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PostPosted: Wed Mar 28, 2012 3:48 am 
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Warrant Officer
Warrant Officer

Joined: Sat Aug 27, 2011 8:51 am
Posts: 109
I never had much interest in designs of jumpship as they all seemed similar and they had no movement. However I had a closer look at the fluff for the Tramp Jumpship and thought I could do something similar but started bigger although I think I should have kept the armour more in line with that of the Star Lord.

Code:
                    AeroTech 2 Vessel Technical Readout
                               * CUSTOM WEAPONS

Class/Model/Name:  Sunjumper Class Jumpship 
Tech:              Inner Sphere / 3132
Vessel Type:       JumpShip
Rules:             Level 3, Standard design
Rules Set:         AeroTech2

Mass:              500,000 tons
Length:            850 meters
Sail Diameter:     1,350 meters
Power Plant:       Standard
Safe Thrust:       0
Maximum Thrust:    0
Armor Type:        Lamellor Ferro-carbide
Armament:          
    6 Ins ER Large Laser*
   12 Ins ER Medium Laser*
    6 Bombast Laser*
   24 Laser AMS
------------------------------------------------------------------------------
==Overview:==
While the original idea for the Sunjumper was influenced by the Tramp jumpship
there is no real conection between the two ships. 
Intended to provided a reliable service for worlds along the lawless Periphery
March border between the Filvelt Coalition and the CapCon border the Sunjumper
is double the size and carries more armour than the Starlord and better armed
than the tramp. The security around the bridge mirrors that of the Behemoth
dropship and there is one squad of Battlearmour on duty.  Unlike the Starlord
the crew quarters are fairly basic and spartan and there is no provisions for
any passengers so that the crews of dropships have to remain onboard their own
vessels. This make the jumpship unpopular with dropship crews as well as it
own crew who feel that they are serving on an uncomfortable sitting target
which would be better protected by extra fighters or always having at least on
assault dropship carried.


------------------------------------------------------------------------------
Class/Model/Name:  Sunjumper Class Jumpship 
Mass:              500,000 tons

Equipment:                                                            Mass  
Power Plant, Drive & Control:                                        6,000.00
Thrust:  Safe Thrust: 0
      Maximum Thrust: 0
Kearny-Fuchida Hyperdrive:  Standard (Integrity = 9)               475,000.00
Jump Sail: (Integrity = 6)                                              97.00
Structural Integrity: 1                                              3,333.50
Total Heat Sinks:    237 Double                                         83.00
Fuel & Fuel Pumps:                                                   1,020.00
Bridge, Controls, Radar, Computer & Attitude Thrusters:              1,250.00
Fire Control Computers:                                                   .00
Food & Water:  (164 days supply)                                        79.50
Armor Type:  Lamellor Ferro-carbide  (278 total armor pts)             278.00
                           Capital Scale Armor Pts
   Location:                            L / R
   Fore:                                 53
   Fore-Left/Right:                   46/46
   Aft-Left/Right:                    46/46
   Aft:                                  41

Cargo:
   Bay 1:  Small Craft (6) with 2 doors                              1,200.00
   Bay 2:  Fighters (6) with 3 doors                                   900.00
   Bay 3:  Cargo (1) with 1 door                                     1,300.00
   Bay 4:  Cargo (1) with 1 door                                     1,300.00

DropShip Capacity:  6 Docking Hardpoints                             6,000.00
Grav Deck #1:  (140-meter diameter)                                    100.00
Grav Deck #2:  (100-meter diameter)                                    100.00
Life Boats:  6 (7 tons each)                                            42.00
Escape Pods:  5 (7 tons each)                                           35.00

Crew and Passengers:
      6 Officers (6 minimum)                                            60.00
     25 Crew (25 minimum)                                              175.00
      8 Gunners (8 minimum)                                             56.00
     16 Marine Battle Armor Troopers/Elementals                        112.00
     42 Bay Personnel                                                     .00
Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
1 Ins ER Large Laser*      Nose     2(18)  2(18)   1(8)     --   11      5.50
  2 Ins ER Medium Laser*                                          8      3.00
1 Bombast Laser*           Nose     1(12)  1(12)     --     --   12      7.00
4 Laser AMS                Nose        --     --     --     --   48      6.00
1 Ins ER Large Laser*      FL/R     2(18)  2(18)   1(8)     --   22     11.00
  2 Ins ER Medium Laser*                                         16      6.00
1 Bombast Laser*           FL/R     1(12)  1(12)     --     --   24     14.00
4 Laser AMS                FL/R        --     --     --     --   96     12.00
1 Ins ER Large Laser*      AL/R     2(18)  2(18)   1(8)     --   22     11.00
  2 Ins ER Medium Laser*                                         16      6.00
1 Bombast Laser*           AL/R     1(12)  1(12)     --     --   24     14.00
4 Laser AMS                AL/R        --     --     --     --   96     12.00
1 Ins ER Large Laser*      Aft      2(18)  2(18)   1(8)     --   11      5.50
  2 Ins ER Medium Laser*                                          8      3.00
1 Bombast Laser*           Aft      1(12)  1(12)     --     --   12      7.00
4 Laser AMS                Aft         --     --     --     --   48      6.00
1 Lot Spare Parts (0.27%)                                            1,350.00
------------------------------------------------------------------------------
TOTALS:                                              Heat: 474     500,000.00
Tons Left:                                                                .00

Calculated Factors:
Total Cost:        867,366,250 C-Bills
Battle Value:      8,325
Cost per BV:       104,188.14
Weapon Value:      5,670 (Ratio = .68)
Damage Factors:    SRV = 251;  MRV = 98;  LRV = 13;  ERV = 0
Maintenance:       Maintenance Point Value (MPV) = 36,288
                   (13,878 Structure, 15,600 Life Support, 6,810 Weapons)
                   Support Points (SP) = 43,554  (120% of MPV)
BattleForce2:      Not applicable


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