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PostPosted: Sat Apr 27, 2013 2:50 am 
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Joined: Sun Apr 30, 2006 7:13 pm
Posts: 670
Location: Sheffield UK
Code:
   AeroTech 2 Vessel Technical Readout
                               * CUSTOM WEAPONS

Class/Model/Name:  Type 22 Batch 3 
Tech:              Inner Sphere / 3067
Vessel Type:       Spheroid DropShip
Rules:             Level 3, Standard design
Rules Set:         AeroTech2

Mass:              5,300 tons
Length:            90 meters
Power Plant:       Standard
Safe Thrust:       4
Maximum Thrust:    6
Armor Type:        Standard
Armament:          
    1 Medium SCC-DS*
    2 Thunderbolt 15
    1 Killer Whale
   12 Large Pulse Laser
   24 Small Pulse Laser
    2 Stingray*
    8 Ultra AC/5
    2 Rotary AC/5
    1 Screen Launcher
------------------------------------------------------------------------------
Class/Model/Name:  Type 22 Batch 3 
Mass:              5,300 tons

Equipment:                                                            Mass  
Power Plant, Drive & Control:                                        1,378.00
Thrust:  Safe Thrust: 4
      Maximum Thrust: 6
Structural Integrity: 16                                               170.00
Total Heat Sinks:    141 Double                                         45.00
Fuel & Fuel Pumps:                                                     114.00
Bridge, Controls, Radar, Computer & Attitude Thrusters:                 40.00
Fire Control Computers:                                                   .00
Food & Water:  (61 days supply)                                         12.75
Armor Type:  Standard  (984 total armor pts)                            57.50
                           Standard Scale Armor Pts
   Location:                            L / R
   Fore:                                280
   Left/Right Sides:                 246/246
   Aft:                                 212

Cargo:
   Bay 1:  Small Craft (2) with 1 door                                 400.00
   Bay 2:  Cargo (1) with 2 doors                                      336.75

Life Boats:  4 (7 tons each)                                            28.00
Escape Pods:  4 (7 tons each)                                           28.00

Crew and Passengers:
      3 Officers (3 minimum)                                            30.00
      4 Crew (2 minimum)                                                28.00
     13 Gunners (13 minimum)                                            91.00
     12 Marines                                                         60.00
     10 Bay Personnel                                                     .00
Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
1 Medium SCC-DS*(400 msls) Nose         5      5     --     --   30    900.00
1 Thunderbolt 15(16 rounds)Nose     2(15)  2(15)     --     --    7     15.00
1 Killer Whale(10 msls)    Nose         4      4      4      4   20    650.00
2 Large Pulse Laser        Nose     2(18)  2(18)     --     --   20     14.00
4 Small Pulse Laser        Nose     1(12)     --     --     --    8      4.00
1 Stingray*(10 msls)       FL/R         4      4     --     --   24    480.00
2 Ultra AC/5(80 rounds)    FL/R     1(14)  1(14)  1(14)     --    8     44.00
2 Large Pulse Laser        FL/R     2(18)  2(18)     --     --   40     28.00
4 Small Pulse Laser        FL/R     1(12)     --     --     --   16      8.00
2 Ultra AC/5(80 rounds)    AL/R     1(14)  1(14)  1(14)     --    8     44.00
2 Large Pulse Laser        AL/R     2(18)  2(18)     --     --   40     28.00
4 Small Pulse Laser        AL/R     1(12)     --     --     --   16      8.00
1 Rotary AC/5(120 rounds)  AL/R     2(20)  2(20)     --     --   12     32.00
2 Large Pulse Laser        Aft      2(18)  2(18)     --     --   20     14.00
4 Small Pulse Laser        Aft      1(12)     --     --     --    8      4.00
1 Screen Launcher(10 scrns)Aft         --     --     --     --   10    140.00
1 Thunderbolt 15(16 rounds)Aft      2(15)  2(15)     --     --    7     15.00
1 Lot Spare Parts (1.00%)                                               53.00
------------------------------------------------------------------------------
TOTALS:                                              Heat: 294       5,300.00
Tons Left:                                                                .00

Calculated Factors:
Total Cost:        582,530,032 C-Bills
Battle Value:      10,213
Cost per BV:       57,038.09
Weapon Value:      8,753 (Ratio = .86)
Damage Factors:    SRV = 424;  MRV = 323;  LRV = 126;  ERV = 11
Maintenance:       Maintenance Point Value (MPV) = 40,063
                   (17,861 Structure, 15,880 Life Support, 6,322 Weapons)
                   Support Points (SP) = 22,171  (55% of MPV)
BattleForce2:      MP: 4,  Armor/Structure: 17 / 16
                   Damage PB/M/L: 15/12/3,  Overheat: 0
                   Class: DM;  Point Value: 102
                   Specials: sph
Code:
        AeroTech 2 Vessel Technical Readout
                               * CUSTOM WEAPON

Class/Model/Name:  Type 22 Batch 1+2 
Tech:              Inner Sphere / 3067
Vessel Type:       Spheroid DropShip
Rules:             Level 3, Standard design
Rules Set:         AeroTech2

Mass:              4,400 tons
Length:            84 meters
Power Plant:       Standard
Safe Thrust:       4
Maximum Thrust:    6
Armor Type:        Standard
Armament:          
    2 Thunderbolt 15
    1 White Shark
   12 Large Pulse Laser
   24 Small Pulse Laser
    2 Stingray*
    8 Ultra AC/5
    1 Screen Launcher
------------------------------------------------------------------------------
Class/Model/Name:  Type 22 Batch 1+2 
Mass:              4,400 tons

Equipment:                                                            Mass  
Power Plant, Drive & Control:                                        1,144.00
Thrust:  Safe Thrust: 4
      Maximum Thrust: 6
Structural Integrity: 16                                               141.00
Total Heat Sinks:    124 Double                                         36.00
Fuel & Fuel Pumps:                                                     114.00
Bridge, Controls, Radar, Computer & Attitude Thrusters:                 33.00
Fire Control Computers:                                                   .00
Food & Water:  (62 days supply)                                         12.75
Armor Type:  Standard  (984 total armor pts)                            57.50
                           Standard Scale Armor Pts
   Location:                            L / R
   Fore:                                280
   Left/Right Sides:                 246/246
   Aft:                                 212

Cargo:
   Bay 1:  Small Craft (2) with 1 door                                 400.00
   Bay 2:  Cargo (1) with 2 doors                                      784.75

Life Boats:  4 (7 tons each)                                            28.00
Escape Pods:  4 (7 tons each)                                           28.00

Crew and Passengers:
      3 Officers (3 minimum)                                            30.00
      4 Crew (2 minimum)                                                28.00
     12 Gunners (12 minimum)                                            84.00
     12 Marines                                                         60.00
     10 Bay Personnel                                                     .00
Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
1 Thunderbolt 15(16 rounds)Nose     2(15)  2(15)     --     --    7     15.00
1 White Shark(10 msls)     Nose         3      3      3      3   15    520.00
2 Large Pulse Laser        Nose     2(18)  2(18)     --     --   20     14.00
4 Small Pulse Laser        Nose     1(12)     --     --     --    8      4.00
1 Stingray*(10 msls)       FL/R         4      4     --     --   24    480.00
2 Ultra AC/5(80 rounds)    FL/R     1(14)  1(14)  1(14)     --    8     44.00
2 Large Pulse Laser        FL/R     2(18)  2(18)     --     --   40     28.00
4 Small Pulse Laser        FL/R     1(12)     --     --     --   16      8.00
2 Ultra AC/5(80 rounds)    AL/R     1(14)  1(14)  1(14)     --    8     44.00
2 Large Pulse Laser        AL/R     2(18)  2(18)     --     --   40     28.00
4 Small Pulse Laser        AL/R     1(12)     --     --     --   16      8.00
2 Large Pulse Laser        Aft      2(18)  2(18)     --     --   20     14.00
4 Small Pulse Laser        Aft      1(12)     --     --     --    8      4.00
1 Screen Launcher(10 scrns)Aft         --     --     --     --   10    140.00
1 Thunderbolt 15(16 rounds)Aft      2(15)  2(15)     --     --    7     15.00
1 Lot Spare Parts (1.20%)                                               53.00
------------------------------------------------------------------------------
TOTALS:                                              Heat: 247       4,400.00
Tons Left:                                                                .00

Calculated Factors:
Total Cost:        326,862,032 C-Bills
Battle Value:      8,205
Cost per BV:       39,836.93
Weapon Value:      8,284 (Ratio = 1.01)
Damage Factors:    SRV = 351;  MRV = 253;  LRV = 88;  ERV = 9
Maintenance:       Maintenance Point Value (MPV) = 34,011
                   (14,896 Structure, 13,490 Life Support, 5,625 Weapons)
                   Support Points (SP) = 21,383  (63% of MPV)
BattleForce2:      MP: 4,  Armor/Structure: 17 / 16
                   Damage PB/M/L: 13/10/3,  Overheat: 0
                   Class: DM;  Point Value: 82
                   Specials: sph


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