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 Post subject: Hippo Transport
PostPosted: Wed Jun 12, 2013 10:05 pm 
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Stratego
Stratego

Joined: Sat Nov 10, 2001 8:00 pm
Posts: 10855
Location: Ft. Hood Texas
Okay for an idea of what this looks like take the old Fairchild Republic C-119 enlarge it and give it six engines (3 per wing)...at least that's the picture of what it looks like to me.

I do wish they would revamp the conventional military aircraft rules...
Code:
                    AeroTech 2 Vessel Technical Readout
                                  VALIDATED

Class/Model/Name:  Hippo Transport 
Tech:              Inner Sphere / 3026
Vessel Type:       Conventional Fighter
Rules:             Level 1, Standard design
Rules Set:         AeroTech2

Mass:              50 tons
Frame:             De Sotos 1000
Power Plant:       Atlantis 200 Turbine
Safe Thrust:       4
Maximum Thrust:    6
Armor Type:        SimplePlate Manufacturers Standard
Armament:          None
Manufacturer:   De Sotos Aerospace
  Location:     Shapauar, Novastar
Communications System:  S9R Beta Series Communications
------------------------------------------------------------------------------
Class/Model/Name:  Hippo Transport 
Mass:              50 tons

Equipment:                                                              Mass
Power Plant:  200 Turbine                                               17.00
Thrust:  Safe Thrust: 4
      Maximum Thrust: 6
Structural Integrity: 5                                                   .00
Total Heat Sinks:    0 Single                                             .00
Fuel:                                                                    6.00
Cockpit, Avionics & Attitude Thrusters:                                  5.00
Armor Type:  Standard  (24 total armor pts)                              1.50
                           Standard Scale Armor Pts
   Location:                            L / R
   Nose:                                  8
   Left/Right Wings:                   5/5
   Aft:                                   6

Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
1 Cargo Bay                                                             20.50
------------------------------------------------------------------------------
TOTALS:                                                     Heat: 0     50.00
Tons Left:                                                                .00

Calculated Factors:
Total Cost:        310,583 C-Bills
Battle Value:      124
Cost per BV:       2,504.7
Weapon Value:      0 (Ratio = .00)
Damage Factors:    SRV = 0;  MRV = 0;  LRV = 0;  ERV = 0
BattleForce2:      MP: 4,  Armor/Structure: 1 / 0
                   Damage PB/M/L: -/-/-,  Overheat: 0
                   Class: FM;  Point Value: 1
 
And yes I am aware that the SUV rules would most likely work for this as well and if someone want to take a crack at it please share...

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 Post subject: Re: Hippo Transport
PostPosted: Thu Jun 13, 2013 2:49 pm 
Offline
Antisocial General
Antisocial General

Joined: Mon Mar 17, 2003 8:35 am
Posts: 7883
Location: MLC, Lyran Alliance.
Sort of a Planetlifter...closest design I have to this is a 30-ton 8-12 VTOL that can carry half its weight in cargo.

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Be careful what you wish for. I might let you have it. :evil:


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