Code:
AeroTech 2 Vessel Technical Readout
* CUSTOM WEAPONS
Class/Model/Name: Type 42 Batch 3
Tech: Inner Sphere / 3067
Vessel Type: Spheroid DropShip
Rules: Level 3, Standard design
Rules Set: AeroTech2
Mass: 5,750 tons
Length: 92 meters
Power Plant: Standard
Safe Thrust: 4
Maximum Thrust: 6
Armor Type: Standard
Armament:
1 Medium SCC-DS*
2 Barracuda
12 Large Pulse Laser
24 Small Pulse Laser
2 Stingray*
4 Rotary AC/5
1 Screen Launcher
------------------------------------------------------------------------------
Class/Model/Name: Type 42 Batch 3
Mass: 5,750 tons
Equipment: Mass
Power Plant, Drive & Control: 1,495.00
Thrust: Safe Thrust: 4
Maximum Thrust: 6
Structural Integrity: 13 149.50
Total Heat Sinks: 138 Double 38.00
Fuel & Fuel Pumps: 114.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 44.00
Fire Control Computers: .00
Food & Water: (60 days supply) 10.50
Armor Type: Standard (796 total armor pts) 46.50
Standard Scale Armor Pts
Location: L / R
Fore: 227
Left/Right Sides: 199/199
Aft: 171
Cargo:
Bay 1: Small Craft (1) with 1 door 200.00
Bay 2: Cargo (1) with 2 doors 376.00
Life Boats: 3 (7 tons each) 21.00
Escape Pods: 3 (7 tons each) 21.00
Crew and Passengers:
3 Officers (3 minimum) 30.00
2 Crew (2 minimum) 14.00
13 Gunners (13 minimum) 91.00
12 Marines 60.00
5 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
1 Medium SCC-DS*(400 msls) Nose 5 5 -- -- 30 900.00
2 Barracuda(37 msls) Nose 4 4 4 4 20 1,290.00
2 Large Pulse Laser Nose 2(18) 2(18) -- -- 20 14.00
4 Small Pulse Laser Nose 1(12) -- -- -- 8 4.00
1 Stingray*(10 msls) FL/R 4 4 -- -- 24 480.00
1 Rotary AC/5(120 rounds) FL/R 2(20) 2(20) -- -- 12 32.00
2 Large Pulse Laser FL/R 2(18) 2(18) -- -- 40 28.00
4 Small Pulse Laser FL/R 1(12) -- -- -- 16 8.00
1 Rotary AC/5(120 rounds) AL/R 2(20) 2(20) -- -- 12 32.00
2 Large Pulse Laser AL/R 2(18) 2(18) -- -- 40 28.00
4 Small Pulse Laser AL/R 1(12) -- -- -- 16 8.00
2 Large Pulse Laser Aft 2(18) 2(18) -- -- 20 14.00
4 Small Pulse Laser Aft 1(12) -- -- -- 8 4.00
1 Screen Launcher(10 scrns)Aft -- -- -- -- 10 140.00
1 Lot Spare Parts (1.00%) 57.50
------------------------------------------------------------------------------
TOTALS: Heat: 276 5,750.00
Tons Left: .00
Calculated Factors:
Total Cost: 517,234,032 C-Bills
Battle Value: 9,809
Cost per BV: 52,730.56
Weapon Value: 7,282 (Ratio = .74)
Damage Factors: SRV = 403; MRV = 307; LRV = 123; ERV = 22
Maintenance: Maintenance Point Value (MPV) = 37,794
(15,640 Structure, 16,700 Life Support, 5,454 Weapons)
Support Points (SP) = 20,595 (54% of MPV)
BattleForce2: MP: 4, Armor/Structure: 14 / 13
Damage PB/M/L: 14/11/-, Overheat: 0
Class: DM; Point Value: 98
Specials: sph
Code:
AeroTech 2 Vessel Technical Readout
* CUSTOM WEAPONS
Class/Model/Name: Type 42 Batch 1 &2
Tech: Inner Sphere / 3067
Vessel Type: Spheroid DropShip
Rules: Level 3, Standard design
Rules Set: AeroTech2
Mass: 5,350 tons
Length: 90 meters
Power Plant: Standard
Safe Thrust: 4
Maximum Thrust: 6
Armor Type: Standard
Armament:
1 Medium SCC-DS*
2 Barracuda
12 Large Pulse Laser
24 Small Pulse Laser
2 Stingray*
4 Rotary AC/5
1 Screen Launcher
------------------------------------------------------------------------------
Class/Model/Name: Type 42 Batch 1 &2
Mass: 5,350 tons
Equipment: Mass
Power Plant, Drive & Control: 1,391.00
Thrust: Safe Thrust: 4
Maximum Thrust: 6
Structural Integrity: 13 139.50
Total Heat Sinks: 138 Double 41.00
Fuel & Fuel Pumps: 106.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 41.00
Fire Control Computers: .00
Food & Water: (60 days supply) 10.50
Armor Type: Standard (796 total armor pts) 46.50
Standard Scale Armor Pts
Location: L / R
Fore: 227
Left/Right Sides: 199/199
Aft: 171
Cargo:
Bay 1: Small Craft (1) with 1 door 200.00
Bay 2: Cargo (1) with 2 doors 548.00
Life Boats: 3 (7 tons each) 21.00
Escape Pods: 3 (7 tons each) 21.00
Crew and Passengers:
3 Officers (3 minimum) 30.00
2 Crew (2 minimum) 14.00
13 Gunners (13 minimum) 91.00
12 Marines 60.00
5 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
1 Medium SCC-DS*(400 msls) Nose 5 5 -- -- 30 900.00
2 Barracuda(22 msls) Nose 4 4 4 4 20 840.00
2 Large Pulse Laser Nose 2(18) 2(18) -- -- 20 14.00
4 Small Pulse Laser Nose 1(12) -- -- -- 8 4.00
1 Stingray*(10 msls) FL/R 4 4 -- -- 24 480.00
1 Rotary AC/5(120 rounds) FL/R 2(20) 2(20) -- -- 12 32.00
2 Large Pulse Laser FL/R 2(18) 2(18) -- -- 40 28.00
4 Small Pulse Laser FL/R 1(12) -- -- -- 16 8.00
1 Rotary AC/5(120 rounds) AL/R 2(20) 2(20) -- -- 12 32.00
2 Large Pulse Laser AL/R 2(18) 2(18) -- -- 40 28.00
4 Small Pulse Laser AL/R 1(12) -- -- -- 16 8.00
2 Large Pulse Laser Aft 2(18) 2(18) -- -- 20 14.00
4 Small Pulse Laser Aft 1(12) -- -- -- 8 4.00
1 Screen Launcher(10 scrns)Aft -- -- -- -- 10 140.00
1 Lot Spare Parts (1.07%) 57.50
------------------------------------------------------------------------------
TOTALS: Heat: 276 5,350.00
Tons Left: .00
Calculated Factors:
Total Cost: 510,468,336 C-Bills
Battle Value: 9,801
Cost per BV: 52,083.29
Weapon Value: 7,282 (Ratio = .74)
Damage Factors: SRV = 403; MRV = 307; LRV = 123; ERV = 22
Maintenance: Maintenance Point Value (MPV) = 35,725
(14,611 Structure, 15,660 Life Support, 5,454 Weapons)
Support Points (SP) = 20,595 (58% of MPV)
BattleForce2: MP: 4, Armor/Structure: 14 / 13
Damage PB/M/L: 14/11/-, Overheat: 0
Class: DM; Point Value: 98
Specials: sph