK)(450 rounAL/R     4(40)  4(40)  4(40)  4(40)   60     90,00
5 ER Large Laser           AL/R     5(50)  5(50)  5(50)  5(50)  120     40,00
2 AMS(24 rounds)           AL/R        --     --     --     --    4      4,00
5 Rotary AC/2 (UK)(450 rounAL/R     4(40)  4(40)  4(40)  4(40)   60     90,00
5 ER Large Laser           Aft      5(50)  5(50)  5(50)  5(50)   60     20,00
2 AMS(24 rounds)           Aft         --     --     --     --    2      2,00
5 Rotary AC/2 (UK)(450 rounAft      4(40)  4(40)  4(40)  4(40)   30     45,00
5 ER Large Laser           Aft      5(50)  5(50)  5(50)  5(50)   60     20,00
2 AMS(24 rounds)           Aft         --     --     --     --    2      2,00
5 Rotary AC/2 (UK)(450 rounAft      4(40)  4(40)  4(40)  4(40)   30     45,00
1 Lot Spare Parts (1,00%)                                            2.000,00
------------------------------------------------------------------------------
TOTALS:                                            Heat: 1.104     199.999,30
Tons Left:                                                                ,75

Calculated Factors:
Total Cost:        14.001.775.144 C-Bills
Battle Value:      35.666
Cost per BV:       392.580,47
Weapon Value:      25.031 (Ratio = ,70)
Damage Factors:    SRV = 1.100;  MRV = 780;  LRV = 310;  ERV = 1
Maintenance:       Maintenance Point Value (MPV) = 206.118
                   (61.918 Structure, 119.000 Life Support, 25.200 Weapons)
                   Support Points (SP) = 281.250  (136% of MPV)
BattleForce2:      Not applicable
this version has triple crew-compartments with weaponry reduced in numbers, otherwise it is like a type 2. it is used as a trainer for advanced cadetts. it also has an increased amount of supplies, so it could be used as a long-range recon unit as a secondary roll, or it would fullfill both roles at the same time:
Code:
AeroTech 2 Vessel Technical Readout
                                  UK Weapons

Class/Model/Name:  type 6 trainer
Tech:              Clan / 3050
Vessel Type:       WarShip
Rules:             Level 3, Standard design
Rules Set:         AeroTech2

Mass:              200.000 tons
K-F Drive System:  (Unknown)
Length:            381 meters
Sail Diameter:     903 meters
Power Plant:       Standard
Safe Thrust:       4
Maximum Thrust:    6
Armor Type:        Lamellor Ferro-carbide
Armament:          
   10 NL55
   32 ER Large Laser
   16 AMS
   18 Rotary AC/2 (UK)
    8 Killer Whale-T
------------------------------------------------------------------------------
Class/Model/Name:  type 6 trainer
Mass:              200.000 tons

Equipment:                                                            Mass  
Power Plant, Drive & Control:                                       48.000,00
Thrust:  Safe Thrust: 4
      Maximum Thrust: 6
Kearny-Fuchida Hyperdrive:  Compact (Integrity = 6)                 90.500,00
Lithium Fusion Battery                                               2.000,00
Jump Sail: (Integrity = 3)                                              40,00
Structural Integrity: 40                                             8.000,00
Total Heat Sinks:    759 Double                                        405,00
Fuel & Fuel Pumps:                                                  10.885,00
Bridge, Controls, Radar, Computer & Attitude Thrusters:                500,00
Fire Control Computers:                                                463,00
Food & Water:  (730 days supply)                                     1.569,50
Armor Type:  Lamellor Ferro-carbide  (232 total armor pts)             160,00
                           Capital Scale Armor Pts
   Location:                            L / R
   Fore:                                 46
   Fore-Left/Right:                   38/38
   Aft-Left/Right:                    38/38
   Aft:                                  34

Cargo:
   Bay 1:  Cargo (1)                                                10.522,00
   Bay 2:  Small Craft (2) with 2 doors                                400,00

DropShip Capacity:  4 Docking Hardpoints                             4.000,00
Grav Decks #1 - 3:  (100-meter diameter)                               300,00
Life Boats:  72 (7 tons each)                                          504,00

Crew and Passengers:
     75 Officers (69 minimum)                                          750,00
    210 Crew (10 minimum)                                            1.470,00
    135 Gunners (29 minimum)                                           945,00
     10 Bay Personnel                                                     ,00
Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
1 NL55                     Nose         6      6      6      6   85  1.100,00
1 NL55                     Nose         6      6      6      6   85  1.100,00
4 ER Large Laser           Nose     4(40)  4(40)  4(40)  4(40)   48     16,00
2 AMS(24 rounds)           Nose        --     --     --     --    2      2,00
4 Rotary AC/2 (UK)(360 rounNose     3(32)  3(32)  3(32)  3(32)   24     36,00
4 Killer Whale-T(40 msls)  Nose        16     16     16     16   80  2.640,00
4 Killer Whale-T(40 msls)  Nose        16     16     16     16   80  2.640,00
1 NL55                     Nose         6      6      6      6   85  1.100,00
1 NL55                     FL/R         6      6      6      6  170  2.200,00
4 ER Large Laser           FL/R     4(40)  4(40)  4(40)  4(40)   96     32,00
2 AMS(24 rounds)           FL/R        --     --     --     --    4      4,00
2 Rotary AC/2 (UK)(180 rounFL/R     2(16)  2(16)  2(16)  2(16)   24     36,00
1 NL55                     L/RBS        6      6      6      6  170  2.200,00
4 ER Large Laser           L/RBS    4(40)  4(40)  4(40)  4(40)   96     32,00
2 AMS(24 rounds)           L/RBS       --     --     --     --    4      4,00
2 Rotary AC/2 (UK)(180 rounL/RBS    2(16)  2(16)  2(16)  2(16)   24     36,00
1 NL55                     AL/R         6      6      6      6  170  2.200,00
4 ER Large Laser           AL/R     4(40)  4(40)  4(40)  4(40)   96     32,00
2 AMS(24 rounds)           AL/R        --     --     --     --    4      4,00
2 Rotary AC/2 (UK)(180 rounAL/R     2(16)  2(16)  2(16)  2(16)   24     36,00
1 NL55                     Aft          6      6      6      6   85  1.100,00
4 ER Large Laser           Aft      4(40)  4(40)  4(40)  4(40)   48     16,00
2 AMS(24 rounds)           Aft         --     --     --     --    2      2,00
2 Rotary AC/2 (UK)(180 rounAft      2(16)  2(16)  2(16)  2(16)   12     18,00
1 Lot Spare Parts (1,00%)                                            2.000,00
------------------------------------------------------------------------------
TOTALS:                                            Heat: 1.518     199.999,50
Tons Left:                                                                ,50

Calculated Factors:
Total Cost:        14.042.129.768 C-Bills
Battle Value:      49.751
Cost per BV:       282.248,19
Weapon Value:      25.060 (Ratio = ,50)
Damage Factors:    SRV = 1.296;  MRV = 1.133;  LRV = 762;  ERV = 252
Maintenance:       Maintenance Point Value (MPV) = 239.175
                   (52.965 Structure, 126.550 Life Support, 59.660 Weapons)
                   Support Points (SP) = 934.875  (391% of MPV)
BattleForce2:      Not applicable
this ships are also a possible base for all sorts of other uses, like freighter, troop - transport, ammo -transport, tanker, flagship(as long as nothing larger is available)

_________________
typos and spelling-mistakes are property of the finder. english is not my mother-tongue.


Top
   
 Post subject:
PostPosted: Mon Sep 08, 2008 4:00 pm 
Offline
Supreme Mugwump
Supreme Mugwump

Joined: Wed Dec 06, 2006 3:42 pm
Posts: 3183
no comments? can this be too mediocre to be approved/dissaproved?

_________________
typos and spelling-mistakes are property of the finder. english is not my mother-tongue.


Top
   
 Post subject:
PostPosted: Mon Sep 08, 2008 4:17 pm 
Offline
General
General

Joined: Tue Aug 05, 2008 12:20 pm
Posts: 1201
Location: Hattiesburg, MS
Its a very interesting idea, BUT, not I'm not too certain how useful it would prove. Unlike 'Mechs or A/S fighters, an Omni-WARSHIP would be a friggin' nightmare to engineer. Remember, the more weapons you add, the more gunners you need (and accomodations, and life support, and . . . you get the idea). Plus, in my own opinion, structural integrity would greatly suffer. After all, you are leaving huge gaping voids within the hull to fit weapons (which can be switched from one firing arc to another when the modules are rearranged, no less).

I'm not sure it could ever be a workable design--but I have been wrong before. :D

Arminas tar Valantil
Grand Master of the Ebon Rose


Top
   
 Post subject:
PostPosted: Mon Sep 08, 2008 5:53 pm 
Offline
Commanding General
Commanding General

Joined: Sat Nov 24, 2007 5:28 pm
Posts: 1828
I like the idea behind it. Being able to upgrade a modular system for escorting, a defended cargo transport, fighter carrier and so on.


Top
   
 Post subject:
PostPosted: Mon Sep 08, 2008 5:55 pm 
Offline
Major
Major

Joined: Sun Aug 03, 2008 8:22 pm
Posts: 329
Location: 66°North, aka the North Pole (Iceland)
I'd have to agree with Arimas. Also, since when have the clanners used tele operated missiles? :-?


Top
   
 Post subject:
PostPosted: Mon Sep 08, 2008 7:27 pm 
Offline
Commanding General
Commanding General

Joined: Sat Nov 24, 2007 5:28 pm
Posts: 1828
It shouldn't be a quick turn around like an Omnimech, but should be similar to something like a Vincent that can spend a few months in doc to switch roles instead of needing to build from scratch.


Top
   
 Post subject:
PostPosted: Tue Sep 09, 2008 12:05 pm 
Offline
Supreme Mugwump
Supreme Mugwump

Joined: Wed Dec 06, 2006 3:42 pm
Posts: 3183
rockjock sees it as intended: the ships cannot be switched within minutes or hours, but all important parts (movement/control/KFD etc) are concentrated along a small backbone-like area, so changing the weapons or payload would at least not require a complete rebuild. large open spaces arent a problem in my opinion. the hangar-decks of a carrier(present, not sci-fi) are large open spaces as well, i would not see them problematic at all. if you plan for different versions from the beginning variations should be possible within days or weeks. large changes(changing a BB into a CV) should be possible in a few month(as opposit to years for a complete rebuild).

the intention here is that the nation in question has no experience in building warships, therefore making mistakes in building normal warships would cost a lot more than in a ship that is intended for change. it is possible that later versions would be optimised for efficiency, dropping the variability.

@lafeel: this is not intended as clan, i just chose clan as a base.

@master arminas: the crew-quarters dont have that much volume, when the elements of the structure are having (for example) a structure of 2,5 metres distance where the CQ are the crew-quarters could be build as small containers/modules as well as life-support, that is the smallest problem. as an alternative officers quarters could be used as passenger quarters(first class) crew quarters could be used as passenger quarters(second class) etc.

the size of large voids is unimportant as long as the structural support is small-meshed enough, the hangar of a carrier has a lot of volume, but it could be seperated with a lot of supports, as long as the supports are wide enough appart to let a fighter through.
when the supports for an omni-warship are designed the width of the meshes should be a bit above the wingspan of a fighter, and the height a bit higher than a large mech, that would also allow to let about anything else important through. inside the ship larger areas would be used, the structure under the skin of the vessel might be smaller structured, with a few openings. weapon-modules could be having their own structural integrity, so when a module is installed it replaces a "skin-module" or other weapon module including the structure that module has.

_________________
typos and spelling-mistakes are property of the finder. english is not my mother-tongue.


Last edited by cobayashimaru on Tue Sep 09, 2008 12:24 pm, edited 1 time in total.

Top
   
 Post subject:
PostPosted: Tue Sep 09, 2008 12:19 pm 
Offline
Major
Major

Joined: Sun Aug 03, 2008 8:22 pm
Posts: 329
Location: 66°North, aka the North Pole (Iceland)
I actually saw it that way too, but unlike you two, I am not sold on the idea.

While it seems to work on paper, I am not convinced it'd work in practice.

As for the tech base, last time I knew tech base made the vehicle, you can't just mix and match without going lvl3.


Top
   
 Post subject:
PostPosted: Tue Sep 09, 2008 1:36 pm 
Offline
Commanding General
Commanding General

Joined: Sat Nov 24, 2007 5:28 pm
Posts: 1828
There have been several RL naval ships that used baffled space, or modular upgrades such as the Spruance class.


Top
   
 Post subject:
PostPosted: Tue Sep 09, 2008 4:13 pm 
Offline
Supreme Mugwump
Supreme Mugwump

Joined: Wed Dec 06, 2006 3:42 pm
Posts: 3183
perhaps the idea is more workable if we attach modules to the outside of a vessel, the vessel would have a high rectangular crossection, with a few openings that would allow to transport mechs/fighters/cargocontainers etc. from side to side. the whole surface would have conection-points, and little hatches for energy/water/etc-supply.

weapon-modules, cargo-modules, whole flightdecks (all of wich would have their own armor) would be attached to the sides.

_________________
typos and spelling-mistakes are property of the finder. english is not my mother-tongue.


Top
   
 Post subject:
PostPosted: Tue Sep 09, 2008 5:01 pm 
Offline
Major
Major

Joined: Sun Aug 03, 2008 8:22 pm
Posts: 329
Location: 66°North, aka the North Pole (Iceland)
The problem with modules like that is that they would almost certainly be vunerable to attack.

Namely the attachement points would be weak spots in the armor for a foe to target.


Top
   
Display posts from previous:  Sort by  
Post new topic  Reply to topic  [ 11 posts ] 

All times are UTC-04:00


Who is online

Users browsing this forum: No registered users and 5 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Limited
American English Language Pack © Maël Soucaze