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PostPosted: Sat Sep 24, 2011 6:56 pm 
The second of the newest jumpships to enter service in the Federated Suns is the Bedouin Class. In keeping with the new philosophy of jumpship design spreading throughout the Federated Suns, the Bedouin has many crew comforts and was designed for endurance. Many of the merchants throughout the Inner Sphere are egar to make this new jumpship part of their fleets plying the deep space in search of profits, and they will not be disappointed!

INITIAL SKETCH FOR SCALE
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ROUGH ACTION DRAWING
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COMPLETED ACTION SCENE
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Code:
                    AeroTech 2 Vessel Technical Readout
                                  VALIDATED

Class/Model/Name:  Bedouin Class Jumpship 
Tech:              Inner Sphere / 3067
Vessel Type:       JumpShip
Rules:             Level 2, Standard design
Rules Set:         AeroTech2

Mass:              100,000 tons
Power Plant:       Standard
Safe Thrust:       0
Maximum Thrust:    0
Armor Type:        Lamellor Ferro-carbide
Armament:          
    6 BlazeFire Sweetshot ER Large Laser
   18 Magna Medium Laser
------------------------------------------------------------------------------
==Notable Vessels & Crews:==
Named Vessels:

------------------------------------------------------------------------------
Class/Model/Name:  Bedouin Class Jumpship 
Mass:              100,000 tons

Equipment:                                                            Mass  
Power Plant, Drive & Control:                                        1,200.00
Thrust:  Safe Thrust: 0
      Maximum Thrust: 0
Kearny-Fuchida Hyperdrive:  Standard (Integrity = 3)                95,000.00
Jump Sail: (Integrity = 3)                                              43.00
Structural Integrity: 1                                                667.00
Total Heat Sinks:    93 Double                                            .00
Fuel & Fuel Pumps:                                                     408.00
Bridge, Controls, Radar, Computer & Attitude Thrusters:                250.00
Fire Control Computers:                                                   .00
Food & Water:  (120 days supply)                                        18.00
Armor Type:  Lamellor Ferro-carbide  (18 total armor pts)               13.00
                           Capital Scale Armor Pts
   Location:                            L / R
   Fore:                                  3
   Fore-Left/Right:                    3/3
   Aft-Left/Right:                     3/3
   Aft:                                   3

Cargo:
   Bay 1:  Cargo (1)                                                    51.00

DropShip Capacity:  2 Docking Hardpoints                             2,000.00
Grav Deck #1:  (60-meter diameter)                                      50.00
Life Boats:  2 (7 tons each)                                            14.00
Escape Pods:  1 (7 tons each)                                            7.00

Crew and Passengers:
      2 Officers (2 minimum)                                            20.00
      9 Crew (9 minimum)                                                63.00
      4 Gunners (4 minimum)                                             28.00
      5 1st Class Passengers                                            50.00
     10 2nd Class Passengers                                            70.00
Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
1 ER Large Laser           Nose      1(8)   1(8)   1(8)     --   12      5.00
3 Medium Laser             Nose     2(15)     --     --     --    9      3.00
1 ER Large Laser           FL/R      1(8)   1(8)   1(8)     --   24     10.00
3 Medium Laser             FL/R     2(15)     --     --     --   18      6.00
1 ER Large Laser           AL/R      1(8)   1(8)   1(8)     --   24     10.00
3 Medium Laser             AL/R     2(15)     --     --     --   18      6.00
1 ER Large Laser           Aft       1(8)   1(8)   1(8)     --   12      5.00
3 Medium Laser             Aft      2(15)     --     --     --    9      3.00
------------------------------------------------------------------------------
TOTALS:                                              Heat: 126     100,000.00
Tons Left:                                                                .00

Calculated Factors:
Total Cost:        388,113,250 C-Bills
Battle Value:      1,413
Cost per BV:       274,673.21
Weapon Value:      1,644 (Ratio = 1.16)
Damage Factors:    SRV = 127;  MRV = 35;  LRV = 13;  ERV = 0
Maintenance:       Maintenance Point Value (MPV) = 13,716
                   (6,730 Structure, 4,850 Life Support, 2,136 Weapons)
                   Support Points (SP) = 16,094  (117% of MPV)
BattleForce2:      Not applicable


Last edited by Highball on Wed Sep 05, 2012 4:41 pm, edited 1 time in total.

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PostPosted: Wed Sep 05, 2012 4:26 pm 
So it has been awhile! Now we have a series of new Jumpships that the Federated Suns shipyards are now building so that they can expand the nations jumpships fleets.

May I present the Bedouin Class Jumpship!


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PostPosted: Thu Nov 08, 2018 10:20 pm 
Offline
Sergeant
Sergeant

Joined: Thu Sep 03, 2015 11:25 am
Posts: 53
Attachment:
Bedouin Class Jumpship.hma
Attachment:
Bedouin Class Jumpship LF.hma


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