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PostPosted: Sun Jul 07, 2013 2:18 am 
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Commanding Officer, Battlestar Pax Terra
Commanding Officer, Battlestar Pax Terra

Joined: Thu Apr 15, 2004 5:20 pm
Posts: 998
Location: New Solaris : Sovereign_League
just one of the workhorse designs in my Alt Universe of the Project Beast Clan.



Code:
                    AeroTech 2 Vessel Technical Readout
                                  VALIDATED

Class/Model/Name:  Liberty class Military jumpship 
Tech:              Inner Sphere / 2750
Vessel Type:       JumpShip
Rules:             Level 2, Standard design
Rules Set:         AeroTech2

Mass:              250,000 tons
Power Plant:       Standard
Safe Thrust:       0
Maximum Thrust:    0
Armor Type:        Lamellor Ferro-carbide
Armament:          
   12 LRM 15
   12 PPC
   12 AMS
   24 Small Pulse Laser
------------------------------------------------------------------------------
==Overview:==
 The Liberty class Military Jumpship was commissioned by Admiral Fredrick S.
Travis, commander of the 12th Special Operations Group. 

Envisioned from the start to be emploed by the 12th as both a military combat
dropship transport and armed cargo transport, the Liberty was succusfull in
both these roles. 

 Instead of carring 6-9 dropships like the Starlord and Monilith, the Liberty
carried 5 dropships, this was mostly choosen for the simple mission profile of
the 12th's expanded Marine Combined Force's Regiment's which needed 4
dropships for transporting their troops and combat vehicles, the 5th dropship
was usaly a Combat Store's Repair Depot for the regiment once initial
beacheads was secured.

 The second mission profile the Liberty served under was a Patrol Combat
Dropship Transport, usaly this was in the form of two Assualt Dropships
supported by two Carrier Dropships, yet again the fifth dropship was a
designated  Combat Store's Repair Depot for the squadron assigned the
Liberty.

 The Last common mission profile was to carry extra supplys for the combat
fleet when needed, but most of the time these Libertys was assigned to carry
attachable shipyard spacestation in order to provide mataince and sometimes
full repairs or rebuilding of the 12th's dropships and leaving the main
Yardships of the fleet to be dedicatited the warships.

------------------------------------------------------------------------------
Class/Model/Name:  Liberty class Military jumpship 
Mass:              250,000 tons

Equipment:                                                            Mass  
Power Plant, Drive & Control:                                        3,000.00
Thrust:  Safe Thrust: 0
      Maximum Thrust: 0
Kearny-Fuchida Hyperdrive:  Standard (Integrity = 5)               237,500.00
Jump Sail: (Integrity = 4)                                              63.00
Structural Integrity: 1                                              1,667.00
Total Heat Sinks:    123 Double                                          1.00
Fuel & Fuel Pumps:                                                     510.00
Bridge, Controls, Radar, Computer & Attitude Thrusters:                625.00
Fire Control Computers:                                                   .00
Food & Water:  (210 days supply)                                        43.00
Armor Type:  Lamellor Ferro-carbide  (139 total armor pts)             139.00
                           Capital Scale Armor Pts
   Location:                            L / R
   Fore:                                 26
   Fore-Left/Right:                   23/23
   Aft-Left/Right:                    23/23
   Aft:                                  21

Cargo:
   Bay 1:  Small Craft (2) with 2 doors                                400.00
   Bay 2:  Cargo (1) with 1 door                                       250.00

DropShip Capacity:  5 Docking Hardpoints                             5,000.00
Grav Deck #1:  (95-meter diameter)                                      50.00
Escape Pods:  7 (7 tons each)                                           49.00

Crew and Passengers:
      6 Officers (5 minimum)                                            60.00
     15 Crew (13 minimum)                                              105.00
     10 Gunners (10 minimum)                                            70.00
     10 Bay Personnel                                                     .00
Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
2 LRM 15(40 rounds)        Nose     2(18)  2(18)  2(18)     --   10     19.00
2 PPC                      Nose     2(20)  2(20)     --     --   20     14.00
2 AMS(480 rounds)          Nose        --     --     --     --    2     41.00
4 Small Pulse Laser        Nose     1(12)     --     --     --    8      4.00
2 LRM 15(40 rounds)        FL/R     2(18)  2(18)  2(18)     --   20     38.00
2 PPC                      FL/R     2(20)  2(20)     --     --   40     28.00
2 AMS(480 rounds)          FL/R        --     --     --     --    4     82.00
4 Small Pulse Laser        FL/R     1(12)     --     --     --   16      8.00
2 LRM 15(40 rounds)        AL/R     2(18)  2(18)  2(18)     --   20     38.00
2 PPC                      AL/R     2(20)  2(20)     --     --   40     28.00
2 AMS(480 rounds)          AL/R        --     --     --     --    4     82.00
4 Small Pulse Laser        AL/R     1(12)     --     --     --   16      8.00
2 LRM 15(40 rounds)        Aft      2(18)  2(18)  2(18)     --   10     19.00
2 PPC                      Aft      2(20)  2(20)     --     --   20     14.00
2 AMS(480 rounds)          Aft         --     --     --     --    2     41.00
4 Small Pulse Laser        Aft      1(12)     --     --     --    8      4.00
------------------------------------------------------------------------------
TOTALS:                                              Heat: 240     250,000.00
Tons Left:                                                                .00

Calculated Factors:
Total Cost:        718,003,750 C-Bills
Battle Value:      5,221
Cost per BV:       137,522.27
Weapon Value:      5,311 (Ratio = 1.02)
Damage Factors:    SRV = 314;  MRV = 165;  LRV = 30;  ERV = 0
Maintenance:       Maintenance Point Value (MPV) = 27,489
                   (12,798 Structure, 10,425 Life Support, 4,266 Weapons)
                   Support Points (SP) = 69,525  (253% of MPV)
BattleForce2:      Not applicable

_________________
Admiral S.G. Corsair, Commanding Officer of the Sovereign League 1st Sovereign Guard Naval Group
[url]http://www.starshiptracker.com/newsolaris/portal.php[/url]


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