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Kawanakajima (revised) http://forums.heavymetalpro.com/viewtopic.php?f=22&t=17386 |
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Author: | lafeel [ Fri Sep 05, 2008 3:05 pm ] |
Post subject: | Kawanakajima (revised) |
After thinking about things, and comparing her to the Theodore, I did a couple of changes, including to her secondary armament (note that she now uses the same types as the Teddy), and elsewhere..I don't think she's as lightly armed for a ship of her size any more. *evil grin* Code: AeroTech 2 Vessel Technical Readout VALIDATED Class/Model/Name: Kawanakajima(Battle Cruiser) Tech: Inner Sphere / 3072 Vessel Type: WarShip Rules: Level 2, Standard design Rules Set: AeroTech2 Mass: 930,000 tons K-F Drive System: (Unknown) Length: 980 meters Sail Diameter: 1,500 meters Power Plant: Standard Safe Thrust: 4 Maximum Thrust: 6 Armor Type: Lamellor Ferro-carbide Armament: 12 Heavy NPPC 16 NL45 24 ER PPC 16 LB 20-X AC 16 Streak SRM 6 32 AMS 22 NAC/30 ------------------------------------------------------------------------------ ==Overview:== In 3065 the DCA (Draconis Combine Admiralty) ordered a study made of the performance of their warships, as well as those of the neighbouring states, in the preceding years. While the warships had overall been successful, several designs had proven to be flawed in practice, even though they had seemed to be perfectly good on paper. A single overriding flaw with all of the current designs was identified, which was that they were short on armor, although this was not a flaw unique to the DCA's designs, the heavy losses of warships in the Fed Com Civil War, including the loss of the FCS Covenant, itself a visually modified Kirishima, rammed home the point that warships of all classes would need even more heavy armor to survive on the modern space battlefield. The committee's eventual decision, which was to reccomend ordering a whole new series of warship classes into design, and eventual production, was highly controversial, but being backed by nearly ten years of warship production and design expirience, there was little doubt that the new vessels would be a considerably better use of resources than the older designs. Strictly speaking the correct term for this potent class is the Battle class, but it is more often referred to as the “Kawanakajima” clas, after it's first of class vessel. Historical footnote: The two sixteenth century Japanese warlords Uesugi Kenshin and Takeda Shingen fought five battles at Kawanakajima, although all but the fourth were little more than inconclusive skirmishes. It is this battle that the first of class is named after. Fought in september, 1561, 4th Kawanakajima was a brutal engagement, of a scale rarely seen during the warring states period, as between them the two warlords brought over forty thousand soldiers to the battlefield. It is a testament to the brutality of the figthing, that Takeda, even though he was the victor, suffered over sixty percent casualities, and made no effort to pursue Kenshin, who, after suffering over seventy percent losses, was himself arguably in no condition to put up a further fight. Three years later the two warlords would meet for the fifth, and final, time in battle at the same location, although it lasted far longer, according to some historians as long as sixty days, no major engagements actually took place, and both sides eventually withdrew. While both of these warlords are renowned in history, particuarly because of Takeda's crushing victory over Tokugawa Ieasu, and Kenshin's only slightly less devastating victory over Oda Nobunaga, both of them were eventually reduced to little more than foot notes, seeing as both of those they defeated went on to far greater things. In Nobunaga's case to unify almost the entire land, but to only fall short at the final hurdle, but Ieasu lived long enough to found the Tokugawa shogunate which controlled Japan uncontested for over two centuries. ==Capabilities:== While the new battlecruisers are outwardly almost identical to the older Kirishima class, a closer examination of the ship's capabilities reveals a very different beast indeed. This is not a sign of a hurried design, instead this was a deliberate subterfuge to throw off those that would think they knew what the ship would be capable of. First of all she has gained around a hundred and fifty thousand tons of mass, a considerable amount of which went straight into her armor protection, at the expense of some of the Kirishima's fast acceleration, but this was felt to be a worthwhile exhange, as the Kirishima's extra speed had proved to be of little actual gain in combat, and even with the smaller maneuver drive the new class could still manage a very respectable maximum acceleration. Also the armor is now lamellor ferro-carbide, instead of the more usual ferro-carbide, giving even more protection per ton as compared with it's predecessor. The original armament loadout was centered around naval gauss rifles, but reports from the attack on Tharkad, in particular the performance of the Wolf Clan in Exile flagship, the Werewolf, caused a change in these, so her armament was completely redesigned, to be based around a complement of naval ppc's, lasers, and autocannon. In a bit of a unusual move in the modern day the weapons are all of one caliber. The only heavy weapons used being heavy nppc's, nl 45's, and nac 30's, which did do a great job of simplifying the ammunition loadout, especially in comparison with earlier vessels who had used multiple autocannon calibers. Nor was the anti fighter armament ignored, as the ship mounts a battery of more conventionally sized lasers, missiles and autocannon in that role as well, but it would still have to rely heavily on it's own fighter compliment, and, or, it's drop ships, for its defense against this type of attack. Rounding out the ship's armament are six squadrons of fighters, making for 36 in total, eight small craft, and four docking collars. The DCA intends for each of these ships to have at least one assault drop ship permamently assigned to them, while the other three would vary depending on the needs of each mission. ==Notable Vessels & Crews:== DCS Sekigahara Named to commemmorate Tokugawa Ieasu's victory over the Toyotomi loyalists, the Sekigahara completed in march 3072, three months behind schedule, and two months after the Kawanakajima began her trials. In august of the same year, during her shakedown cruise, the Sekigahara faced a group of raiders near to the periphery border in actual combat. Wolfnet has confirmed that somehow this group had gotten it's hands on a Star League era Riga class frigate, but battleroms show that she was far from fully operational, and in fact missing most of her heavy guns, while having had 'mech sized weapons stuck on her hap hazardly, clearly to try to make up for this fact. While the fight did last for longer than it should have, mostly due to the inexpirience of the Sekigahara's crew in actual naval combat, the outcome was never really in doubt. Neither ISF, ROM, nor Wolfnet have been able to, at this time, to discern the identity of these raiders, as they fought till crippled, and then overloaded their fusion reactors, completely destroying their vessel and her attendant Union class dropship, but their ownership of a actual warship, albeit a one far past her prime, is very disconcerting. Ships in service: (dates represent year of commissioning) DCS Kawanakajima (3072) DCS Sekigahara (3072) DCS Wolcott (3073) DCS Radstadt (3074) DCS Huntress (3075) DCS Strana Mechty (undergoing acceptance trials, due to commission in late 3075) Naming convention: Ships in this class are always named after battles. While all of the ones built till now have been named after battles in either Japanese history, or after battles the DCMS participated in, this may change later. ==Deployment== Acceptance trials are expected to start in late 3071, at the earliest, and this timetable assumes no serious technical difficulties. Both yards are under explicit orders not rush the process, as the lessons learned because of the technical problems with other warship classes, in particular the Yamato, Kaga, and Tatsumaki classes, are all too fresh in the DCA's mind. Both Comstar and the Rashalhague Free Republic have shown considerable interest in the design, but it is unknown at this time if the DCA will allow Comstar to build vessel(s) of this class at the Titan shipyards. Wolfnet also suspects that such a deal would entail something given in return, but what this would be is only conjecture at this time, due to the twin facts that no ship of this class has been completed yet, and also that no such go ahead has been given. Update, 3075: the Kawanakajima was one of several warships present at Abyss in august of 3075 when a multi national task force (including, but not limited to, elements from the DCMS, the LAAF, the Rashalhagueans, Clan Ghost Bear, and Clan Star Adder) went to fight against self proclaimed Khan Dirk Radick, previosly star colonel Radick, commander of the Wolves 7th battle cluster “The Blood Drinkers”. After considerable discussion between the members of the task force, the decision was made to allow the Ghost Bears the honour of defeating the renegade Wolves, which, while the battle took two months, they did without undue difficulties ------------------------------------------------------------------------------ Class/Model/Name: Kawanakajima(Battle Cruiser) Mass: 930,000 tons Equipment: Mass Power Plant, Drive & Control: 223,200.00 Thrust: Safe Thrust: 4 Maximum Thrust: 6 Kearny-Fuchida Hyperdrive: Compact (Integrity = 19) 420,825.00 Lithium Fusion Battery 9,300.00 Jump Sail (Detachable): (Integrity = 5) 76.00 Structural Integrity: 100 93,000.00 Total Heat Sinks: 3,286 Double 2,573.00 Fuel & Fuel Pumps: 10,200.00 Bridge, Controls, Radar, Computer & Attitude Thrusters: 2,325.00 Fire Control Computers: 2,356.00 Food & Water: (205 days supply) 502.00 Armor Type: Lamellor Ferro-carbide (1,920 total armor pts) 1,860.00 Capital Scale Armor Pts Location: L / R Fore: 352 Fore-Left/Right: 320/320 Aft-Left/Right: 320/320 Aft: 288 Cargo: Bay 1: Fighters (36) with 8 doors 5,400.00 Small Craft (8) 1,600.00 Bay 2: Cargo (1) 20,730.00 DropShip Capacity: 4 Docking Hardpoints 4,000.00 Grav Deck #1: (120-meter diameter) 100.00 Grav Deck #2: (120-meter diameter) 100.00 Life Boats: 43 (7 tons each) 301.00 Escape Pods: 43 (7 tons each) 301.00 Crew and Passengers: 60 Officers (53 minimum) 600.00 200 Crew (171 minimum) 1,400.00 67 Gunners (65 minimum) 469.00 50 Marine Battle Armor Troopers/Elementals 350.00 112 Bay Personnel .00 Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass ------------------------------------------------------------------------------ 4 Heavy NPPC Nose 60 60 60 60 900 12,000.00 5 NL45 Nose 23 23 23 23 350 4,500.00 3 ER PPC Nose 3(30) 3(30) 3(30) -- 45 21.00 2 LB 20-X AC(40 rounds) Nose 2(24) 2(24) -- -- 12 36.00 2 Streak SRM 6(45 rounds) Nose 2(24) -- -- -- 8 12.00 4 AMS(168 rounds) Nose -- -- -- -- 4 16.00 2 NAC/30(40 rounds) Nose 60 60 60 -- 200 7,032.00 2 NAC/30(40 rounds) FL/R 60 60 60 -- 400 14,064.00 2 NAC/30(40 rounds) FL/R 60 60 60 -- 400 14,064.00 3 ER PPC FL/R 3(30) 3(30) 3(30) -- 90 42.00 2 LB 20-X AC(40 rounds) FL/R 2(24) 2(24) -- -- 24 72.00 2 Streak SRM 6(45 rounds) FL/R 2(24) -- -- -- 16 24.00 4 AMS(168 rounds) FL/R -- -- -- -- 8 32.00 2 NAC/30(40 rounds) FL/R 60 60 60 -- 400 14,064.00 3 Heavy NPPC L/RBS 45 45 45 45 1350 18,000.00 3 NL45 L/RBS 14 14 14 14 420 5,400.00 3 ER PPC L/RBS 3(30) 3(30) 3(30) -- 90 42.00 2 LB 20-X AC(40 rounds) L/RBS 2(24) 2(24) -- -- 24 72.00 2 Streak SRM 6(45 rounds) L/RBS 2(24) -- -- -- 16 24.00 4 AMS(168 rounds) L/RBS -- -- -- -- 8 32.00 2 NAC/30(40 rounds) AL/R 60 60 60 -- 400 14,064.00 2 NAC/30(40 rounds) AL/R 60 60 60 -- 400 14,064.00 3 ER PPC AL/R 3(30) 3(30) 3(30) -- 90 42.00 2 LB 20-X AC(40 rounds) AL/R 2(24) 2(24) -- -- 24 72.00 2 Streak SRM 6(45 rounds) AL/R 2(24) -- -- -- 16 24.00 4 AMS(168 rounds) AL/R -- -- -- -- 8 32.00 2 Heavy NPPC Aft 30 30 30 30 450 6,000.00 5 NL45 Aft 23 23 23 23 350 4,500.00 3 ER PPC Aft 3(30) 3(30) 3(30) -- 45 21.00 2 LB 20-X AC(40 rounds) Aft 2(24) 2(24) -- -- 12 36.00 2 Streak SRM 6(45 rounds) Aft 2(24) -- -- -- 8 12.00 4 AMS(168 rounds) Aft -- -- -- -- 4 16.00 ------------------------------------------------------------------------------ TOTALS: Heat: 6,572 930,000.00 Tons Left: .00 Calculated Factors: Total Cost: 15,638,110,000 C-Bills Battle Value: 252,168 Cost per BV: 62,014.65 Weapon Value: 130,734 (Ratio = .52) Damage Factors: SRV = 9,020; MRV = 8,672; LRV = 6,653; ERV = 2,563 Maintenance: Maintenance Point Value (MPV) = 644,404 (107,552 Structure, 289,732 Life Support, 247,120 Weapons) Support Points (SP) = 729,675 (113% of MPV) BattleForce2: Not applicable |
Author: | master arminas [ Fri Sep 05, 2008 3:47 pm ] |
Post subject: | |
Not bad, Lafeel. I like her. However, recently I have had a conversion on the point of conventional-scale weapons. Even with a +5 modifier, capital scale weapons can almost match conventional scale in to-hit numbers at the right ranges (pretty much anything other than point-blank). And when a NAC-30 hits a fighter squadron, that fighter squadron is in bad shape, if not completely routed. Have you considered any of the new sub-capital weapons in TacOps? They only have a +3 modifier versus ships under 500 tons, and have capital scale ranges. The Piranha missiles especially can be an INCREDIBLE anti-fighter defense (and suffers no penalty to engage small vessels). Arminas tar Valantil Grand Master of the Ebon Rose |
Author: | lafeel [ Fri Sep 05, 2008 4:06 pm ] |
Post subject: | |
Don't have Tac Ops, so I don't have access to those weapons yet. But as soon as I get it, I'll take a look at them. |
Author: | Rockjock01 [ Mon Sep 15, 2008 5:38 pm ] |
Post subject: | |
They are worth the look as hunter-killers once you get access. |
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