Code:
AeroTech 2 Vessel Technical Readout
* CUSTOM WEAPONS
Class/Model/Name: Type 23
Tech: Inner Sphere / 3067
Vessel Type: Spheroid DropShip
Rules: Level 3, Standard design
Rules Set: AeroTech2
Mass: 5,400 tons
Length: 90 meters
Power Plant: Standard
Safe Thrust: 4
Maximum Thrust: 6
Armor Type: Standard
Armament:
1 Medium SCC-DS*
2 Thunderbolt 15
1 Killer Whale
12 Large Pulse Laser
24 Small Pulse Laser
2 Stingray*
8 Ultra AC/5
1 Screen Launcher
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Class/Model/Name: Type 23
Mass: 5,400 tons
Equipment: Mass
Power Plant, Drive & Control: 1,404.00
Thrust: Safe Thrust: 4
Maximum Thrust: 6
Structural Integrity: 16 173.00
Total Heat Sinks: 141 Double 44.00
Fuel & Fuel Pumps: 114.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 41.00
Fire Control Computers: .00
Food & Water: (61 days supply) 11.25
Armor Type: Standard (984 total armor pts) 57.50
Standard Scale Armor Pts
Location: L / R
Fore: 280
Left/Right Sides: 246/246
Aft: 212
Cargo:
Bay 1: Small Craft (1) with 1 door 200.00
Bay 2: Cargo (1) with 2 doors 647.25
Life Boats: 4 (7 tons each) 28.00
Escape Pods: 3 (7 tons each) 21.00
Crew and Passengers:
3 Officers (3 minimum) 30.00
4 Crew (2 minimum) 28.00
13 Gunners (13 minimum) 91.00
12 Marines 60.00
5 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
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1 Medium SCC-DS*(400 msls) Nose 5 5 -- -- 30 900.00
2 Thunderbolt 15(32 rounds)Nose 3(30) 3(30) -- -- 14 30.00
1 Killer Whale(10 msls) Nose 4 4 4 4 20 650.00
2 Large Pulse Laser Nose 2(18) 2(18) -- -- 20 14.00
4 Small Pulse Laser Nose 1(12) -- -- -- 8 4.00
1 Stingray*(10 msls) FL/R 4 4 -- -- 24 480.00
2 Ultra AC/5(80 rounds) FL/R 1(14) 1(14) 1(14) -- 8 44.00
2 Large Pulse Laser FL/R 2(18) 2(18) -- -- 40 28.00
4 Small Pulse Laser FL/R 1(12) -- -- -- 16 8.00
2 Ultra AC/5(80 rounds) AL/R 1(14) 1(14) 1(14) -- 8 44.00
2 Large Pulse Laser AL/R 2(18) 2(18) -- -- 40 28.00
4 Small Pulse Laser AL/R 1(12) -- -- -- 16 8.00
2 Large Pulse Laser Aft 2(18) 2(18) -- -- 20 14.00
4 Small Pulse Laser Aft 1(12) -- -- -- 8 4.00
1 Screen Launcher(10 scrns)Aft -- -- -- -- 10 140.00
1 Lot Spare Parts (1.00%) 54.00
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TOTALS: Heat: 282 5,400.00
Tons Left: .00
Calculated Factors:
Total Cost: 562,538,032 C-Bills
Battle Value: 9,761
Cost per BV: 57,631.19
Weapon Value: 8,471 (Ratio = .87)
Damage Factors: SRV = 406; MRV = 308; LRV = 131; ERV = 12
Maintenance: Maintenance Point Value (MPV) = 39,774
(17,974 Structure, 15,890 Life Support, 5,910 Weapons)
Support Points (SP) = 22,171 (56% of MPV)
BattleForce2: MP: 4, Armor/Structure: 17 / 16
Damage PB/M/L: 13/10/3, Overheat: 0
Class: DM; Point Value: 98
Specials: sph