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 Post subject: Bay Class Landing Ship
PostPosted: Sat Apr 27, 2013 12:58 pm 
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Joined: Sun Apr 30, 2006 7:13 pm
Posts: 670
Location: Sheffield UK
Code:
    AeroTech 2 Vessel Technical Readout
                                  VALIDATED

Class/Model/Name:  Bay  Class Landing ship 
Tech:              Inner Sphere / 3067
Vessel Type:       Spheroid DropShip
Rules:             Level 2, Standard design
Rules Set:         AeroTech2

Mass:              16,200 tons
Length:            130 meters
Power Plant:       Standard
Safe Thrust:       3
Maximum Thrust:    5
Armor Type:        Standard
Armament:          
    6 Rotary AC/5
    6 Ultra AC/5
   12 Large Pulse Laser
   24 Small Pulse Laser
    1 Screen Launcher
------------------------------------------------------------------------------
Class/Model/Name:  Bay  Class Landing ship 
Mass:              16,200 tons

Equipment:                                                            Mass  
Power Plant, Drive & Control:                                        3,159.00
Thrust:  Safe Thrust: 3
      Maximum Thrust: 5
Structural Integrity: 30                                               972.00
Total Heat Sinks:    162 Double                                         16.00
Fuel & Fuel Pumps:                                                     765.00
Bridge, Controls, Radar, Computer & Attitude Thrusters:                122.00
Fire Control Computers:                                                   .00
Food & Water:  (3 days supply)                                           5.00
Armor Type:  Standard  (1,416 total armor pts)                          93.00
                           Standard Scale Armor Pts
   Location:                            L / R
   Fore:                                404
   Left/Right Sides:                 354/354
   Aft:                                 304

Cargo:
   Bay 1:  Small Craft (2) with 2 doors                                400.00
   Bay 2:  Cargo (1) with 4 doors                                    5,116.00
   Bay 3:  Battle Armor Points/Squads (40)                             400.00
   Bay 4:  BattleMechs (24) with 2 doors                             3,600.00

Life Boats:  40 (7 tons each)                                          280.00
Escape Pods:  40 (7 tons each)                                         280.00

Crew and Passengers:
      3 Officers (3 minimum)                                            30.00
      7 Crew (4 minimum)                                                49.00
      9 Gunners (9 minimum)                                             63.00
     10 1st Class Passengers                                           100.00
     20 2nd Class Passengers                                           140.00
    298 Bay Personnel                                                     .00
Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
1 Rotary AC/5(100 rounds)  Nose     2(20)  2(20)     --     --    6     15.00
1 Ultra AC/5(60 rounds)    Nose      1(7)   1(7)   1(7)     --    2     12.00
2 Large Pulse Laser        Nose     2(18)  2(18)     --     --   20     14.00
4 Small Pulse Laser        Nose     1(12)     --     --     --    8      4.00
1 Rotary AC/5(100 rounds)  FL/R     2(20)  2(20)     --     --   12     30.00
1 Ultra AC/5(60 rounds)    FL/R      1(7)   1(7)   1(7)     --    4     24.00
2 Large Pulse Laser        FL/R     2(18)  2(18)     --     --   40     28.00
4 Small Pulse Laser        FL/R     1(12)     --     --     --   16      8.00
1 Rotary AC/5(100 rounds)  AL/R     2(20)  2(20)     --     --   12     30.00
1 Ultra AC/5(60 rounds)    AL/R      1(7)   1(7)   1(7)     --    4     24.00
2 Large Pulse Laser        AL/R     2(18)  2(18)     --     --   40     28.00
4 Small Pulse Laser        AL/R     1(12)     --     --     --   16      8.00
1 Rotary AC/5(100 rounds)  Aft      2(20)  2(20)     --     --    6     15.00
1 Ultra AC/5(60 rounds)    Aft       1(7)   1(7)   1(7)     --    2     12.00
2 Large Pulse Laser        Aft      2(18)  2(18)     --     --   20     14.00
4 Small Pulse Laser        Aft      1(12)     --     --     --    8      4.00
1 Screen Launcher(10 scrns)Aft         --     --     --     --   10    140.00
1 Lot Spare Parts (1.23%)                                              200.00
------------------------------------------------------------------------------
TOTALS:                                              Heat: 226      16,200.00
Tons Left:                                                                .00

Calculated Factors:
Total Cost:        513,128,000 C-Bills
Battle Value:      7,781
Cost per BV:       65,946.28
Weapon Value:      8,933 (Ratio = 1.15)
Damage Factors:    SRV = 329;  MRV = 216;  LRV = 12;  ERV = 0
Maintenance:       Maintenance Point Value (MPV) = 140,969
                   (102,564 Structure, 33,145 Life Support, 5,260 Weapons)
                   Support Points (SP) = 21,383  (15% of MPV)
BattleForce2:      MP: 3,  Armor/Structure: 24 / 23
                   Damage PB/M/L: 12/9/1,  Overheat: 0
                   Class: DL;  Point Value: 78
                   Specials: sph


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PostPosted: Thu May 02, 2013 4:04 pm 
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Lieutenant General
Lieutenant General

Joined: Sun Apr 30, 2006 7:13 pm
Posts: 670
Location: Sheffield UK
slightly tweaked and added a bit of fluff
Code:
 AeroTech 2 Vessel Technical Readout
                                  VALIDATED

Class/Model/Name:  Bay  Class Landing ship 
Tech:              Inner Sphere / 3067
Vessel Type:       Spheroid DropShip
Rules:             Level 2, Standard design
Rules Set:         AeroTech2

Mass:              16,200 tons
Length:            130 meters
Power Plant:       Standard
Safe Thrust:       3
Maximum Thrust:    5
Armor Type:        Standard
Armament:          
    6 Rotary AC/5
    6 Ultra AC/5
   12 Large Pulse Laser
   24 Small Pulse Laser
    1 Screen Launcher
------------------------------------------------------------------------------
==Overview:==
Replacements for the much smaller Round table class Landing ships the 4 Bay
class is a much cheaper ship than the Albion which pleased the treasury.
Lacking ferrofibrous armor it less tough than the Albion class but its larger
modular vehicle bays are better suited to carrying battlemechs.

(ED the  Bay class are so new the paint hasn't had time to dry but carrying
about 2 companies of  battlemechs and a about 160 battlea armour make this the
main stay of any invasion force.)

------------------------------------------------------------------------------
Class/Model/Name:  Bay  Class Landing ship 
Mass:              16,200 tons

Equipment:                                                            Mass  
Power Plant, Drive & Control:                                        3,159.00
Thrust:  Safe Thrust: 3
      Maximum Thrust: 5
Structural Integrity: 30                                               972.00
Total Heat Sinks:    162 Double                                         16.00
Fuel & Fuel Pumps:                                                     765.00
Bridge, Controls, Radar, Computer & Attitude Thrusters:                122.00
Fire Control Computers:                                                   .00
Food & Water:  (60 days supply)                                        104.25
Armor Type:  Standard  (1,416 total armor pts)                          93.00
                           Standard Scale Armor Pts
   Location:                            L / R
   Fore:                                404
   Left/Right Sides:                 354/354
   Aft:                                 304

Cargo:
   Bay 1:  Small Craft (2) with 2 doors                                400.00
   Bay 2:  Cargo (1) with 4 doors                                    5,208.75
   Bay 3:  Battle Armor Points/Squads (40) with 4 doors                400.00
   Bay 4:  BattleMechs (24) with 2 doors                             3,600.00

Life Boats:  29 (7 tons each)                                          203.00
Escape Pods:  29 (7 tons each)                                         203.00

Crew and Passengers:
      3 Officers (3 minimum)                                            30.00
      7 Crew (4 minimum)                                                49.00
      9 Gunners (9 minimum)                                             63.00
     10 1st Class Passengers                                           100.00
     20 2nd Class Passengers                                           140.00
    298 Bay Personnel                                                     .00
Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
1 Rotary AC/5(100 rounds)  Nose     2(20)  2(20)     --     --    6     15.00
1 Ultra AC/5(60 rounds)    Nose      1(7)   1(7)   1(7)     --    2     12.00
2 Large Pulse Laser        Nose     2(18)  2(18)     --     --   20     14.00
4 Small Pulse Laser        Nose     1(12)     --     --     --    8      4.00
1 Rotary AC/5(100 rounds)  FL/R     2(20)  2(20)     --     --   12     30.00
1 Ultra AC/5(60 rounds)    FL/R      1(7)   1(7)   1(7)     --    4     24.00
2 Large Pulse Laser        FL/R     2(18)  2(18)     --     --   40     28.00
4 Small Pulse Laser        FL/R     1(12)     --     --     --   16      8.00
1 Rotary AC/5(100 rounds)  AL/R     2(20)  2(20)     --     --   12     30.00
1 Ultra AC/5(60 rounds)    AL/R      1(7)   1(7)   1(7)     --    4     24.00
2 Large Pulse Laser        AL/R     2(18)  2(18)     --     --   40     28.00
4 Small Pulse Laser        AL/R     1(12)     --     --     --   16      8.00
1 Rotary AC/5(100 rounds)  Aft      2(20)  2(20)     --     --    6     15.00
1 Ultra AC/5(60 rounds)    Aft       1(7)   1(7)   1(7)     --    2     12.00
2 Large Pulse Laser        Aft      2(18)  2(18)     --     --   20     14.00
4 Small Pulse Laser        Aft      1(12)     --     --     --    8      4.00
1 Screen Launcher(10 scrns)Aft         --     --     --     --   10    140.00
1 Lot Spare Parts (1.00%)                                              162.00
------------------------------------------------------------------------------
TOTALS:                                              Heat: 226      16,200.00
Tons Left:                                                                .00

Calculated Factors:
Total Cost:        510,160,000 C-Bills
Battle Value:      7,781
Cost per BV:       65,564.84
Weapon Value:      8,933 (Ratio = 1.15)
Damage Factors:    SRV = 329;  MRV = 216;  LRV = 12;  ERV = 0
Maintenance:       Maintenance Point Value (MPV) = 140,970
                   (102,565 Structure, 33,145 Life Support, 5,260 Weapons)
                   Support Points (SP) = 21,383  (15% of MPV)
BattleForce2:      MP: 3,  Armor/Structure: 24 / 23
                   Damage PB/M/L: 12/9/1,  Overheat: 0
                   Class: DL;  Point Value: 78
                   Specials: sph


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