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 Post subject: Vampire MK2
PostPosted: Mon May 27, 2013 8:32 am 
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Lieutenant General
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Joined: Sun Apr 30, 2006 7:13 pm
Posts: 670
Location: Sheffield UK
Code:
       AeroTech 2 Vessel Technical Readout
                                  VALIDATED

Class/Model/Name:  Vampire Mk2 
Tech:              Inner Sphere / 3100
Vessel Type:       Aerodyne DropShip
Rules:             Level 3, Standard design
Rules Set:         AeroTech2

Mass:              400 tons
Length:            42 meters
Power Plant:       Standard
Safe Thrust:       6
Maximum Thrust:    9
Armor Type:        *Stealth*
Armament:          
    4 ER Medium Laser
    1 SRM 6+ArtIV
    1 TAG
    2 LRM 20+ArtIV
    2 ER Large Laser
    1 Guardian ECM
------------------------------------------------------------------------------
==Overview:==
This small stealthy dropship is designed for long range special forces
insertion. It's Stealth armour and ecm make it hard to detect and it's
considerable firepower make it capable of handling a hot extraction. Mostly
operate from a Scout class Jumpship though they are capable of operating from
an Invincible class carrier.



==Variants:==
There is the slower Logistics version used to support long term operations and
sometimes battlefield logistics.

------------------------------------------------------------------------------
Class/Model/Name:  Vampire Mk2 
Mass:              400 tons

Equipment:                                                            Mass  
Power Plant, Drive & Control:                                          156.00
Thrust:  Safe Thrust: 6
      Maximum Thrust: 9
Structural Integrity: 11                                                22.00
Total Heat Sinks:    30 Double                                          23.00
Fuel & Fuel Pumps:                                                      39.00
Bridge, Controls, Radar, Computer & Attitude Thrusters:                  3.00
Fire Control Computers:                                                   .00
Food & Water:  (42 days supply)                                          5.00
Armor Type:  *Stealth*  (420 total armor pts)                           23.50
                           Standard Scale Armor Pts
   Location:                            L / R
   Fore:                                140
   Left/Right Wings:                 105/105
   Aft:                                  70

Cargo:
   Bay 1:  Battle Armor Points/Squads (3) with 4 doors                  30.00
   Bay 2:  Cargo (1) with 1 door                                         3.00


Crew and Passengers:
      1 Officers (1 minimum)                                            10.00
      3 Crew (3 minimum)                                                21.00
      2 Gunners (2 minimum)                                             14.00
     18 Bay Personnel                                                     .00
Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
2 ER Medium Laser          Nose     1(10)  1(10)     --     --   10      2.00
1 SRM 6+ArtIV(30 rounds)   Nose     1(10)     --     --     --    4      6.00
1 TAG                      Nose        --     --     --     --    0      1.00
1 LRM 20+ArtIV(18 rounds)  L/RW     2(16)  2(16)  2(16)     --   12     28.00
1 ER Large Laser           L/RW      1(8)   1(8)   1(8)     --   24     10.00
2 ER Medium Laser          Aft      1(10)  1(10)     --     --   10      2.00
1 Guardian ECM             Aft         --     --     --     --    0      1.50
------------------------------------------------------------------------------
TOTALS:                                               Heat: 60         400.00
Tons Left:                                                                .00

Calculated Factors:
Total Cost:        206,559,072 C-Bills
Battle Value:      2,329
Cost per BV:       88,690.03
Weapon Value:      3,429 (Ratio = 1.47)
Damage Factors:    SRV = 72;  MRV = 49;  LRV = 13;  ERV = 0
Maintenance:       Maintenance Point Value (MPV) = 6,089
                   (2,254 Structure, 2,760 Life Support, 1,075 Weapons)
                   Support Points (SP) = 13,275  (218% of MPV)
BattleForce2:      MP: 6,  Armor/Structure: 7 / 7
                   Damage PB/M/L: 7/6/5,  Overheat: 0
                   Class: DS;  Point Value: 23
                   Specials: if, ecm, tag
Code:
                 AeroTech 2 Vessel Technical Readout
                                  VALIDATED

Class/Model/Name:  Vampire Mk2 Logistics 
Tech:              Inner Sphere / 3100
Vessel Type:       Aerodyne DropShip
Rules:             Level 3, Standard design
Rules Set:         AeroTech2

Mass:              400 tons
Length:            42 meters
Power Plant:       Standard
Safe Thrust:       3
Maximum Thrust:    5
Armor Type:        *Stealth*
Armament:          
    4 ER Medium Laser
    1 SRM 6+ArtIV
    1 TAG
    2 LRM 20+ArtIV
    2 ER Large Laser
    1 Guardian ECM
------------------------------------------------------------------------------
Class/Model/Name:  Vampire Mk2 Logistics 
Mass:              400 tons

Equipment:                                                            Mass  
Power Plant, Drive & Control:                                           78.00
Thrust:  Safe Thrust: 3
      Maximum Thrust: 5
Structural Integrity: 11                                                22.00
Total Heat Sinks:    30 Double                                          27.00
Fuel & Fuel Pumps:                                                      39.00
Bridge, Controls, Radar, Computer & Attitude Thrusters:                  3.00
Fire Control Computers:                                                   .00
Food & Water:  (42 days supply)                                          5.00
Armor Type:  *Stealth*  (420 total armor pts)                           23.50
                           Standard Scale Armor Pts
   Location:                            L / R
   Fore:                                140
   Left/Right Wings:                 105/105
   Aft:                                  70

Cargo:
   Bay 1:  Battle Armor Points/Squads (3) with 4 doors                  30.00
   Bay 2:  Cargo (1) with 1 door                                        77.00


Crew and Passengers:
      1 Officers (1 minimum)                                            10.00
      3 Crew (3 minimum)                                                21.00
      2 Gunners (2 minimum)                                             14.00
     18 Bay Personnel                                                     .00
Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
2 ER Medium Laser          Nose     1(10)  1(10)     --     --   10      2.00
1 SRM 6+ArtIV(30 rounds)   Nose     1(10)     --     --     --    4      6.00
1 TAG                      Nose        --     --     --     --    0      1.00
1 LRM 20+ArtIV(18 rounds)  L/RW     2(16)  2(16)  2(16)     --   12     28.00
1 ER Large Laser           L/RW      1(8)   1(8)   1(8)     --   24     10.00
2 ER Medium Laser          Aft      1(10)  1(10)     --     --   10      2.00
1 Guardian ECM             Aft         --     --     --     --    0      1.50
------------------------------------------------------------------------------
TOTALS:                                               Heat: 60         400.00
Tons Left:                                                                .00

Calculated Factors:
Total Cost:        203,535,072 C-Bills
Battle Value:      1,900
Cost per BV:       107,123.72
Weapon Value:      2,933 (Ratio = 1.54)
Damage Factors:    SRV = 72;  MRV = 49;  LRV = 13;  ERV = 0
Maintenance:       Maintenance Point Value (MPV) = 5,310
                   (2,255 Structure, 1,980 Life Support, 1,075 Weapons)
                   Support Points (SP) = 13,275  (250% of MPV)
BattleForce2:      MP: 3,  Armor/Structure: 7 / 7
                   Damage PB/M/L: 7/6/5,  Overheat: 0
                   Class: DS;  Point Value: 19
                   Specials: if, ecm, tag


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 Post subject: Re: Vampire MK2
PostPosted: Sun Jun 09, 2013 9:26 pm 
Offline
Stratego
Stratego

Joined: Sat Nov 10, 2001 8:00 pm
Posts: 10855
Location: Ft. Hood Texas
Nice work, I can see this one getting a lot of use around the Inner Sphere and possible Clan space.

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